Voxel Space
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Voxel Space was a
voxel In 3D computer graphics, a voxel represents a value on a regular grid in three-dimensional space. As with pixels in a 2D bitmap, voxels themselves do not typically have their position (i.e. coordinates) explicitly encoded with their values. I ...
raster graphics upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
rendering engine invented by Novalogic developer and vice-president of technology, Kyle Freeman. The company was issued a patent for the technology in early 2000.


History

The original Voxel Space engine was patented in 1996, and first released in software in the 1992 release '' Comanche: Maximum Overkill''. The engine was then revamped into Voxel Space 2 (which supports the use of
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
as well as voxels, and was used in '' Comanche 3'' and '' Armored Fist 2''), and later Voxel Space 32 and used in ''
Armored Fist 3 ''Armored Fist 3'' is a tank simulation video game developed and published by NovaLogic in 1999. Gameplay It uses voxels, volumetric pixels, for in-game graphics, much like other Novalogic games such as '' Delta Force'' and the '' Comanche' ...
'' and ''
Delta Force 2 ''Delta Force 2'' is a tactical first-person shooter video game developed by NovaLogic and released in 1999. It is the second game in the ''Delta Force'' series and was followed by '' Delta Force: Land Warrior'' one year later. The game was ...
''. Based on Kyle Freeman's experience with voxels in medical-imaging technologies used in CT scan and
MRI scanner The physics of magnetic resonance imaging (MRI) concerns fundamental physical considerations of MRI techniques and technological aspects of MRI devices. MRI is a medical imaging technique mostly used in radiology and nuclear medicine in order ...
s, similar technology was used in games such as '' Outcast''. With the advance of computation power in modern computers there do exist browser-based versions of similar technology based on the Voxel Space terrain rendering used in ''
Comanche The Comanche or Nʉmʉnʉʉ ( com, Nʉmʉnʉʉ, "the people") are a Native American tribe from the Southern Plains of the present-day United States. Comanche people today belong to the federally recognized Comanche Nation, headquartered in ...
''. The version of the engine used in the Comanche series utilized ray-tracing every pixel of the volumetric terrain data.


Versions

* Voxel Space 3D: * Voxel Space 2: * Voxel Space 32: 32-bit rendering, 16 million color support, 360 degrees of transformation.


List of games

The technology was used in a number of commercial game titles. * ''Werewolf'' * ''
Comanche The Comanche or Nʉmʉnʉʉ ( com, Nʉmʉnʉʉ, "the people") are a Native American tribe from the Southern Plains of the present-day United States. Comanche people today belong to the federally recognized Comanche Nation, headquartered in ...
'' * ''
Delta Force The 1st Special Forces Operational Detachment–Delta (1st SFOD-D), referred to variously as Delta Force, Combat Applications Group (CAG), Army Compartmented Elements (ACE), "The Unit", or within Joint Special Operations Command (JSOC), Task Fo ...
''


References

{{DEFAULTSORT:Voxel Space 2000 software Video game engines de: VoxelSpace