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Black Isle Studios
Black Isle Studios is a division of the video game developer, developer and video game publisher, publisher Interplay Entertainment formed in 1996 that develops role-playing video games. It has published several games from other developers. Black Isle is based in Irvine, California, Irvine, California. The idea for the division's name came from the Black Isle in Scotland – founder Feargus Urquhart's ancestral country. Black Isle Studios is most famous for its work on the ''Fallout (franchise), Fallout'' series as well as the critically acclaimed ''Planescape: Torment''. They achieved success with the ''Icewind Dale'' and ''Baldur's Gate'' series of role-playing video games, though they only published the ''Baldur's Gate'' series. In 1999, IGN's RPG Vault gave it the award for a Developer of the Year. The company was closed in late 2003 due to Interplay's financial troubles. Interplay briefly revived the Black Isle name in August 2012 with the intention of producing new role-pla ...
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Subsidiary
A subsidiary, subsidiary company, or daughter company is a company (law), company completely or partially owned or controlled by another company, called the parent company or holding company, which has legal and financial control over the subsidiary company. Unlike regional branches or divisions, subsidiaries are considered to be distinct entities from their parent companies; they are required to follow the laws of where they are incorporated, and they maintain their own executive leadership. Two or more subsidiaries primarily controlled by same entity/group are considered to be sister companies of each other. Subsidiaries are a common feature of modern business, and most multinational corporations organize their operations via the creation and purchase of subsidiary companies. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, and Citigroup, which have subsidiaries involved in many different Industry (e ...
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Torment
Torment may refer to: * The feeling of pain or suffering * Causing to suffer, torture Films * ''Torment'' (1924 film), a silent crime-drama * ''Torment'' (1944 film) (''Hets''), a Swedish film * ''Torment'' (1950 British film), a British thriller film * ''Torment'' (1950 Italian film), an Italian drama film * ''Torment'' (1986 film), an American horror film * ''Torment'' (1994 film), or ''Hell'', French drama film * ''Torment'' (2013 film), a Canadian horror film Novels * ''Torment'' (1951), title of the republished novel ''Better Angel'' (1933) * ''Torment'' (novel) (2010), by Lauren Kate * ''Torment'', a 1999 novel set in the Planescape realm of Dungeons & Dragons Albums * ''Torment'' (Six Feet Under album), 2017 * ''Torment'' (Zoogz Rift album), 1989 * '' The Torment'', a 1990 album by Seventh Angel Other * '' Planescape: Torment'', a 1999 computer role-playing game * '' Torment: Tides of Numenera'', a 2017 computer role-playing video game * Mount Torment, in the U ...
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Black Isle's Torn
''Black Isle's Torn'' was a role-playing video game developed for Windows by Black Isle Studios, announced on March 22, 2001, and cancelled in July of that year. The game was to use a modified version of the SPECIAL role-playing system, which had been implemented in the ''Fallout'' series. Developed on various editions of the Lithtech engine, ''Torn'' possessed features unseen in previous Black Isle Studios games, such as 3D graphics and real-time camera movement. In ''Torn'', the player assumed the role of a wanderer, who was cursed to bring misfortune to people and places around it. Under a king's orders, the player undertook quests to clarify a series of conflicting prophecies. Unlike several other Black Isle Studios games, the game was to take place in an original world titled "Torn" instead of a traditional ''Dungeons & Dragons'' location. Gameplay ''Torn'' was to use a modified version of the SPECIAL system; combat occurred in quasi-real-time, rather than strictly being t ...
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BioWare
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American publisher Electronic Arts. BioWare specializes in role-playing video games, and achieved recognition for developing highly praised and successful licensed franchises: ''Baldur's Gate'', ''Neverwinter Nights'', and ''Star Wars: Knights of the Old Republic''. They proceeded to make several other successful games based on original intellectual property: ''Jade Empire'', the ''Mass Effect'' series, and the ''Dragon Age'' series. In 2011, BioWare launched their first massively multiplayer online role-playing game (MMORPG), ''Star Wars: The Old Republic''. History Foundation BioWare was founded by Ray Muzyka and Greg Zeschuk, and Augustine Yip. Of the founding team, Muzyka, Zeschuk and Yip had recently graduated from medical school at the Un ...
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Shadows Of Amn
A shadow is a dark area on a surface where light from a light source is blocked by an object. In contrast, shade occupies the three-dimensional volume behind an object with light in front of it. The cross-section of a shadow is a two-dimensional silhouette, or a reverse projection of the object blocking the light. Point and non-point light sources A point source of light casts only a simple shadow, called an "umbra". For a non-point or "extended" source of light, the shadow is divided into the umbra, penumbra, and antumbra. The wider the light source, the more blurred the shadow becomes. If two penumbras overlap, the shadows appear to attract and merge. This is known as the shadow blister effect. The outlines of the shadow zones can be found by tracing the rays of light emitted by the outermost regions of the extended light source. The umbra region does not receive any direct light from any part of the light source and is the darkest. A viewer located in the umbra region cann ...
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Baldur's Gate (video Game)
''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr. The ''Dark Alliance'' series was released for consoles and was critically and commercially successful. The ''Bhaalspawn Saga'' was critically acclaimed for using pausable realtime gameplay, which is credited with revitalizing the computer role-playing game (CRPG) genre. The ''Bhaalspawn Saga'' was originally developed by BioWare for personal computers. Beamdog and its division Overhaul Games developed remakes of the original games in HD. The ''Dark Alliance'' series was originally set to be developed by Snowblind Studios, but ports were handled by Black Isle Studios, High Voltage Software, and Magic Pockets, with the second game ...
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The Escapist (magazine)
''The Escapist'' (formerly known as ''Escapist Magazine'') is an American video game website and online magazine. First published as a weekly online magazine by Themis Media on July 12, 2005, ''The Escapist'' eventually pivoted to a traditional web journalism format. In 2018, ''Escapist Magazine'' launched Volume Two, a rehauled website in conjunction with its purchase by Enthusiast Gaming. The site name reverted to ''The Escapist'' in April 2020. Gamurs Group acquired the site in September 2022. The company's entire video production team resigned to form '' Second Wind'' in November 2023 after editor-in-chief Nick Calandra was fired. History 2005–2011: Founding and popularity ''The Escapist'' was conceived as a PDF-format magazine by Themis Media, whose president Alexander Macris had previously found success with its sister site WarCry Network. Editor-in-chief Julianne Greer had not been involved in the gaming industry before ''The Escapist'', and had a background in mark ...
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Troika Games
Troika Games was an American video game developer co-founded by Jason Anderson (artist), Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for ''Arcanum: Of Steamworks and Magick Obscura'' and ''Vampire: The Masquerade – Bloodlines''. History In 1997, Tim Cain, Leonard Boyarsky, and Jason Anderson (artist), Jason Anderson worked on the ''Fallout (video game), Fallout'' sequel at Interplay Entertainment, Interplay. Finishing the initial design for ''Fallout 2'', they were unable to come to an agreement with Interplay Entertainment, Interplay about the future team structure. They formed their new company, called Troika Games (a Russian word "Тройка" meaning "three of a kind") since they were the three key developers behind the critically acclaimed ''Fallout'', on April 1, 1998. They initially planned to do games exclusively for one publisher (Sierra Entertainment), but a different company pu ...
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Fallout 2
''Fallout 2'' (also known as ''Fallout 2: A Post Nuclear Role Playing Game'') is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout (video game), Fallout'' (1997), featuring similar graphics and game mechanics. The game's story takes place in 2241, 79 years after the events of ''Fallout'' and 164 years after the atomic war which reduced the vast majority of the world to a nuclear wasteland. The player assumes the role of The Chosen One (trope), the Chosen One, the grandchild of the first game's protagonist, and undertakes a quest to save their small village on the West Coast of the United States. ''Fallout 2'' was well received by critics, who praised its gameplay and storyline, and considered it a worthy successor to the original ''Fallout'' and one of the List of video games considered the best, greatest games of all time. Its bugs and limited updates to the formula of the first game attracted crit ...
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Fallout (video Game)
''Fallout'' (also known as ''Fallout: A Post Nuclear Role Playing Game'') is a 1997 role-playing video game developed and published by Interplay Productions, set in a mid-22nd century post-apocalyptic and Retrofuturism, retro-futuristic world, decades after a global nuclear war led by the United States and China. ''Fallout'' protagonist, the Vault Dweller, inhabits an underground nuclear shelter. The player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. They interact with other survivors, some of whom give them Quest (video games), quests, and engage in turn-based combat. Tim Cain began working on ''Fallout'' in 1994. It began and was conceptualized as based on the role-playing game ''GURPS,'' but after Steve Jackson Games objected to ''Fallout'' violence, Cain and designer Christopher Taylor (game designer), Christopher Taylor created a new character customization scheme, SPECIAL. Interplay initially gave the game ...
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Dark Alliance
Dark Alliance may refer to: * '' Dark Alliance: Vancouver'', a 1993 table-top role-playing game supplement book * "Dark Alliance" series, a 1996 ''Mercury News'' newspaper investigative series by Gary Webb on the origins of the cocaine epidemic in Los Angeles ** ''Dark Alliance (book) ''Dark Alliance: The CIA, the Contras, and the Crack Cocaine Explosion'' is a 1998 book by journalist Gary Webb. The book is based on "Dark Alliance", Webb's three-part investigative series published in the ''San Jose Mercury News'' in August 1 ...'', a 1998 book by Gary Webb expounding on the series * '' Baldur's Gate: Dark Alliance'', a 2001 video game * '' Baldur's Gate: Dark Alliance II'', a 2004 video game * '' Dungeons & Dragons: Dark Alliance'', a 2021 video game {{dab ...
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Polygon (website)
''Polygon'' is an American entertainment website created by Vox Media covering video games, movies, television, and other popular culture. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself by focusing on the stories of the people behind video games and long-form magazine-style feature articles. The site was built over the course of ten months by eight co-founding editors which included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Vox Media produced a documentary series on the founding of the site. In May 2025, ''Polygon'' was sold to Valnet. History Vox Media (2012–2025) The gaming blog ''Polygon'' was launched on October 24, 2012, as Vox Media's third property. The site grew from technology blog ''The Verge'', which was launched a year earlier as an outgrowth of sports blog network ''SB Nation'' before Vox Media was formed. Vox Media's chief executive officer, Jim Bankoff, a ...
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