Borůvka's Algorithm
Borůvka's algorithm is a greedy algorithm for finding a minimum spanning tree in a graph, or a minimum spanning forest in the case of a graph that is not connected. It was first published in 1926 by Otakar Borůvka as a method of constructing an efficient electricity network for Moravia. The algorithm was rediscovered by Gustave Choquet, Choquet in 1938; again by Kazimierz Florek, Florek, Jan Łukasiewicz, Łukasiewicz, Julian Perkal, Perkal, Hugo Steinhaus, Steinhaus, and Stefan Zubrzycki, Zubrzycki in 1951; and again by Georges Sollin in 1965. This algorithm is frequently called Sollin's algorithm, especially in the parallel computing literature. The algorithm begins by finding the minimum-weight edge incident to each vertex of the graph, and adding all of those edges to the forest. Then, it repeats a similar process of finding the minimum-weight edge from each tree constructed so far to a different tree, and adding all of those edges to the forest. Each repetition of this pro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Total Order
In mathematics, a total order or linear order is a partial order in which any two elements are comparable. That is, a total order is a binary relation \leq on some set X, which satisfies the following for all a, b and c in X: # a \leq a ( reflexive). # If a \leq b and b \leq c then a \leq c ( transitive). # If a \leq b and b \leq a then a = b ( antisymmetric). # a \leq b or b \leq a ( strongly connected, formerly called totality). Requirements 1. to 3. just make up the definition of a partial order. Reflexivity (1.) already follows from strong connectedness (4.), but is required explicitly by many authors nevertheless, to indicate the kinship to partial orders. Total orders are sometimes also called simple, connex, or full orders. A set equipped with a total order is a totally ordered set; the terms simply ordered set, linearly ordered set, toset and loset are also used. The term ''chain'' is sometimes defined as a synonym of ''totally ordered set'', but generally refers to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Graph Algorithms
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations. With the increasing automation of services, more and more decisions are being made by algorithms. Some general examples are; risk assessments, anticipatory policing, and pattern recognition technology. The following is a list of well-known algorithms. Automated planning Combinatorial algorithms General combinatorial algorithms * Brent's algorithm: finds a cycle in function value iterations using only two iterators * Floyd's cycle-finding algorithm: finds a cycle in function value iterations * Gale–Shapley algorithm: solves the stable matching problem * Pseudorandom number generators (uniformly dist ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ackermann Function
In computability theory, the Ackermann function, named after Wilhelm Ackermann, is one of the simplest and earliest-discovered examples of a total function, total computable function that is not Primitive recursive function, primitive recursive. All primitive recursive functions are total and computable, but the Ackermann function illustrates that not all total computable functions are primitive recursive. After Ackermann's publication of his function (which had three non-negative integer arguments), many authors modified it to suit various purposes, so that today "the Ackermann function" may refer to any of numerous variants of the original function. One common version is the two-argument Ackermann–Péter function developed by Rózsa Péter and Raphael Robinson. This function is defined from the recurrence relation \operatorname(m+1, n+1) = \operatorname(m, \operatorname(m+1, n)) with appropriate Base case (recursion), base cases. Its value grows very rapidly; for example, \o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bernard Chazelle
Bernard Chazelle (born November 5, 1955) is a French computer scientist. He is the Eugene Higgins Professor of Computer Science at Princeton University. Much of his work is in computational geometry, where he is known for his study of algorithms, such as linear-time triangulation of a simple polygon, as well as major complexity results, such as lower bound techniques based on discrepancy theory. He is also known for his invention of the soft heap data structure and the most asymptotically efficient known deterministic algorithm for finding minimum spanning trees. Early life Chazelle was born in Clamart, France, the son of Marie-Claire (née Blanc) and Jean Chazelle. He grew up in Paris, France, where he received his bachelor's degree and master's degree in applied mathematics at the École des mines de Paris in 1977. Then, at the age of 21, he attended Yale University in the United States, where he received his PhD in computer science in 1980 under the supervision of David ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kruskal's Algorithm
Kruskal's algorithm finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. The key steps of the algorithm are sorting and the use of a disjoint-set data structure to detect cycles. Its running time is dominated by the time to sort all of the graph edges by their weight. A minimum spanning tree of a connected weighted graph is a connected subgraph, without cycles, for which the sum of the weights of all the edges in the subgraph is minimal. For a disconnected graph, a minimum spanning forest is composed of a minimum spanning tree for each connected component. This algorithm was first published by Joseph Kruskal in 1956, and was rediscovered soon afterward by . Other algorithms for this problem include Prim's algorithm, Borůvka's algorithm, and the reverse-delete algorithm. Algorithm ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Prim's Algorithm
In computer science, Prim's algorithm is a greedy algorithm that finds a minimum spanning tree for a Weighted graph, weighted undirected graph. This means it finds a subset of the edge (graph theory), edges that forms a Tree (graph theory), tree that includes every Vertex (graph theory), vertex, where the total weight of all the graph theory, edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex. The algorithm was developed in 1930 by Czech people, Czech mathematician Vojtěch Jarník and later rediscovered and republished by computer scientists Robert C. Prim in 1957 and Edsger W. Dijkstra in 1959. Therefore, it is also sometimes called the Jarník's algorithm, Prim–Jarník algorithm, Prim–Dijkstra algorithm. or the DJP algorithm.. Other well-known algorithms for this problem include Kruskal's algorithm and Borů ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Graph Minor
In graph theory, an undirected graph is called a minor of the graph if can be formed from by deleting edges, vertices and by contracting edges. The theory of graph minors began with Wagner's theorem that a graph is planar if and only if its minors include neither the complete graph nor the complete bipartite graph ., p. 77; . The Robertson–Seymour theorem implies that an analogous forbidden minor characterization exists for every property of graphs that is preserved by deletions and edge contractions., theorem 4, p. 78; . For every fixed graph , it is possible to test whether is a minor of an input graph in polynomial time; together with the forbidden minor characterization this implies that every graph property preserved by deletions and contractions may be recognized in polynomial time. Other results and conjectures involving graph minors include the graph structure theorem, according to which the graphs that do not have as a minor may be formed by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Planar Graph
In graph theory, a planar graph is a graph (discrete mathematics), graph that can be graph embedding, embedded in the plane (geometry), plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph, or a planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points. Every graph that can be drawn on a plane can be drawn on the sphere as well, and vice versa, by means of stereographic projection. Plane graphs can be encoded by combinatorial maps or rotation systems. An equivalence class of topologically equivalent drawings on the sphere, usually with addit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |