Game Boy Advance
   HOME



picture info

Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance''.'' Compared to the Game Boy Color it succeeded, the console offered a significantly more powerful ARM7 processor and improved graphics, while retaining backward compatibility with games initially developed for its predecessor. The GBA is part of the sixth generation of video game consoles, competing against Nokia's N-Gage and Bandai's WonderSwan. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlight, frontlit screen and Clamshell design, clamshell form factor. Game Boy Advance SP#Backlit model (AGS-101), A newer revision of the SP with a backlight, backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005. By June 2010, the Game B ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Nintendo Integrated Research & Development
commonly abbreviated as Nintendo IRD, was a division of Nintendo that developed video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ... hardware and associated peripherals. Originally established in 1980 with engineer Genyo Takeda acting as manager, Nintendo Research & Development No. 3 Department and part of the ''Manufacturing Division'', the department was responsible for various hardware technologies and even developed several arcade and console titles. In 2000, as technology evolved into the 3D era, Takeda's group spun-off and established itself as a division into ''Integrated Research & Development Division'', and began spending longer periods of time researching and testing the various and rapidly evolving hardware that would power Nintendo's next generation ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Game Boy Color
The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT screen rather than monochrome monitor, monochrome, a Central processing unit, CPU that can operate twice as fast, and four times as much memory. It retains backward compatibility with games developed for its predecessor. The Game Boy Color is part of the fifth generation of video game consoles and primarily competed with the WonderSwan, Neo Geo Pocket, and Genesis Nomad. The handheld is slightly thicker, taller and has a smaller screen than its immediate predecessor, the Game Boy Pocket, but is significantly smaller than the original Game Boy. As with its predecessors, the Game Boy Color has a custom 8-bit processor made by Sharp Corporation, Sharp. The American and British English spelling differences#-our, -or, American English spelling of t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Atari Lynx
The Atari Lynx is a Fourth generation of video game consoles, fourth-generation handheld game console, hand-held game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal display. Powered by a 4 MHz 65C02 8-bit computing, 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released two months earlier. It also competed with Sega's Game Gear and NEC's TurboExpress, released the following year. The system was developed at Epyx by two former designers of the Amiga personal computers. The project was called the Handy Game or simply Handy. In 1991, Atari replaced the Lynx with a smaller model internally referred to as the Lynx II. Atari published a total of List of Atari Lynx games, 73 games for the Lynx before it was discontinued in 1995. History The Lynx system was originally developed by Epyx as the Handy Game. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Backlight
A backlight is a form of illumination used in liquid-crystal displays (LCDs) that provides light from the back or side of a display panel. LCDs do not produce light on their own, so they require illumination—either from available light, ambient light or a dedicated light source—to create a visible image. Backlights are commonly used in smartphones, computer monitors, and LCD televisions. They are also used in small displays, such as Watch, wristwatches, to enhance readability in low-light conditions. Typical light sources for backlights include light-emitting diodes (LEDs) and cold cathode fluorescent lamps (CCFLs). Simple types of LCDs, such as those used in pocket calculators, are built without an internal light source and rely on external light sources to make the display image visible to the user. However, most LCD screens are designed with an internal light source. These screens consist of multiple layers, with the backlight typically being the first layer from the bac ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Clamshell Design
Clamshell design is a form factor commonly used in the design of electronic devices and other manufactured objects. It is inspired by the morphology of the clam. The form factor has been applied to handheld game consoles, mobile phones (where it is often called a "flip phone"), and especially laptop computers. Clamshell devices are usually made of two sections connected by a hinge, each section containing either a flat panel display or an alphanumeric keyboard/ keypad, which can fold into contact together like a bivalve shell. Generally speaking, the interface components such as keys and display are kept inside the closed clamshell, protecting them from damage and unintentional use while also making the device shorter or narrower so it is easier to carry around. In many cases, opening the clamshell offers more surface area than when the device is closed, allowing interface components to be larger and easier to use than on devices which do not flip open. A disadvantage ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Frontlight
A frontlight is a means of illuminating a display device, usually a liquid crystal display (LCD), which would otherwise be viewed in ambient light. This improves its performance in poor lighting conditions. An LCD presents an image by absorbing some light passing through it. When an electric field is applied across the crystal, it changes the passing light so it will not pass through a polarization filter. This allows LCDs to operate at low power, as no energy needs to be spent generating light. Many battery-operated electronic devices, including most calculators and other devices use unilluminated LCDs. An unilluminated LCD must be lit from the front. To use ambient light, the liquid crystal itself is sandwiched between a polarization filter and a reflective surface. The mirror makes the display opaque so it cannot be illuminated from the back. Most often a light source is placed around the perimeter of the LCD. The frontlight has found a place among devices using E Ink displa ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

WonderSwan
The is a handheld game console released in Japan by Bandai. Developed in collaboration with Gunpei Yokoi's company Koto Laboratory, it was the final piece of hardware Yokoi worked on before his death in 1997. Launched in March 1999 during the sixth generation of video game consoles, the WonderSwan was followed by two upgraded models, the WonderSwan Color and SwanCrystal, before Bandai discontinued the line in 2003. Throughout its lifespan, no version of the WonderSwan was officially released outside Japan. Powered by a 16-bit processor, the WonderSwan was designed as both a more powerful and affordable alternative to its 8-bit competitors, Nintendo's Game Boy Color and SNK's Neo Geo Pocket Color, while offering notably long battery life from a single AA battery. Later iterations improved the handheld’s display, introducing color for enhanced visual quality. One of its distinguishing features was its dual-orientation design, allowing gameplay in both vertical and horizontal ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

N-Gage
The N-Gage is a mobile device combining features of a cellular phone and a handheld game system developed by Nokia, released on 7 October 2003. Officially nicknamed the ''game deck'', the N-Gage's phone works on the GSM cellular network, and software-wise runs on the Series 60 platform on top of Symbian OS v6.1. N-Gage attempted to lure gamers away from the Game Boy Advance by including telephone functionality, including SMS texting, in an "all-in-one" device. Game software was packaged in a MultiMediaCard to be inserted into the N-Gage's slot. Nokia also ran an online service community, N-Gage Arena, which also supported multiplayer on some titles, using the phone's GPRS data connection. Ultimately over 50 games — which included titles by major third-party publishers — were released for the system in a three year period. The N-Gage was unsuccessful, partly because the buttons were not well-suited for gaming, while it was described as resembling a taco, which led to its mo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sixth Generation Of Video Game Consoles
In the history of video games, the sixth generation era (in rare occasions called the 128-bit era; see "bits and system power" below) is the era of computer and video games, video game consoles, and handheld gaming devices available at the turn of the 21st century, starting on November 27, 1998. '' Platforms'' in the sixth generation include consoles from four companies: the Sega Dreamcast (DC), Sony PlayStation 2 (PS2), Nintendo GameCube (GC), and Microsoft Xbox. This era began on November 27, 1998, with the Japanese release of the Dreamcast, which was joined by the PlayStation 2 on March 4, 2000, the GameCube on September 14, 2001 and the Xbox on November 15, 2001, respectively. The Dreamcast was among the first to be discontinued in 2001, followed by GameCube in 2007, Xbox in 2009, and PlayStation 2 in 2013. Meanwhile, the seventh generation of consoles started on November 22, 2005, with the launch of the Xbox 360. The major innovation of this generation was of full utilizat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Backward Compatibility
In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with Input/output, input designed for such a system. Modifying a system in a way that does not allow backward compatibility is sometimes called "wikt:breaking change, breaking" backward compatibility. Such breaking usually incurs various types of costs, such as Switching barriers, switching cost. A complementary concept is ''forward compatibility''; a design that is forward-compatible usually has a Technology roadmap, roadmap for compatibility with future standards and products. Usage In hardware A simple example of both backward and forward compatibility is the introduction of FM broadcasting, FM radio in stereophonic sound, stereo. FM radio was initially monaural, mono, with only one audio channel represented by one signal (electrical engineerin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

ARM7
ARM7 is a group of 32-bit RISC ARM processor cores licensed by ARM Holdings for microcontroller use. The ARM7 core family consists of ARM700, ARM710, ARM7DI, ARM710a, ARM720T, ARM740T, ARM710T, ARM7TDMI, ARM7TDMI-S, ARM7EJ-S. The ARM7TDMI and ARM7TDMI-S were the most popular cores of the family. ARM7 cores were released from 1993 to 2001 and no longer recommended for new IC designs; newer alternatives are ARM Cortex-M cores. Overview This generation introduced the Thumb 16-bit instruction set providing improved code density compared to previous designs. The most widely used ARM7 designs implement the ARMv4T architecture, but some implement ARMv3 or ARMv5TEJ. ARM7TDMI has 37 registers (31 GPR and 6 SPR). All these designs use a Von Neumann architecture, thus the few versions containing a cache do not separate data and instruction caches. Some ARM7 cores are obsolete. One historically significant model, the ARM7DI"ARM7DI Data Sheet"; Document Number ARM DDI 0027D; Issued: ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Handheld Game Console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing players to carry them and play them at any time or place.Li, Frederick W. B. Computer Games'. . Durham University. Retrieved December 19, 2008. p. 4. In 1976, Mattel introduced the first handheld electronic game with the release of ''Mattel Auto Race, Auto Race''. Later, several companies—including Coleco and Milton Bradley Company, Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices. The first commercially successful handheld console was Merlin (console), Merlin from 1978, which sold more than 5 million units. The first handheld game console with interchangeable ROM cartridge, cartridges is the Milton Bradley Microvision in 1979 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]