A Lion In The Ropes
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A Lion In The Ropes
''A Lion in the Ropes'' is a 2001 role-playing game adventure published by Troll Lord Games. Plot summary ''A Lion in the Ropes'' is an adventure in which the player characters must solve a mass murder mystery. Publication history Shannon Appelcline noted that "In 2001 Troll Lord Games was back with a focus on gaming's newest trend, d20. Much like the rest of the industry, they began publishing d20 adventures, the first of which was ''A Lion in the Ropes'' (2001), a d20 mystery by Stephen Chenault." Reviews *''Pyramid'' *'' Backstab'' *''Polyhedron In geometry, a polyhedron (: polyhedra or polyhedrons; ) is a three-dimensional figure with flat polygonal Face (geometry), faces, straight Edge (geometry), edges and sharp corners or Vertex (geometry), vertices. The term "polyhedron" may refer ...'' (Issue 147, Vol.21, No.2) References {{DEFAULTSORT:Lion in the Ropes D20 System adventures Role-playing game supplements introduced in 2001 ...
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Troll Lord Games
Troll Lord Games is an American publisher of role-playing games (based on fantasy and swords & sorcery themes), ''The Crusader'' magazine and other board/dice/card games. They are best known for the '' Castles & Crusades'' role-playing game. They served as Gary Gygax's primary publisher from 2001–2008, publishing '' Lejendary Adventure'', ''Gygaxian Fantasy Worlds'' and other book lines. History TLG's first published products were a series of adventures designed for the ''Swords and Sorcery'' RPG. This RPG was developed by Davis Chenault and Mac Golden. TLG debuted these three adventures, the game system and Stephen Chenault's ''The After Winter's Dark'' campaign world at GenCon in 2000. These releases coincided with the release of d20 ''Dungeons & Dragons''. Within a very short while TLG republished the books under the d20 license. At about this time they signed Gary Gygax and committed to the Gygaxian Fantasy World series. The series was launched with ''The Canting Crew'' ...
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Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ...
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Shannon Appelcline
use both this parameter and , birth_date to display the person's date of birth, date of death, and age at death) --> , death_place = , death_cause = , body_discovered = , resting_place = , resting_place_coordinates = , burial_place = , burial_coordinates = , monuments = , nationality = , other_names = , siglum = , citizenship = , education = , alma_mater = , occupation = computer scientist, game designer, game historian , years_active = , era = , employer = , organization = , agent = , known_for = Designers and Dragons , notable_works = , style = , television = , height = , title = , term = , predecessor = , successor = , party = , otherparty = , movement = ...
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Pyramid (magazine)
''Pyramid'' was a US game, gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, and was published on the Internet from March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version was monthly, published until December 2018. ''Pyramid'' was headquartered in Austin, Texas, Austin, Texas. It replaced Steve Jackson Games' previous magazine ''Roleplayer (magazine), Roleplayer''. ''Pyramid'' published general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tended to concentrate on Steve Jackson Games products such as ''GURPS'', it published articles on other games such as ''d20 System'', ''Talisman (board game), Talisma ...
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Polyhedron (magazine)
''Polyhedron'' (formerly ''Polyhedron Newszine'') was a magazine targeting consumers of role-playing games, and originally the official publication of the RPGA (Role Playing Gamers Association). 1981 to 2002 Publication of the Role Playing Gamers Association magazine began in the year 1981, targeting players of the ''Dungeons & Dragons'' roleplaying game. Articles were written by gamers for other gamers in the style of the ''Dragon'' magazine, and information was included on RPGA membership and events. The magazine was nominally quarterly from May, 1981 through February, 1982; bimonthly from April, 1983 through May, 1991; and monthly from June, 1991 through November, 1996; publication then ceased until October, 1997, and thereafter was bi-monthly (with some irregularity) through May, 2003; finally it was again monthly from June, 2003 until the final issue in August, 2004. For several years it was available only to RPGA members; for some, joining the RPGA essentially amounted to a ...
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D20 System Adventures
D, or d, is the fourth letter of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''dee'' (pronounced ), plural ''dees''. History The Semitic letter Dāleth may have developed from the logogram for a fish or a door. There are many different Egyptian hieroglyphs that might have inspired this. In Semitic, Ancient Greek and Latin, the letter represented ; in the Etruscan alphabet the letter was archaic but still retained. The equivalent Greek letter is delta, Δ. The minuscule (lower-case) form of 'd' consists of a lower-story left bowl and a stem ascender. It most likely developed by gradual variations on the majuscule (capital) form 'D', and is now composed as a stem with a full lobe to the right. In handwriting, it was common to start the arc to the left of the vertical stroke, resulting in a serif at the top of the arc. This serif was extended while the rest of th ...
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