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ComLynx
The Atari Lynx is a fourth-generation hand-held game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal display. Powered by a 4 MHz 65C02 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released two months earlier. It also competed with Sega's Game Gear and NEC's TurboExpress, released the following year. The system was developed at Epyx by two former designers of the Amiga personal computers. The project was called the Handy Game or simply Handy. In 1991, Atari replaced the Lynx with a smaller model internally referred to as the Lynx II. Atari published a total of 73 games for the Lynx before it was discontinued in 1995. History The Lynx system was originally developed by Epyx as the Handy Game. In 1986, two former Amiga designers, RJ Mical and Dave Needle, had been asked by a former manager at Ami ...
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Epyx
Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, publishing a series of tactical combat games. The Epyx brand was introduced when the company branched out to a series of more action-oriented titles. In 1983, as these types of games now represented the majority of their product line, the company was renamed to match. Epyx published a long series of games through the 1980s. The company's assets are currently owned by Bridgestone Multimedia Group Global. History Formation In 1977, Susan Lee-Merrow invited Jon Freeman to join a ''Dungeons & Dragons'' game hosted by Jim Connelley and Jeff Johnson. Connelley later purchased a Commodore PET computer to help with the bookkeeping involved in being a dungeon master, and he came up with the idea of writing a computer game for the machine before the end of the year so he could write it off on his tax ...
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TurboExpress
The TurboExpress is a 16-bit handheld game console by NEC, NEC Home Electronics, released in late 1990 in Japan and the United States, branded as the PC Engine GT in Japan and TurboExpress Handheld Entertainment System in the U.S. It is essentially a portable version of the TurboGrafx-16 home console that came out one to three years earlier. Its launch price in Japan was ¥44,800 and in the U.S. The TurboExpress was technically advanced for the time, able to play all the TurboGrafx16's HuCard games, featuring a Backlight, backlit, Active matrix, active-matrix color LCD screen, and optional TV tuner. The TurboExpress primarily competed with Nintendo's Game Boy, Sega's Game Gear, and the Atari Lynx. With 1.5 million units sold, far behind its two main competitors, NEC failed to gain significant sales or market share in the handheld market. History The TurboExpress's Project code name, codename was ''Game Tank''. A working prototype was revealed in the April 1990 issue of VG&CE. ...
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Co-op Game
A cooperative video game, often abbreviated as co-op, is a video game that allows players to work together as teammates, usually against one or more non-player character opponents (Player versus environment, PvE). Co-op games can be played locally using one or multiple input controllers or over a network via local area networks, wide area networks, or the Internet. Co-op gameplay has gained popularity as controller and networking technology has developed. On Personal computer, PCs, consoles and mobile devices, cooperative games have become increasingly common, and many genres of games—including shooter games, sports games, real-time strategy games, and massively multiplayer online games—include co-op modes. Description A cooperative video game is a video game that allows players to work together as teammates, usually against one or more non-player character opponents (Player versus environment, PvE). Cooperative video games are often abbreviated as ''co-ops''. The gameplay ...
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Codename
A code name, codename, call sign, or cryptonym is a code word or name used, sometimes clandestinely, to refer to another name, word, project, or person. Code names are often used for military purposes, or in espionage. They may also be used in industrial counter-espionage to protect secret projects and the like from business rivals, or to give names to projects whose marketing name has not yet been determined. Another reason for the use of names and phrases in the military is that they transmit with a lower level of cumulative errors over a walkie-talkie or radio link than actual names. Origins Achaemenid Empire The Achaemenid Empire under Darius I employed a network of spies called the King’s Eye or the King’s Ear. These agents operated under anonymity, and “King’s Eye” was not a specific person but rather a code name for the intelligence network that reported directly to the king. Punic Wars The Carthaginian general Hannibal Barca reportedly used coded re ...
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Infrared
Infrared (IR; sometimes called infrared light) is electromagnetic radiation (EMR) with wavelengths longer than that of visible light but shorter than microwaves. The infrared spectral band begins with the waves that are just longer than those of red light (the longest waves in the visible spectrum), so IR is invisible to the human eye. IR is generally (according to ISO, CIE) understood to include wavelengths from around to . IR is commonly divided between longer-wavelength thermal IR, emitted from terrestrial sources, and shorter-wavelength IR or near-IR, part of the solar spectrum. Longer IR wavelengths (30–100 μm) are sometimes included as part of the terahertz radiation band. Almost all black-body radiation from objects near room temperature is in the IR band. As a form of EMR, IR carries energy and momentum, exerts radiation pressure, and has properties corresponding to both those of a wave and of a particle, the photon. It was long known that fires e ...
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Cassette Tape
The Compact Cassette, also commonly called a cassette tape, audio cassette, or simply tape or cassette, is an analog audio, analog magnetic tape recording format for Sound recording and reproduction, audio recording and playback. Invented by Lou Ottens and his team at the Netherlands, Dutch company Philips, the Compact Cassette was released in August 1963. Compact Cassettes come in two forms, either containing content as a prerecorded cassette (''Musicassette''), or as a fully recordable "blank" cassette. Both forms have two sides and are reversible by the user. Although List of magnetic tape cartridges and cassettes, other tape cassette formats have also existed—for example the Microcassette—the generic term ''cassette tape'' is normally used to refer to the Compact Cassette because of its ubiquity. From 1983 to 1991 the cassette tape was the most popular Timeline of audio formats, audio format for new Record sales, music sales in the United States. Compact Cassettes con ...
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Commodore International
Commodore International Corporation was a home computer and electronics manufacturer with its head office in The Bahamas and its executive office in the United States founded in 1976 by Jack Tramiel and Irving Gould. It was the successor company to Commodore Business Machines (Canada) Ltd., established in 1958 by Tramiel and Manfred Kapp. Commodore International (CI), along with its U.S. subsidiary Commodore Business Machines, Inc. (CBM), was a significant participant in the development of the home computer industry, and at one point in the 1980s was the world's largest in the industry. The company released its first home computer, the Commodore PET, in 1977; it was followed by the VIC-20, the first ever computer to reach one million units of sales. In 1982, the company developed and marketed the world's best selling computer, the Commodore 64; its success made Commodore one of the world's largest personal computer manufacturers, with sales peaking in the last quarter of 1983 at ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. History The first CES was held in June 1967 in New York City. It was a spin-off of the Chicago Music Show which, until then, had served as the main event for exhibiting consumer electronics. The event had 17,500 attendees and over 100 exhibitors; the kickoff speaker was Motorola chairman Bob Galvin. From 1978 to 1994, CES was held twice each year: once in January in Las Vegas as the ''Winter Consumer Electronics Show'' (WCES) and once in June in Chicago as the ''Summer Consumer Electronics Show'' (SCES). The winter show was held in Las Vegas in 1995 as planned. However, since the summer Chicago shows were beginning to lose popularity, the ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as ''The Games Factory'' and ''The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher, such as Durell Software, Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, ...
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Dave Morse (executive)
David Shannon Morse (April 15, 1943 – November 2, 2007) was an American technology executive. He was the cofounder of Amiga. In 1982, he left Tonka Toys (where he was Vice-President of Marketing) and became the Chief Executive Officer at Hi Toro, Inc., which he co-founded and which later that year morphed into Amiga, Inc. which he led through the development of the Lorraine Project (a codename inspired by David's wife Lorraine), ultimately, the Amiga 1000 computer. In the 1980s, he was a software manager at Epyx, a video game developer and publisher where he helped to create the Atari Lynx, being credited with designing the graphics chip. In 1992, Morse would help co-found Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California. The studio is best known for its games in the ''Tomb Raider'', '' Legacy of Kain'', and '' Gex'' series. Madeline Canepa, Judy Lange, and Dave Morse ... with Judy Lange and Madeline Canepa, a v ...
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Dave Needle
David Lewis Needle (December 17, 1947 – February 20, 2016) was an American computer engineer. He was a key engineer and co-chief architect in the creation of the Amiga 1000 computer with Jay Miner, Dave Morse, and RJ Mical. He was one of the main designers and developers of the custom chips of the Amiga computer. Later he co-invented the Atari Lynx The Atari Lynx is a Fourth generation of video game consoles, fourth-generation handheld game console, hand-held game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handhe ... and the 3DO Interactive Multiplayer with Morse and Mical. A 1995 article in '' Next Generation'' commented: "It's true that of the machines that Mical and Needle have created, only the Amiga has been a true global mass market hit ... But it's only fair to put forward the argument that this is down to the marketing of the machines rather than the quality of the product." Dave Need ...
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