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Valve Corporation
Valve Corporation, also known as Valve Software, is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam (service), Steam and the game franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress 2, Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by the former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success and had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' (2004), the Episodic video game, episodic sequels ''Half-Life 2: Episode One'' (2006) and ''Half-Life 2: Episode Two, Episode Two'' (2007), the mult ...
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Bellevue, Washington
Bellevue ( ) is a city in the Eastside (King County, Washington), Eastside region of King County, Washington, United States, located across Lake Washington from Seattle. It is the third-largest city in the Seattle metropolitan area, and the fifth-largest city in Washington (state), Washington. It has variously been characterized as a satellite city, a suburb, a boomburb, or an edge city. The population was 151,854 at the 2020 United States census, 2020 census. The city's name is derived from the French term ("beautiful view"). Bellevue is home to some of the world's largest technology companies. Before and after the 2008 recession, its downtown area has been undergoing rapid change with many high-rise projects being constructed. Downtown Bellevue is currently the second-largest city center in Washington state, with 1,300 businesses, 45,000 employees, and 10,200 residents. In a 2018 estimate, the city's median household income was among the top five cities in the state of Wash ...
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Steam Controller
The Steam Controller is a discontinued game controller developed by Valve for use with personal computers, running Steam on Windows, macOS, Linux, smartphones or SteamOS. The controller was designed not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls. It was released in November 2015 along with Valve's Steam Machine and discontinued in November 2019. Features The Steam Controller featured two clickable trackpads (as opposed to the more typical thumb-sticks on modern console controllers) and fourteen buttons, including face, shoulder, and under-grip buttons. The trackpads included haptic feedback; Chris Kohler of ''Wired'' described using the controller while playing ''Civilization V'' at a Valve press event, noting that as he used the trackpad to move the mouse cursor, the electromagnets within the controller created audio and tactile feedback as if he were using a trackball. Although the controller was de ...
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VOGL
VOGL is a debugger for the OpenGL rendering API intended to be used in the development of video games. VOGL was originally written at RAD Game Tools and Valve. VOGL is free and open-source software subject to the terms of the MIT License. Description There is a graphical front-end implementing Qt5-based GUI widgets. VOGL was initially released with support for Linux operating systems only, but on April 23, 2014, additional support for Microsoft Windows was released. Goals included: * Free and open-source * Steam integration * Vendor and driver version neutral * No special app builds needed * Frame capturing, full stream tracing, trace trimming * Optimized replayer * OpenGL usage validation * Regression testing, benchmarking * Robust API support: OpenGL v3/4.x, core or compatibility contexts * UI to edit captures, inspect state, diff snapshots, control tracing VOGLperf is a benchmarking tool for Linux OpenGL games. See also * Valgrind * Linux gaming Linux-based operati ...
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Valve Anti-Cheat
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with ''Counter-Strike'' in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. It may kick players from the game if it detects errors in their system's memory or hardware. No information such as date of detection or type of cheat detected is disclosed to the player. After the player is notified, access to online "VAC protected" servers of the game the player cheated in is permanently revoked and additional restrictions are applied to the player's Steam account. During one week of November 2006, the system detected over 10,000 cheating attempts. During the month of December 2018 over 600,000 accounts were banned. History In 2001, Even Balance Inc., the developers of the anti-cheat software PunkBuster designed for ''Counter-Strike'' and ''Half-Life'' mods, stopped suppo ...
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SteamOS
SteamOS is an Arch Linux-based Linux distribution developed by Valve. It incorporates Valve's video game storefront Steam; it is also the official operating system for the Steam Deck, Valve's portable gaming device, as well as Valve's earlier Steam Machines. SteamOS was originally built as a client for video game streaming over a local network from a gaming PC. It was later extended to support some on-device gameplay, with the intent for lightweight, upgradeable PCs, known as Steam Machines, to run SteamOS for game streaming and local play. SteamOS versions 1.0, released in 2013, and 2.0, released in 2015, were based on the Debian distribution of Linux with GNOME desktop. Valve encouraged developers to incorporate Linux compatibility into their releases to better support Linux gaming options, including SteamOS. In February 2022, Valve released the Steam Deck gaming handheld. Steam Decks run a dramatically updated version of SteamOS, version 3.0, based on Arch Linux wit ...
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Steam (service)
Steam is a digital distribution service and storefront developed by Valve Corporation, Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, such as Matchmaking (video games), game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking service, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, Video game music, game soundtracks, videos, and sells hardware made by Valve, such as the Valve Index and the Steam Deck. Steamworks, an application programming interface (API) released in 2008, is used by developers to integrate Steam's functions, including digital rig ...
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Source Filmmaker
Source Filmmaker (often abbreviated as SFM) is a free 3D computer graphics software tool published by Valve for creating animated films, which uses the Source game engine. Source Filmmaker has been used to create many community-based animated shorts for various Source games, such as ''Team Fortress 2'', the ''Left 4 Dead'' series, and ''Half-Life 2''. Overview Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. SFM contains three different user interfaces and a "work camera" for previewing an active scene. The three interfaces are used for creating clips, controlling animation, and making fine-tuned adjustments, which include: *The Clip Editor; for recording, editing, and arranging shots. They hold the user's recorded gameplay and virtual assets. It also allows the user to place ...
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Source 2
Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, ''Dota 2'', being ported from Source that same year. Other Valve games such as '' Artifact'', ''Dota Underlords'', '' Half-Life: Alyx'', ''Counter-Strike 2'', and '' Deadlock'' have been produced with the engine. History Plans for a successor to the original Source engine began following the release of '' Half-Life 2: Episode Two'' in 2007. The first engine tech demo was created in 2010 by remaking a map from '' Left 4 Dead 2''. Images of this were leaked onto the internet in early 2014. At the 2014 Game Developers Conference, Valve employee Sergiy Migdalskiy showed off a Source 2 physics debugging tool being used in ''Left 4 Dead 2''. Source 2 was first made available via Steam Workshop tools for ''Dota 2'' in 2014 prior to it being officially announced at the 2015 Game Developers Conference. There, Valve stated ...
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Source (game Engine)
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of '' Half-Life: Source'', '' Counter-Strike: Source'', and '' Half-Life 2''. Valve used Source in many of their games in the following years, including '' Team Fortress 2'', '' Counter-Strike: Global Offensive'', ''Dota 2'', and the '' Portal'' and '' Left 4 Dead'' franchises. Other notable third-party games using Source include most games in the '' Titanfall'' franchise, '' Vampire: The Masquerade – Bloodlines'', '' Dear Esther'', '' The Stanley Parable'' and '' Garry’s Mod''. Valve released incremental updates to Source before it was succeeded by Source 2 in 2015. History Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine. Carmack commented on his blog in 2004 that "there are still bits of early ''Quake'' code in ''Half-Life 2''". Valve employee Er ...
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Proton (software)
Proton is a compatibility layer that allows Windows software (primarily video games) to run on Linux-based operating systems. Proton is developed by Valve in cooperation with developers from CodeWeavers. It is a collection of software and libraries combined with a patched version of Wine to improve performance and compatibility with Windows games. Proton is designed for integration into the Steam client as "Steam Play". It is officially distributed through the client, although third-party forks can be manually installed. Overview Proton was initially released on 21 August 2018. Upon release, Valve announced a list of 27 games that were tested and certified to perform like their native Windows counterparts without requiring end-user tweaking. These include ''Doom'' (2016), '' Quake'', and ''Final Fantasy VI''. Proton incorporates several libraries that improve 3D performance. These include Direct3D-to-Vulkan translation layers, namely DXVK for Direct3D 9, 10 and 11, and VKD ...
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GoldSrc
GoldSrc (pronounced "Gold Source"), sometimes called the ''Half-Life'' engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's ''Quake'' engine. It made its debut in 1998 with ''Half-Life'' and powered future games developed by or with oversight from Valve, including ''Half-Life'' expansions, '' Day of Defeat'' and games in the ''Counter-Strike'' series. GoldSrc was succeeded by the Source engine with the releases of '' Half-Life: Source'', '' Half-Life 2'', and '' Counter-Strike: Source'' in 2004. Development The basis of GoldSrc is the engine used in the video game '' Quake'', albeit with heavy modification by Valve. While the engine served as the basis for GoldSrc, Gabe Newell said that a majority of the code used in the engine was created by Valve. GoldSrc's artificial intelligence systems, for example, were essentially made from scratch. The engine also uses some code from other games in the ''Quake'' ...
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Valve Index
The Valve Index is a virtual reality headset created and manufactured by Valve Corporation, Valve. Announced on April 30, 2019, the headset was released on June 28 of the same year. The Index is a second-generation headset and the first to be fully manufactured by Valve. ''Half-Life: Alyx'' is Product bundling, bundled with the headset. Development The Valve Index is Valve's first virtual reality headset developed and manufactured in-house, and was developed as the primary hardware for Valve's upcoming virtual reality games, starting with the launch of Half-Life: Alyx. Development on a completely first party headset started sometime around 2015 according to interviews with staff, before the release of their Vive headset with HTC. In February 2021, Valve registered patents for a new VR headset, describing the improvements over the previous model. Release The Valve Index sold an estimated 149,000 sets in 2019. 103,000 were in the fourth quarter following the announcement of V ...
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