Block Suballocation
Block suballocation is a feature of some computer file systems which allows large blocks or allocation units to be used while making efficient use of empty space at the end of large files, space which would otherwise be lost for other use to internal fragmentation. In file systems that don't support fragments, this feature is also called tail merging or tail packing because it is commonly done by packing the "tail", or last partial block, of multiple files into a single block. Rationale File systems have traditionally divided the disk into equally sized blocks to simplify their design and limit the worst-case fragmentation. Block sizes are typically multiples of 512 bytes due to the size of hard disk sectors. When files are allocated by some traditional file systems, only whole blocks can be allocated to individual files. But as file sizes are often not multiples of the file system block size, this design inherently results in the last blocks of files (called tails) occupyi ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Source Code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only understands machine code, source code must be Translator (computing), translated before a computer can Execution (computing), execute it. The translation process can be implemented three ways. Source code can be converted into machine code by a compiler or an assembler (computing), assembler. The resulting executable is machine code ready for the computer. Alternatively, source code can be executed without conversion via an interpreter (computing), interpreter. An interpreter loads the source code into memory. It simultaneously translates and executes each statement (computer science), statement. A method that combines compilation and interpretation is to first produce bytecode. Bytecode is an intermediate representation of source code tha ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Locality Of Reference
In computer science, locality of reference, also known as the principle of locality, is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. There are two basic types of reference locality temporal and spatial locality. Temporal locality refers to the reuse of specific data and/or resources within a relatively small time duration. Spatial locality (also termed ''data locality'')"NIST Big Data Interoperability Framework: Volume 1"urn:doi:10.6028/NIST.SP.1500-1r2 refers to the use of data elements within relatively close storage locations. Sequential locality, a special case of spatial locality, occurs when data elements are arranged and accessed linearly, such as traversing the elements in a one-dimensional Array data structure, array. Locality is a type of predictability, predictable behavior that occurs in computer systems. Systems which exhibit strong ''locality of reference'' are good candidates for performance optimiza ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Internal Fragmentation
In computer storage, fragmentation is a phenomenon in the computer system which involves the distribution of data in to smaller pieces which storage space, such as computer memory or a hard drive, is used inefficiently, reducing capacity or performance and often both. The exact consequences of fragmentation depend on the specific system of storage allocation in use and the particular form of fragmentation. In many cases, fragmentation leads to storage space being "wasted", and programs will tend to run inefficiently due to the shortage of memory. Basic principle In main memory fragmentation, when a computer program requests blocks of memory from the computer system, the blocks are allocated in chunks. When the computer program is finished with a chunk, it can free it back to the system, making it available to later be allocated again to another or the same program. The size and the amount of time a chunk is held by a program varies. During its lifespan, a computer program can requ ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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File Archiver
In computing, a file archiver is utility software that combines computer file, files into a single archive file or in less common cases, multiple files. A minimally designed archiver might concatenate the content of files along with file file name, name and length. A more advanced archiver stores additional metadata, such as the Timestamping (computing), timestamps, file attributes and access control information. An archiver might lossless data compression, compress input file content to reduce the size of the resulting archive. The process of making an archive file is called ''archiving'' or ''packing''. Reconstructing the original files from an archive is called ''unarchiving'', ''unpacking'' or ''extracting''. Multics In the early days of computing, Multics provided the command a basic archiver without compression that descended from the Compatible Time-Sharing System, CTSS command of the same name. Multics also provided a magnetic tape archiver command, , which was perha ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Reiser4
Reiser4 is a computer file system, successor to the ReiserFS file system, developed from scratch by Namesys and sponsored by DARPA as well as Linspire. Reiser4 was named after its former lead developer Hans Reiser. , the Reiser4 patch set is still being maintained, but according to Phoronix, it is unlikely to be merged into mainline Linux without corporate backing. Features Some of the goals of the Reiser4 file system are: * Atomicity (filesystem operations either complete, or they do not, and they do not corrupt due to partially occurring) * Different transaction models: journaling, write-anywhere (copy-on-write), hybrid transaction model * More efficient journaling through wandering logs * More efficient support of small files, in terms of disk space and speed through block suballocation * Liquid items (or virtual keys) – a special format of records in the storage tree, which completely resolves the problem of internal fragmentation * EOTTL (extents on the twig level) ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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ReiserFS
ReiserFS is a general-purpose, journaling file system initially designed and implemented by a team at Namesys led by Hans Reiser and licensed under GPLv2. Introduced in version 2.4.1 of the Linux kernel, it was the first journaling file system to be included in the standard kernel. ReiserFS was the default file system in Novell's SUSE Linux Enterprise until Novell decided to move to ext3 for future releases on October 12, 2006. ReiserFS version 3.6, now occasionally referred to as Reiser3, introduced a new on-disk format allowing larger filesizes. Namesys considered ReiserFS stable and feature-complete and ceased development on it to concentrate on its successor, Reiser4, though it continued to release security updates and critical bug fixes. Namesys went out of business in 2008 after Reiser's conviction for murder. The product is now maintained as open source by volunteers. The reiserfsprogs 3.6.27 were released on 25 July 2017. As of Linux 6.12, ReiserFS is supported on L ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Btrfs
Btrfs (pronounced as "better F S", "butter F S", "b-tree F S", or "B.T.R.F.S.") is a computer storage format that combines a file system based on the copy-on-write (COW) principle with a logical volume manager (distinct from Linux's LVM), developed together. It was created by Chris Mason in 2007 for use in Linux, and since November 2013, the file system's on-disk format has been declared stable in the Linux kernel. Btrfs is intended to address the lack of pooling, snapshots, integrity checking, data scrubbing, and integral multi-device spanning in Linux file systems. Mason, the principal Btrfs author, stated that its goal was "to let inuxscale for the storage that will be available. Scaling is not just about addressing the storage but also means being able to administer and to manage it with a clean interface that lets people see what's being used and makes it more reliable". History The core data structure of Btrfsthe copy-on-write B-treewas originally proposed by ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Implementation
Implementation is the realization of an application, execution of a plan, idea, scientific modelling, model, design, specification, Standardization, standard, algorithm, policy, or the Management, administration or management of a process or Goal, objective. Industry-specific definitions Information technology In the information technology industry, implementation refers to the post-sales process of guiding a client from purchase to use of the software or hardware that was purchased. This includes requirements analysis, scope analysis, customizations, systems integrations, user policies, user training and delivery. These steps are often overseen by a project manager using project management methodologies. Software Implementations involve several professionals that are relatively new to the knowledge based economy such as Business analysis, business analysts, software implementation specialists, solutions architects, and project managers. To implement a system successfully, many ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Page Cache
In computing, a page cache, sometimes also called disk cache, is a transparent cache for the pages originating from a secondary storage device such as a hard disk drive (HDD) or a solid-state drive (SSD). The operating system keeps a page cache in otherwise unused portions of the main memory (RAM), resulting in quicker access to the contents of cached pages and overall performance improvements. A page cache is implemented in kernels with the paging memory management, and is mostly transparent to applications. Usually, all physical memory not directly allocated to applications is used by the operating system for the page cache. Since the memory would otherwise be idle and is easily reclaimed when applications request it, there is generally no associated performance penalty and the operating system might even report such memory as "free" or "available". When compared to main memory, hard disk drive read/writes are slow and random accesses require expensive disk seeks; as a ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Locality Of Reference
In computer science, locality of reference, also known as the principle of locality, is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. There are two basic types of reference locality temporal and spatial locality. Temporal locality refers to the reuse of specific data and/or resources within a relatively small time duration. Spatial locality (also termed ''data locality'')"NIST Big Data Interoperability Framework: Volume 1"urn:doi:10.6028/NIST.SP.1500-1r2 refers to the use of data elements within relatively close storage locations. Sequential locality, a special case of spatial locality, occurs when data elements are arranged and accessed linearly, such as traversing the elements in a one-dimensional Array data structure, array. Locality is a type of predictability, predictable behavior that occurs in computer systems. Systems which exhibit strong ''locality of reference'' are good candidates for performance optimiza ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |