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''Xenosaga'' is a role-playing video game series developed by
Monolith Soft trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007. The company was founded in 1999 by Tetsuya Takahashi with the support and coope ...
and primarily published by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
. Forming part of the wider '' Xeno'' metaseries, ''Xenosaga'' is set in a
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
combat system. The party fights both on foot and in a variety of mechs.
Tetsuya Takahashi (born November 18, 1966 in Shizuoka Prefecture) is a Japanese video game designer and director. Takahashi worked at Square (now Square Enix), in the 90s as a graphic designer and director, participating on some of their most well-received title ...
created ''Xenosaga'' as a spiritual successor to the
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
-produced ''
Xenogears ''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. ...
'', for which he founded Monolith Soft with help from Namco; multiple ''Xenogears'' staff returned, including co-writer
Soraya Saga , also known by her pen name, , is a freelance Japanese illustrator, designer, and video game story writer. Biography Final Fantasy Saga joined Squaresoft as a graphic designer in the early 1990s through an advertisement in ASCII computer maga ...
. Following the release of the first game, the ''Xenosaga'' series was given over to new staff with Takahashi both supervising the project and providing the draft scripts. Under the new staff, the original script saw several changes and its planned six-part structure cut down by half. The series made considerable use of Biblical mythology and elements of the works of
Carl Jung Carl Gustav Jung ( ; ; 26 July 1875 – 6 June 1961) was a Swiss psychiatrist and psychoanalyst who founded analytical psychology. Jung's work has been influential in the fields of psychiatry, anthropology, archaeology, literature, phi ...
and
Friedrich Nietzsche Friedrich Wilhelm Nietzsche (; or ; 15 October 1844 – 25 August 1900) was a German philosopher, prose poet, cultural critic, philologist, and composer whose work has exerted a profound influence on contemporary philosophy. He began his ...
, with the subtitles of the main trilogy drawing from the works of Nietzsche. Reception of individual titles has been positive, although journalists have commented that the series was too ambitious. While the first game met with strong sales, the series as a whole was a commercial disappointment. The first game also received both a manga and an anime adaptation, the latter being dubbed and released in North America. Following the end of the ''Xenosaga'' series, Takahashi and other team members started a new project to rebuild morale, which became '' Xenoblade Chronicles''. Characters from ''Xenosaga'' would go on to appear in multiple crossover games.


Titles


Games

''Xenosaga'' spans five different games sharing a single continuity; the three mainline games for the PlayStation 2, a spin-off and prequel for
mobile devices A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
, and a remake of the first two entries in the trilogy for the Nintendo DS. Each title in the trilogy features a subtitle taken from the published work of German philosopher
Friedrich Nietzsche Friedrich Wilhelm Nietzsche (; or ; 15 October 1844 – 25 August 1900) was a German philosopher, prose poet, cultural critic, philologist, and composer whose work has exerted a profound influence on contemporary philosophy. He began his ...
. *'' Xenosaga Episode I'' was first released in Japan on February 28, 2002 for the PlayStation 2 (PS2). Its North American release came on February 25, 2003. An international version titled ''Xenosaga Episode I Reloaded'' was released in Japan on November 20, 2003. The game's subtitle, ''Der Wille zur Macht'', was taken from the native title of '' The Will to Power'', a posthumously-published collection of notes written by
Friedrich Nietzsche Friedrich Wilhelm Nietzsche (; or ; 15 October 1844 – 25 August 1900) was a German philosopher, prose poet, cultural critic, philologist, and composer whose work has exerted a profound influence on contemporary philosophy. He began his ...
. *''
Xenosaga Episode II ''Xenosaga Episode II: Jenseits von Gut und Böse'' is a 2004 role-playing video game developed by Monolith Soft for the PlayStation 2. It was published in Japan (2004) and North America (2005) by Namco, and in Europe by Sony Computer Entertainme ...
'' was released on June 24, 2004 in Japan for the PS2. The game was released in North America on February 15, 2005. In Europe, the game was published by
Sony Computer Entertainment Europe Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
on October 28, 2005. It is the only game to have been released in Europe. The subtitle, ''Jenseits von Gut und Böse'', is taken from the native title of Nietzsche's philosophical novel ''
Beyond Good and Evil ''Beyond Good and Evil: Prelude to a Philosophy of the Future'' (german: Jenseits von Gut und Böse: Vorspiel einer Philosophie der Zukunft) is a book by philosopher Friedrich Nietzsche that covers ideas in his previous work ''Thus Spoke Zarathu ...
''. *'' Xenosaga: Pied Piper'' was released across three episodes between July and October 2004 for
Vodafone Vodafone Group plc () is a British multinational telecommunications company. Its registered office and global headquarters are in Newbury, Berkshire, England. It predominantly operates services in Asia, Africa, Europe, and Oceania. , Vod ...
mobile devices A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
. A version for NTT DoCoMo's
i-mode NTT DoCoMo's i-mode is a mobile internet (distinct from wireless internet) service popular in Japan. Unlike Wireless Application Protocols, i-mode encompasses a wider variety of internet standards, including web access, e-mail, and the pa ...
service was released on July 5, 2006. ''Pied Piper'' remains exclusive to Japan. Its subtitle is inspired by the German fable of the Pied Piper of Hamelin. *''
Xenosaga I & II ''Xenosaga I & II'' is a 2006 role-playing video game co-developed by Monolith Soft and Tom Create, and published by Namco for the Nintendo DS. A spin-off of the '' Xenosaga'' trilogy and forming part of the '' Xeno'' metaseries, ''Xenosaga I & ...
'' was released in Japan on March 30, 2006 for the Nintendo DS. The game is a remake of ''Episode I'' and ''Episode II'', with redrawn artwork, gameplay adjusted for a portable platform, and additional story elements based on cut content from the home console versions. Like ''Pied Piper'', ''Xenosaga I & II'' remains exclusive to Japan. *'' Xenosaga Episode III'' was released in Japan on July 6, 2006, for the PlayStation 2 console. It was released in North America on August 29 of the same year, published by the then-rebranded Namco Bandai Games. The game is the last entry to have been released in the ''Xenosaga'' series to date. The subtitle, ''Also Sprach Zarathustra'', is taken from Nietzsche's novel '' Thus Spoke Zarathustra''.


Additional media

Following the release of ''Episode I'', a supplementary disc titled ''Xenosaga Freaks'' was released on April 28, 2004. The disc features a visual novel segment featuring multiple characters from the game, a minigame dubbed ''XenoPitten'', a dictionary that explains the game's terminology, and a demo for ''Episode II''. ''Freaks'' was part of a movement with the ''Xenosaga'' series to turn it into a multimedia franchise, with the project growing substantially larger than previously planned. ''Xenosaga Episode I'' was adapted as a manga by Atsushi Baba and published through '' Monthly Comic Zero Sum''. It was later released in three volumes by publisher
Ichijinsha is a Japanese publishing company focused on manga-related publication, including magazines and books. The company was first established in August 1992 as a limited company under the name Studio DNA whose main purpose was to edit shōnen manga. ...
between 2004 and 2006. Additionally an anime adaptation titled '' Xenosaga: The Animation'', which adapted the events of the first game, was produced by
Toei Animation () is a Japanese animation studio primarily controlled by its namesake Toei Company. It has produced numerous series, including ''Sally the Witch,'' '' GeGeGe no Kitarō,'' '' Mazinger Z'', '' Galaxy Express 999'', '' Cutie Honey'', '' Dr. Slu ...
. Originally broadcast on
TV Asahi JOEX-DTV (channel 5), branded as (also known as EX and and stylized as TV asahi), is a television station that is owned and operated by the subsidiary of certified broadcasting holding company , itself controlled by The Asahi Shimbun Comp ...
between January and March 2005. the anime was later licensed and dubbed for a North American release; originally licensed by A.D. Vision, the North American rights are currently held by
Funimation Entertainment Crunchyroll, LLC, previously known as Funimation from 1994 to 2022, is an American entertainment company owned by Japanese conglomerate Sony as a joint venture between Sony Pictures and Sony Music Entertainment Japan's Aniplex that specializes ...
. Multiple staff from ''Xenosaga: The Animation'' later worked on ''Xenosaga I & II''.


Common elements


Gameplay


Setting and themes

The ''Xenosaga'' series takes place within a single
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
universe. In the year "20XX", the Zohar—a primordial artifact which connects to the realm of a god-like energy dubbed U-DO and is key to enabling humanity to travel beyond the
Solar System The Solar System Capitalization of the name varies. The International Astronomical Union, the authoritative body regarding astronomical nomenclature, specifies capitalizing the names of all individual astronomical objects but uses mixed "Solar ...
, is unearthed by an archeological expedition in
Kenya ) , national_anthem = " Ee Mungu Nguvu Yetu"() , image_map = , map_caption = , image_map2 = , capital = Nairobi , coordinates = , largest_city = Nairobi ...
. Over 4000 years in the future, humanity has left
Earth Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surfa ...
behind to colonize the galaxy following a terrible event, resulting in Earth's location being lost and the planet being dubbed "Lost Jerusalem": by the game's events, humanity has adopted a new calendar system dubbed "Transcend Christ" (T.C.), with the game's events taking place in T.C. 4768—equivalent to A.D. 7278. Humanity is now spread across 500,000 planets, with their governments forming the Galaxy Federation. Planets are connected through a warp travel network called the Unus Mundus Network (U.M.N.), managed by Vector Industries, which also controls interests in the Federation's military. Existing alongside humans are Realians, synthetic humans who hold equal status with natural humans. The Federation has come under attack from an ancient alien race called the Gnosis, which begins decimating Federation worlds. As normal weapons are ineffective, Vector develops two different weapon systems designed to fight them: humanoid mechs dubbed AGWS (Anti Gnosis Weapon System), and the similar but more powerful KOS-MOS battle androids. There also exist more advanced AGWS models called E.S., powered by Lost Jerusalem artifacts called Vessels of Anima. A key event that impacts the game's storyline is the Miltian Conflict, which occurred fourteen years before the events of ''Episode I'' on the planet Miltia. Beginning due to a war between the U-TIC Organization and the Federation, it escalated due to a group of experimental Realians going berserk and attacking people indiscriminately. While presumed destroyed, Miltia was lost in a space-time anomaly when an experiment involving U.R.T.Vs—an army of 669 genetically modified children designed to combat U-DO's energies—goes horribly wrong. Following the apparent destruction of Miltia, new settlements and a new government are established on a neighboring planet named Second Miltia. Key organizations include the Federation government; the Kukai Foundation, a group that acts as a shelter for enhanced humans including U.R.T.V.s; Vector Industries, a megacorporation controlling the U.M.N.; a splinter faction called the U-TIC Organization; religious cult Ormus, which funds U-TIC; and the Testaments, a group of men who have been granted a form of immortality following their original deaths. The first game follows series protagonists Shion Uzuki and prototype battle android KOS-MOS escaping a Gnosis attack and traveling to Second Miltia aboard the passenger freighter ''Elsa'', where they meet a young man called chaos. Together with U.R.T.V. and Kukai co-founder Jr., the group thwart the plans of Albedo Piazzolla, Jr.'s insane biological brother. In ''Episode II'', Albedo uses information gathered during the events of ''Episode I'' to open the way to the original planet Miltia, which becomes the focus of a conflict between the Federation and Ormus. Ormus' leader Sergius gains control of a powerful mech called Proto Omega, destroying Miltia in the process. He is then killed by the Testaments, who give Albedo control of Proto Omega, forcing Jr. to kill him. In ''Episode III'', Shion, KOS-MOS, chaos and the rest of their group confront both the Testaments—which includes a resurrected Albedo—and Vector CEO Wilhelm. Wilhelm is revealed to be an immortal being stopping the universe's destruction through
eternal recurrence Eternal return (german: Ewige Wiederkunft; also known as eternal recurrence) is a concept that the universe and all existence and energy has been recurring, and will continue to recur in a self similar form an infinite number of times across in ...
. The group defeats him, then KOS-MOS and chaos help banish the Gnosis to the region of Lost Jerusalem. Shion and Jr. set off to find Lost Jerusalem and save the universe. ''Pied Piper'' follows the character Jan Sauer—later known as the cyborg Ziggurat 8 (Ziggy for short)—as he investigates the crimes of a cyberspace-based serial killer dubbed Voyager a century before the events of ''Episode I''. Voyager, revealed to be a member of Jan's team driven over the edge by U-DO's influence, is turned by Wilhelm into a Testament, then kills everyone close to Jan including his family before giving him a choice between being killed and becoming a Testament. Jan instead shoots himself, later being resurrected as a cyborg. The ''Xenosaga'' series incorporates multiple references to Biblical mythology, Jewish mysticism and
Gnosticism Gnosticism (from grc, γνωστικός, gnōstikós, , 'having knowledge') is a collection of religious ideas and systems which coalesced in the late 1st century AD among Jewish and early Christian sects. These various groups emphasized pe ...
; several character, object and place names (such as Nephilim, Zohar,
Gnosis Gnosis is the common Greek noun for knowledge ( γνῶσις, ''gnōsis'', f.). The term was used among various Hellenistic religions and philosophies in the Greco-Roman world. It is best known for its implication within Gnosticism, where it ...
,
Merkabah Merkabah ( he, מֶרְכָּבָה ''merkāvā'', "chariot") or Merkavah mysticism (lit. Chariot mysticism) is a school of early Jewish mysticism, c. 100 BCE – 1000 CE, centered on visions such as those found in the Book of Ezekiel chapter ...
) are taken from sources within these belief systems. The universal structure incorporates elements of
Zen Zen ( zh, t=禪, p=Chán; ja, text= 禅, translit=zen; ko, text=선, translit=Seon; vi, text=Thiền) is a school of Mahayana Buddhism that originated in China during the Tang dynasty, known as the Chan School (''Chánzong'' 禪宗), and ...
, with the names of central characters KOS-MOS and chaos being deliberate homages to the universal concepts of order and
chaos Chaos or CHAOS may refer to: Arts, entertainment and media Fictional elements * Chaos (''Kinnikuman'') * Chaos (''Sailor Moon'') * Chaos (''Sesame Park'') * Chaos (''Warhammer'') * Chaos, in ''Fabula Nova Crystallis Final Fantasy'' * Cha ...
. It additionally draws on the philosophy and literature of
Carl Jung Carl Gustav Jung ( ; ; 26 July 1875 – 6 June 1961) was a Swiss psychiatrist and psychoanalyst who founded analytical psychology. Jung's work has been influential in the fields of psychiatry, anthropology, archaeology, literature, phi ...
and Nietzsche. Nietzsche in particular is heavily referenced throughout the ''Xenosaga'' trilogy, with each entry taking its subtitle from the native title of one of his famous works; for ''Episode I'' and ''Episode II'', the subtitles tied directly into the story themes and characters. The subtitle of ''Pied Piper'' likewise tied to the game's narrative.


History


Concept and development

The creator of ''Xenosaga'' was
Tetsuya Takahashi (born November 18, 1966 in Shizuoka Prefecture) is a Japanese video game designer and director. Takahashi worked at Square (now Square Enix), in the 90s as a graphic designer and director, participating on some of their most well-received title ...
, who had previously worked at
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
on multiple projects including entries in the ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series. Together with his wife
Soraya Saga , also known by her pen name, , is a freelance Japanese illustrator, designer, and video game story writer. Biography Final Fantasy Saga joined Squaresoft as a graphic designer in the early 1990s through an advertisement in ASCII computer maga ...
, Takahashi created a proposal for '' Final Fantasy VII''; while rejected, they were allowed to develop the proposal as its own project, titled ''
Xenogears ''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. ...
''. A sequel to ''Xenogears'' was allegedly in the planning stages, but it was never released. Wanting to create his own project, unable to get suitable funding from Square, and disagreeing with Square's focus on its major franchises such as ''Final Fantasy'', Takahashi left Square and founded
Monolith Soft trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007. The company was founded in 1999 by Tetsuya Takahashi with the support and coope ...
with a number of staff from ''Xenogears''. Creating the proposal for ''Xenosaga'' during 1999 as a six-part series, development began on the first game in 2000 under the codename "Project X", taking two years to develop with a staff of between 60 and 100 people, with around 20 of them being veterans of ''Xenogears''. The team were helped by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
, who provided funding and acted as the publisher. The scenario was written by Takahashi and Saga. The ''Xenosaga'' series, while carrying over thematic and design elements from ''Xenogears'', is an unconnected spiritual successor to that game. Following the release of ''Episode I'', Takahashi and other Monolith Soft staff reassessed the series and the general structure of Monolith Soft. Takahashi, who had acted as the first game's director, stepped down to allow the ''Xenosaga'' series to grow. He gave the development of ''Episode II'' and future ''Xenosaga'' projects to a team of younger developers. The new team decided to shift the game's focus based on player feedback and expand the series into other media. Takahashi continued to act as a supervisor to ensure the series remained true to the original overall plan. The draft, created by Takahashi and Saga, was turned into a script by Norihiko Yonesaka, who needed to condense and even cut several events from the original draft to fit it into a single game. Saga later commented that these changes resulted in the planned scenario for ''Episode III'' also being changed. A portion of the intended narrative of ''Episode II'' was turned into the plot of ''Pied Piper''. ''Pied Piper'' was co-developed by Monolith Soft, Namco Mobile and Tom Create. Following the completion of ''Episode II'' and ''Pied Piper'', Saga left the series. When ''Episode I'' and ''Episode II'' were remade as ''Xenosaga I & II'', which was Monolith Soft's first portable title and co-developed with Tom Create. Takahashi worked with scenario writer Yuichiro Takeda on the scenario, which was to both include the original games' events and incorporate elements and scenarios cut from the original versions. While doing this, Takahashi and Takeda needed to keep the scenario consistent with the in-development ''Episode III''. The volume of the game's scenario and Takahashi's wish to cut as little story as possible resulted in the game being given a two-dimensional artstyle. ''Episode III'', which began development during the last development stages for ''Episode II'', was designed to be the last entry in the ''Xenosaga'' series. In addition to up the story of Shion while also leaving room for further entries if there was enough demand, further adjustments were made to both gameplay and graphics based on combined staff comments and fan feedback. Takahashi supervised the project and created the draft, with the script again being written by Yonesaka.


Music

The score for ''Episode I'' was composed by
Yasunori Mitsuda is a Japanese composer, musician, and sound producer. He is best known for his work in video games, primarily for the ''Chrono'', '' Xeno'', ''Shadow Hearts'', and ''Inazuma Eleven'' franchises, among various others. Mitsuda began composing musi ...
, who had created the music for ''Xenogears''. Mitsuda worked with Takahashi to create tracks based upon specific locations and scenario elements rather than general recycled tracks for segments of the game. For ''Episode II'', the music was composed by two people:
Yuki Kajiura Yuki, Yūki or Yuuki may refer to: Places * Yuki, Hiroshima (Jinseki), a town in Jinseki District, Hiroshima, Japan * Yuki, Hiroshima (Saeki), a town in Saeki District, Hiroshima, Japan * Yūki, Ibaraki, a city on Honshu island in Japan * Y ...
, who had found fame as a composer for anime series; and
Shinji Hosoe , also known as Megaten and Sampling Masters MEGA, is a Japanese video game composer and musician most famous for scoring ''Ridge Racer'', '' Street Fighter EX'' and many Namco arcade games between 1987 and 1996. He also runs the music production ...
, who worked on ''
Street Fighter EX is a 2D head-to-head fighting game with 3D graphics, originally released as a coin-operated arcade game for the Sony ZN hardware in 1996. It is a spin-off of the ''Street Fighter'' series co-produced by Capcom with Arika and was the first gam ...
'' and the '' Ridge Racer'' series. The two worked respectively on the cinematic and gameplay tracks; they did not collaborate on any tracks, or even meet during the game's production. Kajiura returned to create the entire score for ''Episode III'', drawing upon the game's concept art and scenario when creating the music. All three games have received album releases, although both ''Episode II'' and ''Episode III'' saw large portions of their scores go unreleased due to varying factors.


Reception

In an article for 1UP.com about video game series that had ended prematurely, Scott Sharkey felt that no-one was surprised when the series ended with ''Episode III'' as he deemed the series far too ambitious. Jeremy Parish, writing for
USGamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
, felt that Takahashi managed to "
ome Ome may refer to: Places * Ome (Bora Bora), a public island in the lagoon of Bora Bora * Ome, Lombardy, Italy, a town and ''comune'' in the Province of Brescia * Ōme, Tokyo, a city in the Prefecture of Tokyo * Ome (crater), a crater on Mars Tran ...
through" despite his planned six-part series being cut down by half, with ''Episode III'' being a satisfactory conclusion to the series' storyline. He also noted that ''Xenosaga'' showed a trend with Takakashi's work of being ambitious to the point of needing to compromise the original plan due to external limitations. Blake Peterson, in a feature on the ''Xenosaga'' series, felt that the success of later ''Xeno'' titles—which took a different approach and had met with critical and commercial success—meant that the ''Xenosaga'' series would not be continued.


Individual titles

''Episode I'' received positive reviews upon release. The narrative was generally praised for its complex structure and cinematic approach, while its gameplay was seen as enjoyable despite initially being complicated even by genre standards and the mech segments not feeling consequential. The graphics and music were generally praised, although the latter was felt to be too sparse. ''Episode II'', which had seen its gameplay and graphics reworked from ''Episode I'', received praise from critics for both these adjustments and the refocusing of its narrative despite the latter's short length. The replacement of some of the original English voice actors also came in for criticism. ''Episode III'' received praise for its narrative and the way it concluded the series' overarching plot, but many felt that there was too much need for knowledge of the original games for it to be enjoyable for newcomers. The battle system and character customization also saw praise, although other gameplay aspects such as side activities divided opinion. ''Xenosaga I & II'' was generally praised by critics; while some more technical elements of the story slowed the pace, the narrative was generally seen as the game's strongest feature, while the general gameplay and battle system were also praised for removing the more convoluted elements from the mainline titles. In import reviews, it was commented that the extensive amount of Japanese text would be the largest barrier for those who wished to import the game from Japan.


Sales

''Episode I'' managed a strong debut, selling over 240,000 units within three days of its release, and becoming the seventh best-selling game in Japan during 2002. It was also a commercial success internationally, going on to sell over one million copies. ''Episode II'' debuted at #2 in sales charts, going on to sell 280,000 in Japan during 2004. It also saw commercial success in North America, although no sales figures were revealed. Despite this, ''Episode II'' underperformed commercially, reaching just over 50% of Namco's projected sales target. ''Xenosaga I & II'' met with poor sales, with its debut being seen as disappointing for the still-popular series, and going on to sell over 38,000 units during 2006. ''Episode III'' debuted with sales approaching 124,000, noted as being the lowest debut for the main trilogy. Selling over 181,000 copies in Japan during 2006, it went on to sell 343,000 units across Japan, mainland Asia and North America by February 2007. Takahashi later stated that the series as a whole had underperformed.


Legacy

The initial success of ''Xenosaga'' turned Monolith Soft into a popular developer, with Namco placing the company alongside
Namco Tales Studio , formerly known as , was a Japanese video game development company founded in 1986. The company was renamed in 2003 when Telenet Japan sold part of its stake and made Namco the majority shareholder. Namco Tales Studio was originally the primary d ...
as a valuable development partner. Following the release of ''Episode III'', and the mixed reception received by the series as a whole, the entire development team were in a state of low morale. Partly to boost team morale and create a game players would enjoy, the team developed a new RPG for the Wii; originally titled ''Monado: Beginning of the World'', its title was eventually changed to '' Xenoblade Chronicles''. During its development, the team moved away from the narrative and design techniques used for the ''Xenosaga'' games, which were considered old-fashioned. The success of ''Xenoblade Chronicles'' led to the development of further ''Xeno'' titles. In a later interview, Takahashi stated that he would be willing to develop further titles in the ''Xenosaga'' series if funding was provided. The character KOS-MOS was included as part of the playable cast of '' Namco × Capcom'' for the PlayStation 2, a crossover title developed by Monolith Soft featuring characters from both Namco and Capcom-owned game franchises. KOS-MOS and her rival from ''Xenosaga Episode III'' T-elos appeared in '' Super Robot Taisen OG Saga: Endless Frontier''. Supporting character MOMO was later introduced alongside KOS-MOS and T-elos in the game's sequel '' Super Robot Taisen OG Saga: Endless Frontier Exceed''. Both KOS-MOS and T-elos starred in ''
Project X Zone (pronounced as "Project Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. The game is a follow up to the ...
'' for the Nintendo 3DS, a spiritual successor to ''Namco × Capcom'' from the same development team. KOS-MOS also appeared in its sequel ''
Project X Zone 2 ''Project X Zone 2'' is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft and published by Bandai Namco Entertainment. Despite the game being the sequel to '' Project X Zone'', the plot is a homage to the eve ...
'' alongside ''Xenoblade Chronicles'' heroine Fiora. KOS-MOS and T-elos made cameo appearances as titular blades in ''
Xenoblade Chronicles 2 ''Xenoblade Chronicles 2'' is a 2017 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. Released on December 1, it is the third installment in ''Xenoblade Chronicles'' and the seventh main en ...
''.


Notes


References


External links

{{Franchises owned by Bandai Namco Holdings Bandai Namco Entertainment franchises Video game franchises Video game franchises introduced in 2002 Video games set on fictional planets