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Rummy
Rummy is a group of games related by the feature of matching playing cards, cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build ''Meld (cards), melds'' which can be either Set (cards), sets (three or four of a kind of the same rank) or Run (cards), runs (three or more sequential cards of the same suit) and either be first to Go out (cards), go out or to amass more points than the opposition. Origin There are two common theories about the origin of rummy, attributing its origins in either Mexico or China in the nineteenth century. The first is that it originated in Mexico around the 1890s in a game described as Conquian in R.F. Foster's book ''Foster's Complete Hoyle'', which was played with a 40 card Spanish deck and had melding mechanics. The second is that Rummy originated in Asia, and that Rummy was the result of a Mahjongg, Mahjong variant named Kun P'ai that was Westernized as Khanhoo by W.H. Wilkinson in 1891. Games schola ...
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Indian Rummy
Indian Cherokee Rummy (or Paplu) is a card game in India with little variation from original Rummy. It may be considered a cross between Rummy 500 and Gin Rummy. Indian Rummy is a variant of the Rummy game popular in India that involves making valid sets out of 13 cards that are distributed among every player on the table. Each player is dealt 13 cards initially; if the number of players is 2, then a 52 cards deck is chosen for the game and if there are 6 players, two decks of 52 cards each is combined for the game. Each player has to draw and discard cards by turns till one player melds their cards with valid sets that meet the Rummy validation rules. It could be that Indian Rummy evolved from a version of Rummy in South Asia, Celebes Rummy, also called ''Rhuk''. Two kinds of sets are possible: a run of consecutive suited cards, and three or four of a kind (with no duplicate suits.) The basic requirement for winning a hand is at least two sequences, one of which must be "pure", ...
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Gin Rummy
Gin Rummy, or simply Gin, is a two-player card game variant of Rummy. It has enjoyed widespread popularity as both a social and a gambling game, especially during the mid twentieth century, and remains today one of the most widely played two-player card games. History Gin Rummy was created in 1909 by Elwood T. Baker and his son C. Graham Baker. The game remained local to New York until 1941, when it was publicized throughout the United States after becoming a Hollywood fad. In 1947, a survey by an association of U.S. playing card manufacturers concluded that the number of people who learned Gin Rummy during World War II was equal to the number that learned to play pinochle, cribbage, poker, and bridge combined. Magician and writer John Scarne believed Gin Rummy to have evolved from 19th-century whiskey poker (a game similar to Commerce, with players forming poker combinations) and to have been created with the intention of being faster than standard Rummy but less spontaneous ...
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500 Rum
500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy.500 Rum
, ''Pagat.com'' (Card Game Rules).
The game of canasta and several other games are believed to have developed from this popular form of rummy. The distinctive feature of 500 rum is that each player scores the value of the sets or cards they meld. It may be played by 2 to 8 players, but it is best for 3 to 5. The term ''Michigan rummy'' may also refer to an unrelated game, very similar to the Canadian Rummoli (both sharing traits with the much older Poch), involving a playing board, chips, and accumulated pots that are awarded to players who play certain cards.


Rules


The cards and dealing

500 rum is played using a standard French deck and can use 52 cards, or 53–54 card ...
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Rank (cards)
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the king. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards ...
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