Black Hole (board Game)
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Black Hole (board Game)
''Black Hole'' is a science fiction board wargame published by Metagaming Concepts in 1978 as part of its MicroGame line. Gameplay ''Black Hole'' is a two-player space combat game. The setting is in an asteroid shaped like a doughnut that was created by aliens and has a black hole in the middle. Each player represents a major corporate power trying to take possession of the asteroid, its alien artifacts, and the black hole. Each side has counters representing heavy armor units armed with either rockets or lasers. The map shows both the inside and the outside of the asteroid, and has varying rates of movement from sector to sector as units to move to inner or outer edges to account for the lack of a three-dimensional model. Rockets that are launched immediately achieve orbit, and spiral around the torus until encountering another unit. Units that come too close to the black hole are randomly transferred to another location. Publication history Metagaming Concepts pioneered the co ...
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Cover Of Black Hole Board Game 1978
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role-playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1970s Steve Jackson and Ian Livingstone initially produced a newsletter called '' Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into ''White Dwarf''. Originally sc ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found h ...
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Jon Freeman (game Designer)
Jon Freeman is a game designer and co-founder of software developer Automated Simulations, which was later renamed to Epyx and became a major company during the 8-bit era of home computing. He is married to game programmer Anne Westfall, and they work together as Free Fall Associates. Free Fall is best known for '' Archon: The Light and the Dark'', one of the earliest titles from Electronic Arts. Career Automated Simulations and Epyx Freeman worked as a game designer for video game developer and publisher, Epyx, which he co-founded with Jim Connelley in 1978 as Automated Simulations. Their first game, '' Starfleet Orion'', was a two-player only game developed mainly so Connelley could write off the cost of his Commodore PET computer. Freeman provided design while Connelley handled the programming in BASIC. Freeman was amazed when they actually had a finished product and they had to create a company to publish it. So, both he and Connelley fell into the computer game industry ...
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The Complete Book Of Wargames
''The Complete Book of Wargames'' by Jon Freeman and the editors of Consumer Guide was published in 1980 by Simon & Schuster under the Fireside imprint. Contents This book comes in both a 285-page hardcover edition and a paperback version. In both editions, it is divided into two parts: * Part 1: "An Introduction to Wargames" takes up about 25% of the book, and is divided into five chapters: # Can War Be Fun? A brief history of wargaming, some of the notable companies, and what type of people play wargames. # The Nature of the Beast Definitions of wargaming; realism versus playability. # All's Not Fair The components of wargames, including hexfields and terrain, the Combat Resolution Table (CRT), the rulebook. # Kassala An introductory game to demonstrate the concepts mentioned in the previous three chapters. # Playing to Win Victory conditions, reading a CRT, maximizing odds, using terrain, defensive tactics of the hexgrid. * Part 2: "Evaluating the Games" takes up about thr ...
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David J
David John Haskins (born 24 April 1957, Northampton, Northamptonshire, England), better known as David J, is a British alternative rock musician, producer, and writer. He is the bassist for the gothic rock band Bauhaus (band), Bauhaus and for Love and Rockets (band), Love and Rockets. He has composed the scores for a number of plays and films, and also wrote and directed his own plays, ''Silver for Gold (The Odyssey of Edie Sedgwick)'', in 2008, which was restaged at REDCAT in Los Angeles in 2011, and ''The Chanteuse and The Devil's Muse'' in 2011. His artwork has been shown in galleries internationally, and he has been a resident DJ at venues such as the Knitting Factory. David J has released a number of singles and solo albums, and in 1990 he released one of the first No. 1 hits on the then nascent Modern Rock Tracks charts, with "I'll Be Your Chauffeur". His most recent single, "The Day That David Bowie Died" entered the UK vinyl singles chart at number 4 in 2016. The trac ...
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Ares (magazine)
''Ares'' was an American science fiction wargame magazine published by Simulations Publications, Inc. (SPI), and then TSR, Inc., between 1980 and 1984. In addition to the articles, each issue contained a small science-fiction-themed board wargame. Publication history Through the 1970s, SPI had specialized in military history wargames. But the 1977 publication of Metagaming Concepts's science fiction MicroGame titled ''OGRE'' proved enormously popular, and other publishers such as Task Force Games, Operational Studies Group, and Chaosium started to develop their own microgames. SPI also started to develop their own line of science fiction microgames, but went a step further, creating a new science-fiction magazine titled ''Ares'' in 1980 as a bi-monthly science-fiction/fantasy publication to complement their military wargame magazine '' Strategy & Tactics''.''Ares'', like ''Strategy & Tactics'', included a free game with every issue, complete with a foldout stiff paper map, ...
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Greg Costikyan
Greg Costikyan (born July 22, 1959), sometimes known under the pseudonym Designer X, is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing games, boardgames, card games, computer games, online games, and mobile games. Several of his games have won Origins Awards. He co-founded Manifesto Games, now out of business, with Johnny Wilson in 2005. Personal life and education Greg Costikyan was born in New York City, the son of attorney and politician Edward N. and Frances (Holmgren) Costikyan. He and game designer Warren Spector were friends since high school. He is a 1982 graduate ( B.S.) of Brown University. (subscription required) He married Louise Disbrow (a securities analyst), September 4, 1986. They have three children. He is a frequent speaker at game industry events including the Game Developers Conference and E³. Career Greg Costikyan has been a game designer since ...
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Fantastic (magazine)
''Fantastic'' was an American digest size, digest-size fantasy fiction magazine, fantasy and science fiction magazine, published from 1952 to 1980. It was founded by the publishing company Ziff Davis as a fantasy companion to ''Amazing Stories''. Early sales were good, and the company quickly decided to switch ''Amazing'' from pulp magazine, pulp format to digest, and to cease publication of their other fantasy/science fiction pulp, ''Fantastic Adventures'', which was merged with ''Fantastic''. Within a few years sales fell, and Howard Browne, the editor, was forced to switch the focus to science fiction rather than fantasy. Browne lost interest in the magazine as a result and the magazine generally ran poorer-quality fiction in the mid-1950s, under Browne and his successor, Paul W. Fairman. At the end of the 1950s, Cele Goldsmith took over as editor of both ''Fantastic'' and ''Amazing Stories'', and quickly invigorated the magazines, bringing in many new writers and making ...
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Don Turnbull (game Designer)
Don Turnbull was a journalist, editor, games designer, and an accomplished piano and pinball player. He was particularly instrumental in introducing ''Dungeons & Dragons'' into the UK, both as the managing director of TSR UK Ltd and as the editor of the '' Fiend Folio''. Early career In his early career Turnbull was as a high-school teacher of mathematics in the north of England. However, he was an early and enthusiastic follower of wargaming, subsequently winning awards as a designer. A feature which assisted his work as a game developer was the use of correspondence to run board games. ''Albion'' magazine In July 1969 he published the first issue of ''Albion'' magazine, one of the first European zines, supporting correspondence play of the board game ''Diplomacy''. Although it only had a few subscribers, ''Albion'' was influential and ran to fifty issues. In 1974 it won the Charles S. Roberts Award for ''Best Amateur Wargaming Magazine''. It was an informal publication that ...
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Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also invented Microgames and published Steve Jackson's first designs, including ''Ogre'', '' G.E.V.'' and '' The Fantasy Trip''. History The company's first product, released in 1974, was '' Stellar Conquest'', which had been rejected by Avalon Hill in 1973. Many of Metagaming's notable titles were also science fiction wargames, including ''Ogre'', '' G.E.V.'', and '' WarpWar''. In 1975, Metagaming started ''The Space Gamer'' as a quarterly house magazine. By its 17th issue, ''TSG'' was a full size bimonthly magazine, printed on slick paper and covering games from other publishers, including fantasy games. Thompson and Metagaming pioneered the idea of publishing small, low-cost games in what came to be known as the MicroGame format. For a whil ...
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David Cook (game Designer)
David "Zeb" Cook is an American game designer, best known for his work at TSR, Inc., where he was employed for over fifteen years. Cook designed several games, wrote the ''Dungeons & Dragons Expert Set, Expert Set'' for ''Dungeons & Dragons'', worked as lead designer of the second edition of ''Advanced Dungeons & Dragons'', and invented the Planescape setting for ''AD&D''. He is a member of the Origins Awards, Origins Hall of Fame. Early life Cook was born in East Lansing, Michigan, and grew up on a farm in Iowa. His father was a farmer and college professor. In junior high school, Cook played wargames such as Avalon Hill's ''Blitzkrieg (game), Blitzkrieg'' and ''Afrika Korps (game), Afrika Korps'': "I was primarily a wargamer, but there wasn't any role-playing available then." In college, he was introduced to the ''Dungeons & Dragons'' role-playing game through the University of Iowa gaming club. Cook earned his B.A. in English (with a Theater minor) in 1977. He married his hig ...
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