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Bards And Sages
Bards and Sages is an American publisher of speculative fiction and role-playing games. The company was founded in 2002 by horror writer and game designer Julie Ann Dawson. The company produces both print and electronic media. The company was nominated for best electronic publisher in 2006 in the annual ''Preditors and Editors'' Readers' Poll. While the company published a limited number of print products, its primary focus is on electronic media for role-playing games. Bards and Sages is one of the few women-owned and operated companies in the gaming industry. According to ''The New York Times, ''only about 10% of the people working in the gaming industry are women. The lack of women involved in both video and tabletop game production is often a topic of conversation among hobbyists, leading to lengthy forum arguments and hundreds of articles on the subject. In January 2005, Bards and Sages published Dawson's short story and poetry collect, ''September and Other Stories'', to ...
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Bards And Sages Quarterly
''Bards and Sages Quarterly'' was a quarterly fantasy, horror, and science fiction literary magazine published by Bards and Sages, and edited by Julie Ann Dawson. Its first issue was released in January 2009. It was a semi-professional paying market and publishes short and flash fiction. Dawson ceased publication of the magazine in 2024. The Magazine held an annual Readers Choice Author or the Year contest. Past winners included Eugie Foster Eugie Foster (December 30, 1971 – September 27, 2014) was an American short story writer, columnist, and editor. Her stories were published in a number of magazines and book anthologies, including ''Fantasy Magazine (2005), Fantasy Magazine'', ... (2009), Kurt Bachard (2010), Julia Martins (2015) and Deborah Cher (2016). References External links * Quarterly magazines published in the United States Science fiction magazines published in the United States English-language magazines Fantasy fiction magazines Horror fiction ...
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Publisher
Publishing is the activities of making information, literature, music, software, and other content, physical or digital, available to the public for sale or free of charge. Traditionally, the term publishing refers to the creation and distribution of Printing, printed works, such as books, comic books, newspapers, and magazine, magazines to the public. With the advent of digital information systems, the scope has expanded to include electronic publishing, digital publishing such as E-book, e-books, Magazines, digital magazines, Electronic publishing, websites, social media, music, and video game publisher, video game publishing. The commercial publishing industry ranges from large multinational conglomerates such as News Corp, Pearson PLC, Pearson, Penguin Random House, and Thomson Reuters to major retail brands and thousands of small independent publishers. It has various divisions such as trade/retail publishing of fiction and non-fiction, educational publishing, and Academi ...
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Speculative Fiction
Speculative fiction is an umbrella term, umbrella genre of fiction that encompasses all the subgenres that depart from Realism (arts), realism, or strictly imitating everyday reality, instead presenting fantastical, supernatural, futuristic, or other imaginative realms. This catch-all genre includes, but is not limited to: fantasy, science fiction, science fantasy, superhero fiction, superhero, paranormal fiction, paranormal, supernatural fiction, supernatural, horror fiction, horror, alternate history, magical realism, slipstream genre, slipstream, weird fiction, utopian and dystopian fiction, utopia and dystopia, apocalyptic and post-apocalyptic fiction. In other words, the genre speculates on individuals, events, or places beyond the ordinary real world. The term ''speculative fiction'' has been used for works of literature, film, Television show, television, drama, video games, Radio drama, radio, and hybrid media. Speculative versus realistic fiction The umbrella genre of ...
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Role-playing Games
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the playe ...
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List Of Designers Of Role-playing Games
This is a list of individuals who have designed one or more role-playing games, including live-action role-playing games but excluding role-playing video games (see List of video game industry people and its children for video game creators). Artists are listed separately on the annotated List of role-playing game artists. Publishing companies are listed under List of role-playing game publishers. Individual games are listed under List of tabletop role-playing games. The design of role-playing games may include the creation of game systems, game settings and scenarios for roleplaying; game designers engage in one or more of these activities as they create, revise and develop roleplaying games. For each designer, this list includes a few representative games, game lines or publications that the designer in question has created or co-authored or where they are credited with a significant contribution. A *Justin Achilli - '' Vampire: The Dark Ages'', '' Victorian Age: Vampire'', ...
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Julie Ann Dawson
Julie Ann Dawson (born August 1971) is an American horror fiction writer, role-playing game designer, and publisher. Early life Dawson was born in Millville, New Jersey. Her parents are Michael and Ellie Dacy and she has two younger sisters, Crystal and Monica. While attending high school, she was inspired by Stephen King's novel '' Salem's Lot'' to become a writer.  She also worked for her high school newspaper.  She graduated from Bridgeton High School in Bridgeton, New Jersey in 1989.Hall, Evelyn V. (1989-06-21). "Bridgeton High's 1989 grads start 'walk to success'" (page1an2. ''The Press of Atlantic City''. Archived from the original (page1an2 on 2023-08-27. Retrieved 2023-08-27 – via Newspapers.com. After high school, she enrolled in Glassboro State College.  There, she worked for both the college's newspaper and magazine.  While at Glassboro, she also began publishing stories and poems in various publications, including Dan DeBono's Gareth Blackmore's Unusual Tales, Ha ...
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The New York Times
''The New York Times'' (''NYT'') is an American daily newspaper based in New York City. ''The New York Times'' covers domestic, national, and international news, and publishes opinion pieces, investigative reports, and reviews. As one of the longest-running newspapers in the United States, the ''Times'' serves as one of the country's Newspaper of record, newspapers of record. , ''The New York Times'' had 9.13 million total and 8.83 million online subscribers, both by significant margins the List of newspapers in the United States, highest numbers for any newspaper in the United States; the total also included 296,330 print subscribers, making the ''Times'' the second-largest newspaper by print circulation in the United States, following ''The Wall Street Journal'', also based in New York City. ''The New York Times'' is published by the New York Times Company; since 1896, the company has been chaired by the Ochs-Sulzberger family, whose current chairman and the paper's publ ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the Editions of Dungeons & Dragons#Dungeons & Dragons 3rd edition, 3rd edition of ''Dungeons & Dragons''. The system is named after the Dice#Common variations, 20-sided dice which are central to the core mechanics of many actions in the game. Much of the d20 System was released as the System Reference Document (SRD) under the Open Game License (OGL) as Open gaming, Open Game Content (OGC), which allows commercial and non-commercial publishers to release modifications or supplements to the system without paying for the use of the system's associated intellectual property, which is owned by Wizards of the Coast. The original impetus for the open licensing of the d20 System involved the economics of producing role-playing games (RPGs). Game supplements suffered significantly more diminished sales over time than the core books required to play the game. Ryan Dancey, Brand ...
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Role-playing Game Publishing Companies
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an o ...
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Publishing Companies Established In 2002
Publishing is the activities of making information, literature, music, software, and other content, physical or digital, available to the public for sale or free of charge. Traditionally, the term publishing refers to the creation and distribution of printed works, such as books, comic books, newspapers, and magazines to the public. With the advent of digital information systems, the scope has expanded to include digital publishing such as e-books, digital magazines, websites, social media, music, and video game publishing. The commercial publishing industry ranges from large multinational conglomerates such as News Corp, Pearson, Penguin Random House, and Thomson Reuters to major retail brands and thousands of small independent publishers. It has various divisions such as trade/retail publishing of fiction and non-fiction, educational publishing, and academic and scientific publishing. Publishing is also undertaken by governments, civil society, and private companies f ...
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