Crossover (genetic Algorithm)
Crossover in evolutionary algorithms and evolutionary computation, also called recombination, is a genetic operator used to combine the chromosome (genetic algorithm), genetic information of two parents to generate new offspring. It is one way to stochastic, stochastically generate new candidate solution, solutions from an existing population, and is analogous to the chromosomal crossover, crossover that happens during sexual reproduction in biology. New solutions can also be generated by cloning (programming), cloning an existing solution, which is analogous to asexual reproduction. Newly generated solutions may be mutation (genetic algorithm), mutated before being added to the population. The aim of recombination is to transfer good characteristics from two different parents to one child. Different algorithms in evolutionary computation may use different data structures to store genetic information, and each genetic representation can be recombined with different crossover operat ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Evolutionary Algorithm
Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve "difficult" problems, at least Approximation, approximately, for which no exact or satisfactory solution methods are known. They belong to the class of Metaheuristic, metaheuristics and are a subset of Population Based Bio-Inspired Algorithms, population based bio-inspired algorithms and evolutionary computation, which itself are part of the field of computational intelligence. The mechanisms of biological evolution that an EA mainly imitates are reproduction, mutation, genetic recombination, recombination and natural selection, selection. Candidate solutions to the optimization problem play the role of individuals in a population, and the fitness function determines the quality of the solutions (see also loss function). Evolution of the population then takes place after the repeated application of the above operators. Evolutionary algorithms often perfor ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Genetic Representation
In computer programming, genetic representation is a way of presenting solutions/individuals in evolutionary computation methods. The term encompasses both the concrete data structures and data types used to realize the genetic material of the candidate solutions in the form of a genome, and the relationships between search space and problem space. In the simplest case, the search space corresponds to the problem space (direct representation). The choice of problem representation is tied to the choice of genetic operators, both of which have a decisive effect on the efficiency of the optimization. Genetic representation can encode appearance, behavior, physical qualities of individuals. Difference in genetic representations is one of the major criteria drawing a line between known classes of evolutionary computation. Terminology is often analogous with natural genetics. The block of computer memory that represents one candidate solution is called an individual. The data in that blo ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Evolutionary Algorithm
Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve "difficult" problems, at least Approximation, approximately, for which no exact or satisfactory solution methods are known. They belong to the class of Metaheuristic, metaheuristics and are a subset of Population Based Bio-Inspired Algorithms, population based bio-inspired algorithms and evolutionary computation, which itself are part of the field of computational intelligence. The mechanisms of biological evolution that an EA mainly imitates are reproduction, mutation, genetic recombination, recombination and natural selection, selection. Candidate solutions to the optimization problem play the role of individuals in a population, and the fitness function determines the quality of the solutions (see also loss function). Evolution of the population then takes place after the repeated application of the above operators. Evolutionary algorithms often perfor ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Workflow
Workflow is a generic term for orchestrated and repeatable patterns of activity, enabled by the systematic organization of resources into processes that transform materials, provide services, or process information. It can be depicted as a sequence of operations, the work of a person or group, the work of an organization of staff, or one or more simple or complex mechanisms. From a more abstract or higher-level perspective, workflow may be considered a view or representation of real work. The flow being described may refer to a document, service, or product that is being transferred from one step to another. Workflows may be viewed as one fundamental building block to be combined with other parts of an organization's structure such as information technology, teams, projects and hierarchies. Historical development The development of the concept of a workflow occurred above a series of loosely defined, overlapping eras. Beginnings in manufacturing The modern history of wor ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Schedule
A schedule (, ) or a timetable, as a basic time-management tool, consists of a list of times at which possible tasks, events, or actions are intended to take place, or of a sequence of events in the chronological order in which such things are intended to take place. The process of creating a schedule — deciding how to order these tasks and how to commit resources between the variety of possible tasks — is called scheduling,Ofer Zwikael, John Smyrk, ''Project Management for the Creation of Organisational Value'' (2011), p. 196: "The process is called scheduling, the output from which is a timetable of some form". and a person responsible for making a particular schedule may be called a scheduler. Making and following schedules is an ancient human activity. Some scenarios associate this kind of planning with learning life skills. Schedules are necessary, or at least useful, in situations where individuals need to know what time they must be at a specific location to r ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Travelling Salesman Problem
In the Computational complexity theory, theory of computational complexity, the travelling salesman problem (TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the origin city?" It is an NP-hardness, NP-hard problem in combinatorial optimization, important in theoretical computer science and operations research. The Traveling purchaser problem, travelling purchaser problem, the vehicle routing problem and the ring star problem are three generalizations of TSP. The decision version of the TSP (where given a length ''L'', the task is to decide whether the graph has a tour whose length is at most ''L'') belongs to the class of NP-completeness, NP-complete problems. Thus, it is possible that the Best, worst and average case, worst-case Time complexity, running time for any algorithm for the TSP increases Time complexity#Superpolynomial time, su ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Genotypic And Phenotypic Repair
Genotypic and phenotypic repair are optional components of an evolutionary algorithm (EA). An EA reproduces essential elements of biological evolution as a computer algorithm in order to solve demanding optimization or planning tasks, at least approximately. A candidate solution is represented by a - usually linear - data structure that plays the role of an individual's chromosome. New solution candidates are generated by mutation and crossover operators following the example of biology. These offspring may be defective, which is corrected or compensated for by genotypic or phenotypic repair. Description Genotypic repair, also known as genetic repair, is the removal or correction of impermissible entries in the chromosome that violate restrictions. In phenotypic repair, the corrections are only made in the genotype-phenotype mapping and the chromosome remains unchanged. Michalewicz wrote about the importance of restrictions in real-world applications: "In general, constraint ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Set (mathematics)
In mathematics, a set is a collection of different things; the things are '' elements'' or ''members'' of the set and are typically mathematical objects: numbers, symbols, points in space, lines, other geometric shapes, variables, or other sets. A set may be finite or infinite. There is a unique set with no elements, called the empty set; a set with a single element is a singleton. Sets are ubiquitous in modern mathematics. Indeed, set theory, more specifically Zermelo–Fraenkel set theory, has been the standard way to provide rigorous foundations for all branches of mathematics since the first half of the 20th century. Context Before the end of the 19th century, sets were not studied specifically, and were not clearly distinguished from sequences. Most mathematicians considered infinity as potentialmeaning that it is the result of an endless processand were reluctant to consider infinite sets, that is sets whose number of members is not a natural number. Specific ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Permutation
In mathematics, a permutation of a set can mean one of two different things: * an arrangement of its members in a sequence or linear order, or * the act or process of changing the linear order of an ordered set. An example of the first meaning is the six permutations (orderings) of the set : written as tuples, they are (1, 2, 3), (1, 3, 2), (2, 1, 3), (2, 3, 1), (3, 1, 2), and (3, 2, 1). Anagrams of a word whose letters are all different are also permutations: the letters are already ordered in the original word, and the anagram reorders them. The study of permutations of finite sets is an important topic in combinatorics and group theory. Permutations are used in almost every branch of mathematics and in many other fields of science. In computer science, they are used for analyzing sorting algorithms; in quantum physics, for describing states of particles; and in biology, for describing RNA sequences. The number of permutations of distinct objects is factorial, us ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Combinatorial Optimization
Combinatorial optimization is a subfield of mathematical optimization that consists of finding an optimal object from a finite set of objects, where the set of feasible solutions is discrete or can be reduced to a discrete set. Typical combinatorial optimization problems are the travelling salesman problem ("TSP"), the minimum spanning tree problem ("MST"), and the knapsack problem. In many such problems, such as the ones previously mentioned, exhaustive search is not tractable, and so specialized algorithms that quickly rule out large parts of the search space or approximation algorithms must be resorted to instead. Combinatorial optimization is related to operations research, algorithm theory, and computational complexity theory. It has important applications in several fields, including artificial intelligence, machine learning, auction theory, software engineering, VLSI, applied mathematics and theoretical computer science. Applications Basic applications of combina ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Evolution Strategy
Evolution strategy (ES) from computer science is a subclass of evolutionary algorithms, which serves as an optimization (mathematics), optimization technique. It uses the major genetic operators mutation (evolutionary algorithm), mutation, recombination (evolutionary algorithm), recombination and selection (evolutionary algorithm), selection of parents. History The 'evolution strategy' optimization technique was created in the early 1960s and developed further in the 1970s and later by Ingo Rechenberg, Hans-Paul Schwefel and their co-workers. Methods Evolution strategies use natural problem-dependent representations, so Genetic representation, problem space and Genetic representation, search space are identical. In common with evolutionary algorithms, the operators are applied in a loop. An iteration of the loop is called a generation. The sequence of generations is continued until a termination criterion is met. The special feature of the ES is the self-adaptation of mutation ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |