White Plume Mountain
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''White Plume Mountain'' is an adventure module for the ''
Advanced Dungeons & Dragons Several different editions of the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ...
''
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
, written by
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay ...
and published by TSR in 1979. The 16-page adventure bears the code "S2" ("S" for "special"). The adventure is a
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a " dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games a ...
where the players'
characters Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. The adventure contains art by
Erol Otus Erol Otus is an American artist and game designer, known internationally for his contributions to the fantasy role-playing game (RPG) genre, especially early in the ''Dungeons & Dragons'' franchise. He is also known for his artwork on the multiple ...
, and a cover by
Jeff Dee Jeff Dee is an American artist and game designer. He was the youngest artist in the history of pioneering role-playing game company TSR when he began his work at the age of eighteen. He also designed the ''Villains and Vigilantes'' superhero gam ...
. A sequel, ''
Return to White Plume Mountain ''Return to White Plume Mountain'' is an adventure module for the ''Advanced Dungeons & Dragons'' roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. It is set in the ''World of Greyhawk'' c ...
'', was published in 1999, and an updated version conforming to v3.5 rules was released online in 2005. The original was again updated for the 5th edition in 2017 as the fourth part of ''
Tales from the Yawning Portal ''Tales from the Yawning Portal'' is an adventure module anthology for the 5th edition of the ''Dungeons & Dragons'' fantasy role-playing game. Summary ''Tales from the Yawning Portal'' is an anthology of updated modules and adventures from pre ...
''. ''White Plume Mountain'' was well received by critics. It was ranked the 9th greatest ''Dungeons & Dragons'' adventure of all time by ''
Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
'' magazine in 2004. One judge, commenting on the ingenuity required to complete the adventure, described it as "the puzzle dungeon to end all puzzle dungeons." A review for British magazine ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes ...
'' gave it an overall rating of 8/10, noting that the adventure focuses on problem solving. It is also the favorite adventure of ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San ...
'' magazine's Ken Denmead, who described it as the "amusement park of dungeons". Other adventures in the ''S'' series include ''
Tomb of Horrors ''Tomb of Horrors'' is an adventure module written by Gary Gygax for the ''Dungeons & Dragons'' (''D&D'') role-playing game. It was originally written for and used at the 1975 Origins 1 convention. Gygax designed the adventure both to chal ...
'', '' Expedition to the Barrier Peaks'', and ''
Lost Caverns of Tsojcanth ''The Lost Caverns of Tsojcanth'' is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition ''Advanced Dungeons & Dragons'' (''AD&D'') rules ...
''.


Plot summary

''White Plume Mountain'' is set in the ''
World of Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arnes ...
'', a
campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A '' campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and c ...
for ''Dungeons & Dragons''. The module is a
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a " dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games a ...
, precipitated by the theft of three magical, sentient weapons: a
trident A trident is a three- pronged spear. It is used for spear fishing and historically as a polearm. The trident is the weapon of Poseidon, or Neptune, the God of the Sea in classical mythology. The trident may occasionally be held by other mar ...
named ''Wave'', a
war hammer A war hammer (French: ''martel-de-fer'', "iron hammer") is a weapon that was used by both foot soldiers and cavalry. It is a very old weapon and gave its name, owing to its constant use, to Judah Maccabee, a 2nd-century BC Jewish rebel, and to Ch ...
named ''Whelm'', and a
sword A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed ti ...
named ''Blackrazor'' (all three were introduced in this adventure). The weapons' former owners each received a copy of a taunting
poem Poetry (derived from the Greek '' poiesis'', "making"), also called verse, is a form of literature that uses aesthetic and often rhythmic qualities of language − such as phonaesthetics, sound symbolism, and metre − to evoke meaning ...
, instructing them that the weapons are located in White Plume Mountain. The poem is signed by the wizard Keraptis, who thirteen hundred years ago descended into the volcanic mountain with a company of gnomes and disappeared. The player
characters Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
' goal is to follow the same path and retrieve the weapons from Keraptis' lair. The adventure is divided into 27 encounters across a 16-page module. Encounters are varied and each presents its own challenges. Encounter seven necessitates characters jumping from platform to platform above a sea of hot mud whilst evading erupting geysers; this in turn leads to encounter eight and a room of permanent darkness where a
vampire A vampire is a mythical creature that subsists by feeding on the Vitalism, vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead, undead creatures that often visited loved ones and caused mi ...
guards Whelm. Encounter 17 occurs in a giant but fragile bubble located above a boiling lake, with the players needing to defeat a giant crab and retrieve Wave without damaging the bubble. Encounter 26 involves negotiating a magical
ziggurat A ziggurat (; Cuneiform: 𒅆𒂍𒉪, Akkadian: ', D-stem of ' 'to protrude, to build high', cognate with other Semitic languages like Hebrew ''zaqar'' (זָקַר) 'protrude') is a type of massive structure built in ancient Mesopotamia. It has ...
populated by various monsters (including sea lions, giant crayfish, giant scorpions, and
manticores The manticore or mantichore (Latin: ''mantichōra''; reconstructed Old Persian: ; Modern fa, مردخوار ) is a Persian legendary creature similar to the Egyptian sphinx that proliferated in western European medieval art as well. It has the ...
) before encounter 28, a battle against an ogre mage who possesses Blackrazor. A final challenge on departing is an encounter with two to four efreet if the characters have succeeded in taking two or three of the magical weapons.


Publication history

The original ''White Plume Mountain'' adventure was written by
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay ...
, and was published by TSR in 1979. It features interior art by
Erol Otus Erol Otus is an American artist and game designer, known internationally for his contributions to the fantasy role-playing game (RPG) genre, especially early in the ''Dungeons & Dragons'' franchise. He is also known for his artwork on the multiple ...
and David C. Sutherland III, calligraphy by Darlene Pekul, and a front cover by Sutherland. The module includes a 12-page booklet and an outer folder which featured a two-color cover in the original printing; the module was expanded to 16 pages and rereleased with a full-color cover by
Jeff Dee Jeff Dee is an American artist and game designer. He was the youngest artist in the history of pioneering role-playing game company TSR when he began his work at the age of eighteen. He also designed the ''Villains and Vigilantes'' superhero gam ...
in 1981. The adventure was included as part of the ''
Realms of Horror ''Realms of Horror'' is a "supermodule" compiled from the S–series of ''Dungeons & Dragons'' modules, which were four distinct ''Advanced Dungeons & Dragons'' 1st edition adventure modules, designed for use by Dungeon Masters as pre-made scena ...
'' abridged compilation produced in 1987. To celebrate the 25th anniversary of the ''Dungeons & Dragons'' game in 1999, a reprinting of the original adventure was made available in the ''Dungeons & Dragons Silver Anniversary Collector's Edition''
boxed set A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands ...
, with slight modifications to make it distinguishable from the original (for collecting purposes).
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
also released a sequel to the adventure in 1999, ''
Return to White Plume Mountain ''Return to White Plume Mountain'' is an adventure module for the ''Advanced Dungeons & Dragons'' roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. It is set in the ''World of Greyhawk'' c ...
'', as part of the TSR 25th Anniversary series of publications. The events in the sequel are assumed to take place 20 years following those in the original. It was made into a novel of the same name by Paul Kidd for the Greyhawk Classics series. Schick wrote the module while applying for a job with TSR. He took what he felt were the best parts from his previously created dungeons and put them together to create ''White Plume Mountain''. After looking at it, TSR hired him and published the module without making any changes. Looking back in an interview, Schick said that he was "a little embarrassed to this day by Blackrazor, inasmuch as it's such a blatant rip-off of Elric's
Stormbringer Stormbringer is a magic sword featured in a number of fantasy stories by the author Michael Moorcock. It is described as a huge, black sword covered with strange runes, created by the forces of Chaos with its own will. It is wielded by the doo ...
; I would not have put it into the scenario if I ever thought it might be published." Schick later admitted that it was gratifying to have his adventure published as-is, "but also a little embarrassing, since the adventure was really just a sampler of clever ideas that were never fully fleshed out. Its central conceit, a 'funhouse' dungeon full of tricky obstacles designed to challenge adventurers for the amusement of a mad wizard, was already a cliché even at that date." In 2005, an online version of the adventure was released as a free download, updated to conform with v3.5 rules (Wizards of the Coast periodically alters the rules of ''Dungeons & Dragons'' and releases a new version). The revised module is designed for characters of the seventh level of experience. ''Return to White Plume Mountain'' has also received a v3.5 update and is likewise available for free download on their website. In both of the revised modules, the classic weapons associated with them (Blackrazor, Whelm and Wave for White Plume Mountain, Frostrazor for Return to White Plume Mountain) have been converted into Legacy Weapons. All four modules of the S-series were included as part of the ''Dungeons of Dread'' hardcover collection, released on March 19, 2013. In the foreword, Schick wrote that "unlike ''Tomb of Horrors'', the challenges in ''White Plume Mountain'' were designed to make players think, work together as a party, and ultimately win through and feel successful. Players liked that." In 2017, Wizards re-released ''White Plume Mountain'' updated to 5th Edition rules as part of the ''
Tales from the Yawning Portal ''Tales from the Yawning Portal'' is an adventure module anthology for the 5th edition of the ''Dungeons & Dragons'' fantasy role-playing game. Summary ''Tales from the Yawning Portal'' is an anthology of updated modules and adventures from pre ...
'' collection.


Reception

''White Plume Mountain'' was well received by critics. ''Dungeon Master for Dummies'' lists ''White Plume Mountain'' as one of the ten best classic adventures, referring to it as a "classic dungeon crawl." It was ranked the 9th greatest ''Dungeons & Dragons'' adventure of all time by ''
Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
'' magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. Judge
Mike Mearls Michael Mearls is a writer and designer of fantasy role-playing games (RPGs) and related fiction. He was the senior manager for the ''Dungeons & Dragons'' research and design team. He co-led design for the 5th edition of the game. He also worked ...
commented on the ingenuity required to complete the adventure, describing it as "the puzzle dungeon to end all puzzle dungeons". Further, when speaking to why it is one of the top adventures ever, he said that while it lacked the "sheer brutality" of ''Tomb of Horrors'', it made up for it with "crazy, over the top, pure fun". Another Judge,
Clark Peterson Clark Peterson (born February 7, 1966) is an American film producer and entertainment executive. He produced the Academy Award-winning film ''Monster'', starring Charlize Theron, and has created and produced a wide variety of award-winning films ...
, said that he liked the three magical weapons: Wave, Whelm, and Blackrazor. To Peterson, just the inclusion of Blackrazor makes ''White Plume Mountain'' a "classic". The editors of ''Dungeon'' felt that the adventure was defined by the ziggurat and its monsters. Kirby T. Griffis reviewed the adventure in ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the ...
'' #37. Griffis found the background interesting, namely Keraptis having stolen the magical weapons from prominent dealers, and the player having been hired to get them back, with only a cryptic poem to help. He found the module well organized and its content more believable than most, and despite its shortness he stated, "This on the whole is a very good module. There are no real flaws."
Jim Bambra Jim Bambra (born 1956)Jim Bambra: Director Summary
Company Check Ltd
is a Briti ...
reviewed ''White Plume Mountain'' for the British magazine ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes ...
'', and rated it favorably at 8/10 overall. He gave playability, enjoyment, and skill ratings of 9/10, and a complexity rating of 7/10. He noted that the adventure focuses on problem solving, with "many interesting problems for players to overcome". Comparing it to the challenges in the previous ''S'' series adventure ''Tomb of Horrors'', Bambra found ''White Plume Mountain'' "quite lenient." Where in ''Tomb of Horrors'' a wrong decision would leave the player's character dead, in ''White Plume Mountain'' it merely leaves the player frustrated. The adventure's tests are "designed to stretch a party to its limits, not deal death at every opportunity". Ken Denmead of ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San ...
'' says that ''White Plume Mountain'' is his favorite adventure, if not necessarily the best. For him, it was the "amusement park of dungeons". He describes the story arc, where the adventurers are hired to retrieve three magic items, as similar to the '' A-Team'' or '' The Equalizer'': "You've been hired to help when no one else has been able." He felt that while the sword Blackrazor was a "blatant ripoff of Elric", it was "still way cool". Denmead commented on several of the adventure's encounters. He felt the cavern with boiling mud, hanging disks, and geysers, was "just cruel". Concerning the permanently dark room that houses a vampire, he commented on the ease with which one player's character can easily hit that of another in the gloom. He describes the room where a giant crab guards the trident Wave as "basically a bubble inside a tank of boiling water", noting the crab knows not to pierce the walls and asks, "Are you that smart?" Also, if the players end the adventure with the magic weapons, they need to "bribe" their Dungeon Master to allow them to keep the items.


In video games

''
Dungeons & Dragons Online ''Dungeons & Dragons Online'' is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X. The game was originally marketed as ''Dungeons & Dragons Online: Stormreach''. Upon switching to a hyb ...
'' released an adaptation of the ''White Plume Mountain'' adventure in 2018. It includes many of the original encounters, challenges, and monsters from the original module. The rewards for defeating this dungeon include the three sentient weapons, ''Blackrazor'', ''Whelm'', and ''Wave'', though the last is depicted as a quarterstaff, as the game doesn't include tridents..


References


External links


Publication history at Acaeum.com
* {{D&D topics Greyhawk modules Role-playing game supplements introduced in 1979