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ActionScript
ActionScript is an object-oriented programming language originally developed by Macromedia Inc. (later acquired by Adobe). It is influenced by HyperTalk, the scripting language for HyperCard. It is now an implementation of ECMAScript (meaning it is a superset of the syntax and semantics of the language more widely known as JavaScript), though it originally arose as a sibling, both being influenced by HyperTalk. ActionScript code is usually converted to bytecode format by a compiler. ActionScript is used primarily for the development of websites and software targeting the Adobe Flash platform, originally finding use on web pages in the form of embedded SWF files. ActionScript 3 is also used with the Adobe AIR system for the development of desktop and mobile applications. The language itself is open-source in that its specification is offered free of charge and both an open-source compiler (as part of Apache Flex) and open-source virtual machine ( Tamarin) are availabl ...
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Harman International. multimedia software platform used for production of animations, rich internet applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. About Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input. Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash co ...
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Adobe Flash Player
Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) is a discontinuedExcept in China, where it continues to be used, as well as Harman for enterprise users. computer program for viewing multimedia content, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform. It can run from a web browser as a browser plug-in or independently on supported devices. Originally created by FutureWave under the name FutureSplash Player, it was renamed to Macromedia Flash Player after Macromedia acquired FutureWave in 1996. After Adobe acquired Macromedia in 2005, it was developed and distributed by Adobe as Adobe Flash Player. It is currently developed and distributed by Zhongcheng for users in China, and by Harman International for enterprise users outside of China, in collaboration with Adobe. Flash Player runs SWF files that can be created using Adobe Flash Professional, Adobe Flash ...
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Adobe AIR
Adobe AIR (also known as Adobe Integrated Runtime and codenamed Apollo) is a cross-platform runtime system currently developed by Harman International, in collaboration with Adobe Inc., for building desktop applications and mobile applications, programmed using Adobe Animate, ActionScript, and optionally Apache Flex. It was originally released in 2008. The runtime supports installable applications on Windows, macOS, and mobile operating systems, including Android, iOS, and BlackBerry Tablet OS. AIR is a runtime environment that allows Adobe Animate content and ActionScript 3.0 coders to construct applications and video games that run as a stand-alone executable and behave similarly to a native application on supported platforms. An HTML5 application used in a browser does not require installation, while AIR applications require installation from an installer file (Windows and OS X) or the appropriate App Store (iOS and Android). AIR applications have unrestricted access t ...
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Apache Flex
Apache Flex, formerly Adobe Flex, is a software development kit (SDK) for the development and deployment of cross-platform rich web applications based on the Adobe Flash platform. Initially developed by Macromedia and then acquired by Adobe Systems, Adobe donated Flex to the Apache Software Foundation in 2011 and it was promoted to a top-level project in December 2012. The Flex 3 SDK was released under the Mozilla Public License, MPL-1.1 license in 2008. Consequently, Flex applications can be developed using standard Integrated development environments (IDEs), such as IntelliJ IDEA, Eclipse (software), Eclipse, the free and open source software, free and open source IDE FlashDevelop, as well as the proprietary Adobe Flash Builder. In 2014, the Apache Software Foundation started a new project called FlexJS to cross-compile ActionScript 3 to JavaScript to enable it to run on browsers that do not support Adobe Flash Player and on devices that do not support the Adobe AIR runtime. In ...
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Scaleform GFx
Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. In March 2011, Autodesk acquired Scaleform Corporation and Scaleform GFx became part of the Autodesk Gameware line of middleware. On July 12, 2018, Autodesk discontinued Scaleform GFx, and it is no longer available for purchase. Authors created user interfaces using Adobe Flash authoring tools, such as Adobe Animate (formerly Adobe Flash Professional); the resulting SWF files were used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines. Scaleform GFx supported all major platforms, including game consoles, mobile and PC operating systems. Scaleform provides APIs for direct communication between Flash content and the game engine, and pre-built integrations for popular engines such as Unity, Unreal Engine, and CryENGIN ...
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Tamarin (software)
Tamarin is a discontinued free software virtual machine with just-in-time compilation (JIT) support intended to implement the 4th edition of the ECMAScript (ES4) language standard. Tamarin source code originates from ActionScript Virtual Machine 2 (AVM2) developed by Adobe Systems, as introduced within Adobe Flash Player 9, which implements ActionScript 3 scripting language. ActionScript Virtual Machine 2 was donated as open-source to Mozilla Foundation on November 7, 2006, to develop Tamarin as a high-performance virtual machine, with the support from broad Mozilla community, to be used by Mozilla and Adobe Systems in the next generation of their JavaScript and ActionScript engines with the ultimate aim to unify the scripting languages across web browsers and Adobe Flash platform and ease the development of better performing rich web applications. Tamarin and Mozilla The source code, including the just-in-time compiler and conservative garbage collector, was donated to the ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language and core technology of the World Wide Web, alongside HTML and CSS. Ninety-nine percent of websites use JavaScript on the client side for webpage behavior. Web browsers have a dedicated JavaScript engine that executes the client code. These engines are also utilized in some servers and a variety of apps. The most popular runtime system for non-browser usage is Node.js. JavaScript is a high-level, often just-in-time–compiled language that conforms to the ECMAScript standard. It has dynamic typing, prototype-based object-orientation, and first-class functions. It is multi-paradigm, supporting event-driven, functional, and imperative programming styles. It has application programming interfaces (APIs) for working with text, dates, regular expressions, standard data structures, and the Document Object Model (DOM). The ECMAScript standard does not include any input/output (I/O), such as netwo ...
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Prototype-based Programming
Prototype-based programming is a style of object-oriented programming in which behavior reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as ''prototypal'', ''prototype-oriented,'' ''classless'', or ''instance-based'' programming. Prototype-based programming uses the process generalized objects, which can then be cloned and extended. Using fruit as an example, a "fruit" object would represent the properties and functionality of fruit in general. A "banana" object would be cloned from the "fruit" object and general properties specific to bananas would be appended. Each individual "banana" object would be cloned from the generic "banana" object. Compare to the class-based paradigm, where a "fruit" ''class'' would be extended by a "banana" ''class''. History The first prototype-based programming languages were Director a.k.a. Ani (on top of MacLisp) (1976-1979), and contemporaneously and no ...
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Haxe
Haxe is a high-level cross-platform programming language and compiler that can produce applications and source code for many different computing platforms from one code-base. It is free and open-source software, released under an MIT License. The compiler is written in OCaml. It can be run in server-mode to provide code completion for integrated development environments (IDEs). Haxe includes a set of features and a standard libraryIntroduction to the Haxe Standard Library
Haxe Docs
supported across all platforms, including numeric data types,
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Bytecode
Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter. Unlike human-readable source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting depths of program objects. The name ''bytecode'' stems from instruction sets that have one- byte opcodes followed by optional parameters. Intermediate representations such as bytecode may be output by programming language implementations to ease interpretation, or it may be used to reduce hardware and operating system dependence by allowing the same code to run cross-platform, on different devices. Bytecode may often be either directly executed on a virtual machine (a p-code machine, i.e., interpreter), or it may be further compiled into machine code for better performance. Since bytecode instruct ...
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TypeScript
TypeScript (abbreviated as TS) is a high-level programming language that adds static typing with optional type annotations to JavaScript. It is designed for developing large applications and transpiles to JavaScript. It is developed by Microsoft as free and open-source software released under an Apache License 2.0. TypeScript may be used to develop JavaScript applications for both client-side and server-side execution (as with Node.js, Deno or Bun). Multiple options are available for transpiling. The default TypeScript Compiler can be used, or the Babel compiler can be invoked to convert TypeScript to JavaScript. TypeScript supports definition files that can contain type information of existing JavaScript libraries, much like C++ header files can describe the structure of existing object files. This enables other programs to use the values defined in the files as if they were statically typed TypeScript entities. There are third-party header files for popular li ...
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ECMAScript
ECMAScript (; ES) is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. It is standardized by Ecma International in the documenECMA-262 ECMAScript is commonly used for client-side scripting on the World Wide Web, and it is increasingly being used for server-side applications and services using runtime environments such as Node.js, Deno and Bun. ECMAScript, ECMA-262, JavaScript ECMA-262, or the ''ECMAScript Language Specification'', defines the ''ECMAScript Language'', or just ECMAScript. ECMA-262 specifies only language syntax and the semantics of the core application programming interface ( API), such as , , and , while valid implementations of JavaScript add their own functionality such as input/output and file system handling. History The ECMAScript specification is a standardized specification of a script ...
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