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2008 ENnie Award Winners
The following are the winners of the 8th annual ENnie Awards The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World ..., held in 2008: External links 2008 ENnie Awards{{ENNIE Awards ENnies winners ...
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ENnie Awards
The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World in partnership with Eric Noah's Unofficial D&D Third Edition News. The ceremony has been hosted at Gen Con in Indianapolis since 2002. Since 2018, EN World is no longer associated with the awards. The ENNIES comprise two rounds. In the first round, publishers submit their products for nomination. Entries are judged by five democratically elected judges. The nominated products are voted on by the public in the second round. Winners of the annual awards are then announced at a ceremony at Gen Con. History The award ceremony initially focused on the '' d20 System'' products and publishers. It has come to include "all games, supplements, and peripheral enterprises". Since 2002, the awards have been announced at a live ceremony at Gen Con. ...
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Elder Evils
''Elder Evils'' is an official supplement for the 3.5 edition of the '' Dungeons & Dragons'' role-playing game. Contents It includes new content for epic level characters, in the form of extremely powerful, alien monstrosities intent on destroying the world (and designed as a way of providing game masters a means of ending a current campaign). The book presents nine “elder evils”: * Atropus, the World Born Dead (an undead godling in the form of a small moon) * Father Llymic (an alien monster imprisoned in ice) * The Hulks of Zoretha (five gargantuan statues) * The Leviathan (a monster of the deep composed of leftover chaotic energies from creation) * Pandorym (an evil force from the places between the planes) * Ragnorra, Mother of Monsters (a hideous malformed monstrosity) * Sertrous (a vast demonic snake) * The Worm that Walks (a 30’ tall giant composed of worms and maggots, and connected with the demi-god Kyuss) * Zargon the Returner (a vicious beast crowned with a soli ...
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Kenzer & Company
Kenzer & Company (KenzerCo) is a Waukegan, Illinois based publisher of comic books, role-playing games, board games, card games, and miniature games. They are known for the '' Kingdoms of Kalamar'' campaign setting and for their own ''HackMaster'' and '' Aces & Eights: Shattered Frontier'' role-playing games (RPGs). Perhaps their best known product is the ''Knights of the Dinner Table'' (''KoDT'') magazine, which is a monthly publication that is part comic book and part RPG magazine. KenzerCo's line of comics now includes spinoffs such as '' Knights of the Dinner Table Illustrated'' and ''Spacehack'', licensed comics in the ''Dungeons & Dragons'' line, and the fantasy literature magazine ''Black Gate''. Other products include the '' Fairy Meat'' miniatures game, the ''Fuzzy Knights'' web strips, the '' Monty Python and the Holy Grail'' card game and board games such as ''Dwarven Dig'', ''Elemental'', and ''The Great Space Race''. Notable employees * Barbara Blackburn - Assistant ...
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Malhavoc Press
Malhavoc Press is an American publisher of role-playing games, specializing in third-party material for Dungeons & Dragons' third edition. History Game designer Monte Cook left Wizards of the Coast in April 2001, founding Malhavoc Press as a d20 System imprint in May 2001. In July 2001 Cook signed with White Wolf's Sword & Sorcery Studios, at that time the largest independent publisher of d20 material, so that they could handle publishing matters while he focused on game design and writing. The company's first product was ''The Book of Eldritch Might'' (2001). This was the first commercial book published exclusively as a PDF that was released by a print publisher. It was an immediate success and has been credited with demonstrating the viability of PDF publishing within the role-playing industry. This and other early Malhavoc products were initially released only in electronic format through the Malhavoc site, though print versions of most of them were subsequently released ...
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Lone Wolf Development
Lone may refer to: People *Lone (given name), a given name (including a list of people with this name) *Lone (musician), Matt Cutler, an electronic musician from Nottingham, United Kingdom *Lone (surname), a surname (including a list of people with this surname) *Lone Fight (other), a family name Places *Lone (river), a river of Baden-Württemberg, Germany *Lone Grove, Oklahoma *Lone Jack, Missouri *Lone Mountain (other) * Lone Oak (other), a number of places with the same name *Lone Peak *Lone Pine (other), a number of places with the same name *Lone Rock (other), a number of places with the same name *Lone Teepee *Lone Tree (other), a number of places with the same name Art and entertainment *"Lone", a song by Tyler, the Creator from ''Wolf'' *''Lone'', a comic by Stuart Moore *Lone Sloane, a French comic character Other uses *Loner, a person who avoids or does not actively seek human interaction *Lone (caste), a Kashmiri c ...
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Exile Games Studio
''Hollow Earth Expedition'' is a pulp fiction role-playing game set in the fictitious Hollow Earth (see Hollow Earth theory), published by Exile Game Studio. The game has been nominated for several Origins and ENnie awards since its release in 2006. The main rule book is ''Hollow Earth Expedition''. System ''Hollow Earth Expedition'' uses the Ubiquity rules, which were also created by Exile Game Studio. The main feature of the system is its use of binary dice pool rolls to determine success. Under the default rules, each even number rolled counts as a success, while odd numbers count as nothing. Odd 'nothings' do not cancel out even 'successes', making dice rolling quick and simple. This binary system has also led to the development of special Ubiquity Dice. Game setting The surface world Hollow Earth Expedition is set in the 1930s. On the surface, everything appears as it does in our real world history books, but if you dig a little deeper you encounter secret societies and vi ...
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