The Sword of Damocles (virtual reality)
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The Sword of Damocles was the name for an early
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
(VR)
head-mounted display A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see Helmet-mounted display for aviation applications), that has a small display optic in front of one ( monocular HMD) or each eye ( binocular HMD). An ...
and tracking system. It is widely considered to be the first augmented reality HMD system, although
Morton Heilig Morton Leonard Heilig (December 22, 1926 – May 14, 1997) was an American pioneer in virtual reality (VR) technology and a filmmaker. He applied his cinematographer experience and with the help of his partner developed the Sensorama over several y ...
had already created a stereoscopic head-mounted viewing apparatus without head tracking (known as "Stereoscopic-Television Apparatus for Individual Use" or "Telesphere Mask") earlier, patented in 1960. The Sword of Damocles was created in 1968 by computer scientist Ivan Sutherland with the help of his students
Bob Sproull Robert Fletcher "Bob" Sproull (born c. 1945) is an American computer scientist, who worked for Oracle Corporation where he was director of Oracle Labs in Burlington, Massachusetts. He is currently an adjunct professor at the College of Informa ...
, Quintin Foster, and Danny Cohen. Before he began working toward what he termed "the ultimate display", Ivan Sutherland was already well respected for his accomplishments in computer graphics (see
Sketchpad Sketchpad (a.k.a. Robot Draftsman) is a computer program written by Ivan Sutherland in 1963 in the course of his PhD thesis, for which he received the Turing Award in 1988, and the Kyoto Prize in 2012. It pioneered human–computer interaction ...
). At
MIT The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts. Established in 1861, MIT has played a key role in the development of modern technology and science, and is one of the m ...
's
Lincoln Laboratory The MIT Lincoln Laboratory, located in Lexington, Massachusetts, is a United States Department of Defense federally funded research and development center chartered to apply advanced technology to problems of national security. Research and de ...
beginning in 1966, Sutherland and his colleagues performed what are widely believed to be the first experiments with head-mounted displays of different kinds.


Features

The device was primitive both in terms of
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
and
realism Realism, Realistic, or Realists may refer to: In the arts *Realism (arts), the general attempt to depict subjects truthfully in different forms of the arts Arts movements related to realism include: *Classical Realism *Literary realism, a move ...
, and the graphics comprising the virtual environment were simple wireframe rooms. Sutherland's system displayed output from a
computer program A computer program is a sequence or set of instructions in a programming language for a computer to execute. Computer programs are one component of software, which also includes documentation and other intangible components. A computer program ...
in the stereoscopic display. The perspective that the software showed the user would depend on the position of the user's
gaze In critical theory, sociology, and psychoanalysis, the gaze (French ''le regard''), in the philosophical and figurative sense, is an individual's (or a group's) awareness and perception of other individuals, other groups, or oneself. The concept ...
– which is why head tracking was necessary. The HMD had to be attached to a mechanical arm suspended from the ceiling of the lab partially due to its weight, and primarily to track head movements via linkages. The formidable appearance of the mechanism inspired its name. While using The Sword of Damocles, a user had to have his or her head securely fastened into the device to perform the experiments. At this time, the various components being tested were not fully integrated with one another.


Development

When Sutherland moved to the
University of Utah The University of Utah (U of U, UofU, or simply The U) is a public research university in Salt Lake City, Utah. It is the flagship institution of the Utah System of Higher Education. The university was established in 1850 as the University of De ...
in the late 1960s, work on integrating the various components into a single HMD system was begun. By the end of the decade, the first fully functional integrated HMD system was operational. The first display application was a cube suspended in the air in front of the user. The system itself consisted of six subsystems: a clipping divider, matrix multiplier, vector generator, headset, head-position sensor, and a general-purpose computer – which would make these the components of the first virtual reality machine as we know them today. The unit was partially see-through, so the users were not completely cut off from their surroundings. This translucence combined with the other features in their infancy is why the system is often cited as a precursor to augmented reality technology as well.


Alleged predecessors


Philco HMD

Kalawsky contends that the first HMD fieldwork was conducted by
Philco Philco (an acronym for Philadelphia Battery Company) is an American electronics industry, electronics manufacturer headquartered in Philadelphia. Philco was a pioneer in battery, radio, and television production. In 1961, the company was purchased ...
in 1961. Their system used a head mounted display to monitor conditions in another room, using magnetic tracking to monitor the user's head movements. The Philco HMD displayed actual video from a remotely mounted camera. The position of the camera was moved according to the tracked head movements, creating a sense of
telepresence Telepresence refers to a set of technologies which allow a person to feel as if they were present, to give the appearance or effect of being present via telerobotics, at a place other than their true location. Telepresence requires that the use ...
.


Bell System

In 1963, Bell Helicopter company in Fort Worth, Texas experimented with a pilot controlled night vision system. The servo-controlled remote viewing device employed a headset displaying an augmented view of the ground for the pilot via an infrared camera mounted under the helicopter. The remote vision system display was similar to the Philco system. Ivan Sutherland's breakthrough was to imagine a computer to supply graphics output to the viewing device. Sutherland modestly stated, "My little contribution to virtual reality was to realize we didn't need a camera – we could substitute a computer. However, in those days no computer was powerful enough to do the job so we had to build special equipment".


References


External links


Demonstration video of Sword of Damocles
archived i
Ghostarchive.org
on 27 April 2022
Understanding the race for the next computer platform
by Goldman Sachs
The future of the VR market

The reality of VR Growth
{{DEFAULTSORT:Sword of Damocles (virtual reality), The Virtual reality headsets Head-mounted displays