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Thunder Force
is a series of shooter video games developed by the Japanese software company Technosoft and published by Sega. The franchise is recognized for its distinctive gameplay, graphics, and synthesizer-based chiptune music soundtracks. There are six games in the series in total. The first appeared on the personal computers. The majority of installments in the series appeared on the Mega Drive console. The most recent entry was released on PlayStation 2. History The series' first game, '' Thunder Force'', appeared in 1983 on a variety of Japanese computers, such as the X1, PC-8801 mkII, and FM-7. Since '' Thunder Force II'', the majority of installments in the series appeared on the Mega Drive console, where the series gained much of its popularity. The most recent entry was released on PlayStation 2. The original ''Thunder Force'' video game was created by Kotori Yoshimura in 1983. She later left Technosoft and founded Arsys Software in 1985, where herself and Osamu Nagano work ...
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Sharp X1
The , sometimes called the Sharp X1 or CZ-800C, is a series of home computers released by Sharp Corporation from 1982 to 1988. It is based on a Zilog Z80 CPU. The RGB display monitor for the X1 had a television tuner, and a computer screen could be superimposed on TV. All the TV functions could be controlled from a computer program. The character font was completely programmable (PCG) with 4-bit color, and was effectively used in many games. The entirety of the VRAM memory was mapped on to the I/O area, so it was controlled without bank switching. These features made the X1 very powerful for game software. Development Despite the fact that the ''Computer Division'' of Sharp Corporation had released the MZ series, suddenly the ''Television Division'' released a new computer series called the X1. At the time the original X1 was released, all other home computers generally had a BASIC language in ROM. However the X1 did not have a BASIC ROM, and it had to load the Hu-BAS ...
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Thunder Force VI
is a 2008 horizontal-scrolling shooter video game developed and published for the PlayStation 2 by Sega. The game places the player in the role of a starship that must eradicate the Orn Faust empire before they destroy all of Earth. The player must complete each stage by shooting down enemies and avoiding collisions with them and their projectiles, using an arsenal of powerful weapons to destroy them. It is the sixth and final entry in the long-running ''Thunder Force'' video game franchise, and the only one to not be developed by series creator Technosoft. ''Thunder Force VI'' was originally being designed for the Dreamcast by Technosoft in 2000; very little work was completed, and production was halted after Technosoft folded into Japanese pachinko manufacturer Twenty-One Company. Sega acquired the rights to revive the project in early 2007. Development was led by Tez Okano, known for his work on titles such as ''Segagaga'', '' Astro Boy: Omega Factor'' and '' Gunstar Super He ...
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Star Cruiser (1988 Video Game)
is a role-playing first-person shooter video game developed by Arsys Software and released in Japan for the PC-8801 and X1 home computers in 1988. The game was released for the PC-9801 and X68000 computers in 1989, and then ported by Masaya (NCS) to the Mega Drive in 1990. The game is an early example of an action role-playing game with fully 3D polygon graphics,スタークルーザーtranslation
4Gamer.net
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Arsys Software
Arsys Software (アルシスソフトウェア), later known as Cyberhead (サイバーヘッド), was a Japanese video game software development company active from 1985 to 2001. Overview The company was founded as Arsys Software by former Technosoft staff members Osamu Nagano and Kotori Yoshimura on 11 November 1985. They were primarily involved in PC game development, having previously created the original '' Thunder Force'' (a 1983 free-scrolling shooter game) and '' Plazma Line'' (a 1984 space racing game considered the first computer game with 3D polygon graphics) at Technosoft. In 1986, Arsys debuted with the 3D role-playing shooter ''Wibarm'', followed by the free-roaming adventure game ''Reviver: The Real-Time Adventure'' in 1987 and the 3D first-person shooter role-playing game ''Star Cruiser'' in 1988. When ''Star Cruiser'' was released in 1988, the company only had two employees, which grew to a dozen employees by 1991, when development began on ''Star Cruiser 2' ...
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Thunder Force II
is a scrolling shooter developed by Technosoft. It was first released in Japan on October 15, 1988 for the X68000 computer. A year later, it was ported to the Sega Mega Drive/Genesis game console and released in Japan (under the name ''Thunder Force II MD''), Europe, and the United States. ''Thunder Force II'' was one of the six launch titles for the U.S. Genesis release. The Genesis port was later included in '' Thunder Force Gold Pack Volume 1'' for the Sega Saturn. It was also re-released via the Nintendo Classics service on December 16, 2021. It is the second chapter of the ''Thunder Force'' series. Gameplay Stages in the game are now split into two formats: the free-directional scrolling, overhead stage format from the previous game (referred to as "top-view stages"), and horizontal forward-scrolling stages (referred to as "side-view" stages) which would become the series mainstay, dropping the former entirely. Each stage begins in the top-view perspective, where the pla ...
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PC-8800 Series
The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the four major Japanese home computers of the 1980s, along with the Fujitsu FM-7, Sharp X1 and the MSX computers. It was later eclipsed by NEC's 16-bit PC-9800 series, although it still maintained strong sales up until the early 1990s. NEC's American subsidiary, NEC Home Electronics (USA), marketed variations of the PC-8800 in the United States and Canada. History Nippon Electric's Microcomputer Sales Section of the Electronic Device Sales Division launched the PC-8001 in September 1979, and by 1981 it consisted of 40% of the Japanese personal computer market. In April 1981, Nippon Electric decided to expand personal computer lines into three groups: New Nippon Electric, Information Processing Group and Electronic Devices Group, with each specializing in a ...
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X1 (computer)
The , sometimes called the Sharp X1 or CZ-800C, is a series of home computers released by Sharp Corporation from 1982 to 1988. It is based on a Zilog Z80 CPU. The RGB display monitor for the X1 had a television tuner, and a computer screen could be superimposed on TV. All the TV functions could be controlled from a computer program. The character font was completely programmable (PCG) with 4-bit color, and was effectively used in many games. The entirety of the VRAM memory was mapped on to the I/O area, so it was controlled without bank switching. These features made the X1 very powerful for game software. Development Despite the fact that the ''Computer Division'' of Sharp Corporation had released the MZ series, suddenly the ''Television Division'' released a new computer series called the X1. At the time the original X1 was released, all other home computers generally had a BASIC language in ROM. However the X1 did not have a BASIC ROM, and it had to load the Hu-BASI ...
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Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It ...
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Video Game Music
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games. With technological advances, video game music has grown to include a wider range of sounds. Players can hear music in video games over a game's title screen, menus, and gameplay. Game soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation, or rewarding them for specific achievements. Video game music can be one of two kinds: original or licensed. The popularity of video game music has created education and job opportunities, generated awards, and led video game soundtracks to be commercially sold and performed in concerts. Hi ...
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Chiptune
Chiptune, also called 8-bit music (although not all chiptune is 8-bit music), is a style of electronic music made using the programmable sound generator (PSG) sound chips or synthesizers in vintage arcade machines, computers and video game consoles. The term is commonly used to refer to tracker format music using extremely basic and small samples that an old computer or console could produce (this is the original meaning of the term), as well as music that combines PSG sounds with modern musical styles. It has been described as "an interpretation of many genres". Any existing song can be arranged in a chiptune style. It can be defined by choice of instrument, by timbre more than specific style elements. Technology A waveform generator is a fundamental module in a sound synthesis system. A waveform generator usually produces a basic geometrical waveform with a fixed or variable timbre and variable pitch. Common waveform generator configurations usually included two o ...
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Synthesizer
A synthesizer (also synthesiser or synth) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis and frequency modulation synthesis. These sounds may be altered by components such as filters, which cut or boost frequencies; envelopes, which control articulation, or how notes begin and end; and low-frequency oscillators, which modulate parameters such as pitch, volume, or filter characteristics affecting timbre. Synthesizers are typically played with keyboards or controlled by sequencers, software or other instruments, and may be synchronized to other equipment via MIDI. Synthesizer-like instruments emerged in the United States in the mid-20th century with instruments such as the RCA Mark II, which was controlled with punch cards and used hundreds of vacuum tubes. The Moog synthesizer, developed by Robert Moog and first so ...
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