Yu Suzuki
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is a Japanese game designer, producer, programmer, and
engineer Engineers, as practitioners of engineering, are professionals who Invention, invent, design, analyze, build and test machines, complex systems, structures, gadgets and materials to fulfill functional objectives and requirements while considerin ...
, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called '' parameters'') are required to determine the position of an element (i.e., point). This is the inform ...
sprite-scaling games that used "taikan" motion simulator arcade cabinets, such as '' Hang-On'', '' Space Harrier'', '' Out Run'', and '' After Burner'', and pioneering polygonal 3D games such as '' Virtua Racing'' and '' Virtua Fighter'', which are credited with popularizing 3D graphics in video games, as well as the critically acclaimed ''
Shenmue is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for Dreamcast. '' Shenmue III,'' developed by Suzuki's company ...
'' series. As a hardware engineer, he led the development of various arcade system boards, including the Sega Space Harrier, Model 1, Model 2, and
Model 3 The Tesla Model 3 is a compact executive sedan that is battery powered and produced by Tesla. Limited production of the Model 3 began in mid-2017, with the first production vehicle rolling off the assembly line on July 7, 2017. The offici ...
, and was involved in the technical development of the Dreamcast console and its corresponding NAOMI arcade hardware. In 2003, Suzuki became the sixth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame. IGN listed him at #9 in their Top 100 Game Creators of All Time list. In 2011, he received the Pioneer Award at the Game Developers Choice Awards.


Career

While studying at university, Yu Suzuki had written an undergraduate
thesis A thesis ( : theses), or dissertation (abbreviated diss.), is a document submitted in support of candidature for an academic degree or professional qualification presenting the author's research and findings.International Standard ISO 7144 ...
on the subject of
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
in video games.
Part 1
an


Sega AM2

Suzuki joined Sega in 1983 as a programmer. In his first year, he created a 2D boxing game called '' Champion Boxing'' for Sega's first home game console, the SG-1000. According to Suzuki, the executive staff at Sega found the game so impressive that they released it in arcades as-is by simply installing an SG-1000 into an arcade cabinet. He was promoted to project leader while still in his first year at the company. Then, Suzuki began working on another arcade game which would prove to be the big stepping-off point of his career. "To develop this game," Suzuki told G4TV, "I rode on motorcycles a lot. When we came up with the prototype (for the arcades), I would ride on that prototype bike for hours and hours every day." His efforts culminated into the game '' Hang-On'', released in 1985. ''Hang-On'' was a success as it broke new ground in arcade technology. It did not feature any traditional controls, as the movement of the on-screen
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appear ...
was dictated by the movements the player made with their body on the
motorcycle A motorcycle (motorbike, bike, or trike (if three-wheeled)) is a two or three-wheeled motor vehicle Steering, steered by a Motorcycle handlebar, handlebar. Motorcycle design varies greatly to suit a range of different purposes: Long-distance ...
cabinet. This began the "Taikan" trend, the use of motion-controlled hydraulic simulator arcade cabinets in many arcade games of the late 1980s, two decades before motion controls became popular on video game consoles. The three-dimensional sprite/ tile scaling was handled in a similar manner to textures in later
texture-mapped Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mapping ...
polygonal 3D games of the 1990s. Suzuki stated that his "designs were always 3D from the beginning. All the calculations in the system were 3D, even from Hang-On. I calculated the position, scale, and zoom rate in 3D and converted it backwards to 2D. So I was always thinking in 3D." He soon followed with the 3D-esque third-person shooter game '' Space Harrier'' later that year. Showing his interest in Ferraris, Suzuki created the
driving simulator Driving simulators are used for entertainment as well as in training of driver's education courses taught in educational institutions and private businesses. They are also used for research purposes in the area of human factors and medical r ...
'' Out Run'', which was released in 1986. Although it didn't officially feature a Ferrari, the player controlled a car that looked almost exactly like one. ''Out Run'' offered players a wide variety of driving paths and routes to complete the game, adding elements of nonlinear gameplay and increasing replay value. It also featured a radio with three songs to choose from as players drove through the wide variety of landscapes. At the Golden Joystick Awards, ''Out Run'' was awarded the Game of the Year award. Suzuki had been interested in 3D technology since his days in college. ''Space Harrier'' and ''Out Run'' had graphics similar to 3D, but could not fully utilize the capabilities. Suzuki's later hits included the jet fighting '' After Burner'' series in the late 1980s and the roller coaster
kart racer Kart racing or karting is a road racing variant of motorsport with open-wheel, four-wheeled vehicles known as go-karts or shifter karts. They are usually raced on scaled-down circuits, although some professional kart races are also held on ful ...
'' Power Drift'' in 1988. Improving on the "Super Scaler" technology and road scrolling effects of ''Hang-On'' and ''Out Run'', ''Power Drift'' created "all of its track layouts with flat bitmaps" to simulate a "wholly 3D space using strictly 2D technology." In 1990, Suzuki brought out a spiritual sequel to ''After Burner'' called '' G-LOC''. It featured the
R360 The R360 is a motion simulator arcade cabinet produced by Sega. It was first released in Japan in 1990, and internationally a year later. Being short for "Rotate 360", the R360 is noteworthy for its ability to spin 360 degrees in any direction on ...
, a
gyroscopic A gyroscope (from Ancient Greek γῦρος ''gŷros'', "round" and σκοπέω ''skopéō'', "to look") is a device used for measuring or maintaining orientation and angular velocity. It is a spinning wheel or disc in which the axis of rot ...
motion cabinet that rotated 360 degrees to give players the realistic illusion of flying a fighter jet. Yu Suzuki introduced and spearheaded the Model series of arcade hardware which would help lay the foundation for 3D arcade games for AM2 but other arcade departments at Sega as well In 1992, they released the 3D Formula 1 racer '' Virtua Racing'', which was considered one of, if not the most, realistic-looking arcade games on the market at that time.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
listed it as one of the 15 most influential video games of all time, commenting that "It wasn't the first fully polygonal game on the market ... but along with '' Virtua Fighter'', Sega's 1993 release on the same hardware, it introduced the concept of polygonal graphics to the masses." In 1993, Suzuki created '' Virtua Fighter'', the first 3D fighting game, which became enormously popular and spawned a series of sequels and spinoffs. It inspired many 3D fighting games such as the '' Tekken'' and '' Soul Calibur'' series. Some of the Sony Computer Entertainment (SCE) staff involved in the creation of the original PlayStation console credit ''Virtua Fighter'' as inspiration for the PlayStation's 3D graphics hardware. According to SCE's former producer Ryoji Akagawa and chairman Shigeo Maruyama, the PlayStation was originally being considered as a 2D focused hardware, and it wasn't until the success of ''Virtua Fighter'' in the arcades that they decided to design the PlayStation as a 3D focused hardware. 1UP listed ''Virtua Fighter'' as one of the 50 most important games of all time. They credited it for creating the 3D fighting game genre, and more generally, demonstrating the potential of 3D polygon human characters (as the first to implement them in a useful way), showing the potential of realistic gameplay (introducing a character physics system and realistic character animations for the time), and introducing fighting game concepts such as the ring-out and the block button. After developing the
Sega Model 1 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of c ...
, he worked on the development of the
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of c ...
. He acquired Lockheed Martin's military texture mapping technology that cost millions and managed to engineer it down to $50 per chip, which he used to introduce texture-mapped 3D characters with ''
Virtua Fighter 2 is a 1994 fighting video game developed by Sega. It is the sequel to 1993's '' Virtua Fighter'' and the second game in the '' Virtua Fighter'' series. It was created by Sega's Yu Suzuki-headed AM2 and was released for the arcades in 1994. Po ...
''. The game industry gained mass-produced texture mapping as a result. ''Virtua Fighter 2'' (1994) also introduced the use of
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
animation technology, which was previously limited to the health industry. He then led the development of the Sega Model 3, which debuted with ''
Virtua Fighter 3 is the sequel to 1994's ''Virtua Fighter 2'' and the third fighting game in the ''Virtua Fighter'' series, developed by Sega AM2 and published by Sega in 1996. It was the first arcade game to run on the Sega Model 3 system board. Like its pred ...
''. In 1996, ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website w ...
'' described ''Virtua Fighter 3'' as "the most astounding display of video game graphic muscle ever in the history of this industry." The ''Virtua Fighter'' series was recognized by the
Smithsonian Institution The Smithsonian Institution ( ), or simply the Smithsonian, is a group of museums and education and research centers, the largest such complex in the world, created by the U.S. government "for the increase and diffusion of knowledge". Found ...
, as an application which made great contributions to society in the field of art and entertainment. Suzuki also oversaw most of the home console conversions of AM2's arcade games. As a producer, he worked on games such as ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debute ...
'', which featured
texture filtering In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). There are two main categories of texture filterin ...
in 1993, and '' Virtua Cop'', which in 1994 introduced 3D polygons to light gun shooters, and influenced the seminal 1997
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
'' GoldenEye 007''. Listing him in their "75 Most Important People in the Games Industry of 1995", '' Next Generation'' summarized that "Nobody has pushed arcade gaming as far as Yu Suzuki, and Suzuki just keeps on pushing." Suzuki's ''
Shenmue is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for Dreamcast. '' Shenmue III,'' developed by Suzuki's company ...
'' for the Dreamcast gave rise to a new style of
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based ...
s, bending it away from the typical mold most games of its nature seem to fit into, with Suzuki's own concept denoted as " FREE" (''Full Reactive Eyes Entertainment''). ''Shenmue'' was the most expensive game to be developed until ''
Grand Theft Auto IV ''Grand Theft Auto IV'' is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the sixth main entry in the ''Grand Theft Auto'' series, following 2004's '' Grand Theft Auto: San Andreas'', and the e ...
'' in 2008, with the whole project costing US$70 million, equivalent to US$93 million in 2011. ''Shenmue'' was a major step forward for 3D open world, nonlinear gameplay, touted as offering an unparalleled level of player freedom, giving them full reign to explore an expansive sandbox city with its own day-night cycles, changing weather, and fully voiced
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s going about their daily routines. The game's large interactive environments, level of detail and the scope of its urban sandbox exploration has been compared to later sandbox games like ''
Grand Theft Auto III ''Grand Theft Auto III'' is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the ''Grand Theft Auto'' series, following 1999's ''Grand Theft Auto 2'', and the fifth instalment o ...
'' and its sequels, Sega's own ''
Yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the ter ...
'' series, ''
Fallout 3 ''Fallout 3'' is a 2008 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the ''Fallout'' series, it is the first game to be developed by Bethesda after acquiring ...
'', and '' Deadly Premonition''. The game also revived the
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
mechanic and coined a name for it, "QTE". The mechanic has since appeared in many later titles, including popular
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform g ...
s such as ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government specia ...
'', ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been p ...
'', '' Tomb Raider: Legend'', '' Heavenly Sword'', and '' Robert Ludlum's The Bourne Conspiracy''. Suzuki's arcade game '' Ferrari F355 Challenge'' was a racing
simulator A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the s ...
created upon a strong partnership with
Ferrari Ferrari S.p.A. (; ) is an Italian luxury sports car manufacturer based in Maranello, Italy. Founded by Enzo Ferrari (1898–1988) in 1939 from the Alfa Romeo racing division as ''Auto Avio Costruzioni'', the company built its first car in ...
.
Rubens Barrichello Rubens "Rubinho" Gonçalves Barrichello (, ; born 23 May 1972) is a Brazilian professional racing driver who competed in Formula One between and . He currently competes full-time in the Brazilian Stock Car Pro Series, driving the No. 111 T ...
of the F1 Team Ferrari was quoted by Suzuki to "have considered to purchase one for practicing." The game was considered the most accurate
racing simulation Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire ...
of the Ferrari F355 possible up until that time. After ''
Shenmue II ''Shenmue II'' is a 2001 action-adventure game developed by Sega AM2 and published by Sega for the Dreamcast. It was directed, produced and written by Yu Suzuki. Like the original ''Shenmue'' (1999), ''Shenmue II'' consists of open-world env ...
'', he served as a producer for three last games, '' OutRun 2'' and '' Virtua Cop 3'' in 2003, and ''
Sega Race TV Sega Race TV is a racing game for the Sega Lindbergh arcade system board. It was released on February 19, 2008, in Japan, July 4, 2008, in the US and on March 13, 2009, in Europe. Featured cars The eight cars featured in the game are Ford Mustang ...
'' in 2008. Hiroshi Kataoka succeeded him as head of AM2 department.


Departure from Sega

After his departure from AM2, Yu Suzuki was involved in three ill-fated projects as a director. '' PsyPhi'' was a touchscreen fighting arcade game, that initially had concepts of curved screens which never got past the concept stage. The game was however successfully completed with standard touchscreens but was never shipped as it performed poorly at location testing. Players' fingers heated up from the friction of moving over the screen, making the game painful to play. Another problem was the viability of the machine in a modern arcade environment due to arcade operators preferring cheaper cabinets with more standard inputs. ''
Shenmue Online ''Shenmue Online'' (シェンムーオンライン「莎木OL, ''Shenmū Onrain'') was an announced MMORPG where players participate in scenarios from ''Shenmue II'', joining one of three clans, led by Shen Hua, Xiu Ying and Wu Ying Ren, all sig ...
'' was part of Sega's initiative to penetrate the rising Asian MMO RPG markets. With the withdrawal of Sega's online division in China, development of ''Shenmue Online'' was quietly cancelled. The development of Shenmue Online cost Sega and JCEntertainment almost $26 million. Another MMO called "Pure Breed" never got past the concept stage. It involved a western surrealist art style, and revolved around pet and human relationships. In the spring of 2009, rumors surfaced that Yu Suzuki would step down from Sega after 26 years of employment. However, an article written by Brendan Sinclair, a reporter for the American video game journalism website GameSpot, stated the rumors to be false and that an anonymous representative for Sega of America revealed that Suzuki was in fact not retiring but staying "in a much more diminished capacity" than in the past. Suzuki planned to officially leave Sega in September 2011 to concentrate on his own development studio Ys Net, while retaining an advisory role within Sega. His last position at Sega was Creative Officer along with
Toshihiro Nagoshi is a Japanese video game producer, director and designer. He was the chief creative officer for Sega until 2021 when he became creative director. He went on to be the general director of Ryu Ga Gotoku Studio, and later became a member of the ...
and Hiroshi Kataoka. As of 2019, Suzuki remains as a consult for Sega, and suggested that he might return to the ''Virtua Fighter'' franchise.


Ys Net

In the fall of 2010, Suzuki returned with '' Shenmue City,'' developed by
Sunsoft , stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, a ...
and Ys Net (Yu Suzuki's new studio) for
Yahoo Games Yahoo! Games was a section of the Yahoo! website, launched on March 31, 1998, in which Yahoo! users could play games either with other users or by themselves. The majority of Yahoo! Games was closed down on March 31, 2014 and the balance was clos ...
. In December 2010, 1UP posted an interview with Yu Suzuki. It was his first English interview in several years. It was also a career retrospective conducted by former 1UP Editor in Chief James Mielke with Tak Hirai (both employees at Tetsuya Mizuguchi's
Q Entertainment was a Japanese video game developer. The studio created, produced, and published digital entertainment content across multiple game consoles, PC broadband and mobile units. It was founded on October 10, 2003 by Tetsuya Mizuguchi, formerly of S ...
). In March 2011, Yu Suzuki was at GDC to receive a pioneer award for his body of work. Prior to the award ceremony, he participated in an open panel career retrospective hosted by
Mark Cerny Mark Evan Cerny (born August 24, 1964) is an American video game designer, programmer, producer and media proprietor. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games. In h ...
. Also at GDC he participated with
MEGA64 ''Mega64'' is a webseries, video production company and comedy troupe created by Rocco Botte, Derrick Acosta, and Shawn Chatfield, in 2003. Originally conceived to be a public-access television show, the original five episodes produced were late ...
to record his voice for a parody video on "how Shenmue was meant to end". In December 2011, Yu Suzuki flew to TGS (Toulouse Game Show) in France and participated in an open panel career retrospective. He also participated in an open with Tekken producer Katsuhiro Harada. They talked about their games and fought each other in both of their respected fighting franchises. In 2012, Suzuki designed a mobile game for the
Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original '' Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first ''Virtua Fighter'' ga ...
series, titled Cool Champ. In 2013, Suzuki designed a new shooting game, titled ''Shooting Wars'' with Premium Agency; this was Ys Net's first original game unrelated to any of Suzuki's previous Sega franchises. In July 2013, Suzuki traveled to Monaco to attend the Monaco Animé Game Show. On March 19, 2014, Yu Suzuki held a Shenmue Postmortem at the
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
2014, with Suzuki discussing the development of ''Shenmue''. In June the same year, Yu Suzuki received a "Legend Award" in Barcelona, Spain during Gamelab Barcelona 2014. On June 16, 2015, '' Shenmue III'' was revealed at E3 as a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by cro ...
campaign. It became the fastest game ever to reach the one million dollar funding mark on the Kickstarter platform, ultimately raising 6.33 million dollars. Suzuki began his work as director of ''Shenmue IIIs development immediately following the successful funding campaign in July 2015. On February 27, 2016 Suzuki appeared as a guest presenter at the annual Monaco Anime Games International Conferences (MAGIC), where he showed images and video clips of the development progress for ''Shenmue III'' to conference attendees. On June 22nd 2022, YS-Net released Air Twister exclusively to
Apple Arcade Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched on September ...
. YS-Net has continued to support the game with regular updates and expanded content.


Personal life

Suzuki said in an interview that while he greatly enjoys creating games, he has relatively little interest in playing them, and prefers to spend his free time watching
movie A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere ...
s and visiting
theme park An amusement park is a park that features various attractions, such as rides and games, as well as other events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central ...
s.


Games developed


Canceled games

On top of games, Yu Suzuki lead the creation of a technical demo "Tower of Babel" prepared for the Dreamcast showcase at Tokyo New Otani Hotel on May 1, 1998.


Hardware developed

* Sega Space Harrier (1985) *
Sega Model 1 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of c ...
(1992) *
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of c ...
(1993) * Sega Model 3 (1996) * Dreamcast (1998) * Sega NAOMI (1998)


References


Further reading

* Benjamin Berget. ''Yū Suzuki - Le Maître de Sega (de l'arcade à Shenmue)''. 2015, Geeks-Line,


External links


Yu Suzuki
profile on
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
*
YS Net
(official site)
System16 - The Arcade Museum


June 2002 {{DEFAULTSORT:Suzuki, Yu Sega people Shenmue 1958 births Japanese video game directors Japanese video game designers Japanese video game producers Living people People from Iwate Prefecture Academy of Interactive Arts & Sciences Hall of Fame inductees Game Developers Conference Pioneer Award recipients Golden Joystick Award winners