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Entertainment Software Association
The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association (IDSA) and renamed on July 21, 2003. It is based in Washington, D.C. Most of the top publishers in the gaming world (or their American subsidiaries) are members of the ESA. The ESA also organized the annual Electronic Entertainment Expo (E3) trade expo in Los Angeles, California. The ESA's policy is based by member companies serving on the ESA's three Working Groups: "Intellectual Property Working Group", "Public Policy Committee" and "Public Relations Working Group". History The concept of the IDSA/ESA arose from the controversies that the violence depicted in the video game ''Mortal Kombat'' drew. This led to a United States Congress hearing in late 1993, where the video game industry was put under scrutiny for the level of violence in games like ''Mortal Kombat'' and '' Night Trap ...
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Trade Association
A trade association, also known as an industry trade group, business association, sector association or industry body, is an organization founded and funded by businesses that operate in a specific Industry (economics), industry. Through collaboration between companies within a Business sector, sector, a trade association coordinates public relations activities such as advertising, education, publishing and, especially, lobbying and political action. Associations may offer other services, such as producing conferences, setting industry standards, holding networking or charitable events, or offering classes or educational materials. Many associations are non-profit organizations governed by bylaws and directed by officers who are also members. (FEC: Solicitable Class of Trade Association, Library of Congress). In countries with a social market economy, the role of trade associations is often taken by employers' organizations, which also take a role in social dialogue. Political in ...
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Night Trap
''Night Trap'' is a 1992 interactive movie developed by Digital Pictures and published by Sega for the Sega CD. Presented primarily through full-motion video (FMV), ''Night Trap'' has the player observe teenage girls having a sleepover visiting a house which, unbeknownst to them, is infested with vampires. The player watches live surveillance footage and triggers traps to capture anyone endangering the girls. The player can switch between different cameras to keep watch over the girls and eavesdrop on conversations to follow the story and listen for clues. The ''Night Trap'' concept originated in a 1986 prototype game developed by Axlon to demonstrate their Control-Vision game console to Hasbro. The system used VHS tape technology to present film-like gaming experiences. With the system picked up by Hasbro, the production of ''Night Trap'' commenced. The video footage was recorded in 1987, followed by six months of editing and game programming. Hasbro suddenly canceled the Cont ...
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Michael Gallagher (political Advisor)
Michael D. Gallagher (born January 23, 1964) is an American businessman and political advisor. He held positions in the George W. Bush White House, including in the United States Department of Commerce. He was the president and CEO of the Entertainment Software Association, the trade association representing the computer and video game industry from 2007 until 2018. He is now the CEO of the Washington Policy Center. Career Gallagher received his B.A. from the University of California, Berkeley and his J.D. from the University of California, Los Angeles. Gallagher served as administrative assistant to Washington Congressman Rick White and co-chaired the government relations practice group at the law firm of Perkins Coie. He was managing director for government relations at AirTouch Communications, which was merged with Verizon Wireless. After the merger, he was vice president for state public policy at Verizon. On November 2, 2001, Gallagher was appointed Deputy Assistant Se ...
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Brian Crecente
Brian Crecente (born July 28, 1970) is an American journalist and columnist. He founded '' Kotaku'', co-founded ''Polygon'', previously served as video games editor at '' Variety'', and was in charge of game coverage at ''Rolling Stone''. Career He began his career as a journalist with the ''Fort Worth Star-Telegram'' in 1997, where he covered crime and public safety for daily newspapers in Texas, Florida and Colorado for 12 years. He started his career as a video game journalist as the founding editor-in-chief of '' Kotaku'', launched in 2004. In 2009, he wrote Good Game, a weekly column internationally syndicated by McClatchy-Tribune Information Services. Crecente was the founding editor and executive editor for ''Polygon'', launched in 2012. In July 2017, Crecente announced on Twitter that he would be leaving ''Polygon'' for ''Rolling Stone''s gaming website Glixel. He was brought on at ''Variety'' on April 9, 2018, to expand the entertainment publication's coverage into ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Doug Lowenstein
Douglas Lowenstein is the founder and former president of the Entertainment Software Association (ESA). He resigned on February 12, 2007 to head up the newly formed Private Equity Council. Lowenstein graduated from Washington University in St. Louis in 1973, and started his career as a reporter for the ''Buffalo Courier-Express'' from 1973 to 1974. He was awarded the Buffalo Newspaper Guild's Rookie of the Year award in 1974. He moved to Washington, DC, in 1974 to take a position as a reporter for the Capitol Hill News Service. In 1976, he joined the Cox Newspapers Washington Bureau. After six years at Cox, Lowenstein joined the Senate staff of U.S. Sen. Howard Metzenbaum, Democrat of Ohio. He served the last two years of his five-year stint on the Hill as Metzenbaum's legislative director. Lowenstein became the first president of the ESA, then called the Interactive Digital Software Association (IDSA), in June 1994. Creator and owner of the E3 Tradeshow, the Entertainmen ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
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Engadget
Engadget ( ) is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially consumer-facing technology. The site's content includes short-form news posts, reported features, news analysis, product reviews, buying guides, two weekly video shows, The Engadget Podcast, The Morning After newsletter and a weekly deals newsletter. It has been operated by Yahoo! Inc. (2017–present), Yahoo! Inc. since September 2021. History Engadget was founded by former ''Gizmodo'' technology weblog editor and co-founder Peter Rojas. Engadget was the largest blog in Weblogs, Inc., a blog network with over 75 Blog, weblogs, including ''Autoblog.com, Autoblog'' and ''Joystiq,'' which formerly included ''Hackaday''. Weblogs Inc. was purchased by AOL in 2005. Launched in March 2004, Engadget was one of the internet's earliest tech blogs. ...
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Condé Nast Publications
Condé is a French place name and personal name. It is ultimately derived from a Celtic word, "Condate", meaning "confluence" (of two rivers) - from which was derived the Romanised form "Condatum", in use during the Roman period, and thence to the French "Condé" found at various locations. It may refer to: People * Condé Montrose Nast (1873–1942), American publisher * Condé Benoist Pallen (1858–1929), American Catholic editor and author * Condé (surname) Places * Château de Condé, a private estate in Condé-en-Brie, Aisne, France Places in France that contain the element ''Condé'' * Condé, Indre, in the Indre ''département'' * Condé-en-Brie, in the Aisne ''département'' * Condé-Folie, in the Somme ''département'' * Condé-lès-Autry, in the Ardennes ''département'' * Condé-lès-Herpy, in the Ardennes ''département'' * Condé-Northen, in the Moselle ''département'' * Condé-Sainte-Libiaire, in the Seine-et-Marne ''département'' * Condé-sur-Aisne, in ...
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Wired (magazine)
''Wired'' is a bi-monthly American magazine that focuses on how emerging technologies affect culture, the economy, and politics. It is published in both print and Online magazine, online editions by Condé Nast. The magazine has been in publication since its launch in January 1993. Its editorial office is based in San Francisco, California, with its business headquarters located in New York City. ''Wired'' quickly became recognized as the voice of the emerging digital economy and culture and a pace setter in print design and web design. From 1998 until 2006, the magazine and its website, ''Wired.com'', experienced separate ownership before being fully consolidated under Condé Nast in 2006. It has won multiple National Magazine Awards and has been credited with shaping discourse around the digital revolution. The magazine also coined the term Crowdsourcing, ''crowdsourcing'', as well as its annual tradition of handing out Vaporware Awards. ''Wired'' has launched several in ...
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Videogame Rating Council
The Videogame Rating Council (V.R.C.) was introduced by Sega of America in 1993 to rate all video games that were released for sale in the United States and Canada on the Master System, Sega Genesis, Genesis, Game Gear, Sega CD, 32X, and Sega Pico, Pico. The rating had to be clearly displayed on the front of the box, but their appearance in advertisements for the video game was strictly optional. It was later supplanted by the industry-wide Entertainment Software Rating Board. History As the 16-bit era of video games began in the late 1980s, their content became more realistic. The increased graphical and audio fidelity of the products made violent scenes appear more explicit, especially those containing blood. As controversy stemmed around the realism of this violence, 1992 games ''Mortal Kombat (1992 video game), Mortal Kombat'' and ''Night Trap'' entered the limelight. ''Mortal Kombat'' is a "brutal" fighting game and ''Night Trap'' is a full-motion video Sega CD game where p ...
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