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SNK Games
Japanese video game company SNK (formerly Shin Nihon Kikaku and SNK Playmore) began developing and publishing video games in 1978. SNK's first video games were released on dedicated arcade boards throughout the 1980s. In the 1990s and early 2000s, most of their games were released on their proprietary hardware, including the Neo Geo and Neo Geo Pocket Color. Since the mid-2000s, SNK has released games on other company platforms. Arcade platforms Dedicated boards Neo Geo, Neo Geo CD & Hyper Neo Geo 64 *1990 **'' Baseball Stars Professional'' **'' Blue's Journey (Raguy)'' **'' Cyber-Lip'' **'' League Bowling'' **'' Magician Lord'' **'' MahJong Kyoretsuden: Higashi Nippon Hen'' **'' Mahjong Kyōretsuden: Nishi Nihon Hen'' **'' NAM-1975'' **'' Puzzled (Joy Joy Kid)'' **'' Riding Hero'' **'' The Super Spy'' **'' Top Player's Golf'' *1991 **'' Alpha Mission II (ASO II: Last Guardian)'' **'' Bakatono-sama Mahjong Manyūki'' **'' Burning Fight'' **'' Crossed Swords'' **'' Eightman ...
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is a Japanese video game, video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo (system), Neo Geo arcade system on which the company established many franchises during the 1990s, including ''Art of Fighting'', ''Fatal Fury'', ''Metal Slug'', ''Samurai Shodown'', and ''The King of Fighters''; they continue to develop and publish new titles on contemporary arcade and home platforms. Since the 2000s, SNK has diversified from its traditional arcade focus into pachislot machines, mobile game development, and character licensing. In 2001, due to financial troubles, the original SNK Corporation was forced to close. Anticipating the end of the company, founder Kawasaki established Playmore Corporation, which acquired all of the intellectual property of the SNK Corporation. In 2003, Playmore Corporation was renamed to SNK Playmore Corporation. In 2016, SNK dropped "Playmore" f ...
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Guerrilla War (video Game)
''Guerrilla War'', released in Japan as , is an overhead run and gun video game developed and published by SNK. Originally released in 1987 as a coin-operated arcade video game, ''Guerrilla War'' was ported to the Amstrad CPC, Apple II, Commodore 64, MS-DOS, Nintendo Entertainment System, PlayStation Network, and ZX Spectrum. Plot ''Guerrilla War'' followed the adventures of two unnamed rebel commandos (Che Guevara and Fidel Castro in the Japanese version) as they raid an unnamed Caribbean Island in order to free it from the rule of an unnamed tyrannical dictator. Along the way the players vanquish hordes of enemy soldiers while attempting to rescue hostages (with large score reductions for any hostages killed in the crossfire), collecting weapons from troopers and operating tanks. Releases The arcade version, released by SNK in 1987, followed the format of '' Ikari Warriors'' (1986). Using eight-way rotary joysticks, the game allowed players to move their character in one d ...
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Ozma Wars
is a fixed shooter arcade video game developed by Shin Nihon Kikaku (SNK) and released in 1979. The moving starfield background gives the impression of vertical scrolling, but the player ship's movement is restricted to the bottom of the screen. Gameplay left, Four enemy ships (top) attacking the player (bottom center) The player controls a spacecraft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft, allowing the energy to be refilled. There are 3–4 recognizable stages as the game progresses and new enemies begin to appear. After these, the mothership will appear, and the cycle starts over; this continues indefinitely until the energy reaches zero. Due to the game being monochrome and a conversion kit for ''S ...
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Mechanized Attack
is a shooter game developed and published by SNK. It was released in North America for the arcade in 1989, and it was ported to the Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ... in 1990. It can be played with either the NES controller or the NES Zapper light gun. Easter egg On the System Construction Screen in the NES version, the player can cause a female figure to undress herself by certain inputs. The player can continue to make certain inputs following the undressing of the female figure, but it also will show a hexagram which will cause the game to freeze up. Robot Terminator *'' Terminator'' (1984) References External linksArcade-History* * (not shown): SNK, NES version Box Art by Marc Ericksen, 1989. 1989 video games Arcade vi ...
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Marvin's Maze
''Marvin's Maze'' is a maze video game released by SNK for arcades in 1983. Gameplay Marvin's Maze is a maze video game This is a list of maze video games by type. Top-down maze games While the character in a maze would have a limited view, the player is able to see much or all of the maze. ''Maze chase games'' are a specific subset of the overhead perspective. T ... where the player fights against Robonoids while trying to clear the maze of dots. There are two ways to finish each rack: eating up all the dots, or destroying a certain number of Robonoids (listed at the bottom of the screen). There are two ways that the player can destroy the Robonoids: they can either shoot them, or remove the ground from under them at certain points of the maze (the 'Trick'). Scoring *1 Robonoid: 500 *2 Robonoids: 1500 *3 Robonoids: 3500 *4 Robonoids: 7500 *5 Robonoids: 15500 *Dot: 100 *Super Dot: 200 *Trick (remove ground from under Robonoid): 500 *Bonus at end of round: 500 X nu ...
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Lee Trevino's Fighting Golf
is a one to four-player arcade video game released by SNK in 1988, and later ported to the Nintendo Entertainment System that same year. Summary left, Arcade screenshot The player can choose between four different golfers with varying advantages and disadvantages. Lee Trevino (who lent his endorsement to this North American NES version of the game) is playable (only in the North American version) as a character named Super Mex (an actual nickname of his; the Japanese version uses a character named Birdie Tommy in place of Trevino himself). Other characters include Pretty Amy/Eri, Miracle Chosuke and Big Jumbo. Pretty Amy has limited range, but the easiest control ("control" refers to the length of the aiming guide). Miracle Chosuke and Super Mex have average attributes. Big Jumbo has the best range, but the worst control. Despite the title, no fighting is involved in the game. The player has to avoid sand traps, water hazards, rough ground and trees. The courses range from re ...
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Munch Mobile
''Munch Mobile'', also known in Japan as ''Joyful Road'', is a top-down driving game developed by SNK and released in arcades in 1983. It was licensed to Centuri for the US release. The player controls an anthropomorphic car that uses extending arms to grab items from alongside the road. In 1984, Texas Instruments published a port for its TI-99/4A The TI-99/4 and TI-99/4A are home computers released by Texas Instruments (TI) in 1979 and 1981, respectively. Based on TI's own TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. The assoc ... home computer. Gameplay The game is viewed from a top-down perspective and automatically scrolls forward. The goal is to reach a house at the end of the road and park in the attached garage; the otherwise unseen driver of the car reunites with the occupant of the house. The player drives a car with a large hand attached that is used to collect objects to the left and right of the road. T ...
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MSX2
MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines. The first MSX computer sold to the public was a Mitsubishi ML-8000, released on October 21, 1983, thus marking its official release date. MSX systems were popular in Japan and several other countries. There are differing accounts of MSX sales. One source claims 9 million MSX units were sold worldwide, including in Japan alone, whereas ASCII Corporation founder Kazuhiko Nishi claims that 3 million were sold in Japan, and 1 million overseas. Despite Microsoft's involvement, few MSX-based machines were released in ...
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BBC Micro
The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across several educational BBC television programmes, such as ''The Computer Programme'' (1982), ''Making the Most of the Micro'' and ''Computers in Control'' (both 1983), and ''Micro Live'' (1985). Created in response to the BBC's call for bids for a microcomputer to complement its broadcasts and printed material, Acorn secured the contract with its rapidly prototyped “Proton” system, which was subsequently renamed the BBC Micro. Although it was announced towards the end of 1981, production issues initially delayed the fulfilment of many orders, causing deliveries to spill over into 1982. Nicknamed the “Beeb”, it soon became a fixture in British schools, advancing the BBC’s goal of improving computer literacy. Renowned for its strong build q ...
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Acorn Electron
The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was introduced as a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers, to provide many of the features of that more expensive machine at a price more competitive with that of the ZX Spectrum. It has 32 kilobytes of random-access memory, RAM, and its read-only memory, ROM includes BBC BASIC II together with the Acorn MOS, operating system. Announced in 1982 for a possible release the same year, it was eventually introduced on 25 August 1983 priced at £199. The Electron is able to save and load programs onto compact audio cassette, audio cassette via a cable, originally supplied with the computer, connecting it to any standard tape recorder with the appropriate sockets. It is capable of bitmapped graphics, and can use either a contemporary television set, a colour (RGB) monitor or a monochrome monitor as its display. Several expansions were made available to provide m ...
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Atari 7800
The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it the first console with backward compatibility. It shipped with a two button controller instead of the 2600-standard CX40 and '' Pole Position II'' as the pack-in game. The European model has a gamepad instead of a joystick. Most of the early releases for the system are ports of 1981–1983 arcade video games. The final wave of 7800 cartridges is closer in style to what was available on other late 1980s consoles, such as '' Scrapyard Dog'' and '' Midnight Mutants''. Designed by General Computer Corporation, the 7800 has graphics hardware similar to early 1980s arcade video games and is a significant improvement over Atari's previous consoles. It uses same Television Interface Adaptor chip that launched with the Atari VCS in 1977 to generate ...
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Atari 2600
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick game controller, controllers, a conjoined pair of paddle (game controller), paddle controllers, and a game cartridgeinitially ''Combat (video game), Combat'' and later ''Pac-Man (Atari 2600 video game), Pac-Man''. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982, alongside the release of the Atari 5200. Atari was successful at creating arcade video games, but their development cost and limited lifespan drove Chief executive officer, CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. Th ...
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