Habits
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Habits
A habit (or wont as a humorous and formal term) is a routine of behavior that is repeated regularly and tends to occur subconsciously.Definition of ''Habituation''
''Merriam Webster Dictionary''. Retrieved on August 29, 2008
The '''' (1903) defined a "habit, from the standpoint of , sa more or less fixed way of thinking, willing, or feeling acquired through previous repetition of a mental

Wendy Wood (social Psychologist)
Wendy Wood is a UK-born psychologist who is the Provost Professor of Psychology and Business at University of Southern California, where she has been a faculty member since 2009. She previously served as vice dean of social sciences at the University of Southern California academics#Dana and David Dornsife College of Letters, Arts and Sciences, Dornsife College of the University of Southern California. Her primary research contributions are in habits and Behavioural change theories, behavior change along with the Gender psychology, psychology of gender. She is the author of the popular science book, ''Good Habits, Bad Habits,'' released in October 2019. This book was featured in the Next Big Idea Club and was reviewed in the New Yorker. Background Wood completed her bachelor's degree at University of Illinois at Urbana–Champaign and her Ph.D. at the University of Massachusetts Amherst, University of Massachusetts, Amherst. Prior to her current position, Wood was on the facul ...
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Habitica
Habitica, formerly HabitRPG, is an online task management application developed by HabitRPG, Inc. It was founded on January 30, 2013. The application uses the format of a role-playing game to organize tasks. Habitica is an open source project. Concept Habitica is a self-improvement web application that uses game mechanics to assist users in structuring their behavior. The game is laid out in the form of an RPG in which the player collects items such as gold and armor to become more powerful. Rewards are achieved through maintaining real-life goals in the form of Habits, Dailies, and To-Dos. Habits In Habitica, Habits are long-term goals that are utilized to change a person's habits. These Habits can be set to either 'positive', 'negative', or both. For example: * A predefined Habit may be "1 hour of productive work". If a user records an hour of productive work on the Habitica app, they will gain experience and gold; this is a positive Habit. * A predefined Habit ma ...
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Bad Habit
A bad habit is a negative behaviour pattern. Common examples include: procrastination, overspending and nail-biting. Development Research on habit formation generally suggests an individual can acquire a new habit on average over 66 days. This process is marked by an asymptomatic increase of the behavior, with the initial acceleration slowing to a plateau after the said time period. There are several variations regarding the period of development. The time to break a bad habit or change an unhealthy behavioral pattern such as smoking may take longer. Will and intention A key factor in distinguishing a bad habit from an addiction or mental disease is the element of willpower. If a person still seems to have control over the behavior then it is just a habit. Good intentions are able to override the negative effect of bad habits but their effect seems to be independent and additive — the bad habits remain but are subdued rather than canceled. Prevention The best ...
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Fidgeting
Fidgeting is the act of moving about restlessly in a way that is not (socially recognized as) essential to ongoing tasks or events. Fidgeting may involve playing with one's fingers, hair, or personal objects (e.g. glasses, pens or items of clothing). Fidgeting is commonly used as a label for unexplained or subconscious activities and postural movements that people perform while seated. A common act of fidgeting is to bounce one's leg repeatedly. Rings are another common focus of fidgeting; variations include ring spinning, twirling or rolling along a table. Classrooms are sites of fidgeting, and traditionally teachers and students have viewed fidgeting as a sign of diminished attention, which is summarized by the statement, “Concentration of consciousness, and concentration of movements; diffusion of ideas and diffusion of movements go together.” Causes and effects Fidgeting may be a result of nervousness, frustration, agitation, boredom, ADHD, excitement, or a combina ...
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Compulsive Behavior
Compulsive behavior is defined as performing an action persistently and repetitively. Compulsive behaviors could be an attempt to make obsessions go away. The act is usually a small, restricted and repetitive behavior, yet not disturbing in a pathological way. Compulsive behaviors are a need to reduce apprehension caused by internal feelings a person wants to abstain from or control. A major cause of compulsive behavior is said to be obsessive–compulsive disorder (OCD).(1996). Obsessive Compulsive Disorder: Decade of the Brain. National Institutes of Health. "The main idea of compulsive behavior is that the likely excessive activity is not connected to the purpose to which it appears directed." There are many different types of compulsive behaviors including shopping, hoarding, eating, gambling, trichotillomania and picking skin, itching, checking, counting, washing, sex, and more. Also, there are cultural examples of compulsive behavior. Disorders in which it is seen ...
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Procrastination
Procrastination is the action of unnecessarily and voluntarily delaying or postponing something despite knowing that there will be negative consequences for doing so. The word has originated from the Latin word ''procrastinatus'', which itself evolved from the prefix ''pro-'', meaning "forward," and ''crastinus'', meaning "of tomorrow." Oftentimes, it is a habitual human behaviour. It is a common human experience involving delay in everyday chores or even putting off salient tasks such as attending an appointment, submitting a job report or academic assignment, or broaching a stressful issue with a partner. Although typically perceived as a negative trait due to its hindering effect on one's productivity often associated with depression, low self-esteem, guilt and inadequacy, it can also be considered a wise response to certain demands that could present risky or negative outcomes or require waiting for new information to arrive. From a cultural and a social perspective, studen ...
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Mental Disease
A mental disorder, also referred to as a mental illness or psychiatric disorder, is a behavioral or mental pattern that causes significant distress or impairment of personal functioning. Such features may be persistent, relapsing and remitting, or occur as single episodes. Many disorders have been described, with signs and symptoms that vary widely between specific disorders. Such disorders may be diagnosed by a mental health professional, usually a clinical psychologist or psychiatrist. The causes of mental disorders are often unclear. Theories may incorporate findings from a range of fields. Mental disorders are usually defined by a combination of how a person behaves, feels, perceives, or thinks. This may be associated with particular regions or functions of the brain, often in a social context. A mental disorder is one aspect of mental health. Cultural and religious beliefs, as well as social norms, should be taken into account when making a diagnosis. Services ar ...
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Overspending
Overspending is spending more money than one can afford. It is a common problem when easy credit is available. The term overspending is also used for investment projects when payments exceed actual calculated cost. Causes Some overspending is a form of addictive behaviour due to psychological dependence. The sufferers spend in order to relieve other problems in their lives such anxiety or stress. Others may overspend to impress their associates, for example, by picking up the bill for a meal at a restaurant. There are some who want to impress their neighbors and bring large packets, furniture frequently. Credit Sources of credit such as credit cards enable overspending by allowing consumers to spend beyond their income. Financial counselors advise indebted consumers to avoid buying goods on credit and even to cut up their credit cards. Distribution An analysis of consumer expenditure showed that 40% of US households overspent in 1990. Other things being equal, educated people ...
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Nail-biting
Nail biting, also known as onychophagy or onychophagia (or even erroneously onyhophagia), is an oral compulsive habit of biting one's fingernails. It is sometimes described as a parafunctional activity, the common use of the mouth for an activity other than speaking, eating, or drinking. Nail biting is very common, especially amongst children. 25–30 percent of children bite nails. More pathological forms of nails biting are considered an impulse control disorder in the DSM-IV-R and are classified under obsessive-compulsive and related disorders in the DSM-5. The ICD-10 classifies the practice as "other specified behavioral and emotional disorders with onset usually occurring in childhood and adolescence". However, not all nail biting is pathological, and the difference between harmful obsession and normal behavior is not always clear. The earliest reference to nail biting as a symptom of anxiety was in late sixteenth century in France. Signs and symptoms Nail biting us ...
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Behavioral Addiction
Behavioral addiction is a form of addiction that involves a compulsion to engage in a rewarding non- substance-related behavior – sometimes called a natural reward – despite any negative consequences to the person's physical, mental, social or financial well-being. Addiction canonically refers to substance abuse; however, the term's connotation has been expanded to include behaviors that may lead to a reward (such as gambling, eating, or shopping) since the 1990s. A gene transcription factor known as ΔFosB has been identified as a necessary common factor involved in both behavioral and drug addictions, which are associated with the same set of neural adaptations in the reward system. Psychiatric and medical classifications Diagnostic models do not currently include the criteria necessary to identify behaviors as addictions in a clinical setting. Behavioral addictions have been proposed as a new class in ''DSM-5'', but the only category included is gambling addiction. Inter ...
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Behavior
Behavior (American English) or behaviour ( British English) is the range of actions and mannerisms made by individuals, organisms, systems or artificial entities in some environment. These systems can include other systems or organisms as well as the inanimate physical environment. It is the computed response of the system or organism to various stimuli or inputs, whether internal or external, conscious or subconscious, overt or covert, and voluntary or involuntary. Taking a behavior informatics perspective, a behavior consists of actor, operation, interactions, and their properties. This can be represented as a behavior vector. Models Biology Although disagreement exists as to how to precisely define behavior in a biological context, one common interpretation based on a meta-analysis of scientific literature states that "behavior is the internally coordinated responses (actions or inactions) of whole living organisms (individuals or groups) to internal and/or exte ...
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Self Control
Self-control, an aspect of inhibitory control, is the ability to regulate one's emotions, thoughts, and behavior in the face of temptations and impulses. As an executive function, it is a cognitive process that is necessary for regulating one's behavior in order to achieve specific goals. A related concept in psychology is emotional self-regulation. Self-control is thought to be like a muscle. According to studies, self-regulation, whether emotional or behavioral, was proven to be a limited resource which functions like energy. In the short term, overuse of self-control will lead to depletion. However, in the long term, the use of self-control can strengthen and improve over time. Self-control is also a key concept in the general theory of crime, a major theory in criminology. The theory was developed by Michael Gottfredson and Travis Hirschi in their book titled ''A General Theory of Crime'', published in 1990. Gottfredson and Hirschi define self-control as the differentia ...
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