Scenic Design
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Scenic Design
Scenic design, also known as stage design or set design, is the creation of scenery for theatrical productions including Play (theatre), plays and Musical theatre, musicals. The term can also be applied to film and television productions, where it may be referred to as Production designer, production design. Scenic designers create sets and scenery to support the overall artistic goals of the production. Scenic design is an aspect of scenography, which includes theatrical set design as well as light and sound. Modern scenic designers are increasingly taking on the role of co-creators in the artistic process, shaping not only the physical space of a production but also influencing its blocking, pacing, and tone. As Richard Foreman famously stated, scenic design is a way to "create the world through which you perceive things happening." These designers work closely with the director, playwright, and other creative members of the team to develop a visual concept that complements t ...
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Marcel Jambon - Giuseppe Verdi - Otello Act I Set Design Model
Marcel may refer to: People * Marcel (given name), people with the given name Marcel * Marcel (footballer, born August 1981), Marcel Silva Andrade, Brazilian midfielder * Marcel (footballer, born November 1981), Marcel Augusto Ortolan, Brazilian striker * Marcel (footballer, born 1983), Marcel Silva Cardoso, Brazilian left back * Marcel (footballer, born 1992), Marcel Henrique Garcia Alves Pereira, Brazilian midfielder * Marcel (singer), American country music singer * Étienne Marcel (died 1358), provost of merchants of Paris * Gabriel Marcel (1889–1973), French philosopher, Christian existentialist and playwright * Jean Marcel (died 1980), Madagascan Anglican bishop * Jean-Jacques Marcel (1931–2014), French football player * Rosie Marcel (born 1977), English actor * Sylvain Marcel (born 1974), Canadian actor * Terry Marcel (born 1942), British film director * Claude Marcel (1793-1876), French diplomat and applied linguist Other uses * Marcel (Friends), Marcel (''Friends''), a ...
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Scale Model
A scale model is a physical model that is geometrically similar to an object (known as the ''prototype''). Scale models are generally smaller than large prototypes such as vehicles, buildings, or people; but may be larger than small prototypes such as anatomical structures or subatomic particles. Models built to the same scale as the prototype are called '' mockups''. Scale models are used as tools in engineering design and testing, promotion and sales, filmmaking special effects, military strategy, and hobbies such as rail transport modeling, wargaming and racing; and as toys. Model building is also pursued as a hobby for the sake of artisanship. Scale models are constructed of plastic, wood, or metal. They are usually painted with enamel, lacquer, or acrylics. Model prototypes include all types of vehicles (railroad trains, cars, trucks, military vehicles, aircraft, and spacecraft), buildings, people, and science fiction themes (spaceships and robots). Methods M ...
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Architecture
Architecture is the art and technique of designing and building, as distinguished from the skills associated with construction. It is both the process and the product of sketching, conceiving, planning, designing, and construction, constructing buildings or other Structure#Load-bearing, structures. The term comes ; ; . Architectural works, in the material form of buildings, are often perceived as cultural symbols and as work of art, works of art. Historical civilizations are often identified with their surviving architectural achievements. The practice, which began in the Prehistory, prehistoric era, has been used as a way of expressing culture by civilizations on all seven continents. For this reason, architecture is considered to be a form of art. Texts on architecture have been written since ancient times. The earliest surviving text on architectural theory, architectural theories is the 1st century AD treatise by the Roman architect Vitruvius, according to whom a good bui ...
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Carpentry
Carpentry is a skilled trade and a craft in which the primary work performed is the cutting, shaping and installation of building materials during the construction of buildings, Shipbuilding, ships, timber bridges, concrete formwork, etc. Carpenters traditionally worked with natural wood and did rougher work such as framing, but today many other materials are also used and sometimes the finer trades of cabinetmaking and furniture building are considered carpentry. In the United States, 98.5% of carpenters are male, and it was the fourth most male-dominated occupation in the country in 1999. In 2006 in the United States, there were about 1.5 million carpentry positions. Carpenters are usually the first tradesmen on a job and the last to leave. Carpenters normally framed post-and-beam buildings until the end of the 19th century; now this old-fashioned carpentry is called timber framing. Carpenters learn this trade by being employed through an apprenticeship training—normally ...
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Scenographer
A scenographer or scenic designer, also production designer, is a person who develops the appearance of a stage design, a TV or movie set, a gaming environment, a trade fair exhibition design or a museum experience exhibition design. The term originated in theater. A scenographer works together with the theater director to make the message come through in the best way they think possible, the director having the leading role and responsibility particularly for dramatic aspects - such as casting, acting, and direction - and the scenographer primarily responsible for the visual aspects or "look" of the production - which often includes scenery or sets, lighting, and costumes, and may include projections or other aspects. While a common role in theatrical production teams in most countries, the position of scenographer is very uncommon in the United States, where this task is generally parcelled out among several people, principally the scenic or set designer who generally spearheads ...
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Sound Design
Sound design is the art and practice of creating auditory elements of media. It involves specifying, acquiring and creating audio using production techniques and equipment or software. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio, new media and musical instrument development. Sound design commonly involves performing (see e.g. Foley) and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers. A sound designer is one who practices sound design. History The use of sound to evoke emotion, reflect mood and underscore actions in plays and dances began in prehistoric times when it was used in religious practices for healing or recreation. In ancient Japan, theatrical events called '' kagura' ...
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Costume Design
Costume design is the process of selecting or creating clothing for a performers. A costume may be designed from scratch or may be designed by combining existing garments. "Costume" may also refer to the style of dress particular to a nation, a social class, or historical period. It is intended to contribute to the fullness of the artistic, visual world which is unique to a particular theatrical or cinematic production. Costumes can denote status, age, or personality of a character, or provide visual interest to a character. Costumes may be for a theater, film, cinema, musical performance, cosplay, parties, or other events. History In ancient Greek theatre, costumes were simplistic yet symbolic, aiding in character differentiation. Ritualized masks were a defining feature, allowing actors to convey emotions without switching masks. Ancient Greek village festivals and processions in honor of Dionysus (See also: Dionysia) are believed to be the origin of theatre, and therefore the ...
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