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, formerly , is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of ''Famicom TsΕ«shin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Login'', focused on the Fa ...
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Famitsu - Issue 1
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom TsΕ«shin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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Susumu Matsushita
Susumu Matsushita (松下進 ''Matsushita Susumu''; born February 6, 1950, in Fussa, Tokyo) is a Japanese manga artist known for his unique American comic–influenced design. His most famous works are the designing of the mascots and of the Orix Buffaloes, the concept art for the '' Monkey Magic'' television series, and video game artwork for '' Hudson's Adventure Island series'' (1986), ''Motor Toon Grand Prix'' (1994), and '' Maximo: Ghosts to Glory'' (2001). Early years Born in February 6, 1950, Susumu Matsushita developed an aptitude for artistic design at a young age. He was influenced by animated Disney films featuring animal designs and by the American comics that were enjoyed by Matsushita's American uncle. He attended a specialized school and was educated in industrial design and later music where he gained a lasting appreciation for The Beatles. During this period, Matsushita attended an exhibition by Alan Aldridge in Ikebukuro's Seibu Department Stores. Fascinated by ...
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Enterbrain
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan, with a paid-in capital of 410 million yen. Enterbrain's current president is Hirokazu Hamamura. Enterbrain publications * '' B's LOG'': Magazine focused on female gamers. * ''TECH Win DVD'': A magazine aimed specifically to PC users. It comes with two CD-ROMs worth of goodies and information. * ''Tech Gian'': A CD-ROM magazine focused on adult video games. * '' Magi-Cu'': A seinen visual entertainment manga magazine based on female game characters. * '' Comic Beam'': Comic Beam was formerly known as ASCII Comic. It is a seinen manga magazine filled with original manga. * '' Harta'' (formerly ''Fellows!''): A periodic ...
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ASCII (magazine)
was a monthly released microcomputer magazine in Japan, published by ASCII Corporation from 1977. It targeted business users who used a personal computer in their home and office, but it sometimes introduced computer games and computer music. It was also known as the written along with the title from Vol. 2 No. 4, and distinguish with the founded in 1997. The ASCII was rebranded as the in 2008, and ceased in 2010. Its news website and the Weekly ASCII are continuing as in 2016. The , a computer game magazine, was first published as an extra issue of the ASCII in 1982, and the was branched from the LOGiN. Foundation In 1976, NEC released the TK-80, a single-board computer kit, and it became popular among hobbyists in Japan. joined foundation of the first Japanese microcomputer magazine ''I/O'' ( ja) as an editor when he was a student at the Waseda University. The I/O initially served information for assembled microcomputer systems with a few video game columns. Growing ...
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Hirokazu Hamamura
, former '' Weekly Famitsu'' chief editor, now is president of Enterbrain. He is also the director of Kadokawa Group Holdings, Kadokawa Group Publishing, Kadokawa Games and Walker Books. His pen name is . Career Hamamura was born in Osaka Prefecture. He went on to study at and then at . During his enrollment, he worked part-time at Sofmap and Comptiq. After graduating in 1985, he joined ASCII Corporation editing for and Famitsu. He was appointed vice editor-in-chief in 1990 and later editor-in-chief in 1992. In 1996 due to internal discord within ASCII management, Hamamura's predecessor as editor-in-chief and others resigned to establish , though Hamamura decided to remain with ASCII. In 2000, he became president of Enterbrain. In 2002, he handed over the editorship of Famitsu to , but he continued to have a strong influence with his personal column printed at the back of the magazine. He also often appears as a commentator in economic articles when news media covers the game ...
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Final Fantasy VII
is a 1997 role-playing video game developed by Square for the PlayStation. The seventh main installment in the ''Final Fantasy'' series, it was released in Japan by Square and internationally by Sony Computer Entertainment, becoming the first game in the main series to have a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Ensuing events send Cloud and his allies in pursuit of Sephiroth, a superhuman who seeks to wound the planet and harness its healing power in order to be reborn as a god. Throughout their journey, Cloud bonds with his party members, including Aerith Gainsborough, who holds the secret to saving their world. Development began in 1994, originally for the Super Nintendo Entertainment System. After delays and technical difficulties from experimenting with several platforms, most notably the Nintendo 64, S ...
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Kadokawa Future Publishing
is the publishing arm of Kadokawa Corporation, publishing manga, novels, light novels, magazines, tabletop role-playing games and other type of content with eight different publishing brand companies that previously merged with it. The company used to be the first iteration of and was the parent company of the Kadokawa Group companies, which brought together several affiliated companies related to Kadokawa Shoten. Kadokawa Dwango announced a restructuring in February 2019. On July 1, 2019, Kadokawa Corporation was reorganized; the publishing business remained and the company was renamed to Kadokawa Future Publishing. Kadokawa Dwango itself became the second iteration of Kadokawa Corporation. On December 1, 2023, the company was renamed to Kadokawa Key-Process. History The company was founded on April 2, 1954, as Kadokawa Shoten. It was renamed Kadokawa Holdings on April 1, 2003, transferring the existing publishing businesses to Kadokawa Shoten Publishing. The company was agai ...
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Tokuma Shoten
is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company's product portfolio includes music publishing, video game publishing, movies, anime, magazines, manga and books. Companies that were part of Tokuma Shoten include Studio Ghibli, Daiei Film and the record label :ja:εΎ³ι–“γ‚Έγƒ£γƒ‘γƒ³γ‚³γƒŸγƒ₯ニケーションズ, Tokuma Japan Communications. After the founder of the company, Yasuyoshi Tokuma died on September 20, 2000, an asset management occurred. Tokuma Shoten executed a corporate spin-off with Studio Ghibli, turning the company's anime division as a separate company again in 2005. Tokuma Shoten sold off Tokuma Japan Communications to Daiichi Kosho Company, Daiichi Kosho in October 2001, and Daiei Films was purchased by Kadokawa Corporation in November 2002. Since 2005, the company has streamlined itself to focus solely on the publication of print media and the airing of its adapted ...
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ASCII (company)
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks (publisher), MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published ''ASCII (magazine), Monthly ASCII'' as the main publication. ASCII is best known for creating the ''Derby Stallion'' video game series, the MSX computer, and the ''RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi, Akio Gunji and Keiichiro Tsukamoto. The name was taken from the ASCII code that was referred to a computer character set. Originally the publisher of a magazine with the same name, ''ASCII (magazine), ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft, Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billio ...
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Star Rail
''Honkai: Star Rail'' is a 2023 free-to-play role-playing ''gacha'' video game developed and published by miHoYo (with publishing outside mainland China under Cognosphere, d/b/a HoYoverse). It is the fourth installment in the ''Honkai'' series, utilizing some characters from ''Honkai Impact 3rd'' and some gameplay elements from ''Genshin Impact''. The game features the main character, who is referred to as the Trailblazer, traveling across the universe through the Astral Express to help and connect the worlds while involved in resolving disasters caused by "Stellarons" and other third parties. The first closed beta test was launched on October 27, 2021. It was publicly released internationally on April 26, 2023 for Windows and mobile devices. Additionally, the PlayStation 5 port was released on October 11, 2023. The PlayStation 4 version is still yet to be announced, as revealed at the 2023 Summer Game Fest with a trailer. Partially due to the popularity of ''Genshin Impact' ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Super Mario Maker
is a 2015 platform game and game creation system developed and published by Nintendo. An entry in the ''Super Mario'' series, the game allowed players to create, play, and share courses based on previous ''Super Mario'' titles including ''Super Mario Bros.'', '' Super Mario Bros. 3'', ''Super Mario World'', and '' New Super Mario Bros. U''. The game was released on the Wii U in September 2015 as part of the 30th anniversary of ''Super Mario Bros.'' Upon release, ''Super Mario Maker'' received positive reception from critics, who praised for its user interface and course editing tools. By May 2016, more than seven million courses had been created by players worldwide, which had been played more than 600 million times. A port for the Nintendo 3DS titled was released in December 2016 without the ability to upload levels to the online portal. It received more mixed reviews compared to the Wii U version. A sequel titled ''Super Mario Maker 2'' was released for the Nintendo Switch ...
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