Transaction Processing
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Transaction Processing
In computer science, transaction processing is information processing that is divided into individual, indivisible operations called ''transactions''. Each transaction must succeed or fail as a complete unit; it can never be only partially complete. For example, when you purchase a book from an online bookstore, you exchange money (in the form of credit) for a book. If your credit is good, a series of related operations ensures that you get the book and the bookstore gets your money. However, if a single operation in the series fails during the exchange, the entire exchange fails. You do not get the book and the bookstore does not get your money. The technology responsible for making the exchange balanced and predictable is called ''transaction processing''. Transactions ensure that data-oriented resources are not permanently updated unless all operations within the transactional unit complete successfully. By combining a set of related operations into a unit that either com ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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Software
Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital computers in the mid-20th century. Early programs were written in the machine language specific to the hardware. The introduction of high-level programming languages in 1958 allowed for more human-readable instructions, making software development easier and more portable across different computer architectures. Software in a programming language is run through a compiler or Interpreter (computing), interpreter to execution (computing), execute on the architecture's hardware. Over time, software has become complex, owing to developments in Computer network, networking, operating systems, and databases. Software can generally be categorized into two main types: # operating systems, which manage hardware resources and provide services for applicat ...
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Transaction Processing
In computer science, transaction processing is information processing that is divided into individual, indivisible operations called ''transactions''. Each transaction must succeed or fail as a complete unit; it can never be only partially complete. For example, when you purchase a book from an online bookstore, you exchange money (in the form of credit) for a book. If your credit is good, a series of related operations ensures that you get the book and the bookstore gets your money. However, if a single operation in the series fails during the exchange, the entire exchange fails. You do not get the book and the bookstore does not get your money. The technology responsible for making the exchange balanced and predictable is called ''transaction processing''. Transactions ensure that data-oriented resources are not permanently updated unless all operations within the transactional unit complete successfully. By combining a set of related operations into a unit that either com ...
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CICS
IBM CICS (Customer Information Control System) is a family of mixed-language application servers that provide online business transaction management, transaction management and connectivity for applications on IBM mainframe systems under z/OS and z/VSE. CICS family products are designed as middleware and support rapid, high-volume online transaction processing. A CICS ''transaction'' is a unit of processing initiated by a single request that may affect one or more objects. This processing is usually interactive (screen-oriented), but background transactions are possible. CICS Transaction Server (CICS TS) sits at the head of the CICS family and provides services that extend or replace the functions of the operating system. These services can be more efficient than the generalized operating system services and also simpler for programmers to use, particularly with respect to communication with diverse terminal devices. Applications developed for CICS may be written in a variet ...
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Java Transaction API
The Jakarta Transactions (JTA; formerly Java Transaction API), one of the Jakarta EE APIs, enables distributed transactions to be done across multiple X/Open XA resources in a Java environment. JTA was a specification developed under the Java Community Process as JSR 907. JTA provides for: *demarcation of transaction boundaries * X/Open XA API allowing resources to participate in transactions. X/Open XA architecture In the X/Open XA architecture, a transaction manager or transaction processing monitor (TP monitor) coordinates the transactions across multiple resources such as databases and message queues. Each resource has its own resource manager. The resource manager typically has its own API for manipulating the resource, for example the JDBC API to work with relational databases. In addition, the resource manager allows a TP monitor to coordinate a distributed transaction between its own and other resource managers. Finally, there is the application which communicates with ...
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X/Open XA
For transaction processing in computing, the X/Open XA standard (short for "eXtended Architecture") is a specification released in 1991 by X/Open (which later merged with The Open Group) for distributed transaction processing (DTP). Goals The goal of XA is to guarantee atomicity in "global transactions" that are executed across heterogeneous components. A ''transaction'' is a unit of work such as transferring money from one person to another. Distributed transactions update multiple data stores (such as databases, application servers, message queues, transactional caches, etc.). To guarantee integrity, XA uses a two-phase commit (2PC) to ensure that all of a transaction's changes either take effect (''commit'') or do not (''roll back''), i.e., ''atomically''. Architecture Specifically, XA describes the interface between a global transaction manager and a specific application. An application that wants to use XA engages an XA transaction manager using a library or separate ...
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Mainframe Computer
A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise resource planning, and large-scale transaction processing. A mainframe computer is large but not as large as a supercomputer and has more processing power than some other classes of computers, such as minicomputers, server (computing), servers, workstations, and personal computers. Most large-scale computer-system architectures were established in the 1960s, but they continue to evolve. Mainframe computers are often used as servers. The term ''mainframe'' was derived from the large cabinet, called a ''main frame'', that housed the central processing unit and main computer memory, memory of early computers. Later, the term ''mainframe'' was used to distinguish high-end commercial computers from less powerful machines. Design Modern mainfr ...
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Client–server Model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may be on the same device. A server host runs one or more server programs, which share their resources with clients. A client usually does not share its computing resources, but it requests content or service from a server and may share its own content as part of the request. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web. Client and server role The server component provides a function or service to one or many clients, which initiate requests for such services. Servers are classified by the servic ...
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Database Management System
In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and analyze the data. The DBMS additionally encompasses the core facilities provided to administer the database. The sum total of the database, the DBMS and the associated applications can be referred to as a database system. Often the term "database" is also used loosely to refer to any of the DBMS, the database system or an application associated with the database. Before digital storage and retrieval of data have become widespread, index cards were used for data storage in a wide range of applications and environments: in the home to record and store recipes, shopping lists, contact information and other organizational data; in business to record presentation notes, project research and notes, and contact information; in schools as flash ca ...
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Information Management System
The IBM Information Management System (IMS) is a joint hierarchical database and information management system that supports transaction processing. Development began in 1966 to keep track of the bill of materials for the Saturn V rocket of the Apollo program, and the first version on the IBM System/360 Model 65 was completed in 1967 as ICS/DL/I and officially installed in August 1968. IBM rebranded it IMS/360 in 1969, and ported it to new platforms as they emerged. In 1988, the company claimed that there were 7,000 IMS sites active worldwide. and went on to see extensive use and continual improvement to this day. IMS's most successful year in terms of sales was in 2003, 35 years after it was released. It was in use by over 95% of the Fortune 1000. History DATE and DL/1 IMS ultimately traces its history to a 1963 contract from NASA to help control the continual list of changes being made to the Apollo command and service module at the North American Rockwell (NAR) plants i ...
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Consistency (database Systems)
In database systems, consistency (or correctness) refers to the requirement that any given database transaction must change affected data only in allowed ways. Any data written to the database must be valid according to all defined rules, including constraints, cascades, triggers, and any combination thereof. This does not guarantee correctness of the transaction in all ways the application programmer might have wanted (that is the responsibility of application-level code) but merely that any programming errors cannot result in the violation of any defined database constraints.C. J. Date, "SQL and Relational Theory: How to Write Accurate SQL Code 2nd edition", ''O'reilly Media, Inc.'', 2012, pg. 180. In a distributed system, referencing CAP theorem, consistency can also be understood as after a successful write, update or delete of a Record, any read request immediately receives the latest value of the Record. As an ACID guarantee Consistency is one of the four guarantees tha ...
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Failure
Failure is the social concept of not meeting a desirable or intended objective, and is usually viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One person might consider a failure what another person considers a success, particularly in cases of direct competition or a zero-sum game. Similarly, the degree of success or failure in a situation may be differently viewed by distinct observers or participants, such that a situation that one considers to be a failure, another might consider to be a success, a qualified success or a neutral situation. It may also be difficult or impossible to ascertain whether a situation meets criteria for failure or success due to ambiguous or ill-defined definition of those criteria. Finding useful and effective criteria or heuristics to judge the success or failure of a situation may itself be a significant task. Sociology Cultural historian Scot ...
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