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Love-de-Lic Games
, stylised as LOVE•de•LIC, was a Japanese video game developer founded by Kenichi Nishi in 1995. The staff was composed primarily of former Square employees. The company folded in 2000, and many of its employees went on to establish other game companies, including skip Ltd., Vanpool, and Punchline. Former staff members Yoshiro Kimura, Kazuyuki Kurashima, and Hirofumi Taniguchi currently manage the game company Onion Games, which created original games such as '' Dandy Dungeon: Legend of Brave Yamada'', and published '' Moon: Remix RPG Adventure'' on modern platforms. The company's name was inspired by Nishi's love for Yellow Magic Orchestra, notably the album ''Technodelic''. Games Staff *Kenichi Nishi *Taro Kudou *Akira Ueda is a Japanese video game designer, director, graphical artist, and composer. After previously working for several notable companies, he currently designs games from his own company Audio, Inc. Career Ueda was born in 1970 in Tokyo, Japan. He m ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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Yellow Magic Orchestra
Yellow Magic Orchestra (abbreviated to YMO) was a Japanese electronic music band formed in Tokyo in 1978 by Haruomi Hosono (bass, keyboards, vocals), Yukihiro Takahashi (drums, lead vocals, occasional keyboards) and Ryuichi Sakamoto (keyboards, vocals). The group is considered influential and innovative in the field of popular electronic music. They were pioneers in their use of synthesizers, samplers, sequencers, drum machines, computers, and digital recording technology, and effectively anticipated the "electropop boom" of the 1980s. They are credited with influencing the development of various electronic genres, including synth-pop, city pop, dance, electro, hip-hop, J-pop and techno. They also explored subversive socio-political themes throughout their career. The three members were veterans of the music industry before coming together as YMO, and were inspired by eclectic sources, including the electronic music of Isao Tomita and Kraftwerk, Japanese traditional music, ...
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Defunct Video Game Companies Of Japan
Defunct may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the process of becoming antiquated, out of date, old-fashioned, no longer in general use, or no longer useful, or the condition of being in such a state. When used in a biological sense, it means imperfect or rudimentary when comp ...
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Akira Ueda
is a Japanese video game designer, director, graphical artist, and composer. After previously working for several notable companies, he currently designs games from his own company Audio, Inc. Career Ueda was born in 1970 in Tokyo, Japan. He moved to Urayasu, Chiba at the age of 10. As a teenager, he took a part-time job at Tokyo Disney Resort, where he worked until 1988, when he attended Tokyo Design Academy. He was hired by Square in 1990. At Square, Ueda worked mostly as a background and map designer, most prominently on ''Super Mario RPG''. In 1995, he joined co-worker Kenichi Nishi and others in the establishment of the independent developer Love-de-Lic, where Ueda carried over his responsibilities from Square in the design of the company's first two releases. In 1999, Ueda left Love-de-Lic and joined Grasshopper Manufacture. He continued to design backgrounds and maps, but his debut as a director came with the two '' Shining Soul'' games released for the Game Boy Advance. ...
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Taro Kudou
is a Japanese game designer, video game designer and video game music composer. He is best known for his work on the Mario role-playing games, ''Mario'' role-playing games. He began his career working for Konami and Square (video game company), Square in the 1990s, then joined fellow ex-Square designers at Love-de-Lic in 1996, where he designed ''UFO: A Day in the Life''. Kudo worked as company director for Vanpool (company), Vanpool prior to its disestablishment. Works References External linksComposer profileat OverClocked ReMixDeveloper Profile
at MobyGames Japanese composers Japanese male composers Japanese male musicians Japanese video game designers Konami people Living people Musicians from Osaka Square Enix people Japanese video game composers Year of birth missing (living people) {{videogame-musician-stub ...
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Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube, and Microsoft's Xbox. The Dreamcast's discontinuation in 2001 ended Sega's 18 years in the console market. A team led by Hideki Sato began developing the Dreamcast in 1997. In contrast to the expensive hardware of the unsuccessful Saturn, the Dreamcast was designed to reduce costs with off-the-shelf components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU. Sega used the GD-ROM media format to avoid the expenses of DVD-ROM technology. Developers were able to include a custom version of the Windows CE operating system on game discs to make porting PC games easy, and Sega's NAOMI arcade system board allowed nearly identical conversions of arcade games. The Dreamcast was the ...
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Lack Of Love
''L.O.L: Lack Of Love'' is an evolutionary life simulation game developed by Love-de-Lic and published by ASCII Corporation for the Sega Dreamcast. The game was released only in Japan on November 2, 2000. The game was never exported to the West but it received a fan translation in 2020. Gameplay The gameplay of ''L.O.L.: Lack of Love'' revolves around the player's control of a single creature placed on an alien planet during robotic terraforming. The player must cause the creature to metamorphose into new forms by communicating with other living creatures, establishing symbiotic relationships with them, and thus helping them. The game lacks a HUD almost entirely and requires the player to simply remain alive. This can be done by helping, or eating other creatures, as well as performing various bodily functions including sleeping and urinating. Development ''L.O.L.: Lack of Love'' is the last in a trio of games developed by Love-de-Lic after '' Moon: Remix RPG Adventure'' and '' ...
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A Day In The Life
"A Day in the Life" is a song by the English rock band the Beatles that was released as the final track of their 1967 album ''Sgt. Pepper's Lonely Hearts Club Band''. Credited to Lennon–McCartney, the opening and closing sections of the song were mainly written by John Lennon, with Paul McCartney primarily contributing the song's middle section. All four Beatles shaped the final arrangement of the song. Lennon's lyrics were mainly inspired by contemporary newspaper articles, including a report on the death of Guinness heir Tara Browne. The recording includes two passages of orchestral glissandos that were partly improvised in the avant-garde style. In the song's middle segment, McCartney recalls his younger years, which included riding the bus, smoking, and going to class. Following the second crescendo, the song ends with one of the most famous chords in popular music history, played on several keyboards, that sustains for over forty seconds. A reputed drug reference in ...
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