Third place
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In sociology, the third place refers to the social surroundings that are separate from the two usual social environments of home ("first place") and the workplace ("second place"). Examples of third places include churches, cafes, clubs, public libraries, bookstores and parks. In his book '' The Great Good Place'' (1989), Ray Oldenburg argues that third places are important for
civil society Civil society can be understood as the "third sector" of society, distinct from government and business, and including the family and the private sphere.democracy Democracy (From grc, δημοκρατία, dēmokratía, ''dēmos'' 'people' and ''kratos'' 'rule') is a form of government in which the people have the authority to deliberate and decide legislation (" direct democracy"), or to choose g ...
,
civic engagement Civic engagement or civic participation is any individual or group activity addressing issues of public concern. Civic engagement includes communities working together or individuals working alone in both political and non-political actions to ...
, and establishing feelings of a
sense A sense is a biological system used by an organism for sensation, the process of gathering information about the world through the detection of stimuli. (For example, in the human body, the brain which is part of the central nervous system re ...
of place. Robert Putnam addressed issues related to third place, but without using the term, in '' Bowling Alone: America's Declining Social Capital'' (1995, 2000).


Oldenburg's characteristics

Oldenburg calls one's "first place" the home and the people the person lives with. The "second place" is the workplace—where people may actually spend most of their time. Third places, then, are "anchors" of community life and facilitate and foster broader, more creative interaction. In other words, "your third place is where you relax in public, where you encounter familiar faces and make new acquaintances." Other scholars have summarized Oldenburg's view of a third place with eight characteristics: ;Neutral ground : Occupants of third places have little to no obligation to be there. They are not tied down to the area financially, politically, legally, or otherwise and are free to come and go as they please. ; Leveler (a leveling place) : Third places put no importance on an individual's status in a society. One's socioeconomic status does not matter in a third place, allowing for a sense of commonality among its occupants. There are no prerequisites or requirements that would prevent acceptance or participation in the third place. ; Conversation is the main activity : Playful and happy conversation is the main focus of activity in third places, although it is not required to be the only activity. The tone of conversation is usually light-hearted and humorous; wit and good-natured playfulness are highly valued. ; Accessibility and accommodation : Third places must be open and readily accessible to those who occupy them. They must also be accommodating, meaning they provide for the wants of their inhabitants, and all occupants feel their needs have been fulfilled. ; The regulars : Third places harbor a number of regulars that help give the space its tone, and help set the mood and characteristics of the area. Regulars to third places also attract newcomers, and are there to help someone new to the space feel welcome and accommodated. ; A low profile : Third places are characteristically wholesome. The inside of a third place is without extravagance or grandiosity, and has a homely feel. Third places are never snobby or pretentious, and are accepting of all types of individuals, from various different walks of life. ; The mood is playful : The tone of conversation in third places is never marked with tension or hostility. Instead, third places have a playful nature, where witty conversation and frivolous banter are not only common, but highly valued. ; A home away from home : Occupants of third places will often have the same feelings of warmth, possession, and belonging as they would in their own homes. They feel a piece of themselves is rooted in the space, and gain spiritual regeneration by spending time there.


Types

One of the criteria for the third place, according to Jeffres et al. (2009), is that it "offers stress relief from the everyday demands of both home and work. It provides the feeling of inclusiveness and belonging associated with participating in a group’s social activities, without the rigidity of policy or exclusiveness of club or organization membership". In their research many types of environments were listed as possible third places. These included community centers like YM/WCAs; senior centers; shopping centers like coffee shops, malls, and barber shops; religious places; schools; outdoor recreative activities (parks, neighborhood parties); and various media such as the World Wide Web and newspapers. The concept of a "third place" has been picked up by various small businesses, including as a name for various locally owned coffee shops, and is commonly cited in urban planning literature on the issue of community-oriented business development and
public space A public space is a place that is open and accessible to the general public. Roads (including the pavement), public squares, parks, and beaches are typically considered public space. To a limited extent, government buildings which are open to ...
. As the concept of "third place" has become more popular, several
coworking Coworking is an arrangement in which workers for different companies share an office space. It allows cost savings and convenience through the use of common infrastructures, such as equipment, utilities and receptionist and custodial services, a ...
office spaces have embraced this concept as the basis of their interior design. Variant forms of the concept include the " community coffee house" and the "community living room," a term which has been adopted by several organizations to describe the model of a cooperatively-run "third space" which includes commercial or non-commercial functions with an emphasis on providing a
free space A vacuum is a space devoid of matter. The word is derived from the Latin adjective ''vacuus'' for "vacant" or " void". An approximation to such vacuum is a region with a gaseous pressure much less than atmospheric pressure. Physicists often ...
for social interaction. The general store or pub and occasionally
bookstore Bookselling is the commercial trading of books which is the retail and distribution end of the publishing process. People who engage in bookselling are called booksellers, bookdealers, bookpeople, bookmen, or bookwomen. The founding of librar ...
or
diner A diner is a small, inexpensive restaurant found across the United States, as well as in Canada and parts of Western Europe. Diners offer a wide range of foods, mostly American cuisine, a casual atmosphere, and, characteristically, a co ...
are traditional variants of the concept, provided in such cases there is an emphasis on expectation of socialization, and customers are invited to stay and "hang out" with or without making any (or additional) purchases. Institutions which traditionally provided some functions of a third place included shared leisure facilities such as a
bowling alley A bowling alley (also known as a bowling center, bowling lounge, bowling arena, or historically bowling club) is a facility where the sport of bowling is played. It can be a dedicated facility or part of another, such as a clubhouse or dwelling ...
or
arcade Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * ...
,
function hall Function or functionality may refer to: Computing * Function key, a type of key on computer keyboards * Function model, a structured representation of processes in a system * Function object or functor or functionoid, a concept of object-orient ...
s,
lodge Lodge is originally a term for a relatively small building, often associated with a larger one. Lodge or The Lodge may refer to: Buildings and structures Specific * The Lodge (Australia), the official Canberra residence of the Prime Minist ...
s or
social club A social club may be a group of people or the place where they meet, generally formed around a common interest, occupation, or activity. Examples include: book discussion clubs, chess clubs, anime clubs, country clubs, charity work, criminal ...
s, when and if facilities were available for casual use. A church community fills this role for many people, including groups that focus on common interests and hobbies. Activities, events, and
cell group The cell group is a form of church organization that is used in many Christian churches. Cell groups are generally intended to teach the Bible and personalize Christian fellowship. They are always used in cell churches, but also occur in parac ...
s can build the connections that are necessary for authentic community.


Virtual third places

Since Oldenburg's writings, there are people in the computer and internet industry that have declared that third places are observed or shifting to the virtual world or virtual third places. This descriptive practice is easily adopted because of the similarities in descriptive characteristics found between the virtual and physical worlds. In combination with the Industrial Revolution, and as media transitioned from the public space to more comfortable roles inside one's home, there was a large shift away from public activities because they could be enjoyed within the confines of one's home. With the advent of online technologies, these virtual third places have been observed in online communities. The characteristics observed in these communities vary from their physical application but meet the context of personalization, permeability, approachability, and comfortability. With the increasing popularity of online multiplayer video games, individuals from across the world are becoming more connected with each other through these video games. The potential for social culture clashes is inherently high considering the large volume of interactions of users from different cultures. However, the online virtual communities constructed within these games share the same characteristics as traditional third places. One of the more prominent features of these communities is the social equalizing aspect. These games allow users to interact through their in-game character, or avatar, which serve as a medium for the player and removes the players' social identifiers. Avatars often interact via built-in text chat systems, allowing users to communicate without revealing their identity through their voice. Therefore, any type of social identification is dependent upon the avatar, not the actual player. While these online communities provide freedom from traditional social status, that is not to say there are no social hierarchies within the games; each game community constructs their own social norms that determine in-game social status. However, each player begins the game at an equal footing and must achieve social recognition through their in-game accomplishments. The concept of "regulars" within third spaces is also prominent in online gaming communities. These regulars are often identifiable through some type of special identifier; some games include special insignia or titles for accomplished users, making these users stand out to all users. The regulars set standards for accepted in-game behavior, serving as a type of social moderator (especially for new players). For instance, many of these games offer the opportunity for PvP (player vs player) combat, in which users battle against each other. However, this creates an opportunity for users to "grief" one another, which is intentional harassment meant to disrupt gameplay for other users. This type of behavior is often kept in check by the community regulars. "Regular" status is attainable for all users, which furthers the sense of community within the game. As users play more, they are accepted into the community by fellow regulars, forming new social bonds. As online technologies advance, these online video games become more accessible to individuals across all backgrounds. While these games are often played on traditional video game consoles or on PCs (which often requires purchasing the video game software), there are many internet browser based games (such as ''
RuneScape ''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java programming language; it was lar ...
'' and ''
Farmville ''FarmVille'' is a series of agriculture-simulation social network game developed and published by Zynga in 2009. It is similar to '' Happy Farm'' and ''Farm Town''. Its gameplay involves various aspects of farmland management, such as plowi ...
'') that allow anyone with internet access to play for free. This widens the variety of individuals that are entering into the community. It has been proposed that
micronation A micronation is a political entity whose members claim that they belong to an independent nation or sovereign state, but which lacks legal recognition by world governments or major international organizations. Micronations are classified ...
s which have extended online communities (e.g. Ladonia) also resemble third places.


Internet access

Many workers in the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country Continental United States, primarily located in North America. It consists of 50 U.S. state, states, a Washington, D.C., ...
conduct
remote work Remote work, also called work from home (WFH), work from anywhere, telework, remote job, mobile work, and distance work is an employment arrangement in which employees do not commute to a central place of work, such as an office building, ware ...
, not from home, but from a third place. Remote work can cause isolation and working in public spaces, such as at
Starbucks Starbucks Corporation is an American multinational chain of coffeehouses and roastery reserves headquartered in Seattle, Washington. It is the world's largest coffeehouse chain. As of November 2021, the company had 33,833 stores in 80 cou ...
locations, may be a happy medium between the home office and the corporate office. Availability of public
Wi-Fi Wi-Fi () is a family of wireless network protocols, based on the IEEE 802.11 family of standards, which are commonly used for local area networking of devices and Internet access, allowing nearby digital devices to exchange data by radio waves ...
has been a major enabler of this trend. A third place which provides internet access may create a hollow effect in that the patrons are physically present but do not make social contact with each other, being absorbed by their remote connections. This is similar to how patrons behave in learning commons environments like those in university libraries where the preponderance of socializing is among people who already know each other. Some businesses, like Nomad Café in Oakland, CA, are trying to ameliorate this effect by staging performance art such as live
jazz Jazz is a music genre that originated in the African-American communities of New Orleans, Louisiana in the late 19th and early 20th centuries, with its roots in blues and ragtime. Since the 1920s Jazz Age, it has been recognized as a m ...
and asking patrons to share information about themselves with other patrons via an online survey to encourage audience engagement.


Postmodern conception

Political geographer and urban planner Edward Soja also developed a theory of Thirdspace, in his 1996 book ''Thirdspace: Journeys to Los Angeles and Other Real-And-Imagined Places''. His postmodern conception draws on and is influenced by
Henri Lefebvre Henri Lefebvre ( , ; 16 June 1901 – 29 June 1991) was a French Marxist philosopher and sociologist, best known for pioneering the critique of everyday life, for introducing the concepts of the right to the city and the production of s ...
,
Michel Foucault Paul-Michel Foucault (, ; ; 15 October 192625 June 1984) was a French philosopher, historian of ideas, writer, political activist, and literary critic. Foucault's theories primarily address the relationship between power and knowledge, and ho ...
, and postcolonial thinkers
Gayatri Chakravorty Spivak Gayatri Chakravorty Spivak (born 24 February 1942) is an Indian scholar, literary theorist, and feminist critic. She is a University Professor at Columbia University and a founding member of the establishment's Institute for Comparative Lit ...
,
bell hooks Gloria Jean Watkins (September 25, 1952December 15, 2021), better known by her pen name bell hooks, was an American author and social activist who was Distinguished Professor in Residence at Berea College. She is best known for her writings on ...
,
Edward Said Edward Wadie Said (; , ; 1 November 1935 – 24 September 2003) was a Palestinian-American professor of literature at Columbia University, a public intellectual, and a founder of the academic field of postcolonial studies.Robert Young, ''Whit ...
, and Homi K. Bhabha. Soja's concept of Thirdspace "breaks the Firstspace-Secondspace dualism and comprises such related concepts as 'place, location, locality, landscape, environment, home, city, region, territory and geography' (50) that attempts to come to terms with the representational strategies of real and imagined places. He proposes a 'trialectics of spatiality' (57) which is a process, a dynamic force and 'recombinational and radically open' (50)."


Fourth and fifth places

Morisson (2018) argues that places in the knowledge economy are evolving. He argues for the existence of a fourth place. In the knowledge economy, the rise of new social environments is blurring the conventional separation between the first place (
home A home, or domicile, is a space used as a permanent or semi-permanent residence for one or many humans, and sometimes various companion animals. It is a fully or semi sheltered space and can have both interior and exterior aspects to it. ...
), the second place (work), and the third place. New social environments in the knowledge city can combine elements of the first and second place (
coliving Co-living is a residential community living model that accommodates three or more biologically unrelated people living in the same dwelling unit. Generally coliving is a type of intentional community that provides shared housing for people with s ...
); of the second and third place (
coworking Coworking is an arrangement in which workers for different companies share an office space. It allows cost savings and convenience through the use of common infrastructures, such as equipment, utilities and receptionist and custodial services, a ...
); and of the first and third place (comingling). Furthermore, the combination of elements of the first, second, and third place in new social environments implies the emergence of a new place, the fourth place. As the fourth place only works in the normal living mode, during COVID-19 quarantine restrictions, a new hybrid place emerged from the operation of the different outdoor and indoor typologies of other places. This place sometimes works on a physical basis, and other times virtually, with some essential characteristics needed to work properly during the pandemic outbreak. The limit of this place is the attached quarantine semi-private or semi-public space, which can be called "quarantined fourth place" or "fifth place".


See also

*
Cheers ''Cheers'' is an American sitcom television series that ran on NBC from September 30, 1982, to May 20, 1993, with a total of 275 half-hour episodes across 11 seasons. The show was produced by Charles/Burrows/Charles Productions in association w ...
(American TV show) * Coffeehouse (event) *
Fiscal localism Fiscal localism comprises institutions of localized monetary exchange. Sometimes considered a backlash against global capitalism or economic globalization, fiscal localism affords voluntary, market structures that help communities trade more effici ...
* Pub *
Third Space Theory The Third Space is a postcolonial sociolinguistic theory of identity and community realized through language. It is attributed to Homi K. Bhabha. Third Space Theory explains the uniqueness of each person, actor or context as a "hybrid". See Edward ...
*
Hybridity Hybridity, in its most basic sense, refers to mixture. The term originates from biology and was subsequently employed in linguistics and in racial theory in the nineteenth century. Young, Robert. ''Colonial Desire: Hybridity in Theory, Culture and R ...
*
Border Borders are usually defined as geographical boundaries, imposed either by features such as oceans and terrain, or by political entities such as governments, sovereign states, federated states, and other subnational entities. Political borders ca ...
*
Urban planning Urban planning, also known as town planning, city planning, regional planning, or rural planning, is a technical and political process that is focused on the development and design of land use and the built environment, including air, water, ...
*
Urban sociology Urban sociology is the sociological study of life and human interaction in metropolitan areas. It is a normative discipline of sociology seeking to study the structures, environmental processes, changes and problems of an urban area and by doin ...


References


Works cited

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Further reading

* (Hardback) * (Paperback) * *{{cite conference , author=Morisson, Arnault , book-title=New Metropolitan Perspectives , volume=100 , pages=444–451 , title=A Typology of Places in the Knowledge Economy: Towards the Fourth Place , publisher=Springer , year=2018 , doi=10.1007/978-3-319-92099-3_50, series=Smart Innovation, Systems and Technologies , isbn=978-3-319-92098-6 Urban studies and planning terminology Sociological terminology