Ultrawide formats
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Ultrawide formats refers to photos, videos, and displays with
aspect ratios The aspect ratio of a geometric shape is the ratio of its sizes in different dimensions. For example, the aspect ratio of a rectangle is the ratio of its longer side to its shorter side—the ratio of width to height, when the rectangle is orien ...
greater than 2. There were multiple moves in history towards wider formats, including one by Disney,p20, Sherlock, Daniel J
"Wide Screen Movies" Corrections
1994–2004
with some of them being more successful than others. Cameras usually capture ultra-wide photos and videos using an
anamorphic format Anamorphic format is a cinematography technique that captures widescreen images using recording media with narrower native Aspect ratio (image), aspect ratios. Originally developed for 35 mm movie film, 35 mm film to create widescreen pres ...
lens, which shrinks the extended horizontal field-of-view (FOV) while saving on film or disk.


Historic Ultrawide Cinema

Historically ultrawide movie formats have varied between ~2.35 (1678:715), ~2.39 (1024:429) and 2.4. To complicate matters further, films were also produced in following ratios: 2.55, 2.76 and 4. Developed by Rowe E. Carney Jr. and Tom F. Smith, the Smith-Carney System used a 3 camera system, with 4.6 (1737:370) ratio, to project movies in 180°. Disney even created a 6.85 ratio, using 5 projectors to display 200°. The only movie filmed in Disney's 6.85 ratio is '' Impressions de France''.


Wide aspect ratios

Suggested by Kerns H. Powers of
SMPTE The Society of Motion Picture and Television Engineers (SMPTE) (, rarely ), founded by Charles Francis Jenkins in 1916 as the Society of Motion Picture Engineers or SMPE, is a global professional association of engineers, technologists, and e ...
in USA, the 16:9 aspect ratio was developed to unify all other aspect ratios. Subsequently it became the universal standard for ''
widescreen Widescreen images are displayed within a set of aspect ratio (image), aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ...
'' and
high-definition television High-definition television (HDTV) describes a television or video system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since at least 1933; in more recent times, it ref ...
. Around 2007, cameras and non-television screens began to switch from 15:9 (5:3) and 16:10 (8:5) to 16:9 resolutions.


Extra-wide aspect ratios

Univisium Univisium (Dog Latin, macaronic Latin for "unity of images") is a proposed universal film format created by cinematographer Vittorio Storaro, American Society of Cinematographers, ASC, AIC and his son, Fabrizio, to unify all future theatrical ...
is an aspect ratio of 2:1, created by
Vittorio Storaro Vittorio Storaro, A.S.C., A.I.C. (born 24 June 1940), is an Italian cinematographer widely recognized as one of the best and most influential in cinema history, for his work on numerous classic films including '' The Conformist'' (1970), ''Apoc ...
of the
American Society of Cinematographers The American Society of Cinematographers (ASC), founded in Hollywood in 1919, is a cultural, educational, and professional organization that is neither a labor union nor a guild. The society was organized to advance the science and art of cinem ...
(ASC) originally intended to unify all other aspect ratios used in movies. It is popular on smartphones and cheap VR displays. VR displays halve the screen into two, one for each eye. So a 2:1 VR screen would be halved into two 1:1 screens. Smartphones began moving to this aspect ratio since late 2010s with the release of Samsung Galaxy S8, advertised as 18:9.


Ultra-wide aspect ratios

21:9 is a
consumer electronics Consumer electronics, also known as home electronics, are electronic devices intended for everyday household use. Consumer electronics include those used for entertainment, Communication, communications, and recreation. Historically, these prod ...
(CE) marketing term to describe the ultra-widescreen aspect ratio of 64:27 (21:9) = 1024:432 for multiples of 1080 lines. It is used for multiple anamorphic formats and DCI 1024:429 (21.:9), but also for ultrawide computer monitors, including 43:18 (21:9) for resolutions based on 720 lines and 12:5 (21:9) for ultrawide variants of resolutions based either on 960 pixels width or 900 lines height. The 64:27 aspect ratio is the logical extension of the existing video aspect ratios 4:3 and 16:9. It is the third power of 4:3, whereas 16:9 of widescreen HDTV is 4:3 squared. This allows electronic scalers and optical anamorphic lenses to use an easily implementable 4:3 (1.3) scaling factor. \tfrac \cdot \tfrac \cdot \tfrac = \tfrac 21:9 movies usually refers to 1024:429 ≈ 2.387, the aspect ratio of digital ultrawide cinema formats, which is often rounded up to 2.39:1 or 2.4:1 Ultrawide resolution can also be described by its height, such as "UW 1080" and "1080p ultrawide" both stands for the same 2560×1080 resolution.


Super-wide aspect ratios

In 2016, IMAX announced the release of films in Ultra-WideScreen 3.6 format, with an aspect ratio of 18:5 (36:10). A year later, Samsung and Phillips announced 'super ultra-wide displays', with aspect ratio of 32:9, for "iMax-style cinematic viewing". Panacast developed a 32:9 webcam with three integrated cameras giving 180° view, and resolution matching upcoming 5K 32:9 monitors, 5120x1440. In 2018 Q4, Dell released the U4919DW, a 5K 32:9 monitor with a resolution of 5120x1440, and Phillips announced the 499P9H with the same resolution. 32:9 Ultrawide monitors are often sold as an alternative to dual 16:9 monitor setups and for more inmersive experiences while playing videogames, and many are capable of displaying 2 16:9 inputs at the same time. 32:9 aspect ratio is derived from 16:9 being twice as large. Some manufacturers therefore refer to the resulting total display resolution with a D prefix for ''dual'' or ''double''. Super wide resolutions refers to that with aspect ratio greater than 3. Ultra-WideScreen 3.6 video never spread, as cinemas in an even wider ScreenX 270° format were released.Introducing Screen X, Cinema in 270 Degrees
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4:1 (36:9)

Abel Gance Abel Gance (; born Abel Eugène Alexandre Péréthon; 25 October 188910 November 1981) was a French film director, producer, writer and actor. A pioneer in the theory and practice of montage, he is best known for three major silent films: ''J'ac ...
experimented with ultrawide formats including making a film in 4:1 (36:9). He made a rare use of
Polyvision Polyvision was the name given by the French film critic Émile Vuillermoz to a specialized widescreen film format devised exclusively for the filming and projection of Abel Gance's 1927 film ''Napoleon'', its three-projector format predating ...
, three 35 mm 1. images projected side by side in the 1927 film ''
Napoléon Napoleon Bonaparte (born Napoleone di Buonaparte; 15 August 1769 – 5 May 1821), later known by his regnal name Napoleon I, was a French general and statesman who rose to prominence during the French Revolution and led a series of mi ...
''. AT NAB 2019,
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
introduced a 19.2-metre-wide by 5.4-metre-tall commercial 16K display. It is made up of 576 modules (48 by 12) each 360 pixels across, resulting in a 4:1, 17280x4320p screen.


Multi-Screen Theaters

Developed by
CJ CGV CJ CGV (; trade name, d/b/a CGV Cinemas) is the largest multiplex (movie theater), multiplex cinema chain in South Korea and also has branches in China, Indonesia, Myanmar, Turkey, Vietnam, and the United States. The fifth largest Multiplex (movie ...
in 2012,
ScreenX ScreenX is a panoramic film format which presents films with an expanded, dual-sided, 270-degree screens projected on the walls in a theater. First introduced in 2012, it is created by CJ 4DPLEX, a subsidiary of the CJ CGV group which also creat ...
uses three (or more) projectors to display 270° content, with an unknown aspect ratio above 4. Walls on both sides of a ScreenX theatre are used as projector screens. Developed by Barco N.V. in 2015,
Barco Escape Barco Escape was a multi screen video format similar to Cinerama introduced in 2015 by Barco N.V. The format combines Barco technologies such as Auro 11.1 as well as multi-projection in order to create a panoramic experience. The technology was ex ...
used three projectors of 2.39 ratio to display 270° content, with an aspect ratio of 7.17. The two side screens were angled at 45 degree in order to cover peripheral vision. Barco Escape shut down in February 2018.


Comparison


See also

* 14:9 aspect ratio *
Display resolution standards A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain com ...
*
Angle of view In photography, angle of view (AOV) describes the angular extent of a given scene that is imaged by a camera. It is used interchangeably with the more general term '' field of view''. It is important to distinguish the angle of view from the ...
*
Field of view in video games In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle i ...
*
Dot pitch Dot pitch (sometimes called line pitch, stripe pitch, or phosphor pitch) is a specification for a computer display, computer printer, image scanner, or other pixel-based devices that describe the distance, for example, between dots ( sub-pixels) ...
*
Pixel density Pixels per inch (ppi) and pixels per centimetre (ppcm or pixels/cm) are measurements of the pixel density of an electronic image device, such as a computer monitor or television display, or image digitizing device such as a camera or image scan ...


References

{{Reflist Ratios Media formats Television technology Computer display standards Video game hardware