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Arduin Of Italy
''Arduin'' is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. Development history ''Arduin'' was one of the earliest challengers to TSR's ''Dungeons & Dragons''. It began in the mid-1970s as a personal project Hargrave created to share with friends, but became so popular that he was inspired to publish the material. Hargrave was one of several early RPG players from the San Francisco Bay area to also become a game designer, having started by creating variant rules for his weekly ''Dungeons & Dragons'' campaign. The setting of Arduin was heavily house-ruled and included hundreds of players and was situated in a neutral ground between nations that were once at war with each other. Greg Stafford of Chaosium played in the ''Arduin'' game run by ...
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The Rules
''The Rules: Time-tested Secrets for Capturing the Heart of Mr. Right'' is a self-help book by Ellen Fein and Sherrie Schneider, originally published in 1995. The book suggests rules that a woman should follow in order to attract and marry the man of her dreams; these rules include that a woman should be "easy to be with but hard to get". The underlying philosophy of The Rules is that women should not aggressively pursue men, but rather, should encourage the men to pursue them. A woman who follows The Rules is called a Rules Girl. Reaction The book generated much discussion upon its release. Some audiences considered it useful and motivational, while others felt that it was outdated, anti-men and antifeminist, or a how-to guide that teaches women to play games that toy with men. Psychology lecturer and therapist Meg-John Barker claims that the emergence of seduction communities happened "almost as a direct response to this hard-to-get femininity". Others noted that Fein was a ...
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Mike Gunderloy
''Factsheet Five'' was a periodical mostly consisting of short reviews of privately produced printed matter along with contact details of the editors and publishers. In the 1980s and early 1990s, its comprehensive reviews (thousands in each issue) made it the most important publication in its field, increasing distribution channels for self-publishers and heralding the wider spread of what would eventually be called fanzine or zine culture. A number of underground artists and writers read or submitted their work to ''Factsheet Five'', including Julie Doucet and Jonathan Lethem. Before the widespread adoption of the web and e-mail beginning around 1994, publications such as ''Factsheet Five'' formed a vital directory for connecting like-minded people. It was the literary equivalent to such phenomena as ''International Sound Communication'' in the period of cassette culture. History The magazine was originally published in 1982 by Mike Gunderloy on a spirit duplicator in his be ...
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Don Turnbull (game Designer)
Don Turnbull was a journalist, editor, games designer, and an accomplished piano and pinball player. He was particularly instrumental in introducing ''Dungeons & Dragons'' into the UK, both as the managing director of TSR UK Ltd and as the editor of the '' Fiend Folio''. Early career In his early career Turnbull was as a high-school teacher of mathematics in the north of England. However, he was an early and enthusiastic follower of wargaming, subsequently winning awards as a designer. A feature which assisted his work as a game developer was the use of correspondence to run board games. ''Albion'' magazine In July 1969 he published the first issue of ''Albion'' magazine, one of the first European zines, supporting correspondence play of the board game ''Diplomacy''. Although it only had a few subscribers, ''Albion'' was influential and ran to fifty issues. In 1974 it won the Charles S. Roberts Award for ''Best Amateur Wargaming Magazine''. It was an informal publication that ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role-playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1970s Steve Jackson and Ian Livingstone initially produced a newsletter called '' Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into ''White Dwarf''. Originally sc ...
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Goodreads
Goodreads is an American social cataloging website and a subsidiary of Amazon that allows individuals to search its database of books, annotations, quotes, and reviews. Users can sign up and register books to generate library catalogs and reading lists. They can also create their own groups of book suggestions, surveys, polls, blogs, and discussions. The website's offices are located in San Francisco. Goodreads was founded in December 2006 and launched in January 2007 by Otis Chandler and Elizabeth Khuri Chandler. In December 2007, the site had 650,000 members and 10,000,000 books had been added. By July 2012, the site reported 10 million members, 20 million monthly visits, and thirty employees. On March 28, 2013, Amazon announced its acquisition of Goodreads, and by July 23, 2013, Goodreads announced their user base had grown to 20 million members. By September 2023, the site had more than 150 million members. History Founders Goodreads founders Otis Chandler and Elizabeth ...
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Lich
In fantasy fiction, a lich () is a type of undead creature with magical powers. Various works of fantasy fiction, such as Clark Ashton Smith's " The Empire of the Necromancers" (1932), had used ''lich'' as a general term for any corpse, animate or inanimate, before the term's specific use in fantasy role-playing games. The more recent use of the term '' lich'' for a specific type of undead creature originates from the 1976 ''Dungeons & Dragons'' role-playing game booklet ''Greyhawk'', written by Gary Gygax and Rob Kuntz. Often such a creature is the result of a willful transformation, as a powerful wizard skilled in necromancy who seeks eternal life uses rare substances in a magical ritual to become undead. Unlike zombies, which are often depicted as mindless, liches are sapient revenants, retaining their previous intelligence and magical abilities. Liches are often depicted as holding power over lesser mindless undead soldiers and servants. A lich’s most commonly dep ...
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Avatar
Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes used to refer to any guru or revered human being. The word ''avatar'' does not appear in the Vedic literature; however, it appears in developed forms in post-Vedic literature, and as a noun particularly in the Puranic literature after the 6th century CE. Despite that, the concept of an avatar is compatible with the content of the Vedic literature like the Upanishads as it is symbolic imagery of the Saguna Brahman concept in the philosophy of Hinduism. The ''Rigveda'' describes Indra as endowed with a mysterious power of assuming any form at will. The ''Bhagavad Gita'' expounds the doctrine of Avatara but with terms other than ''avatar''. Theologically, the term is most often associated with the Hindu god Vishnu, though the idea has been ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
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Death Heart
Death Heart (also known as ''Arduin Dungeon Number Four'') was a standalone short story and gaming module written in 1980 by David A. Hargrave and published by Grimoire Games. It was the last of Hargrave's officially released dungeon modules before his death in 1988 and was an extension of his Arduin Multiverse, which at the time of Death Heart's publication was known as The Arduin Trilogy. Setting ''Arduin Dungeon No. 4: Death Heart'' is an adventure scenario that details the wilderness areas near the first three dungeon scenarios published in the series ('' Caliban'', '' The Howling Tower'', and ''The Citadel of Thunder''), and also describes one more savage dungeon. At 24 pages, ''Death Heart'' contained overland maps, regional descriptions, a short story, and historical overviews. The package also contained a set of 16 unique creature and treasure cards, which could be detached and used in-game. There were also unique new traps in a matrix at the rear of the module. Also in ...
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The Citadel Of Thunder
The Citadel of Thunder (also known as Arduin Dungeon Number Three) was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin. It is the third of only four standalone "dungeon" books created by Hargrave as an extension of his Arduin Multiverse, which at the time of The Howling Tower's publication was known as The Arduin Trilogy. Setting ''Arduin Dungeon No. 3: The Citadel of Thunder'' is an adventure scenario for player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...s of 5th to 8th level, set in a dungeon with four levels. At 24 pages, ''The Citadel of Thunder'' contains overland maps with area descriptions and encounter charts, four dungeon levels wi ...
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The Howling Tower
''The Howling Tower'' (also known as ''Arduin Dungeon Number Two'') was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin. It is the second of only four standalone "dungeon" books created by Hargrave as an extension of his Arduin Multiverse, which at the time of The Howling Tower's publication was known as The Arduin Trilogy. Setting ''Arduin Dungeon No. 2: The Howling Tower'' is an adventure scenario for player characters of 1st to 4th level, set in a dungeon with nine levels. At 32 pages, ''The Howling Tower'' contains maps, descriptions, a short story, and overviews, with detailed room descriptions and trap matrices, two ground level dungeons and six tower levels with eight pocket sized magic artifact cards and eight illustrated monster cards with statistics. Cover illustrations are by Greg Espinoza, back cover and interior illustrations are by Erol Otus ...
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