Ethernet
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Ethernet
Ethernet ( ) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses a thick coaxial cable as a shared medium. This was largely superseded by 10BASE2, which used a thinner and more flexible cable that was both less expensive and easier to use. More modern Ethernet variants use Ethernet over twisted pair, twisted pair and fiber optic links in conjunction with Network switch, switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the lates ...
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Ethernet Physical Layer
The physical-layer specifications of the Ethernet family of computer network standards are published by the Institute of Electrical and Electronics Engineers (IEEE), which defines the electrical or optical properties and the transfer speed of the physical connection between a device and the network or between network devices. It is complemented by the MAC layer and the logical link layer. An implementation of a specific physical layer is commonly referred to as PHY. The Ethernet physical layer has evolved over its existence starting in 1980 and encompasses multiple physical media interfaces and several orders of magnitude of speed from to . The physical medium ranges from bulky coaxial cable to twisted pair and optical fiber with a standardized reach of up to 80 km. In general, network protocol stack software will work similarly on all physical layers. Many Ethernet adapters and switch ports support multiple speeds by using autonegotiation Autonegotiation is a si ...
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Terabit Ethernet
Terabit Ethernet (TbE) is Ethernet with speeds above 100 Gigabit Ethernet. The 400 Gigabit Ethernet (400G, 400GbE) and 200 Gigabit Ethernet (200G, 200GbE) standard developed by the IEEE P802.3bs Task Force using broadly similar technology to 100 Gigabit Ethernet was approved on December 6, 2017. On February 16, 2024 the 800 Gigabit Ethernet (800G, 800GbE) standard developed by the IEEE P802.3df Task Force was approved. The Optical Internetworking Forum (OIF) has already announced five new projects at 112 Gbit/s which would also make 4th generation (single-lane) 100 GbE links possible. The IEEE P802.3df Task Force started work in January 2022 to standardize and Ethernet. In November 2022 the IEEE 802.3df project objectives were split in two, with 1.6T and 200G/lane work being moved to the new IEEE 802.3dj project. The timeline for the 802.3dj project indicates completion in July 2026. History Facebook and Google, among other companies, have ex ...
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Ethernet Over Twisted Pair
Ethernet over twisted-pair technologies use twisted-pair cables for the physical layer of an Ethernet computer network. They are a subset of all Ethernet physical layers. Early Ethernet used various grades of coaxial cable, but in 1984, StarLAN showed the potential of simple unshielded twisted pair. This led to the development of 10BASE-T and its successors 100BASE-TX, 1000BASE-T, 10GBASE-T and 40GBASE-T, supporting speeds of 10 and 100  megabit per second, then 1, 10 and 40 gigabit per second respectively. Two new variants of 10 megabit per second Ethernet over a ''single'' twisted pair, known as 10BASE-T1S and 10BASE-T1L, were standardized in IEEE Std 802.3cg-2019. 10BASE-T1S has its origins in the automotive industry and may be useful in other short-distance applications where substantial electrical noise is present. 10BASE-T1L is a long-distance Ethernet, supporting connections up to 1 km in length. Both of these standards are finding applications implementi ...
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Computer Network
A computer network is a collection of communicating computers and other devices, such as printers and smart phones. In order to communicate, the computers and devices must be connected by wired media like copper cables, optical fibers, or by wireless communication. The devices may be connected in a variety of network topologies. In order to communicate over the network, computers use agreed-on rules, called communication protocols, over whatever medium is used. The computer network can include personal computers, Server (computing), servers, networking hardware, or other specialized or general-purpose Host (network), hosts. They are identified by network addresses and may have hostnames. Hostnames serve as memorable labels for the nodes and are rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the tr ...
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EtherType
EtherType is a two- octet field in an Ethernet frame. It is used to indicate which protocol is encapsulated in the payload of the frame and is used at the receiving end by the data link layer to determine how the payload is processed. The same field is also used to indicate the size of some Ethernet frames. EtherType is also used as the basis of 802.1Q VLAN tagging, encapsulating packets from VLANs for transmission multiplexed with other VLAN traffic over an Ethernet trunk. EtherType was first defined by the Ethernet II framing standard and later adapted for the IEEE 802.3 standard. EtherType values are assigned by the IEEE Registration Authority. Overview In modern implementations of Ethernet, the field within the Ethernet frame used to describe the EtherType can also be used to represent the size of the payload of the Ethernet Frame. Historically, depending on the type of Ethernet framing that was in use on an Ethernet segment, both interpretations were simultane ...
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Token Ring
Token Ring is a Physical layer, physical and data link layer computer networking technology used to build local area networks. It was introduced by IBM in 1984, and standardized in 1989 as IEEE Standards Association, IEEE 802.5. It uses a special three-byte frame (networking), frame called a ''token'' that is passed around a logical ''ring'' of workstations or server (computing), servers. This token passing is a channel access method providing fair access for all stations, and eliminating the collision (telecommunications), collisions of contention (telecommunications), contention-based access methods. Following its introduction, Token Ring technology became widely adopted, particularly in corporate environments, but was gradually eclipsed by newer iterations of Ethernet. The last formalized Token Ring standard that was completed was Gigabit Token Ring (IEEE 802.5z), published on May 4, 2001. History A wide range of different local area network technologies were developed in ...
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