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Computer Poker Player
A computer poker player is a computer program designed to play the game of poker (generally the Texas hold 'em version), against human opponents or other computer opponents. It is commonly referred to as pokerbot or just simply bot. As of 2019, computers can beat any human player in poker. On the Internet These bots or computer programs are used often in online poker situations as either legitimate opponents for humans players or a form of cheating. As of 2020, all use of Real-Time Assistance (RTA) or automated bots is considered cheating by all online poker sites, although the level of enforcement from site operators varies considerably. Player bots Use of player bots or computer assistance while playing online poker is prohibited by most, if not all, online sites. Actions taken for breaches are a permanent ban and confiscation of winnings. One kind of bot can interface with the poker client (in other words, play by itself as an auto player) without the help of its human o ...
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Poker
Poker is a family of Card game#Comparing games, comparing card games in which Card player, players betting (poker), wager over which poker hand, hand is best according to that specific game's rules. It is played worldwide, with varying rules in different places. While the earliest known form of the game was played with just 20 cards, today it is usually played with a standard 52-card deck, although in countries where short packs are common, it may be played with 32, 40 or 48 cards.Parlett (2008), pp. 568–570. Thus poker games vary in deck configuration, the number of cards in play, the number Poker dealer, dealt face up or face down and the number Community card poker, shared by all players, but all have rules that involve one or more rounds of Betting in poker, betting. In most modern poker games, the first round of betting begins with one or more of the players making some form of a forced bet (the ''blind (poker), blind'' or ''ante''). In standard poker, each player bets a ...
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Bayes' Theorem
Bayes' theorem (alternatively Bayes' law or Bayes' rule, after Thomas Bayes) gives a mathematical rule for inverting Conditional probability, conditional probabilities, allowing one to find the probability of a cause given its effect. For example, if the risk of developing health problems is known to increase with age, Bayes' theorem allows the risk to someone of a known age to be assessed more accurately by conditioning it relative to their age, rather than assuming that the person is typical of the population as a whole. Based on Bayes' law, both the prevalence of a disease in a given population and the error rate of an infectious disease test must be taken into account to evaluate the meaning of a positive test result and avoid the ''base-rate fallacy''. One of Bayes' theorem's many applications is Bayesian inference, an approach to statistical inference, where it is used to invert the probability of Realization (probability), observations given a model configuration (i.e., th ...
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Daniel Negreanu
Daniel Negreanu (; born July 26, 1974) is a Canadian professional poker player who has won seven World Series of Poker (WSOP) bracelets and two World Poker Tour (WPT) championship titles. In 2014, independent poker ranking service Global Poker Index recognized Negreanu as the best poker player of the previous decade. As of 2024, he is the seventh-biggest live tournament poker winner of all time. He was named the WSOP Player of the Year in 2004 and 2013, making him the only player to receive the accolade more than once. He was also the 2004–2005 WPT Player of the Year. He is the first player to make a final table at each of the three WSOP bracelet-awarding locations (Las Vegas, Europe, and Asia-Pacific), and the first to win a bracelet at each. In 2014, he was inducted into the Poker Hall of Fame. Early life Negreanu was born in Toronto, Ontario, in 1974, seven years after his parents, Annie and Constantin, emigrated from Romania. He can speak Romanian fluently. The Neg ...
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Polaris (poker Bot)
Polaris is a Texas hold 'em poker playing program developed by the computer poker research group at the University of Alberta, a project that has been under way for 16 years as of 2007. Polaris is a composite program consisting of a number of bots, including Hyperborean08, the winner of the limit equilibrium series in the 2008 Association for the Advancement of Artificial Intelligence (AAAI) Computer Poker Competition. Polaris also contains a number of other fixed strategies, and chooses between these strategies during a match. Polaris requires little computational power at match time, so it is run on an Apple MacBook Pro laptop during competitions. Polaris plays only heads-up (two player) Limit Texas hold'em. Play against professionals On July 23–24, 2007, Polaris played against poker professionals Phil Laak and Ali Eslami at the Hyatt Regency Hotel in Vancouver, B.C. The competition consisted of four duplicate matches, with 500 hands per match. In each duplicate match, the sa ...
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University Of Alberta
The University of Alberta (also known as U of A or UAlberta, ) is a public research university located in Edmonton, Alberta, Canada. It was founded in 1908 by Alexander Cameron Rutherford, the first premier of Alberta, and Henry Marshall Tory, the university's first president. It was enabled through the ''Post-secondary Learning Act.'' The university is considered a "comprehensive academic and research university" (CARU), which means that it offers a range of academic and professional programs that generally lead to undergraduate and graduate level credentials. The university comprises four campuses in Edmonton, an Augustana Campus in Camrose, Alberta, Camrose, and a staff centre in downtown Calgary. The original north campus consists of 150 buildings covering 50 city blocks on the south rim of the North Saskatchewan River valley parks system, North Saskatchewan River valley, across and west from downtown Edmonton. About 37,000 students from Canada and 150 other countries partici ...
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Civilization (video Game)
''Sid Meier's Civilization'' is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war. ''Civilization'' was designed by Sid Meier and Bruce Shelley following the successes of '' Silent Service'', '' Sid Meier' ...
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Case-based Reasoning
Case-based reasoning (CBR), broadly construed, is the process of solving new problems based on the solutions of similar past problems. In everyday life, an auto mechanic who fixes an engine by recalling another car that exhibited similar symptoms is using case-based reasoning. A lawyer who advocates a particular outcome in a trial based on legal precedents or a judge who creates case law is using case-based reasoning. So, too, an engineer copying working elements of nature (practicing biomimicry) is treating nature as a database of solutions to problems. Case-based reasoning is a prominent type of analogy solution making. It has been argued that case-based reasoning is not only a powerful method for computer reasoning, but also a pervasive behavior in everyday human problem solving; or, more radically, that all reasoning is based on past cases personally experienced. This view is related to prototype theory, which is most deeply explored in cognitive science. Process Case ...
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University Of Auckland
The University of Auckland (; Māori: ''Waipapa Taumata Rau'') is a public research university based in Auckland, New Zealand. The institution was established in 1883 as a constituent college of the University of New Zealand. Initially located in a repurposed courthouse, the university has grown substantially over the years. As of 2024, it stands as the largest university in New Zealand by enrolment, teaching approximately 43,000 students across three major campuses in central Auckland. The university conducts teaching and learning within six faculties, two research institutes, and other institutes and centres. The City Campus, in the Auckland central business district, hosts the majority of students and faculties. History Origins The University of Auckland began as a constituent college of the University of New Zealand, founded on 23 May 1883 as ''Auckland University College''. Stewardship of the university during its establishment period was the responsibility of Joh ...
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Libratus
Libratus is an artificial intelligence computer program designed to play poker, specifically heads up no-limit Texas hold 'em. Libratus' creators intend for it to be generalisable to other, non-poker-specific applications. It was developed at Carnegie Mellon University, Pittsburgh. Background While Libratus was written from scratch, it is the nominal successor of Claudico. Like its predecessor, its name is a Latin expression and means 'balanced'. Libratus was built with more than 15 million core hours of computation as compared to 2-3 million for Claudico. The computations were carried out on the new 'Bridges' supercomputer at the Pittsburgh Supercomputing Center. According to one of Libratus' creators, Professor Tuomas Sandholm, Libratus does not have a fixed built-in strategy, but an algorithm that computes the strategy. The technique involved is a new variant of counterfactual regret minimization, namely the CFR+ method introduced in 2014 by Oskari Tammelin. On top of CFR ...
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Cepheus (poker Bot)
Cepheus is the first poker playing program that "essentially weakly solved" the game of heads-up limit Texas hold 'em. This was the first imperfect information game played competitively by humans to be essentially solved. It was developed by the Computer Poker Research Group (CPRG) at the University of Alberta and was introduced in January 2015 in a paper entitled "Heads-up limit hold’em poker is solved", published in ''Science'' by Michael Bowling, Neil Burch, Michael Johanson, and Oskari Tammelin. Cepheus' strategy is very close to a Nash equilibrium strategy for heads-up limit Texas hold'em, as an optimal counter-strategy to Cepheus can only win 0.000986 big blinds per game on expectation (to go from "essentially" solving the game to just "solving" the game, one has to reduce this expected loss to precisely 0 big blinds per game). However, 0.000986 big blinds per game on expectation means that even if someone played against Cepheus for a lifetime, this person will not be a ...
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Game Theory
Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly balanced by the losses and gains of the other participant. In the 1950s, it was extended to the study of non zero-sum games, and was eventually applied to a wide range of Human behavior, behavioral relations. It is now an umbrella term for the science of rational Decision-making, decision making in humans, animals, and computers. Modern game theory began with the idea of mixed-strategy equilibria in two-person zero-sum games and its proof by John von Neumann. Von Neumann's original proof used the Brouwer fixed-point theorem on continuous mappings into compact convex sets, which became a standard method in game theory and mathematical economics. His paper was f ...
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Claudico
Claudico is an artificial-intelligence computer-program designed to play no-limit Texas hold 'em heads-up. History Claudico was designed by Carnegie Mellon professor Tuomas Sandholm and his graduate students. The name means "I limp" in Latin, a reference to limping into a hand without raising—a strategy the bot employs often. Rather than have a professional poker player attempt to explain his strategy to the programming team, Sandholm had the computer attempt to devise the best strategy on its own. The task was so complicated that it required a Pittsburgh Supercomputing Center Blacklight supercomputer with 16 terabytes of RAM to complete. In explaining his motivation for designing the bot, Sandholm said, "Poker is now a benchmark for artificial intelligence research, just as chess once was. It's a game of exceeding complexity that requires a machine to make decisions based on incomplete and often misleading information, thanks to bluffing, slow play and other decoys". Origi ...
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