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KDE Plasma
KDE Plasma is a Shell (computing), graphical shell developed by the KDE community for Unix-like operating systems. It serves as the interface layer between the user and the operating system, providing a graphical user interface (GUI) and workspace environment for launching applications, managing windows, and interacting with files and system settings. Plasma is designed to be modular and adaptable, with different variants tailored for specific device types, such as Plasma Desktop for personal computers, and Plasma Mobile for smartphones. Plasma was first introduced in 2008 as part of KDE Software Compilation 4, as a major technical overhaul, combining traditional desktop functionality with a widget-based system designed for flexibility and visual consistency. With the KDE brand repositioning in 2009, the KDE software compilation was split into three distinct projects: KDE Plasma, KDE Frameworks and KDE Gear, allowing each to develop and release on independent schedules. As of the ...
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Graphical User Interface
A graphical user interface, or GUI, is a form of user interface that allows user (computing), users to human–computer interaction, interact with electronic devices through Graphics, graphical icon (computing), icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based user interface, text-based UIs, which are based on typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of command-line interfaces (CLIs), which require commands to be typed on a computer keyboard. The actions in a GUI are usually performed through direct manipulation interface, direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones and smaller household, office and Distributed control system, industrial controls. The term ''GUI'' tends not to be applied to other lower-displa ...
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Plasma Coloured Logo
Plasma or plasm may refer to: Science * Plasma (physics), one of the four fundamental states of matter * Plasma (mineral), a green translucent silica mineral * Quark–gluon plasma, a state of matter in quantum chromodynamics Biology * Blood plasma, the yellow-colored liquid component of blood, in which blood cells are suspended * Cytoplasm, a jelly-like substance that fills cells, suspends and protects organelles * Germ plasm, a zone in the cytoplasm determining germ cells * Germplasm, a collection of genetic resources for an organism * Milk plasma or whey, the liquid remaining after milk has been curdled and strained * Nucleoplasm, a highly viscous liquid that surrounds the chromosomes and nucleoli * Plasma cell, white blood cells that secrete large volumes of antibodies * Protoplasm, the entire living substance inside the cell membrane or cell wall Technology * Plasma (game engine), a real-time 3D game engine from Cyan Worlds * Plasma display, a flat-panel electronic visual d ...
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Mageia
Mageia is a Linux-based operating system, distributed as free and open-source software. It was forked from the Mandriva Linux distribution. The Greek term () means enchantment, fascination, glamour, wizardry. The first release of the software distribution, Mageia 1, took place in June 2011. History Mageia was created in 2010 as a fork of Mandriva Linux, by a group of former employees of Mandriva S.A. and several other members of the Mandriva community. On September 2, 2010, Edge IT, one of the subsidiaries of Mandriva, was placed under liquidation process by the Tribunal de commerce in Paris; effective September 17, all assets were liquidated and employees were let go. The next day, on September 18, 2010, some of these former employees, who were mostly responsible for the development and maintenance of the Mandriva Linux distribution, and several community members announced the creation of Mageia, with the support of many members of the community of developers, users and ...
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Linux Distributions
A Linux distribution, often abbreviated as distro, is an operating system that includes the Linux kernel for its kernel (operating system), kernel functionality. Although the name does not imply distribution (marketing), product distribution per se, a distro—if distributed on its own—is often obtained via a website intended specifically for the purpose. Distros have been designed for a wide variety of systems ranging from personal computers (for example, Linux Mint) to Server (computing), servers (for example, Red Hat Enterprise Linux) and from embedded devices (for example, OpenWrt) to supercomputers (for example, Rocks Cluster Distribution). A distro typically includes many components in addition to the Linux kernel. Commonly, it includes a package manager, an Init, init system (such as systemd, OpenRC, or runit), GNU tools and Library (computing), libraries, documentation, Internet Protocol, IP network configuration utilities, the Getty (Unix), getty TTY setup program, an ...
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Konqueror
Konqueror is a Free and open-source software, free and open-source web browser and file manager that provides World Wide Web, web access and file viewer, file-viewer functionality for file systems (such as local files, files on a remote FTP server and files in a disk image). It forms a core part of the KDE Software Compilation. Developed by volunteers, Konqueror can run on most Unix-like operating systems. The KDE community licenses and distributes Konqueror under GNU General Public License, GNU GPL-2.0-or-later. The name "Konqueror" references the two primary competitors at the time of the browser's first release: "first comes the Netscape Navigator, Navigator, then Internet Explorer, Explorer, and then the Konqueror". It also follows the KDE naming convention: the names of most KDE programs begin with the letter K. Konqueror first appeared with version 2 of KDE on October 23, 2000. It replaced its predecessor, KFM (KDE file manager). With the release of KDE 4 in 2008, the fun ...
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KMail
Kontact is a personal information manager and groupware software suite developed by KDE. It supports calendars, contacts, notes, to-do lists, news, and email. It offers a number of inter-changeable graphical UIs (KMail, KAddressBook, Akregator, etc.) all built on top of a common core. Differences between "Kontact" and "KDE PIM" Technically speaking, ''Kontact'' only refers to a small umbrella application that unifies different stand-alone applications under one user interface. ''KDE PIM'' refers to a work group within the larger KDE project that develops the individual applications in a coordinated way. In popular terms, however, ''Kontact'' often refers to the whole set of ''KDE PIM'' applications. These days many popular Linux distributions such as Kubuntu hide the individual applications and only place ''Kontact'' prominently. History The initial groupware container application was written in an afternoon by Matthias Hölzer-Klüpfel and later imported into the KDE sou ...
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K Desktop Environment 3
K Desktop Environment 3 (KDE 3) is the third series of releases of the K Desktop Environment (after that called ''KDE Software Compilation''). It was one of the two major desktop environments for GNU/Linux systems between 2002 and 2008. There are six major releases in this series. After the release of KDE 4, version 3.5 was forked into the Trinity Desktop Environment. K Desktop Environment 3.0 K Desktop Environment 3.0 introduced better support for restricted usage, a feature demanded by certain environments such as kiosks, Internet cafes and enterprise deployments, which disallows the user from having full access to all capabilities of a piece of software. To address these needs, KDE 3.0 included a new lockdown framework, essentially a permissions-based system for altering application configuration options that supplements the standard UNIX permissions system. The KDE panel and the desktop manager were modified to employ this system, but other major desktop components, such ...
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Kross (KDE)
Kross is a scripting framework for KDE Frameworks. Kross was originally designed for use in KOffice but eventually became the official scripting framework in KDE Software Compilation 4 before being dropped in Frameworks 6. The Kross scripting framework is not a scripting language itself; it is an interface for developers to support scripting by specifying functions, which the user will then script using a language that Kross supports. It currently supports Python, Ruby, JavaScript, and the Falcon Programming Language. Support for other languages can be added with modules. Comparison with other scripting frameworks SWIG: Simplified Wrapper and Interface Generator * Kross currently has fewer supported scripting languages. * Kross is built on top of Qt/KDE. This allows access to Qt/KDE things without needing extra effort to wrap them. * Applications supporting Kross do not require as much code as to support SWIG. * With SWIG, the set of supported scripting languages is determined at t ...
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OpenGL
OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve Hardware acceleration, hardware-accelerated Rendering (computer graphics), rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and Flight simulator, flight simulation. Since 2006, OpenGL has been managed by the Non-profit organization, non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract application programming interface, application programming interface (API) for drawing 2D and 3D graphics. It is designed to be implemented mostly ...
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Scalable Vector Graphics
Scalable Vector Graphics (SVG) is an XML-based vector graphics format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files. SVG images can thus be scaled in size without loss of quality, and SVG files can be searched, indexed, scripted, and compressed. The XML text files can be created and edited with text editors or vector graphics editors, and are rendered by most web browsers. If used for images, SVG can host scripts or CSS, potentially leading to cross-site scripting attacks or other security vulnerabilities. History SVG has been in development within the World Wide Web Consortium (W3C) since 1999 after six competing proposals for vector graphics languages had been submitted to the consortium during 1998 (see below). The early SVG Working Group decided not ...
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