Two-alternative forced choice
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Two-alternative forced choice (2AFC) is a method for measuring the sensitivity of a
person A person ( : people) is a being that has certain capacities or attributes such as reason, morality, consciousness or self-consciousness, and being a part of a culturally established form of social relations such as kinship, ownership of prope ...
, child or infant, or animal to some particular sensory input,
stimulus A stimulus is something that causes a physiological response. It may refer to: *Stimulation **Stimulus (physiology), something external that influences an activity **Stimulus (psychology), a concept in behaviorism and perception *Stimulus (economi ...
, through that observer's pattern of
choice A choice is the range of different things from which a being can choose. The arrival at a choice may incorporate motivators and models. For example, a traveler might choose a route for a journey based on the preference of arriving at a give ...
s and response times to two versions of the sensory input. For example, to determine a person's sensitivity to dim light, the observer would be presented with a series of trials in which a dim light was randomly either in the top or bottom of the display. After each trial, the observer responds "top" or "bottom". The observer is not allowed to say "I do not know", or "I am not sure", or "I did not see anything". In that sense the observer's choice is forced between the two alternatives. Both options can be presented concurrently (as in the above example) or sequentially in two intervals (also known as two-interval forced choice, 2IFC). For example, to determine sensisitivity to a dim light in a two-interval forced choice procedure, an observer could be presented with series of trials comprising two sub-trials (intervals) in which the dim light is presented randomly in the first or the second interval. After each trial, the observer responds only "first" or "second". The term 2AFC is often mistakenly used to describe a yes-no task, in which an observer is presented with a series of trials in which a stimulus is randomly presented in some trials and not in others. The observer responds after each trial only with "yes" or "no". The results of a yes-no task are much more likely to be affected by various
response bias Response bias is a general term for a wide range of tendencies for participants to respond inaccurately or falsely to questions. These biases are prevalent in research involving participant self-report, such as structured interviews or surveys. ...
es than 2AFC tasks. For example, with extremely dim lights, a person might respond, completely truthfully, "no" (i.e., "I did not see any light") on every trial, whereas the results of a 2AFC task will show the person can reliably determine the location (top or bottom) of the same, extremely dim light. 2AFC is a method of psychophysics developed by
Gustav Theodor Fechner Gustav Theodor Fechner (; ; 19 April 1801 – 18 November 1887) was a German physicist, philosopher, and experimental psychologist. A pioneer in experimental psychology and founder of psychophysics (techniques for measuring the mind), he inspired ...
.


Behavioural experiments

There are various manipulations in the design of the task, engineered to test specific behavioral dynamics of choice. In one well known experiment of attention that examines the
attentional shift Attentional shift (or shift of attention) occurs when directing attention to a point increases the efficiency of processing of that point and includes inhibition to decrease attentional resources to unwanted or irrelevant inputs. Shifting of attenti ...
, the Posner Cueing Task uses a 2AFC design to present two stimuli representing two given locations. In this design there is an arrow that cues which stimulus (location) to attend to. The person then has to make a response between the two stimuli (locations) when prompted. In animals, the 2AFC task has been used to test
reinforcement In behavioral psychology, reinforcement is a consequence applied that will strengthen an organism's future behavior whenever that behavior is preceded by a specific antecedent stimulus. This strengthening effect may be measured as a higher fr ...
probability learning, for example such as choices in pigeons after reinforcement of trials. A 2AFC task has also been designed to test decision making and the interaction of reward and probability learning in monkeys. Monkeys were trained to look at a center stimulus and were then presented with two salient stimuli side by side. A response can then be made in the form of a
saccade A saccade ( , French for ''jerk'') is a quick, simultaneous movement of both eyes between two or more phases of fixation in the same direction.Cassin, B. and Solomon, S. ''Dictionary of Eye Terminology''. Gainesville, Florida: Triad Publishi ...
to the left or to the right stimulus. A juice reward is then administered after each response. The amount of juice reward is then varied to modulate choice. In a different application, the 2AFC is designed to test discrimination of motion perception. The
random In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual ra ...
dot motion coherence task, introduces a
random In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual ra ...
dot kinetogram, with a percentage of net coherent motion distributed across the
random In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual ra ...
dots. The percentage of dots moving together in a given direction determines the coherence of motion towards the direction. In most experiments, the participant must make a choice response between two directions of motion (e.g. up or down), usually indicated by a motor response such as a
saccade A saccade ( , French for ''jerk'') is a quick, simultaneous movement of both eyes between two or more phases of fixation in the same direction.Cassin, B. and Solomon, S. ''Dictionary of Eye Terminology''. Gainesville, Florida: Triad Publishi ...
or pressing a button.


Biases in decision making

It is possible to introduce biases in decision making in the 2AFC task. For example, if one
stimulus A stimulus is something that causes a physiological response. It may refer to: *Stimulation **Stimulus (physiology), something external that influences an activity **Stimulus (psychology), a concept in behaviorism and perception *Stimulus (economi ...
occurs with more
frequency Frequency is the number of occurrences of a repeating event per unit of time. It is also occasionally referred to as ''temporal frequency'' for clarity, and is distinct from ''angular frequency''. Frequency is measured in hertz (Hz) which is eq ...
than the other, then the frequency of exposure to the stimuli may influence the participant's beliefs about the
probability Probability is the branch of mathematics concerning numerical descriptions of how likely an event is to occur, or how likely it is that a proposition is true. The probability of an event is a number between 0 and 1, where, roughly speakin ...
of the occurrence of the alternatives. Introducing biases in the 2AFC task is used to modulate decision making and examine the underlying processes.


Models of decision making

The 2AFC task has yielded consistent behavioral results on decision-making, which lead to the development of theoretical and computational models of the dynamics and results of decision-making.


Normal distribution model

Suppose the two stimuli x_1 and x_2 in the 2AFC task are random variables from two different categories a and b, and the task is to decide which was which. A common model is to assume that the stimuli came from normal distributions N(\mu_a, \sigma_a) and N(\mu_b, \sigma_b). Under this normal model, the optimal decision strategy (of the ideal observer) is to decide which of two bivariate normal distributions is more likely to produce the tuple x_1, x_2: the joint distributions of a and b, or of b and a. The probability of error with this ideal decision strategy is given by the generalized chi-square distribution: p(e)=p\left(\tilde^2_\right)<0, where \boldsymbol=\begin \sigma_a^2 & -\sigma_b^2 \end, \; \boldsymbol=\begin 1 & 1 \end, \; \boldsymbol=\frac \begin \sigma_a^2 & \sigma_b^2 \end. This model can also extend to the cases when each of the two stimuli is itself a multivariate normal vector, and also to the situations when the two categories have different prior probabilities, or the decisions are biased due to different values attached to the possible outcomes.


Drift-diffusion model

There are typically three assumptions made by
computational models A computational model uses computer programs to simulate and study complex systems using an algorithmic or mechanistic approach and is widely used in a diverse range of fields spanning from physics, chemistry and biology to economics, psychology, ...
using the 2AFC: It is typically assumed that the difference in evidence favoring each alternative is the quantity tracked over time and that which ultimately informs the decision; however, evidence for different alternatives could be tracked separately. The drift-diffusion model (DDM) is a well defined model, that is proposed to implement an optimal decision policy for 2AFC. It is the continuous analog of a
random walk In mathematics, a random walk is a random process that describes a path that consists of a succession of random steps on some mathematical space. An elementary example of a random walk is the random walk on the integer number line \mathbb Z ...
model. The DDM assumes that in a 2AFC task, the subject is accumulating evidence for one or other of the alternatives at each time step, and integrating that evidence until a decision threshold is reached. As the sensory input which constitutes the evidence is noisy, the accumulation to the threshold is stochastic rather than deterministic – this gives rise to the directed random walk-like behavior. The Drift Diffusion Model has been shown to describe accuracy and
reaction time Mental chronometry is the scientific study of processing speed or reaction time on cognitive tasks to infer the content, duration, and temporal sequencing of mental operations. Reaction time (RT; sometimes referred to as "response time") is meas ...
s in human data for 2AFC tasks.


Formal model

The accumulation of evidence in the DDM is governed according to the following formula: dx = Adt + cdW\ ,\ x(0) = 0 At time zero, the evidence accumulated, x, is set equal to zero. At each time step, some evidence, A, is accumulated for one of the two possibilities in the 2AFC. A is positive if the correct response is represented by the upper threshold, and negative if the lower. In addition, a noise term, cdW, is added to represent noise in input. On average, the noise will integrate to zero. The extended DDM allows for selection of A and the starting value of x(0) from separate distributions – this provides a better fit to experimental data for both accuracy and reaction times.


Other models


Ornstein–Uhlenbeck model

The Ornstein–Uhlenbeck model extends the DDM by adding another term, \lambda, to the accumulation that is dependent on the current accumulation of evidence – this has the net effect of increasing the rate of accumulation towards the initially preferred option. dx\ =\ (\lambda x + A)dt\ +\ cdW


Race model

In the race model, evidence for each alternative is accumulated separately, and a decision made either when one of the accumulators reaches a predetermined threshold, or when a decision is forced and then the decision associated with the accumulator with the highest evidence is chosen. This can be represented formally by: \begindy_\ =\ I_dt\ +\ cdW_\\ dy_\ =\ I_dt\ +\ cdW_\end,\quad y_(0)\ =\ y_(0) = 0 The race model is not mathematically reducible to the DDM, and hence cannot be used to implement an optimal decision procedure.


Mutual inhibition model

The mutual inhibition model also uses two accumulators to model the accumulation of evidence, as with the race model. In this model the two accumulators have an inhibitory effect on each other, so as evidence is accumulated in one, it dampens the accumulation of evidence in the other. In addition, leaky accumulators are used, so that over time evidence accumulated decays – this helps to prevent runaway accumulation towards one alternative based on a short run of evidence in one direction. Formally, this can be shown as: \begindy_\ =\ (-ky_-wy_+I_)dt\ +\ cdW_\\ dy_\ =\ (-ky_-wy_+I_)dt\ +\ cdW_\end,\quad y_(0)\ =\ y_(0) = 0 Where k is a shared decay rate of the accumulators, and w is the rate of mutual inhibition.


Feedforward inhibition model

The feedforward inhibition model is similar to the mutual inhibition model, but instead of being inhibited by the current value of the other accumulator, each accumulator is inhibited by a fraction of the input to the other. It can be formally stated thus: \begindy_\ =\ I_dt\ +\ cdW_\ -\ u(I_dt\ +\ cdW_)\\ dy_\ =\ I_dt\ +\ cdW_\ -\ u(I_dt\ +\ cdW_)\end,\quad y_(0)\ =\ y_(0) = 0 Where u is the fraction of accumulator input that inhibits the alternate accumulator.


Pooled inhibition model

Wang suggested the pooled inhibition model, where a third, decaying accumulator is driven by accumulation in both of the accumulators used for decision making, and in addition to the decay used in the mutual inhibition model, each of the decision driving accumulators self-reinforce based on their current value. It can be formally stated thus: \begindy_\ =\ (-ky_-wy_+vy_+I_)dt\ +\ cdW_\\ dy_\ =\ (-ky_-wy_+vy_+I_)dt\ +\ cdW_\\ dy_\ =\ (-k_y_+w'(y_+y_))dt\end The third accumulator has an independent decay coefficient, k_, and increases based on the current values of the other two accumulators, at a rate modulated by w'.


Neural correlates of decision making


Brain areas

In the
parietal lobe The parietal lobe is one of the four major lobes of the cerebral cortex in the brain of mammals. The parietal lobe is positioned above the temporal lobe and behind the frontal lobe and central sulcus. The parietal lobe integrates sensory informa ...
, lateral intraparietal cortex (LIP)
neuron A neuron, neurone, or nerve cell is an electrically excitable cell that communicates with other cells via specialized connections called synapses. The neuron is the main component of nervous tissue in all animals except sponges and placozoa. ...
firing rate in monkeys predicted the choice response of direction of motion suggesting this area is involved in decision making in the 2AFC. Neural data recorded from LIP neurons in
rhesus monkeys The rhesus macaque (''Macaca mulatta''), colloquially rhesus monkey, is a species of Old World monkey. There are between six and nine recognised subspecies that are split between two groups, the Chinese-derived and the Indian-derived. Generally b ...
supports the DDM, as firing rates for the direction selective neuronal populations sensitive to the two directions used in the 2AFC task increase firing rates at stimulus onset, and average activity in the neuronal populations is biased in the direction of the correct response. In addition, it appears that a fixed threshold of neuronal spiking rate is used as the decision boundary for each 2AFC task.


See also

* Choice modelling * Choice set * Julian Rotter


References

{{Reflist Psychophysics