Agent-based Software
An agent-based model (ABM) is a computational model for simulating the actions and interactions of autonomous agents (both individual or collective entities such as organizations or groups) in order to understand the behavior of a system and what governs its outcomes. It combines elements of game theory, complex systems, emergence, computational sociology, multi-agent systems, and evolutionary programming. Monte Carlo methods are used to understand the stochasticity of these models. Particularly within ecology, ABMs are also called individual-based models (IBMs). A review of recent literature on individual-based models, agent-based models, and multiagent systems shows that ABMs are used in many scientific domains including biology, ecology and social science. Agent-based modeling is related to, but distinct from, the concept of multi-agent systems or multi-agent simulation in that the goal of ABM is to search for explanatory insight into the collective behavior of agents ob ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Computational Models
A computational model uses computer programs to simulate and study complex systems using an algorithmic or mechanistic approach and is widely used in a diverse range of fields spanning from physics, engineering, chemistry and biology to economics, psychology, cognitive science and computer science. The system under study is often a complex nonlinear system for which simple, intuitive analytical solutions are not readily available. Rather than deriving a mathematical analytical solution to the problem, experimentation with the model is done by adjusting the parameters of the system in the computer, and studying the differences in the outcome of the experiments. Operation theories of the model can be derived/deduced from these computational experiments. Examples of common computational models are weather forecasting models, earth simulator models, flight simulator models, molecular protein folding models, Computational Engineering Models (CEM), and neural network models. Se ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Ethnocentrism
Ethnocentrism in social science and anthropology—as well as in colloquial English discourse—means to apply one's own culture or ethnicity as a frame of reference to judge other cultures, practices, behaviors, beliefs, and people, instead of using the standards of the particular culture involved. Since this judgment is often negative, some people also use the term to refer to the belief that one's culture is superior to, or more correct or normal than, all others—especially regarding the distinctions that define each ethnicity's cultural identity, such as language, behavior, customs, and religion. In common usage, it can also simply mean any culturally biased judgment. For example, ethnocentrism can be seen in the common portrayals of the Global South and the Global North. Ethnocentrism is sometimes related to racism, stereotyping, discrimination, or xenophobia. However, the term "ethnocentrism" does not necessarily involve a negative view of the others' race or indica ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Prisoner's Dilemma
The prisoner's dilemma is a game theory thought experiment involving two rational agents, each of whom can either cooperate for mutual benefit or betray their partner ("defect") for individual gain. The dilemma arises from the fact that while defecting is rational for each agent, cooperation yields a higher payoff for each. The puzzle was designed by Merrill Flood and Melvin Dresher in 1950 during their work at the RAND Corporation. They invited economist Armen Alchian and mathematician John Williams to play a hundred rounds of the game, observing that Alchian and Williams often chose to cooperate. When asked about the results, John_Forbes_Nash_Jr., John Nash remarked that rational behavior in the Prisoner's dilemma#The_iterated_prisoner's_dilemma, iterated version of the game can differ from that in a single-round version. This insight anticipated a Folk_theorem_(game_theory), key result in game theory: cooperation can emerge in repeated interactions, even in situations where it i ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Robert Axelrod (political Scientist)
Robert Marshall Axelrod (born May 27, 1943) is an American political scientist. He is Professor of Political Science and Public Policy at the University of Michigan where he has been since 1974. He is best known for his interdisciplinary work on the evolution of cooperation. His current research interests include complexity theory (especially agent-based modeling), international security, and cyber security. His research includes innovative approaches to explaining conflict of interest, the emergence of norms, how game theory is used to study cooperation, and cross-disciplinary studies on evolutionary processes. Biography Axelrod received his B.A. in mathematics from the University of Chicago in 1964. In 1969, he received his Ph.D. in political science from Yale University for a thesis entitled ''Conflict of interest: a theory of divergent goals with applications to politics''. He taught at the University of California, Berkeley, from 1968 until 1974. Among his honors and awa ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Ecology
Ecology () is the natural science of the relationships among living organisms and their Natural environment, environment. Ecology considers organisms at the individual, population, community (ecology), community, ecosystem, and biosphere levels. Ecology overlaps with the closely related sciences of biogeography, evolutionary biology, genetics, ethology, and natural history. Ecology is a branch of biology, and is the study of abundance (ecology), abundance, biomass (ecology), biomass, and distribution of organisms in the context of the environment. It encompasses life processes, interactions, and adaptations; movement of materials and energy through living communities; ecological succession, successional development of ecosystems; cooperation, competition, and predation within and between species; and patterns of biodiversity and its effect on ecosystem processes. Ecology has practical applications in fields such as conservation biology, wetland management, natural resource m ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Paulien Hogeweg
Paulien Hogeweg (born 1943) is a Dutch theoretical biologist and complex systems researcher studying biological systems as dynamic information processing systems at many interconnected levels. In 1970, together with Ben Hesper, she defined the term bioinformatics as "the study of informatic processes in biotic systems". Early life and education Born in Amsterdam, the Netherlands, Hogeweg graduated with a master's degree from the University of Amsterdam in 1969. In her last year as Biology Masters Student, Hogeweg published her studies on water plants titled ''Structure of aquatic vegetation: a comparison of aquatic vegetation in India, the Netherlands and Czechoslovakia''. While volunteering at Leiden University, Hogeweg started her study as a Ph.D. student at Utrecht University. She published seven articles based on her Ph.D. work. She graduated from Utrecht University in 1976. The title of her thesis is "Topics in Biological Pattern Analysis", which addressed pattern formation ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Thomas Schelling
Thomas Crombie Schelling (April 14, 1921 – December 13, 2016) was an American economist and professor of foreign policy, national security, nuclear strategy, and arms control at the School of Public Policy at the University of Maryland, College Park. He was also co-faculty at the New England Complex Systems Institute. Schelling was awarded the 2005 Nobel Memorial Prize in Economic Sciences (shared with Robert Aumann) for "having enhanced our understanding of conflict and cooperation through game theory analysis." Biography Early years Schelling was born on April 14, 1921, in Oakland, California. He graduated from San Diego High School. He received his bachelor's degree in economics from the University of California, Berkeley, in 1944 and received his PhD in economics from Harvard University in 1951. Career Schelling served with the Marshall Plan in Europe, the White House, and the Executive Office of the President from 1948 to 1953. He wrote most of his dissertation o ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Simula
Simula is the name of two simulation programming languages, Simula I and Simula 67, developed in the 1960s at the Norwegian Computing Center in Oslo, by Ole-Johan Dahl and Kristen Nygaard. Syntactically, it is an approximate superset of ALGOL 60, and was also influenced by the design of SIMSCRIPT. Simula 67 introduced objects, classes, inheritance and subclasses, virtual procedures, coroutines, and discrete event simulation, and featured garbage collection. Other forms of subtyping (besides inheriting subclasses) were introduced in Simula derivatives. Simula is considered the first object-oriented programming language. As its name suggests, the first Simula version by 1962 was designed for doing simulations; Simula 67 though was designed to be a general-purpose programming language and provided the framework for many of the features of object-oriented languages today. Simula has been used in a wide range of applications such as simulating very-large-scale inte ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Checkerboard
A checkerboard (American English) or chequerboard (British English) is a game board of check (pattern), checkered pattern on which checkers (also known as English draughts) is played. Most commonly, it consists of 64 squares (8×8) of alternating dark and light color, typically green and Buff (colour), buff (official tournaments), black and red (consumer commercial), or black and white (printed diagrams). An 8×8 checkerboard is used to play many other games, including chess, whereby it is known as a chessboard. Other rectangular square-tiled boards are also often called checkerboards. In The Netherlands, however, a ''dambord'' (checker board) has 10 rows and 10 columns for 100 squares in total (see article International draughts). Games and puzzles using checkerboards Martin Gardner featured puzzles based on checkerboards in his November 1962 Mathematical Games column in Scientific American. A square checkerboard with an alternating pattern is used for games including: * Amazons ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Conway's Game Of Life
The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a von Neumann universal constructor, universal constructor or any other Turing machine. Rules The universe of the Game of Life is Square tiling, an infinite, two-dimensional orthogonal grid of square ''cells'', each of which is in one of two possible states, ''live'' or ''dead'' (or ''populated'' and ''unpopulated'', respectively). Every cell interacts with its eight ''Moore neighborhood, neighbours'', which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur: # Any live cell with fewer than ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
John Horton Conway
John Horton Conway (26 December 1937 – 11 April 2020) was an English mathematician. He was active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory. He also made contributions to many branches of recreational mathematics, most notably the invention of the cellular automaton called the Game of Life. Born and raised in Liverpool, Conway spent the first half of his career at the University of Cambridge before moving to the United States, where he held the John von Neumann Professorship at Princeton University for the rest of his career. On 11 April 2020, at age 82, he died of complications from COVID-19. Early life and education Conway was born on 26 December 1937 in Liverpool, the son of Cyril Horton Conway and Agnes Boyce. He became interested in mathematics at a very early age. By the time he was 11, his ambition was to become a mathematician. After leaving sixth form, he studied mathematics at Gonville and Caius Coll ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |