Apple IIGS Games
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Apple IIGS Games
This is a list of Apple IIGS games. While backwards compatible for running most List of Apple II games, Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II. The machine is part of the 16-bit home computer gaming revolution of the mid 1980s to early 1990s, competing directly with the Amiga and Atari ST. There are currently games on this list. Unreleased games This category is of games that were never officially released, though some of which were leaked into the public. While playable, a number of these titles are in an unfinished work, unfinished state: missing key features, completed levels or stability. There are currently unfinished games on this list. This number is always up to date by this Template:Table row counter, script. See also * List of Apple II games * Lists of video games Notes References External linksWhat is the Apple IIGS?
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Apple IIGS
The Apple IIGS (styled as II) is a 16-bit personal computer produced by Apple Inc., Apple Computer beginning in September 1986. It is the fifth and most powerful model of the Apple II family. The "GS" in the name stands for "Graphics and Sound", referring to its enhanced multimedia hardware, especially the state-of-the-art audio. It is compatible with earlier Apple II models, and Apple initially sold a kit for converting an Apple IIe into a IIGS. The system is a radical departure otherwise, with a WDC 65C816 microprocessor, 256 KB or 1 MB of random-access memory expandable to 8 MB, resolution and color similar to the Amiga and Atari ST, and a 32 channel Ensoniq wavetable synthesis chip. Bundled with a computer mouse, mouse, it is the first computer from Apple with a color graphical user interface (color was introduced on the Macintosh II six months later) and the Apple Desktop Bus interface for keyboards, mice, and other input devices. The IIGS blurred the lines between the App ...
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The Black Cauldron (game)
''The Black Cauldron'' is a 1985 American animated dark fantasy adventure film produced by Walt Disney Productions in association with Silver Screen Partners II and released by Walt Disney Pictures. It is loosely based on the first two books in ''The Chronicles of Prydain'' by Lloyd Alexander, a series of five novels that are in turn based on Welsh mythology. Set in the mythical land of Prydain during the Early Middle Ages, the film centers on a wicked emperor known as the Horned King, who hopes to secure an ancient magical cauldron that will aid him in his desire to conquer the world. He is opposed by young swineherder Taran, the young Princess Eilonwy, the harp-playing bard Fflewddur Fflam, and a friendly wild creature named Gurgi, who seek to destroy the cauldron to prevent the Horned King from ruling the world. The film is directed by Ted Berman and Richard Rich, who had directed Disney's previous animated film ''The Fox and the Hound'' (1981), and was the first Disney a ...
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Crystal Quest
''Crystal Quest'' is an action game written by Patrick Buckland for the Macintosh and published by Casady & Greene in 1987. It was ported to the Apple IIGS in 1989 by Rebecca Heineman. Ports were also made to the Amiga, Game Boy, iOS, and Palm. It was the first game to support the color displays of the Macintosh II. The game was based on the original shareware game ''Crystal Raider'', one of the supporters of which had been Michael Greene, founder of Greene, Inc. (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, '' Crystal Crazy'', was released in 1993. On February 7, 2006 ''Crystal Quest'' was released on Xbox 360 via Xbox Live Arcade and in 2008 for iPhone and iPod touch.Crystal Quest game available for iPhone, iPod touch< ...
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Cryllan Mission 2088
''2088: The Cryllan Mission'' is a 1989 role-playing video game developed and published by Victory Software for the Apple II. Gameplay ''2088: The Cryllan Mission'' is a game in which a new spacecraft crew must find out what happened to the U.S.S. Houston on the planet Crylla. Development and release ''2088: The Cryllan Mission'' was developed by Victory Software, which was composed of brothers Vinay, Vivek, and Vijay Pai. The family moved from India to Houston in 1978 and purchased an Apple Inc., Apple computer in 1981 with a young Vinay quickly learning to code on the machine. The brothers began submitting programs to the Apple II-centric magazine ''Nibble (magazine), Nibble'' in 1982. Vinay graduated from Rice University in 1988 with a degree in computer science, first working for IBM before forming Victory with Vivek and Vijay that same year. Their company’s name was taken from the ubiquitous brand in the George Orwell novel ''Nineteen Eighty-Four''. Vinay led the team on ...
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Cribbage King / Gin King
''Cribbage King / Gin King'' is a 1989 video game published by The Software Toolworks. Gameplay ''Cribbage King / Gin King'' is a game in which the customizable card game package can be played using either a keyboard or mouse. Reception Michael S. Lasky reviewed the game for ''Computer Gaming World'', and stated that "''Cribbage King'' is well worth its price. To have ''Gin King'' also included makes it a decided computer game bargain for any card shark." Reviews *''Amiga Joker'' - Apr, 1990 References External linksReviewin Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', is an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET. ... * {{Improve categories, date=July 2021 1989 video games Amiga games Apple IIGS games Classic Mac OS games Digital card games DOS games The Software Toolworks games Video games developed ...
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Pangea Software
Pangea Software is a video game developer based in Austin, Texas, owned and operated by Brian Greenstone. The company began with Apple IIGS games in 1987, then moved to Macintosh and later iOS. Pangea found its primary success with a series of 3D games, when 3D hardware accelerators first began to appear on the Macintosh, beginning with '' Nanosaur'' in 1998 and extending into the early 2000s. '' Bugdom'' was included with new iMac models. In addition to games, Pangea also provides panoramic photography services. History Pangea Software began as a developer of Apple IIGS games, with the first (and most notable) being ''Xenocide'', which was commercially published by Micro Revelations in 1989. Between 1989 and 1990, they introduced so-called "24 Hour Games" shareware, a proof of concept of what could be accomplished in a limited time. In 1991, they switched to Macintosh development; notable titles included '' Power Pete'', '' Nanosaur'', '' Bugdom'', '' Cro-Mag Rally'', and '' O ...
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Columns (video Game)
is a match-three puzzle video game designed by Jay Geertsen and released in 1990. Originally developed for the Motorola 68000-based HP 9000 running HP-UX, it was ported to Mac and MS-DOS before being released commercially by Sega who ported it to arcades and then to several Sega consoles. The game was subsequently ported to other home computers, including the Atari ST. Gameplay ''Columns'' was one of the many tile-matching puzzle games to appear after the great success of ''Tetris'' in the late 1980s. The game itself is enclosed within a tall, rectangular playing area. Columns of three different symbols (such as differently-colored jewels) appear, one at a time, at the top of the well and fall to the bottom, landing either on the floor or on top of previously fallen "columns". While a column is falling, the player can move it left and right, and can also cycle the positions of the symbols within it. After a column lands, if three or more of the same symbols are connected in ...
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The Fidelity Chessmaster 2100
''The Fidelity Chessmaster 2100'' is a 1988 video game published by The Software Toolworks. An Atari ST version was advertised but never released. A Sega Mega Drive version was also planned and shown at Winter CES 1992 but was never released. Gameplay ''The Fidelity Chessmaster 2100'' is a game in which 110 historical chess matches from 1834 to 1988 are included. Reception Roy Wagner reviewed the game for ''Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...'', and stated that "The beginning chess player will find that ''Chessmaster 2100'' is easier to beat with "Newcomer" and "Coffeehouse" option and this is something every beginner's ego needs." Reviews *''Top Secret'' - Nov, 1992 *'' Jeux & Stratégie'' nouvelle formule #2 *.info, November/December 1989' ...
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Catacomb (video Game)
''Catacomb'' is a 2-D top-down third-person shooter developed and published by Softdisk. It was originally created for the Apple II, and later Porting, ported to IBM PC compatibles. It supports Enhanced Graphics Adapter, EGA and Color Graphics Adapter, CGA graphics. ''Catacomb'' was programmed by John Carmack, who would later work on successful games such as ''Wolfenstein 3D'' and ''Doom''. The fast action and the ability to strafe in ''Catacomb'' foreshadow Carmack's later work. The enemy movement code in ''Wolfenstein 3D'' is based on code from ''Catacomb''. ''Catacomb'' was followed by multiple sequels, which were all initially published by Softdisk. The DOS game ''The Catacomb'' and the three Apple II games ''Sylvan Idyll'', ''Ether Quest'' and ''Sand Trap'' are also top-down third-person shooters. Additionally, the ''Catacomb'' series includes four first-person shooters for DOS: '' Catacomb 3-D'', ''Catacomb Abyss'', ''Catacomb Armageddon'' and ''Catacomb Apocalypse''. In ...
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Captain Blood (video Game)
''Captain Blood'' (''L'Arche du Captain Blood'' in France) is a French video game made by ERE Informatique (soon relabeled with their short-lived '' Exxos'' label) and released by Infogrames in 1988. It was later re-released in the UK by Players Premier Software. The game was first released on the Atari ST, and was later for the Commodore 64, Macintosh, Amiga, Apple IIGS, IBM PC, ZX Spectrum, Amstrad CPC, and Thomson TO8 / MO6. The ST version is the only version that includes the full set of alien language sounds. The title tune is a stripped down version of "Ethnicolor" by Jean-Michel Jarre. Plot The titular character of the game is a 1980s video game designer, Bob Morlock, who picked "Captain Blood" as a nickname in tribute to the film starring Errol Flynn of the same name. Morlock develops a new video game about aliens and space travel. While testing his new project for the first time, he becomes warped inside the spaceship of the very game he had designed. Soon after, ...
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California Games
''California Games'' is a sports video game released by Epyx for the Apple II and Commodore 64 in 1987. Branching from their ''Summer Games (video game), Summer Games'' and ''Winter Games'' series, this game is a collection of outdoor sports purportedly popular in California. It ported to other home computers and video game consoles and was the pack-in game for the Atari Lynx when that system launched in 1989. The game was successful and spawned a sequel, '' California Games II''. Gameplay The events vary slightly per platform, but include Half-pipe, Footbag, Surfing (starring Rippin' Rick), Roller skating, BMX, and Flying disc. Development Epyx reportedly used more than three man-years to develop ''California Games'', including a surfer who wrote the surfing game. Several members of the development team moved on to other projects. Chuck Sommerville, the designer of the half-pipe game in ''California Games'', later developed the game '' Chip's Challenge'', while Ken Nichols ...
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Centipede (video Game)
''Centipede'' is a 1981 fixed shooter video game developed and published by Atari, Inc., Atari for Arcade video game, arcades. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a Women and video games, significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, ''Millipede (video game), Millipede'', followed in 1982. ''Centipede'' was ported to Atari's own Atari 2600, Atari 5200, Atari 7800, and Atari 8-bit computers. Under the Atarisoft label, the game was sold for the Apple II, Commodore 64, ColecoVision, VIC-20, IBM PC (as a self-booting disk), Intellivision, and TI-99/4A. Superior Software published the port for the BBC Micro. Versions for the Game Boy and Game Boy Color were also produced, as well as a version for the short-lived Game.com developed by Handheld Games and published ...
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