Video Gaming In Russia
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Video Gaming In Russia
Video games in Russia encompass the development, distribution, and cultural impact of gaming within the country. The industry traces its roots to the Soviet era, with globally influential contributions like Alexey Pajitnov's ''Tetris'', created in 1984. Since then, the Russian gaming industry has continued to grow, having one of the largest gaming audiences worldwide, with an estimated 65.2 million players by 2018. Despite challenges such as widespread piracy, international sanctions, and government regulation, video games have influenced Russian economy and culture through esports, gaming language, and game development. History The history of gaming in Russia began in the early 1980s in the Soviet Union, when various personal computers such as the Atari 400/800, Commodore 64, and ZX Spectrum 48/128 were brought to the country from the United States, Europe, Japan, and China. At the same time, a local brand, Electronika, released a series of portable game consoles which were m ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Famicom/Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the United States beginning on 18 October 1985, followed by a nationwide launch on 27 September 1986. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a Third generation of video game consoles, third-generation console, it mainly competed with Sega's Master System. Nintendo president Hiroshi Yamauchi called for a simple, cheap console that could run arcade games on game cartridge, cartridges. The Famicom was designed by lead architect Masayuki Uemura, with its Game controller, controller design reused from Nintendo's portable Game & Watch hardware. The western model was redesigned by Nintendo of America designers Lance Barr and Don James to resemble a video cassette recorder. Nintendo ...
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