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Sensible Software
Sensible Software was a British software company founded by Jon Hare and Chris Yates which was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards. The company used exaggeratedly small sprite (computer science), sprites as the player characters in many of their games, including ''Mega Lo Mania'', ''Sensible Soccer'', ''Cannon Fodder (video game), Cannon Fodder'' and ''Sensible Golf''. History 8-bit era Sensible Software was formed in Chelmsford, Essex in 1986 by two former school friends, Jon Hare and Chris Yates. They worked for nine months at LT Software in Basildon, and started Sensible Software in March 1986. Sensible initially released games for the ZX Spectrum and later the Commodore 64, clinching market praise with ''Parallax (video game), Parallax'', ''Shoot'Em-Up Construction Kit'' and ''Wizball'' (later voted Game of the Decade by ''Zzap!64'' magazine). At the time, the pair's output was well known among gamers ...
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Parallax (video Game)
''Parallax'' is a shoot 'em up video game developed by British company Sensible Software for the Commodore 64. It was released in 1986 by Ocean Software in Europe and Mindscape in North America. The game was named after its primary graphical feature, parallax scrolling, which gives the illusion of depth to side-scrolling video games. On release, reviews praised the game's mix of traditional side-scrolling action and adventure game-inspired puzzles. Gameplay On a routine exploratory mission, five astronauts discover a friendly-seeming planet run by an artificial intelligence. The inhabitants drop their pretense of friendship after the astronauts uncover a plan to invade Earth. Four of the astronauts are captured, and the player takes control of the fifth, who must free his companions and stop the invasion. Gameplay is split between two modes. The main part of the game is a side-scrolling shoot 'em up aboard a spaceship. The player scores points by destroying enemy ships a ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It ...
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax and capabilities. Beginning in 1988 with DR-DOS, ...
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Computing Platform
A computing platform, digital platform, or software platform is the infrastructure on which software is executed. While the individual components of a computing platform may be obfuscated under layers of abstraction, the ''summation of the required components comprise the computing platform''. Sometimes, the most relevant layer for a specific software is called a computing platform in itself to facilitate the communication, referring to the whole using only one of its attributes – i.e. using a metonymy. For example, in a single computer system, this would be the computer's architecture, operating system (OS), and runtime libraries. In the case of an application program or a computer video game, the most relevant layer is the operating system, so it can be called a platform itself (hence the term cross-platform for software that can be executed on multiple OSes, in this context). In a multi-computer system, such as in the case of offloading processing, it would encompass b ...
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The Story Of Wizball II
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'' ...
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Atari ST
Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available in July. It was the first personal computer with a bitmapped color graphical user interface, using a version of Digital Research's GEM (desktop environment), GEM environment from February 1985. The Atari 1040ST, released in 1986 with Megabyte, 1 MB of memory, was the first home computer with a cost per kilobyte of RAM under US$1/KB. After Jack Tramiel purchased the assets of the Atari, Inc. consumer division in 1984 to create Atari Corporation, the 520ST was designed in five months by a small team led by Shiraz Shivji. Alongside the Mac (computer), Macintosh, Amiga, Apple IIGS and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16 or 16/32-bit processors, 256 kilobyte, KB or more of RAM, and computer m ...
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Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These include the Atari ST as well as the Macintosh 128K, Macintosh and Acorn Archimedes. The Amiga differs from its contemporaries through custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites, a blitter, and four channels of sample-based audio. It runs a pre-emptive multitasking operating system called AmigaOS, with a desktop environment called Workbench (AmigaOS), Workbench. The Amiga 1000, based on the Motorola 68000 microprocessor, was released in July 1985. Production problems kept it from becoming widely available until early 1986. While ...
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Origin Systems
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the '' Ultima'' and '' Wing Commander'' series. The company was purchased by Electronic Arts in 1992. History Brothers Richard and Robert Garriott, their astronaut-engineer father Owen, and programmer Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard for his games released by other companies. Origin was initially based in the Garriotts' garage in Houston, Texas. The company's first game was '' Ultima III: Exodus''; because of Ultima's established reputation and the fact that the company's games were released on computers and not consoles, Origin survived the video-game crash of 1983 which affected console game developers in North America. It published many non-''Ultim ...
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Association Football
Association football, more commonly known as football or soccer, is a team sport played between two teams of 11 Football player, players who almost exclusively use their feet to propel a Ball (association football), ball around a rectangular field called a Football pitch, pitch. The objective of the game is to Scoring in association football, score more goals than the opposing team by moving the ball beyond the goal line into a rectangular-framed Goal (sport), goal defended by the opposing team. Traditionally, the game has been played over two 45-minute halves, for a total match time of 90 minutes. With an estimated 250 million players active in over 200 countries and territories, it is the world's most popular sport. Association football is played in accordance with the Laws of the Game (association football), Laws of the Game, a set of rules that has been in effect since 1863 and maintained by the International Football Association Board, IFAB since 1886. The game is pla ...
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