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Video Graphics Array (VGA) is a
video display controller A video display controller or VDC (also called a display engine or display interface) is an integrated circuit which is the main component in a video-signal generator, a device responsible for the production of a TV video signal in a computing ...
and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the PC industry within three years. The term can now refer to the
computer display standard Computer display standards are a combination of aspect ratio, display size, display resolution, color depth, and refresh rate. They are associated with specific expansion cards, video connectors and monitors. History Various computer displa ...
, the 15-pin
D-subminiature The D-subminiature or D-sub is a common type of electrical connector. They are named for their characteristic D-shaped metal shield. When they were introduced, D-subs were among the smallest connectors used on computer systems. Description, no ...
VGA connector The Video Graphics Array (VGA) connector is a standard connector used for computer video output. Originating with the 1987 IBM PS/2 and its VGA graphics system, the 15-pin connector went on to become ubiquitous on PCs, as well as many monitor ...
, or the 640×480 resolution characteristic of the VGA hardware. VGA was the last IBM graphics standard to which the majority of
PC clone IBM PC compatible computers are similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such computers were referred to as PC clones, IBM clones or IBM PC clones. ...
manufacturers conformed, making it the lowest common denominator that virtually all post-1990 PC graphics hardware can be expected to implement. IBM intended to supersede VGA with the Extended Graphics Array (XGA) standard, but failed. Instead, VGA was adapted into many extended forms by third parties, collectively known as Super VGA, then gave way to custom
graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, m ...
s which, in addition to their proprietary interfaces and capabilities, continue to implement common VGA graphics modes and interfaces to the present day. The VGA analog interface standard has been extended to support resolutions of up to 2048×1536 and even higher in special applications.


Hardware design

Unlike the graphics adapters that preceded it ( MDA, CGA, EGA and many third-party options) there was initially no discrete VGA card released by IBM. The first commercial implementation of VGA was a built-in component of the IBM PS/2, in which it was accompanied by 256KB of video RAM, and a new DE-15 connector replacing the DE-9 used by previous graphics adapters. IBM later released the standalone ''IBM PS/2 Display Adapter'', which utilized the VGA but could be added to machines that did not have it built in. The VGA was a single chip implementing the entirety of a video display controller, rather than the many discrete components and ICs of the graphics adapters that had preceded it. The term "array" rather than "adapter" in the name denoted that it was not a complete independent expansion device, but a single component that could be integrated into a system. The VGA required only video memory, timing crystals and an external RAMDAC, and its small part count allowed IBM to include it directly on the PS/2 motherboard, in contrast to prior IBM PC models PC, PC/XT, and PC ATwhich required a separate display adapter installed in a slot in order to connect a monitor.


Capabilities

The VGA supports all graphics modes supported by the MDA, CGA and EGA cards, as well as multiple new modes.


Standard graphics modes

* 640×480 in 16 colors or
monochrome A monochrome or monochromatic image, object or palette is composed of one color (or values of one color). Images using only shades of grey are called grayscale (typically digital) or black-and-white (typically analog). In physics, monochr ...
*640×350 or 640×200 in 16 colors or monochrome (EGA compatibility) *320×200 in 256 colors ( Mode 13h) *320×200 in 4 or 16 colors (CGA compatibility) The 640×480 16-color and 320×200 256-color modes had fully redefinable palettes, with each entry selected from an 18-bit (262,144-color) gamut. The other modes defaulted to standard EGA or CGA compatible palettes and instructions, but still permitted remapping of the palette with VGA-specific commands.


640×480 graphics mode

As the VGA began to be cloned in great quantities by manufacturers who added ever-increasing capabilities, its 640×480, 16-color mode became the de facto lowest common denominator of graphics cards. By the mid 1990s, a 640×480×16 graphics mode using the VGA memory and register specifications was expected by operating systems such as
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturi ...
and OS/2 Warp 3.0, which provided no support for lower resolutions or bit depths, or support for other memory or register layouts without additional drivers. Well into the 2000s, even after the
VESA VESA (), formally known as Video Electronics Standards Association, is an American technical standards organization for computer display standards. The organization was incorporated in California in July 1989To retrieve the information, searc ...
standard for graphics cards became commonplace, the "VGA" graphics mode remained a compatibility option for PC operating systems.


Other graphics modes

Nonstandard display modes can be implemented, with horizontal resolutions of: *512 to 800 pixels wide, in 16 colors *256 to 400 pixels wide, in 256 colors And heights of: *200, or 350 to 410 lines (including 400-line) at 70 Hz refresh rate, or *224 to 256, or 448 to 512 lines (including 240 or 480-line) at 60 Hz refresh rate *512 to 600 lines at reduced vertical refresh rates (down to 50 Hz, and including e.g. 528, 544, 552, 560, 576-line), depending on individual monitor compatibility. For example, high resolution modes with square pixels are available at 768×576 or 704×528 in 16 colors, or medium-low resolution at 320×240 with 256 colors. Alternatively, extended resolution is available with "fat" pixels and 256 colors using, e.g. 400×600 (50 Hz) or 360×480 (60 Hz), and "thin" pixels, 16 colors and the 70 Hz refresh rate with e.g. 736×410 mode. "Narrow" modes such as 256×224 tend to preserve the same pixel ratio as in e.g. 320×240 mode unless the monitor is adjusted to stretch the image out to fill the screen, as they are derived simply by masking down the wider mode instead of altering pixel or line timings, but can be useful for reducing memory requirements and pixel addressing calculations for arcade game conversions or console emulators. The PC version of Pinball Fantasies has the option to use non-standard modes "high res" modes, such as 640x350, allowing it to display a larger portion of the pinball table on screen.


Standard text modes

VGA also implements several text modes: *80×25, rendered with a 9×16 pixel font, with an effective resolution of 720×400 *40×25, with a 9×16 font, with an effective resolution of 360×400 *80×43 or 80×50, with an 8×8 font grid, with an effective resolution of 640×344 or 640×400 pixels. As with the pixel-based graphics modes, additional text modes are possible by programming the VGA correctly, with an overall maximum of about 100×80 cells and an active area spanning about 88×64 cells. One variant that is sometimes seen is 80×30 or 80×60, using an 8×16 or 8×8 font and an effective 640×480 pixel display, which trades use of the more flickery 60 Hz mode for an additional 5 or 10 lines of text and square character blocks (or, at 80×30, square half-blocks).


Technical details

Unlike the cards that preceded it, which used binary TTL signals to interface with a monitor (or
composite Composite or compositing may refer to: Materials * Composite material, a material that is made from several different substances ** Metal matrix composite, composed of metal and other parts ** Cermet, a composite of ceramic and metallic materials ...
, in the case of the CGA), the VGA introduced a video interface using pure analog RGB signals, 0.7 volts peak-to-peak max. In conjunction with an 18-bit RAMDAC this produced a color gamut of 262,144 colors. This gamut has come to be well known as the
sRGB sRGB is a standard RGB (red, green, blue) color space that HP and Microsoft created cooperatively in 1996 to use on monitors, printers, and the World Wide Web. It was subsequently standardized by the International Electrotechnical Commission ...
color space (but it is most commonly divided into 16,777,216 colors using a 24-bit RAMDAC or 8-bits per primary color). The original VGA specifications follow: *Selectable 25.175 MHz or 28.322 MHz master pixel clock *Maximum of 640 horizontal
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
sPS/2 Video Subsystem Technical Reference Manual 1992 in graphics mode, and 720 pixels in text mode *Maximum of 480 lines * Refresh rates at 60 or 70  Hz *
Vertical blank interrupt {{unreferenced, date=February 2008 A vertical blank interrupt (or VBI) is a hardware feature found in some legacy computer systems that generate a video signal. Cathode-ray tube based video display circuits generate vertical blanking and vertical ...
(Not all clone cards support this.) * Planar mode: up to 16 colors (4 bit planes) *Packed-pixel mode: 256 colors ( Mode 13h) *Hardware
smooth scrolling In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
support *No Blitter **Supports fast data transfers via "VGA latch" registers *
Barrel shifter A barrel shifter is a digital circuit that can shift a data word by a specified number of bits without the use of any sequential logic, only pure combinational logic, i.e. it inherently provides a binary operation. It can however in theory also ...
*
Split screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * ''Split Screen'' (TV series), 1997–2001 * Split-Screen Level, a bug in the vid ...
support


Signal timings

The intended standard value for the horizontal frequency of VGA's 640×480 mode is exactly double the value used in the
NTSC-M The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplementa ...
video system, as this made it much easier to offer optional
TV-out The term TV-out is commonly used to label the connector of equipment providing an analog video signal acceptable for a television AV input. TV-out is different from AV-out in that it only provides video, no audio. Types of signals and their re ...
solutions or external VGA-to-TV converter boxes at the time of VGA's development. It is also at least nominally twice that of CGA, which also supported
composite monitor A composite monitor or composite video monitor is any analog signal, analog video display that receives input in the form of an analog composite video signal to a defined specification. A composite video signal encodes all information on a single ...
s. All ''derived'' VGA timings (i.e. those which use the master 25.175 and 28.322 MHz crystals and, to a lesser extent, the nominal 31.469 kHz line rate) can be varied by software that bypasses the VGA firmware interface and communicates directly with the VGA hardware, as many MS-DOS based games did. However, only the standard modes, or modes that at least use almost exactly the same H-sync and V-sync timings as one of the standard modes, can be expected to work with the original late-1980s and early-1990s VGA monitors. The use of other timings may in fact damage such monitors and thus was usually avoided by software publishers. Third-party "multisync" CRT monitors were more flexible, and in combination with "super EGA", VGA, and later SVGA graphics cards using extended modes, could display a much wider range of resolutions and refresh rates at arbitrary sync frequencies and pixel clock rates. For the most common VGA mode (640×480, 60 Hz, non-interlaced), the horizontal timings can be found in the HP Super VGA Display Installation Guide and in other places.


Typical uses of selected modes

640×400 @ 70 Hz is traditionally the video mode used for booting VGA-compatible x86
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or te ...
s 090425 epanorama.net that show a graphical boot screen, while text-mode boot uses 720×400 @ 70 Hz. This convention has been eroded in recent years, however, with POST and BIOS screens moving to higher resolutions, taking advantage of EDID data to match the resolution to a connected monitor. 640×480 @ 60 Hz is the default Windows graphics mode (usually with 16 colors), up to Windows 2000. It remains an option in XP and later versions via the boot menu "low resolution video" option and per-application compatibility mode settings, despite Windows now defaulting to 1024×768 and generally not allowing any resolution below 800×600 to be set. The need for such a low-quality, universally compatible fallback has diminished since the turn of the millennium, as VGA-signalling-standard screens or adaptors unable to show anything beyond the original resolutions have become increasingly rare. 320×200 at 70 Hz was the most common mode for VGA-era PC games, with pixel-doubling and line-doubling performed in hardware to present a 640x400 at 70 Hz signal to the monitor. The Windows 95/98/Me
LOGO.SYS LOGO.SYS is a core system file used by the Windows 9x family of operating systems to display its boot-up message. Overview LOGO.SYS is a system file that is used as part of the startup process found in the Windows 9x family of operating syste ...
boot-up image was 320x400 resolution, displayed with pixel-doubling to present a 640x400 at 70 Hz signal to the monitor. The 400-line signal was the same as the standard 80x25 text mode, which meant that pressing to return to text mode didn't change the frequency of the video signal, and thus the monitor did not have to resynchronize (which could otherwise have taken several seconds).


Connector

The standard VGA monitor interface is a 15-pin D-subminiature connector in the "E" shell, variously referred to as "HD-15", "DE-15" and "DB-15". Because VGA uses low-voltage analog signals, signal degradation becomes a factor with low-quality or overly long cables. Solutions include shielded cables, cables that include a separate internal
coaxial cable Coaxial cable, or coax (pronounced ) is a type of electrical cable consisting of an inner conductor surrounded by a concentric conducting shield, with the two separated by a dielectric ( insulating material); many coaxial cables also have a p ...
for each color signal, and "broken out" cables utilizing a separate coaxial cable with a
BNC connector The BNC connector (initialism of "Bayonet Neill–Concelman") is a miniature quick connect/disconnect radio frequency connector used for coaxial cable. It is designed to maintain the same characteristic impedance of the cable, with 50 ohm and 7 ...
for each color signal. BNC breakout cables typically use five connectors, one each for Red, Green, Blue, Horizontal Sync, and Vertical Sync, and do not include the other signal lines of the VGA interface. With BNC, the coaxial wires are fully shielded end-to-end and through the interconnect so that virtually no crosstalk and very little external interference can occur.


Color palette

The VGA color system uses register-based palettes to map colors in various bit depths to its 18-bit output gamut. It is
backward compatible Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in ...
with the EGA and CGA adapters, but supports extra bit depth for the palette when in these modes. For instance, when in EGA 16-color modes, VGA offers 16 palette registers, and in 256-color modes, it offers 256 registers. Each palette register contain a 3×6 bit RGB value, selecting a color from the 18-bit gamut of the DAC. These color registers are initialized to default values IBM expected to be most useful for each mode. For instance, EGA 16-color modes initialize to the default CGA 16-color palette, and the 256-color mode initializes to a palette consisting of 16 CGA colors, 16 grey shades, and then 216 colors chosen by IBM to fit expected use cases. After initialization they can be redefined at any time without altering the contents of video RAM, permitting palette cycling. In the 256-color modes, the DAC is set to combine four 2-bit color values, one from each plane, into an 8-bit-value representing an index into the 256-color palette. The CPU interface combines the 4 planes in the same way, a feature called "chain-4", so that each the pixel appears to the CPU as a packed 8-bit value representing the palette index.


Use

The video memory of the VGA is mapped to the PC's memory via a window in the range between segments 0xA0000 and 0xBFFFF in the PC's
real mode Real mode, also called real address mode, is an operating mode of all x86-compatible CPUs. The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. Real mode is characterized by a 20- bit ...
address space (A000:0000 and B000:FFFF in segment:offset notation). Typically, these starting segments are: * 0xA0000 for EGA/VGA graphics modes (64  KB) * 0xB0000 for monochrome text mode (32 KB) * 0xB8000 for color text mode and CGA-compatible graphics modes (32 KB) Due to the use of different address mappings for different modes, it is possible to have a monochrome adapter (i.e. MDA or
Hercules Hercules (, ) is the Roman equivalent of the Greek divine hero Heracles, son of Jupiter and the mortal Alcmena. In classical mythology, Hercules is famous for his strength and for his numerous far-ranging adventures. The Romans adapted the ...
) and a color adapter such as the VGA, EGA, or CGA installed in the same machine. At the beginning of the 1980s, this was typically used to display
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spreadsheets in high-resolution text on a monochrome display and associated graphics on a low-resolution CGA display simultaneously. Many programmers also used such a setup with the monochrome card displaying debugging information while a program ran in graphics mode on the other card. Several debuggers, like Borland's
Turbo Debugger Turbo Debugger (TD) is a machine-level debugger for DOS executables, intended mainly for debugging Borland Turbo Pascal, and later Turbo C programs, sold by Borland. It is a full-screen debugger displaying both Turbo Pascal or Turbo C source and c ...
, D86 and Microsoft's
CodeView CodeView is a standalone debugger created by David Norris at Microsoft in 1985 as part of its development toolset. It originally shipped with Microsoft C 4.0 and later. It also shipped with Visual Basic for MS-DOS, Microsoft BASIC PDS, and a ...
could work in a dual monitor setup. Either Turbo Debugger or CodeView could be used to debug Windows. There were also DOS device drivers such as ox.sys, which implemented a serial interface simulation on the monochrome display and, for example, allowed the user to receive crash messages from debugging versions of Windows without using an actual serial terminal. It is also possible to use the "MODE MONO" command at the
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
prompt to redirect the output to the monochrome display. When a monochrome adapter was not present, it was possible to use the 0xB000–0xB7FF address space as additional memory for other programs.


Programming

"Unchaining" the 256 KB VGA memory into four separate "planes" makes VGA's 256 KB of RAM available in 256-color modes. There is a trade-off for extra complexity and performance loss in some types of graphics operations, but this is mitigated by other operations becoming faster in certain situations: *Single-color polygon filling could be accelerated due to the ability to set four pixels with a single write to the hardware. *The video adapter could assist in copying video RAM regions, which was sometimes faster than doing this with the relatively slow CPU-to-VGA interface. *The use of multiple video pages in hardware allowed double buffering, triple buffering or split screens, which, while available in VGA's 320×200 16-color mode, was not possible using stock Mode 13h. *Most particularly, several higher, arbitrary-resolution display modes were possible, all the way up to the programmable limit of 800×600 with 16 colors (or 400×600 with 256 colors), as well as other custom modes using unusual combinations of horizontal and vertical pixel counts in either color mode. Software such as Fractint,
Xlib Xlib (also known as libX11) is an X Window System protocol client library written in the C programming language. It contains functions for interacting with an X server. These functions allow programmers to write programs without knowing the ...
and ColoRIX also supported tweaked 256-color modes on standard adaptors using freely-combinable widths of 256, 320, and 360 pixels and heights of 200, 240 and 256 (or 400, 480 and 512) lines, extending still further to 384 or 400 pixel columns and 576 or 600 (or 288, 300). However, 320×240 was the best known and most frequently used, as it offered a standard 40-column resolution and 4:3 aspect ratio with square pixels. "320×240×8" resolution was commonly called Mode X, the name used by Michael Abrash when he presented the resolution in Dr. Dobb's Journal. The highest resolution modes were only used in special, opt-in cases rather than as standard, especially where high line counts were involved. Standard VGA monitors had a fixed line scan (H-scan) rate"multisync" monitors being, at the time, expensive raritiesand so the vertical/frame (V-scan)
refresh rate The refresh rate (or "vertical refresh rate", "vertical scan rate", terminology originating with the cathode ray tubes) is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate ...
had to be reduced in order to accommodate them, which increased visible flicker and thus
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. For example, the highest 800×600 mode, being otherwise based on the matching SVGA resolution (with 628 total lines), reduced the refresh rate from 60 Hz to about 50 Hz (and 832×624, the theoretical maximum resolution achievable with 256kb at 16 colors, would have reduced it to about 48 Hz, barely higher than the rate at which XGA monitors employed a double-frequency interlacing technique to mitigate full-frame flicker). These modes were also outright incompatible with some monitors, producing display problems such as picture detail disappearing into
overscan Overscan is a behaviour in certain television sets, in which part of the input picture is shown outside of the visible bounds of the screen. It exists because cathode-ray tube (CRT) television sets from the 1930s through to the early 2000s were ...
(especially in the horizontal dimension), vertical roll, poor horizontal sync or even a complete lack of picture depending on the exact mode attempted. Due to these potential issues, most VGA tweaks used in commercial products were limited to more standards-compliant, "monitor-safe" combinations, such as 320×240 (square pixels, three video pages, 60 Hz), 320×400 (double resolution, two video pages, 70 Hz), and 360×480 (highest resolution compatible with both standard VGA monitors and cards, one video page, 60 Hz) in 256 colors, or double the horizontal resolution in 16-color mode.


Hardware manufacturers

Several companies produced VGA compatible graphic board models. *
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: Graphics Solution Plus, Wonder series, Mach series *
S3 Graphics S3 Graphics, Ltd (commonly referred to as S3) was an American computer graphics company. The company sold the Trio, ViRGE, Savage 3D, and Chrome series of graphics processors. Struggling against competition from 3dfx Interactive, ATI and Nvid ...
: S3 911, 911A, 924, 801, 805, 805i, 928, 805p, 928p, S3 Vision series, S3 Trio series * Matrox: MAGIC RGB * Plantronics: Colorplus *Paradise Systems ( defunct): PEGA 1, PEGA 1a, PEGA 2a *
Tseng Labs Tseng Laboratories, Inc. (also known as Tseng Labs or TLI) was a maker of graphics chips and controllers for IBM PC compatibles, based in Newtown, Pennsylvania, and founded by Jack Hsiao Nan Tseng. Founded in 1983, Tseng Labs' first product wa ...
: ET3000, ET4000, ET6000 *
Cirrus Logic Cirrus Logic Inc. is an American fabless semiconductor supplier that specializes in analog, mixed-signal, and audio DSP integrated circuits (ICs). Since 1998, the company's headquarters have been in Austin, Texas. The company's audio proces ...
: CL-GD400, CL-GD500 and CL-GD5000 series *
Trident Microsystems Trident Microsystems was a fabless semiconductor company that in the 1990s, it became a well-known supplier of integrated circuits (commonly called "chips") for video display controllers used in video cards and on motherboards for desktop PCs ...
: TVGA 8000 series, TVGA 9000 series, TGUI9000 series * IIT *
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
*
Chips and Technologies Chips and Technologies (C&T), founded in Milpitas, California in December 1984 by Gordon A. Campbell and Dado Banatao, was an early fabless semiconductor company. Its first product, announced September 1985, was a four chip EGA chipset that ...
* SiS *Tamerack *
Realtek Realtek Semiconductor Corp () is a fabless semiconductor company situated in the Hsinchu Science Park, Hsinchu, Taiwan. Realtek was founded in October 1987 and subsequently listed on the Taiwan Stock Exchange in 1998. Realtek currently manufa ...
*
Oak Technology Oak Technology was an American supplier of semiconductor chips for sound cards, graphics cards and optical storage devices such as CD-ROM, CD-RW and DVD. It achieved success with optical storage chips and its stock price increased substantially ...
* LSI *Hualon *Cornerstone Imaging *
Winbond Winbond Electronics Corporation () is a Taiwan-based corporation founded in 1987. It produces semiconductors and several types of integrated circuits, most notably Dynamic RAM, Static RAM, Serial flash, microcontrollers, and personal computer IC ...
* AMD *
Western Digital Western Digital Corporation (WDC, commonly known as Western Digital or WD) is an American computer drive manufacturer and data storage company, headquartered in San Jose, California. It designs, manufactures and sells data technology produ ...
*
Intergraph Intergraph Corporation was an American software development and services company, which now forms part of Hexagon AB. It provides enterprise engineering and geospatially powered software to businesses, governments, and organizations around the ...
*
Texas Instruments Texas Instruments Incorporated (TI) is an American technology company headquartered in Dallas, Texas, that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globa ...
*Gemini ( defunct) *Genoa ( defunct)


Successors


Super VGA (SVGA)

Super VGA (SVGA) is a display standard developed in 1988, when
NEC Home Electronics is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
announced its creation of the
Video Electronics Standards Association VESA (), formally known as Video Electronics Standards Association, is an American technical standards organization for computer display standards. The organization was incorporated in California in July 1989To retrieve the information, searc ...
(VESA). The development of SVGA was led by
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
, along with other VESA members including
ATI Technologies ATI Technologies Inc. (commonly called ATI) was a Canadian semiconductor technology corporation based in Markham, Ontario, that specialized in the development of graphics processing units and chipsets. Founded in 1985 as Array Technology Inc., ...
and
Western Digital Western Digital Corporation (WDC, commonly known as Western Digital or WD) is an American computer drive manufacturer and data storage company, headquartered in San Jose, California. It designs, manufactures and sells data technology produ ...
. SVGA enabled
graphics display resolution The graphics display resolution is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height a ...
s up to 800×600
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
s, 36% more than VGA's maximum resolution of 640×480 pixels.


Extended Graphics Array (XGA)

Extended Graphics Array (XGA) is an IBM display standard introduced in 1990. Later it became the most common appellation of the 1024768 pixels
display resolution The display resolution or display modes of a digital television, computer monitor or display device is the number of distinct pixels in each dimension that can be displayed. It can be an ambiguous term especially as the displayed resolution ...
.


See also

*
Graphic display resolutions The graphics display resolution is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height ar ...
*
List of color palettes This article is a list of the color palettes for notable computer graphics, terminals and video game console hardware. Only a sample and the palette's name are given here. More specific articles are linked from the name of each palette, for the ...
*
List of video connectors This is a list of physical RF and video connectors and related video signal standards. By signal standard Physical connectors D-subminiature family DVI-related DIN/ Mini-DIN Others See also *Computer display standard Computer di ...
*
List of monochrome and RGB color formats This list of monochrome and RGB palettes includes generic repertoires of colors ( color palettes) to produce black-and-white and RGB color pictures by a computer's display hardware. RGB is the most common method to produce colors for displays; ...
* List of 16-bit computer hardware palettes * List of defunct graphics chips and card companies * Super VGA * (for Japanese
AX architecture AX (Architecture eXtended) was a Japanese computing initiative starting in around 1986 to allow PCs to handle double-byte (DBCS) Japanese text via special hardware chips, whilst allowing compatibility with software written for foreign IBM PCs. Th ...
computers) *
DOS/V DOS/V is a Japanese computing initiative starting in 1990 to allow DOS on IBM PC compatibles with VGA cards to handle double-byte (DBCS) Japanese text via software alone. It was initially developed from PC DOS by IBM for its PS/55 machines (a ...
*
DisplayPort DisplayPort (DP) is a digital display interface developed by a consortium of PC and chip manufacturers and standardized by the Video Electronics Standards Association (VESA). It is primarily used to connect a video source to a display device su ...
and
HDMI High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controlle ...
(which have largely replaced VGA)


References


Further reading

* * * *


External links


VGA pinout and signals descriptions
{{Audio and video interfaces and connectors Products introduced in 1987 Computer display standards High-definition television American inventions IBM video hardware Analog communication interfaces Analog video connectors