Age Of Empires 2
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Age Of Empires 2
''Age of Empires II: The Age of Kings'' is a real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ... video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for Microsoft Windows and Classic Mac OS, Macintosh in 2001, it is the second game in the ''Age of Empires'' series. ''The Age of Kings'' is set in the Middle Ages and contains 13 playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are 5 historically based campaigns, which conscript the player to specialized and story-backed conditions, and 3 additional Single-player video game, single-player game modes; multiplayer video game, multiplayer is also supported. Despite using the same game engine and Sour ...
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Ensemble Studios
Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990. It was acquired by Microsoft in 2001 and operated as an internal studio until 2009, when its development capabilities were officially disbanded. Ensemble developed many real-time strategy games, including the ''Age of Empires'' game series, '' Age of Mythology'', and '' Halo Wars''. In addition to game development, Ensemble Studios also made the Genie Game Engine used in ''Age of Empires'', '' Age of Empires II: The Age of Kings'', and '' Star Wars: Galactic Battlegrounds''. The studio sold 20 million games and was worth an estimated $500 million. Games Ensemble Studios developed the ''Age of Empires'' game series of real-time strategy titles, comprising ''Age of Empires'', '' Age of Empires II: The Age of Kings'' and '' Age of Empires III''. They also rele ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest ins ...
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High Middle Ages
The High Middle Ages, or High Medieval Period, was the periodization, period of European history between and ; it was preceded by the Early Middle Ages and followed by the Late Middle Ages, which ended according to historiographical convention. Key historical trends of the High Middle Ages include the medieval demography, rapidly increasing population of Europe, which brought about great social and political change from the preceding era, and the Renaissance of the 12th century, including the first developments of rural exodus and urbanization. By 1350, the robust population increase had greatly benefited the European economy, which had reached levels that would not be seen again in some areas until the 19th century. That trend faltered in the early 14th century, as the result of numerous events which together comprised the crisis of the late Middle Ages—most notable among them being the Black Death, in addition to various regional wars and economic stagnation. From , Europ ...
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Feudalism
Feudalism, also known as the feudal system, was a combination of legal, economic, military, cultural, and political customs that flourished in Middle Ages, medieval Europe from the 9th to 15th centuries. Broadly defined, it was a way of structuring society around relationships derived from the holding of land in exchange for service or labour. The classic definition, by François Louis Ganshof (1944),François Louis Ganshof (1944). ''Qu'est-ce que la féodalité''. Translated into English by Philip Grierson as ''Feudalism'', with a foreword by F. M. Stenton, 1st ed.: New York and London, 1952; 2nd ed: 1961; 3rd ed.: 1976. describes a set of reciprocal legal and Medieval warfare, military obligations of the warrior nobility and revolved around the key concepts of lords, vassals, and fiefs. A broader definition, as described by Marc Bloch (1939), includes not only the obligations of the warrior nobility but the obligations of all three estates of the realm: the nobility, the cl ...
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Dark Age
The ''Dark Ages'' is a term for the Early Middle Ages (–10th centuries), or occasionally the entire Middle Ages (–15th centuries), in Western Europe after the fall of the Western Roman Empire, which characterises it as marked by economic, intellectual, and cultural decline. The concept of a "Dark Age" as a historiographical periodization originated in the 1330s with the Italian scholar Petrarch, who regarded the post-Roman centuries as "dark" compared to the "light" of classical antiquity.. Reprinted from: The term employs traditional light-versus-darkness imagery to contrast the era's supposed ''darkness'' (ignorance and error) with earlier and later periods of ''light'' (knowledge and understanding). The phrase ''Dark Age(s)'' itself derives from the Latin '' saeculum obscurum'', originally applied by Caesar Baronius in 1602 when he referred to a tumultuous period in the 10th and 11th centuries. The concept thus came to characterize the entire Middle Ages as a time of int ...
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Real-time Strategy Game
Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market '' Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures generally limited by a requirement to expend accumulated resources. These resources are in turn garnered by controlling special points on the map or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features resource-gathering, base-building, in-game technological development, and indirect cont ...
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Definitive Edition
Definitive may refer to: * ''Definitive'' (TV series), an American music television series * Definitive stamp, a postage stamp that is part of a regular issue of a country's stamps available for sale by the postal service See also * Definiteness (other) * Definition (other) A definition is a statement of the meaning of a term. Definition may also refer to: Science, mathematics and computing * In computer programming languages, a declaration that reserves memory for a variable or gives the body of a subroutine * D ...
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HD Edition
HD may refer to: Business * H-D or Harley-Davidson, a motorcycle manufacturer * The Home Depot, NYSE stock symbol: HD Chemistry * Hydrogen deuteride, a diatomic compound of hydrogen and deuterium * Mustard gas Codes * Air Do, formerly Hokkaido International Airlines, IATA designator * HD postcode area, covering Huddersfield, Brighouse and Holmfirth in England, UK * Heidelberg's vehicle registration plate code * Hunedoara County (Romania)'s ISO 3166 code Medicine * Hansen's disease or leprosy * Hirschsprung's disease, a disorder of the abdomen * Huntington's disease, a genetic disorder affecting the central nervous system ** HD (gene) or huntingtin, the IT15 gene, which codes for the huntingtin protein People * H.D. or Hilda Doolittle (1886–1961), American poet and novelist Other uses * ''Helsingborgs Dagblad'', a Swedish newspaper * Henry Draper Catalogue, an astronomical catalogue often used to designate stars * Department of Highways (other) * ''H ...
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List Of Video Games Considered The Best
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platforms and genres), as chosen by their editorial staff. List Publications The reference numbers in the notes section show which of the 53 selected publications list the game. * '' 1001 Video Games You Must Play Before You Die'' – 2013 * ''The Age'' – 2005 * '' Collider'' – 2020 * '' Dexerto'' – 2024 * '' Digital Trends'' – 2023 * ''Digitally Downloaded'' – 2016 * '' Electric Playground Network'' – 2013 * '' Edge'' – 2000, 2009, 2015, 2017 * '' Electronic Fun with Computers & Games'' – 1984 * ''Empire'' – 2009 * ''Entertainment Weekly'' – 2003 * ''Esquire'' – 2018, 2019, 2020 * '' FHM'' – 2010 * '' Flux'' – 1995 * '' G4'' – 2012 * '' GamesMaster'' – 1994, 1996 * '' Gamecenter'' – 2000 * ''Game Informer'' ...
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The Conquerors
A conqueror is a person who conquers. Conqueror, The Conqueror or The Conquerors may also refer to: Military * , various British Royal Navy ships * ''Conqueror''-class monitor, a Royal Navy ship class * , a US Navy coastal minesweeper * Conqueror (tank), a British post-World War II heavy tank Arts and entertainment Film and television * ''The Conqueror'' (1917 film), a silent biographical western * ''The Conquerors'' (1932 film), an American frontier saga/western * ''The Conqueror'' (1956 film), a 1956 epic starring John Wayne as Genghis Khan * The Conqueror, a 1990 episode of the cartoon ''Captain Planet and the Planeteers'' * ''The Conquerors'' (TV series), a 2005 American series covering great leaders' lives * ''The Conquerors'' (2013 film), a French adventure/road movie comedy Music Albums * ''Conqueror'' (Jesu album), 2007 * ''Conqueror'' (Gates of Slumber album), 2008 * ''Conqueror'' (Band-Maid album), 2019 Songs * "Conqueror" (Estelle song), 2014 * "Conquer ...
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Expansion Pack
An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules or game mechanics that augment the original game and add more variety to playing it. In the case of video games, they typically add new game areas, weapons, objects, characters, adventures or an extended Plot (narrative), storyline to an already-released game. While board game expansions are typically designed by the original creator, video game developers sometimes contract out development of the expansion pack to a third-party company, it may choose to develop the expansion itself, or it may do both. Board games and tabletop RPGs may have been marketing expansions since the 1970s, and video games have been releasing expansion packs since the 1980s, early examples being the ''Dragon Slayer (series), Dragon Slayer'' games ''Dragon Slayer ...
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Age Of Empires (video Game)
''Age of Empires'' (''AoE'') is a 1997 real-time strategy video game based on history, developed by Ensemble Studios and published by Microsoft, and the first game in the ''Age of Empires'' series. The game uses the Genie Engine, a 2D Sprite (computer graphics), sprite-based game engine. The game allows the user to act as the leader of an Civilization, ancient civilization by advancing it through four ages (the Mesolithic, Stone, Neolithic, Tool, Bronze Age, Bronze, and Iron Ages), gaining access to new and improved units with each advance. Originally touted as ''Civilization (video game), Civilization'' meets ''Warcraft'', some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, titled ''Age of Empires: The Rise of Rome, The Rise of Rome'', was released in 1998. The game is now generally regarded as one of the List of video games considered the best, best video games ...
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