Dead Space (franchise)
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Dead Space (franchise)
''Dead Space'' is a science fiction horror fiction, horror franchise created and directed by Glen Schofield. ''Dead Space'' was developed by Visceral Games and published and owned by Electronic Arts. The franchise's chronology is not presented in a linear format; each installment in the ''Dead Space'' franchise is a continuation or addition to a continuing storyline, with sections of the storyline presented in prequels or sequels, sometimes presented in other media from the originating video game series, which includes two films and several comic books and novels. Primarily set in a 26th century science fiction universe featuring environments, weapons, and characters typical of the genre, the ''Dead Space'' franchise centers on a series of video games beginning with the release of the first ''Dead Space'', which centers on starship engineer Isaac Clarke and mutated undead horrors that surround him. A central theme in the games is the fictional cult religion "Unitology" and its Fana ...
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Glen Schofield
Glen Schofield is an American video game artist, designer, director, and producer. He was formerly the vice president and general manager at Visceral Games, co-founder of Sledgehammer Games, founder and former CEO of Striking Distance Studios, and the creator and executive producer of the third-person survival horror video game ''Dead Space (2008 video game), Dead Space''. Career Schofield trained in both fine arts and business, earning a BFA from Pratt Institute and an MBA from Golden Gate University. His career began as an artist and art director with the New Jersey video game company Absolute Entertainment. He then relocated to Seattle to join the West Coast's burgeoning video games industry. His professional influences included ''Asteroids (video game), Asteroids'', ''Moon Patrol'', ''Gunstar Heroes'', ''Disruptor (video game), Disruptor'' and the ''Contra (video game series), Contra'' series, followed later by ''Resident Evil'', ''Gears of War'', and the franchise he would eve ...
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Isaac Clarke
Isaac Clarke is a character in the survival horror media franchise ''Dead Space (franchise), Dead Space'', owned and published by Electronic Arts. He was introduced as the protagonist of ''Dead Space (2008 video game), Dead Space'' (2008) developed by EA subsidiary EA Redwood Shores, which later became Visceral Games. A starship systems engineer, he is initially contracted by the Concordance Extraction Company (C.E.C) to join the crew of its maintenance ship ''Kellion'' on a search and repair mission for ''USG Ishimura'', which is the last known whereabouts of his ex-girlfriend Nicole Brennan who had sent a brief transmission to him. Once on board the derelict vessel, Isaac finds himself beset by Necromorphs, horrendous undead creatures unleashed by a mysterious alien artifact known as a Marker. Subsequent sequels follow Isaac's struggle to cope with the alteration of his mind by the Marker in the first game, as well as his journey to uncover the origin of the Markers and the sourc ...
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Dead Space (mobile Game)
''Dead Space'' (also referred to as ''Dead Space: Sabotage'' or ''Dead Space (mobile)'') is a 2011 survival horror mobile game developed by Australian company IronMonkey Studios and published by Electronic Arts for iOS and Android-compatible devices. A spin-off within the ''Dead Space'' series, the game is set after the events of original ''Dead Space'' and prior to the events of ''Dead Space 2'' and shows how the Necromorph outbreak began and spread through the Titan Sprawl. Gameplay features protagonist Vandal navigating through chapter-based environments, fighting Necromorphs. Production of the game took one year. While an early concept was for a rail shooter, the production team decided to recreate the atmosphere and gameplay of the main series within the technical and control constraints of the mobile platform. Returning ''Dead Space'' staff included scenario writer Antony Johnston and composer Jason Graves. All versions of the game have been taken down as of 2016. The ...
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Dead Space 2
''Dead Space 2'' is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in January. The second mainline entry in the ''Dead Space'' series, set on the Titan (moon), Titan-based Sprawl space station, follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating mental illness induced by the alien Markers. Gameplay features Isaac exploring a series of levels, solving puzzles to progress, and finding resources while fighting off Necromorphs. The game included a Player versus player, competitive multiplayer, with the Sprawl's security forces fighting teams of Necromorphs. Pre-production began in 2008, immediately following the release of the original ''Dead Space (2008 video game), Dead Space''. The storyline, alongside building upon and expanding the series lore, focused on Isaac's deteriorating mental state, with classic nursery ...
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Dead Space Ignition
''Dead Space Ignition'' is a 2010 action puzzle video game co-developed by Visceral Games and Sumo Digital. It was published by Electronic Arts for Xbox 360 and PlayStation 3. A spin-off of the ''Dead Space'' series, it serves as a prequel to 2011's ''Dead Space 2''. It is set on the Sprawl, a city built upon the remains of the moon Titan. The player takes the role of Franco Delille, an engineer who witnesses and navigates round the initial outbreak of the hostile alien Necromorphs. The gameplay combines hacking minigames with motion comic-style cutscenes featuring multiple story paths. Production of ''Ignition'' was part of Electronic Arts's efforts at creating both a wider media franchise around ''Dead Space'', and as part of a new marketing strategy of using small standalone video games to promote larger titles. Series composer Jason Graves and veteran writer Antony Johnston both returned to work on the game. It was offered as a free download with pre-orders of ''Dead Space ...
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Extraction
Extraction may refer to: Science and technology Biology and medicine * Comedo extraction, a method of acne treatment * Dental extraction, the surgical removal of a tooth from the mouth Computing and information science * Data extraction, the process of retrieving data out of data sources * Information extraction * Knowledge extraction * The process of reversing data compression, a.k.a. decompression * The process of choosing elements from a source document, in linguistics Other uses in science and technology * Root extraction, in mathematics, the computation of a th root * Extraction (chemistry), the separation of a substance from a matrix * Primary extraction, the act of removing a spent cartridge from the chamber of a firearm * Fragrance extraction, the process of obtaining fragrant oils and compounds from raw materials * Resource extraction, the process of locating, acquiring and selling any resource ** Petroleum extraction, the process of recovering petroleum from the ground ...
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Motive Studio
Motive Studio (also known as EA Motive and Motive) is a Canadian video game developer and studio of Electronic Arts (EA) based in Montreal. Motive focuses on action-adventure games and creating new intellectual properties. History Motive Studio was founded within Electronic Arts (EA) by Jade Raymond, a former Ubisoft executive and producer, at the helm. Her appointment was announced on 13 July 2015. Kim Swift was hired as Motive's design director in January 2017. The Montreal studio of BioWare, another EA developer, was merged into Motive in August 2017. A Vancouver branch for Motive was announced in June 2018. Following Raymond's departure in 2018, Patrick Klaus, a former managing director for Ubisoft Quebec, was hired by EA as senior vice-president and Motive's general manager. While Motive had been working on ''Star Wars'' titles from the formation of the studio, the studio also had a second project under the working name ''Gaia'' that it had been developing. Motive ...
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Dead Space (2023 Video Game)
''Dead Space'' is a 2023 survival horror game developed by Motive Studio and published by Electronic Arts. A remake of the 2008 game of the same name developed by EA Redwood Shores, it is the first release in the ''Dead Space'' series since 2013's '' Dead Space 3''. Like the original game, it is set on the USG '' Ishimura'', a mining spaceship overrun by deadly monsters known as  Necromorphs following the discovery of an artifact called the Marker. The player controls engineer Isaac Clarke as he navigates the spaceship and fights the Necromorphs while struggling with growing psychosis. Plans for a fourth ''Dead Space'' game fell through once series developer Visceral Games shut down in 2017, putting the series in a dormant state. EA announced a remake of ''Dead Space'' in July 2021, to be developed by EA's Motive Studio. Among lead staff include senior producer Philippe Ducharme, creative director Roman Campos-Oriola, and art director Mike Yazijian, all whom had worked ...
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Dead Space 3
''Dead Space 3'' is a 2013 survival horror Action game, action video game developed by Visceral Games and published by Electronic Arts for PlayStation 3, Windows, and Xbox 360. It is the third and final main entry in the ''Dead Space'' series. The game's story follows player-character Isaac Clarke and his allies as they explore a frozen planet, Tau Volantis, to discover the origins of the growing threat from their enemies, the Necromorphs. Players control Isaac and explore the environment, solve puzzles, and find resources, while fighting Necromorphs and hostile humans called Unitologists. The game supports online Cooperative video game, cooperative Multiplayer video game, multiplayer sessions in which a second player takes the role of new character John Carver. Production of the game began in 2011 after the release of ''Dead Space 2''; the sequel was initially planned as a horror-focused experience but demands from Electronic Arts resulted in the introduction of action elements ...
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