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Checkmate
Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is never actually captured. The player loses as soon as their king is checkmated. In formal games, it is usually considered good etiquette to resign an inevitably lost game before being checkmated. If a player is not in check but has no legal moves, then it is '' stalemate'', and the game immediately ends in a draw. A checkmating move is recorded in algebraic notation using the hash symbol "#", for example: 34.Qg3#. Examples A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), or after many moves with as few as t ...
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Chess Rll45
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ...
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Chess Kdl45
Chess is a board game for two players. It is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a square board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as "White" and "Black", each control sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancestor to similar games like and —in seventh-century India. After its introduction in Persia, it spread to the Arab world and then to Europe. The modern rules of chess emerged in Europe ...
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Chess Qll45
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ...
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Chess Kll45
Chess is a board game for two players. It is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a square board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as "White" and "Black", each control sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to " checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancestor to similar games like and —in seventh-century India. After its introduction in Persia, it spread to the Arab world and then to Europe. The modern rules of chess emerged in ...
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Chess
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ...
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Chess Endgame
The endgame (or ending) is the final stage of a chess game which occurs after the middlegame. It begins when few pieces are left on the board. The line between the middlegame and the endgame is often not clear, and may occur gradually or with a quick exchange of pieces. The endgame, however, tends to have different characteristics from the middlegame, and the players have correspondingly different strategic concerns. In particular, pawns become more important as endgames often revolve around attempts to promote a pawn by advancing it to the eighth . The king, which normally is kept safe during the game, becomes active in the endgame, as it can help escort pawns to promotion, attack enemy pawns, protect other pieces, and restrict the movement of the enemy king. Not all chess games reach an endgame; some of them end earlier. All chess positions with up to seven pieces on the board have been solved by endgame tablebases, so the outcome (win, loss, or draw) of best play by bot ...
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Resign (chess)
The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way. The object of the game is to checkmate the opponent's king; checkmate occurs when a king is threatened with capture and has no escape. A game can end in various ways besides checkmate: a player can resign, and there are several ways a game can end in a draw. While the exact origins of chess are unclear, modern rules first took form during the Middle Ages. The rules continued to be slightly modified until the early 19th century, when they reached essentially their current form. The rules also varied somewhat from region to region. Today, the standard rules are set by FIDE (Fédération Internationale des Échecs), the international governing body for chess. Slight modifications are made by some national organizations for their ...
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Bare King
In chess and chess variants, a bare king (or lone king) is a king whose player has no other remaining pieces (i.e. all the player's other pieces have been ). Effect on the game Historical In some old versions of chess, such as "baring chess" and shatranj, leaving the opponent with a bare king was one way of winning the game (see ). The relative weakness of the pieces in shatranj may have made this form of a win desirable. A possible exception to the bare king rule was if the king immediately after being bared was able to recapture, leaving the opponent with a bare king as well. This situation, called a "Medinese victory" (because in Medina, it was still a win for the player first baring the opposing king), was often considered a draw. Contemporary Under modern rules, a player with a bare king does not automatically lose and may continue playing. A bare king can never give check, however, and can therefore never deliver a checkmate or win the game. A bare king can in some situa ...
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Algebraic Notation (chess)
Algebraic notation is the standard method of chess notation, used for recording and describing moves. It is based on a system of coordinates to identify each square on the board uniquely. It is now almost universally used by books, magazines, newspapers and software, and is the only form of notation recognized by FIDE, the international chess governing body. An early form of algebraic notation was invented by the Syrian player Philip Stamma in the 18th century. In the 19th century, it came into general use in German chess literature and was subsequently adopted in Russian chess literature. Descriptive notation, based on abbreviated natural language, was generally used in English language chess publications until the 1980s. Similar descriptive systems were in use in Spain and France. A few players still use descriptive notation, but it is no longer recognized by FIDE, and may not be used as evidence in the event of a dispute. The term "algebraic notation" may be considered a misn ...
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Metaphor
A metaphor is a figure of speech that, for rhetorical effect, directly refers to one thing by mentioning another. It may provide, or obscure, clarity or identify hidden similarities between two different ideas. Metaphors are usually meant to create a likeness or an Analogy, analogy. Analysts group metaphors with other types of figurative language, such as antithesis, hyperbole, metonymy, and simile. According to Grammarly, "Figurative language examples include similes, metaphors, personification, hyperbole, allusions, and idioms." One of the most commonly cited examples of a metaphor in English literature comes from the "All the world's a stage" monologue from ''As You Like It'': All the world's a stage, And all the men and women merely players; They have their exits and their entrances And one man in his time plays many parts, His Acts being seven ages. At first, the infant... :—William Shakespeare, ''As You Like It'', 2/7 This quotation expresses a metaphor because the w ...
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Fool's Mate
The Fool's mate is the fastest checkmate in chess delivered after the fewest possible moves from the game's starting position. It arises from the following moves (minor variations are possible): :1. f3 e6 :2. g4?? Qh4 The mate can be achieved in two moves only by Black, giving checkmate on the second move with the queen. Fool's mate received its name because it can occur only if White commits an extraordinary blunder. Black can be mated in an analogous way, although this requires an additional move, with White's queen delivering checkmate on the third move. Even among rank beginners, this checkmate rarely occurs in practice. The mate is an illustration of the weakness shared by both players along the f- and g- during the opening phase of the game. A player may also suffer an early checkmate if the f- and g-pawns are advanced prematurely and the kingside is not properly defended, as shown in historical games recorded in chess literature. History Fool's mate was named and ...
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Bobby Fischer
Robert James Fischer (March 9, 1943January 17, 2008) was an American Grandmaster (chess), chess grandmaster and the eleventh World Chess Championship, World Chess Champion. A chess prodigy, he won his first of a record eight US Chess Championship, US Championships at the age of 14. In 1964, he won with an 11–0 score, the only perfect score in the history of the tournament. Qualifying for the World Chess Championship 1972, 1972 World Championship, Fischer swept matches with Mark Taimanov and Bent Larsen by 6–0 scores. After winning another qualifying match against Tigran Petrosian, Fischer won the title match against Boris Spassky of the Soviet Union, USSR, in Reykjavík, Iceland. Publicized as a Cold War confrontation between the US and USSR, the match attracted more worldwide interest than any chess championship before or since. In 1975, Fischer World Chess Championship 1975, refused to defend his title when an agreement could not be reached with FIDE, chess's internat ...
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