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D.I.C.E. Award For Sports Game Of The Year
The D.I.C.E. Award for Sports Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes games that "offer the user the opportunity to virtually reproduce a sporting experience: either a realistic portrayal of an actual sport or games that reproduce for the user experience of participating in an existing competitive sport". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being ''International Superstar Soccer 64'' for console and '' FIFA: Road to World Cup 98'' for computer. There have been numerous mergers and additions of sports-related games during the early years of the annual awards ceremony. The current version was established in 2006, with its winner being ''SSX o ...
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Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History Andrew S. Zucker, an attorney in the entertainment industry, founded the Academy of Interactive Arts & Sciences in 1991 and served as its first president. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America, and Women in Film. Their first awards show program, '' Cybermania '94'', which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS in 1994. While a second show was run in 1995 and was the first awards program to be streamed over the Web, it drew far fewer audiences than the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the vid ...
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Konami
, commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading cards, anime, ''tokusatsu'', pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. It has casinos around the world, and operates health and physical fitness clubs across Japan. The company originated in 1969 as a jukebox rental and repair business in Toyonaka, Osaka, Japan, by Kagemasa Kōzuki, who remains the company's chairman. Additionally, Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'', ''Bloody Roar'', and ''Star Soldier''. Konami is the twentieth-largest Lists of video game companies, game company in the world by re ...
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Links LS 1998
''Links LS 1998'' is a golf video game developed and published by Access Software. It is part of the '' Links'' video game series, following '' Links LS'' (1996). It was released in 1997, and is the first game in the series to be published for Microsoft Windows. The game was well received, and was followed by ''Links LS 1999''. Gameplay ''Links LS 1998 Edition'' includes six game modes and features Arnold Palmer as a playable golfer. It also has a multiplayer option, and features four golf courses. Additional courses were released through add-on disks. Reception Critical reviews Sales ''Links LS 1998'' debuted at #4 on PC Data's computer game sales chart for the month of July 1997. It secured ninth and tenth place in its following two months, respectively, but was absent from October's top 20. For December, it returned to PC Data's charts with a 19th-place finish. During 1998, ''Links LS 1998'' claimed positions in PC Data's monthly top 20 from January through March. After ...
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Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game console, consoles, including ''Sonic the Hedgehog'', ''Angry Birds'', ''Phantasy Star'', ''Puyo Puyo'', ''Super Monkey Ball'', ''Total War (video game series), Total War'', ''Virtua Fighter'', ''Megami Tensei'', ''Sakura Wars'', ''Persona (series), Persona'', ''The House of the Dead'' and ''Yakuza (franchise), Yakuza''. From 1983 until 2001, Sega also developed List of Sega video game consoles, its own consoles. Sega was founded by Martin Bromley and Richard Stewart in Hawaii as on June 3, 1960. Shortly after, it acquired the assets of its predecessor, Service Games of Japan. In 1965, it became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-operated games. Sega developed its first coin-op ...
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World Series Baseball '98
''World Series Baseball '98'' is a traditional baseball simulation video game by Sega, released in North America and South Korea for the Sega Saturn and Sega Genesis as a sequel to '' World Series Baseball II''. The game was first released in Japan under the title 'Pro Yakyū Greatest Nine '97'' which used the Nippon Professional Baseball license. Reception The Saturn version of ''World Series Baseball '98'' received mostly positive reviews. The series' transition to polygonal graphics was generally approved of, particularly since the game still runs as fast as its predecessors, though multiple reviewers criticized that the bats are grossly out-of-proportion, saying they look like two-by-four lumber planks. Most also commented on the inability to trade players. However, the batting/pitching quadrant system was highly praised. ''Next Generation'', in particular, argued that in conjunction with the deep fielding controls and management strategies, the quadrant system makes ''W ...
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Acclaim Entertainment
Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally founded by Greg Fischbach, Robert Holmes, and Jim Scoroposki from a storefront in Oyster Bay in 1987, the company built a global development team through a series of acquisitions during the late 1990s and early 2000s. Following disappointing financial results in their 2003 fiscal year, Acclaim filed for Chapter 7 bankruptcy in September 2004. The properties owned by Acclaim were subsequently auctioned off to various parties. A group of investors launched a new company using the Acclaim trademark in 2025. History 1987–1990: Founding In the early 1980s, Greg Fischbach was employed by the American video game company Activision, where he worked alongside Robert Holmes and Jim Scoroposki. After leaving Activision, he joined RCA Records, which was subsequently acquired by Bertelsmann, leaving Fischbach unemployed. In 1987, he met with Scoroposki in Oyster Bay, where Scor ...
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Iguana Entertainment
Iguana Entertainment, later known as Acclaim Studios Austin, was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Iguana found first success with ''Aero the Acro-Bat'', moved to Austin and acquired Optimus Software (later Iguana UK) in 1993. Iguana was acquired by Acclaim Entertainment in January 1995 and received another sub-studio, Iguana West (formerly Sculptured Software) in October that year. Spangenberg was fired from his position in July 1998 and filed a lawsuit on breach of contract the following October. Iguana was rebranded Acclaim Studios Austin in May 1999, and the studio was closed down in August 2004, followed by the Chapter 7 bankruptcy of its parent in September 2004. History Prior to founding Iguana Entertainment, Jeff Spangenberg, a self-taught programmer who skipped college to pursue a programmin ...
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NFL Quarterback Club 98
''NFL Quarterback Club '98'' is a football video game, released in 1997. It was developed by Iguana Entertainment and published by Acclaim Entertainment under their Acclaim Sports banner for the Nintendo 64. It was the first football game announced for the Nintendo 64. The game established an advantage over its competitors by being the first Nintendo 64 game with high resolution graphics and holding exclusive NFL licensing for the console. Despite this, reviews were mixed as the game drew criticism for its lengthy floating of the ball during passes and issues with the A.I. Features There are two kinds of Simulation modes, Custom and Historic. Custom Simulation mode allows one to create one's own scenario, including both teams' scores, who possesses the ball, how much time is left, and where the team with possession of the ball is on the field. Historic Simulation mode contains fifty different scenarios, based on games that happened in history, and a certain task is to be accomp ...
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989 Studios
989 Studios was a division of Sony Computer Entertainment America (SCEA) that developed games for PlayStation consoles and Windows personal computers. Their games include ''EverQuest'', '' Twisted Metal III'', '' Twisted Metal 4'', '' Syphon Filter'', ''Syphon Filter 2'', '' Jet Moto 3'', '' Bust a Groove'', and others. History The 989 Sports name developed from a long history of name changes and corporate shuffling within Sony centered around operations in Foster City, California. In August 1995, the video game business of Sony Imagesoft was merged with the product development branch of SCEA, becoming Sony Interactive Studios America (SISA) In 1998, SISA was spun off from SCEA and was renamed 989 Studios. On April 1, 2000, 989 Studios was merged back into SCEA as a first party development group, in order to prepare for the then-upcoming PlayStation 2. SCEA continued to release sports games under the 989 Sports brand until the brand was retired in 2005. Games As Sony Interacti ...
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NFL GameDay 98
''NFL GameDay 98'' is a 1997 American football video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation. It is the third installment of the '' NFL GameDay'' series and was only released in North America. Jerome Bettis is featured on the cover. It was the first football video game to feature 3D polygonal graphics (it took longer for football games to adopt fully polygonal graphics than other genres because their large number of players and requisite fast pace made it difficult to do so at a reasonable frame rate). Gameplay ''NFL GameDay 98'' is an American football game featuring polygonal players and a 3D game engine. Development Jerome Bettis and Tim Brown served as the motion capture actors for the game. Marketing Sony Computer Entertainment heavily marketed the game in printed and on television, with a campaign which characterized it as the choice of real NFL players. SCE held two pre-Super Bowl XXXII events ...
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EA Canada
EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation. It is best known for developing a lot of EA Sports and EA Sports BIG titles, including EA Sports FC (formerly FIFA), NHL, SSX, NBA Street, NFL Street, EA Sports UFC, and FIFA Street titles. As well as a number of NBA Live and NCAA Basketball titles between 1994 and 2009. Premises The campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, a wing for audio compositions, and a quality assurance department. There are also facilities such as fitness rooms, two theatres, a cafeteria, coffee bars, a soccer field, and several arcades. ...
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NBA Live 98
''NBA Live 98'' is a basketball video game based on the National Basketball Association and the fourth installment of the '' NBA Live'' series. Its cover art features Tim Hardaway of the Miami Heat. The game was developed by EA Sports in 1997 for Windows, PlayStation, and Sega Saturn, while also being the final ''NBA Live'' game released for the Super NES, Genesis, and Sega Saturn. The game introduced the now-standard feature of passing to any teammate with a single button press. Its graphical improvements included new player designs modeled after actual player photographs. The PC version introduced support for 3D acceleration, utilizing 3dfx's Glide API. The PlayStation, PC, and Saturn versions feature Ernie Johnson Jr. as studio announcer. Play-by-play commentary is performed by TNT/ TBS color analyst Verne Lundquist in the PlayStation and PC versions. The game was met with generally positive reviews, with praise for its graphics and new gameplay features, though the Sat ...
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