A Link to the Past
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''The Legend of Zelda: A Link to the Past'' is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' series and was released in 1991 in Japan and 1992 in North America and Europe. The story is set many years before the events of the first two ''Zelda'' games. The player assumes the role of Link as he journeys to save
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
, defeat the demon king Ganon, and rescue the descendants of the Seven Sages. It returns to a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
similar to the original ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'', dropping the side-scrolling gameplay of '' Zelda II: The Adventure of Link''. It introduced series staples such as parallel worlds and items including the
Master Sword The is a Fiction, fictional divine magic sword in Nintendo's ''The Legend of Zelda'' series. It is also known as "The Blade of Evil's Bane", the "Sword of Resurrection", the "Sword that Seals the Darkness", and the "Sacred Sword". It was introdu ...
. Released to critical and commercial success, ''A Link to the Past'' was a landmark game for Nintendo and is considered one of the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
. It was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
as '' A Link to the Past and Four Swords'' in 2002, and sold copies across both platforms by 2004. It was subsequently re-released on the Wii,
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
, and
New Nintendo 3DS The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October 1 ...
via the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
, the Nintendo Switch via
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, and the
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
. A spiritual successor, '' The Legend of Zelda: A Link Between Worlds'', was released for the Nintendo 3DS in 2013.


Gameplay

Instead of using the side-scrolling perspective introduced by '' Zelda II: The Adventure of Link'', ''A Link to the Past'' reverts to an overhead perspective similar to that of the original ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
''. While ''A Link to the Past'' still uses mechanics and concepts from the original game, it also introduces new elements and innovations. For instance, arrows are now separate items, as bombs are in the original, instead of using a Rupee to fire an arrow. ''A Link to the Past'' also takes concepts from ''The Adventure of Link'', such as the Lamp. Control of Link is more flexible than in previous games, as he can walk diagonally and can run with the aid of the Pegasus Boots. Link's sword attack was improved to swing sideways instead of merely stabbing forward; this gives his sword a broader range and makes combat easier. Link swings his sword as the default attack in future ''Zelda'' games, although stabbing is also possible in the later 3D incarnations. Recurring items and techniques were introduced in ''A Link to the Past'', such as the Hookshot, the
Master Sword The is a Fiction, fictional divine magic sword in Nintendo's ''The Legend of Zelda'' series. It is also known as "The Blade of Evil's Bane", the "Sword of Resurrection", the "Sword that Seals the Darkness", and the "Sacred Sword". It was introdu ...
, the Spin Attack, and the Pegasus Boots. Heart Containers that increase the player's maximum
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
(hit points) are present, but many are split into "Pieces of Heart", four of which make up one Heart Container. Most of them are well hidden, adding replay value to the game. All dungeons are multi-level, requiring Link to walk between floors and sometimes fall through holes to land on lower levels. ''A Link to the Past'' is the first appearance of what would subsequently become a major ''Zelda'' trademark: the existence of two parallel worlds between which the player travels. The first, called the Light World, is the ordinary
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
. The second is the Dark World that was created when Ganon corrupted the Sacred Realm. The Dark World is a decaying version of Hyrule. Each location in the Light World corresponds to a similar location in the Dark World, usually with a similar physical structure but an opposite nature (e.g. a desert in the Light World corresponds to a swamp in the Dark World, a peaceful village in the Light World corresponds to a dilapidated town of thieves in the Dark World). Link can travel from the Dark World to the Light World at almost any outside location by using the Magic Mirror, and can travel back to the Dark World again from the same location using a temporary portal left behind on the map at the point where he reappears in the Light World. Otherwise, Link must use hidden warp locations throughout the Light World to travel from the Light World to the Dark World. Travel between worlds allows for puzzles in ''A Link to the Past'' that exploit structural differences between the Light and Dark Worlds, as Link may travel to otherwise inaccessible areas in one world by warping from parallel but accessible locations in the other world.


Synopsis


Setting

Players assume the role of series protagonist Link, a young man living with his uncle south of Hyrule Castle.
Princess Zelda is the titular Character (arts), character in Nintendo's ''The Legend of Zelda'' video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game ''The Legend of Zelda (video game), The Legend of Zelda''. She is on ...
, a descendant of the Seven Sages, is held captive in the castle dungeon by Agahnim, a treacherous wizard who has set forth a chain of events to release his dark master. Sahasrahla, a descendant of those who forged the Master Sword, mentors Link on his quest. Series antagonist Ganon remains sealed in the Dark World, the former Sacred Realm corrupted by his evil magic. It is revealed late in the game that Agahnim is an avatar of Ganon, used by the King of Evil to infiltrate the Light World.


Story

''A Link to the Past'' is a distant prequel to the original ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' and '' Zelda II: The Adventure of Link'', and within the official chronology is the first game in the "Defeated Hero" timeline that connects to an alternate reality scenario that the Hero of Time does not succeed in '' Ocarina of Time''. This results in Ganon being imprisoned in the Sacred Realm in his Dark Beast form out of desperation. Having successfully gathered all three pieces of the Triforce, Ganon's evil desires have transformed the realm into the Dark World. The game begins with Link, the last descendant of the Knights of Hyrule, being awakened by a
telepathic Telepathy () is the purported vicarious transmission of information from one person's mind to another's without using any known human sensory channels or physical interaction. The term was first coined in 1882 by the classical scholar Frederic ...
message from Princess Zelda, who says that she has been locked in Hyrule Castle's dungeon by Agahnim. Link infiltrates Hyrule Castle and successfully hides Zelda in the Sanctuary as his uncle's last wish. The priest of the Sanctuary tells Link that Agahnim is a powerful wizard planning to free Ganon from the Dark World, known then as the "Sacred Realm" after he was imprisoned for attempting to steal the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
for evil reasons. Agahnim's weak point is the
Master Sword The is a Fiction, fictional divine magic sword in Nintendo's ''The Legend of Zelda'' series. It is also known as "The Blade of Evil's Bane", the "Sword of Resurrection", the "Sword that Seals the Darkness", and the "Sacred Sword". It was introdu ...
, a relic weapon only the chosen hero can wield; to do so, the hero must obtain the three pendants. While the priest keeps Zelda safe, Link begins his journey through Hyrule to collect the pendants. Aided by Sahasrahla, Link successfully collects the three pendants, thus wielding the Master Sword. However, Links finds the dead priest and Zelda held captive by Agahnim. Link confronts him but arrives too late as Zelda has been sent to the Dark World; Link is sent too and is cursed, becoming an anthropomorphic rabbit. After breaking the curse, Link is ordered to rescue the sealed Seven Sages. Successful, Link confronts Agahnim once more and kills him. Ganon then appears and flies away to the Dark World's Pyramid of Power. Link falls into the place and combats Ganon. After Ganon is killed, Link touches the Triforce, granting his wish: both his uncle and the priest resurrects, and the king of Hyrule reclaims his throne. In the aftermath, Hyrule is at peace, and Link puts the Master Sword back and returns to a normal life with his uncle.


Development

In 1988, development of a new
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
''Zelda'' began, but one year later, the project was brought to Nintendo's next console; the Super Famicom in Japan, the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
in other regions. Producer Shigeru Miyamoto originally intended the game to feature a
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, "one that consists of the protagonist, who's a mix between an elf and a fighter, a magic user, and a girl". Due to the success of previous ''Zelda'' games, Nintendo was able to invest a large budget and ample development time and resources into the game's production. At the time, most Super NES game cartridges had 4 Mbit (512 KB) of storage space. This game broke the trend by using 8 Mbit (1 MB), allowing the Nintendo development team to create a remarkably expansive world for Link to inhabit. Like ''
Super Mario World ''Super Mario World,'' known in Japan as is a platform video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and Australia in 19 ...
'', this game used a simple graphic
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method on the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
by limiting the color depth of many tiles to eight colors instead of the Super NES's native 16-color tiles. The tiles were decompressed at runtime by adding a leading bit to each pixel's color index. Storage space was also saved by eliminating duplication: The Light World and the Dark World are almost identical in layout (though using differing texture tiles), and the Dark World exists in the ROM only as an "overlay" of the Light World. The script was written by series newcomer
Kensuke Tanabe is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the ...
, while
Yoshiaki Koizumi is a Japanese video game designer, director, and producer, and business executive. He is a senior executive officer at Nintendo, where he is known for his work within their ''Mario'' and ''The Legend of Zelda'' series. Since 2013, Koizumi is a ...
was responsible for the background story explained in the instruction manual. Due to time constraints, certain features were cut from the final release, such as the ability to cause
wildfire A wildfire, forest fire, bushfire, wildland fire or rural fire is an unplanned, uncontrolled and unpredictable fire in an area of combustible vegetation. Depending on the type of vegetation present, a wildfire may be more specifically identi ...
s in grassy areas (which would later be incorporated into '' The Legend of Zelda: Four Swords Adventures'').


Music

The score was composed, arranged, and produced by Koji Kondo. The
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
theme of ''The Legend of Zelda'' ("Hyrule Overture") returns in ''A Link to the Past'', redone in S-SMP style. The theme is also featured in "Light World Overworld" and in "End Credits". ''A Link to the Past'' helped to establish the musical core of the ''Zelda'' series. While the first game originated the "Hyrule Overture", many recurring motifs of the ''Zelda'' scores come from ''A Link to the Past'', including "Zelda's Lullaby" (Princess Zelda's Theme), "Ganondorf's Theme", "Hyrule Castle" (Royal Family Theme), "Kakariko Village" and "Select Screen/Fairy Cave". These themes have been used in subsequent ''The Legend of Zelda'' games. A soundtrack to ''Kamigami no Triforce'', entitled ''The Legend of Zelda: Sound and Drama'', was released by Sony Records in Japan on June 22, 1994. The first disc is 44 minutes long and features rearranged versions of a selection of the game's themes, along with a bonus drama track. The second disc features 54 minutes of the original arrangements for the game and those of the original NES game.


Localization

The English-language
localization Localization or localisation may refer to: Biology * Localization of function, locating psychological functions in the brain or nervous system; see Linguistic intelligence * Localization of sensation, ability to tell what part of the body is a ...
included changes to the original Japanese game. The most common change was the removal of religious references to conform with Nintendo of America's content guidelines. The most obvious change was made to the subtitle, which was renamed from ''Kamigami no Triforce'' (lit. "Triforce of the Gods") to ''A Link to the Past''. The "Sanctuary" in which Zelda hides is modeled on the Christian
chapel A chapel is a Christian place of prayer and worship that is usually relatively small. The term has several meanings. Firstly, smaller spaces inside a church that have their own altar are often called chapels; the Lady chapel is a common ty ...
, with rows of
pew A pew () is a long bench seat or enclosed box, used for seating members of a congregation or choir in a church, synagogue or sometimes a courtroom. Overview The first backless stone benches began to appear in English churches in the thirt ...
s,
stained glass window Stained glass is coloured glass as a material or works created from it. Throughout its thousand-year history, the term has been applied almost exclusively to the windows of churches and other significant religious buildings. Although tradition ...
s, a raised
chancel In church architecture, the chancel is the space around the altar, including the choir and the sanctuary (sometimes called the presbytery), at the liturgical east end of a traditional Christian church building. It may terminate in an apse. Ov ...
and
altar An altar is a table or platform for the presentation of religious offerings, for sacrifices, or for other ritualistic purposes. Altars are found at shrines, temples, churches, and other places of worship. They are used particularly in paga ...
, but it contains no overt religious symbols, and the dialogue of characters within it was simplified to remove any religious implication. The font used to represent an unreadable language, Hylian, originally had designs of a vulture and an
ankh Progressive ankylosis protein homolog (ANK ilosis H omolog) is a protein that in humans is encoded by the ''ANKH'' gene. This gene encodes a multipass transmembrane protein that is expressed in joints and other tissues and controls pyrophosphat ...
. These designs were based on
Egyptian hieroglyphs Egyptian hieroglyphs (, ) were the formal writing system used in Ancient Egypt, used for writing the Egyptian language. Hieroglyphs combined logographic, syllabic and alphabetic elements, with some 1,000 distinct characters.There were about 1, ...
which carry religious meanings, and they were altered in the English version. The localization also changed plot details included in the
instruction manual An owner's manual (also called an instruction manual or a user guide) is an instructional book or booklet that is supplied with almost all technologically advanced consumer products such as vehicles, home appliances and computer peripherals. ...
. The priest Agahnim became a wizard, and his background, which originally implied that he was sent by the gods, was altered to remove any celestial origin.


Easter egg

In 1990, ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' held a contest, requiring players to take a photo of the "WarMECH", a powerful and rare enemy in ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
''. As a prize, one of the successful entrants was to be selected at random to appear in an upcoming game, though it was not revealed which game it would be. As a result, a hidden room exists in ''A Link to the Past'' contained 45 blue rupees and a greeting from Chris Houlihan, the winner of the contest, reading "My name is Chris Houlihan. This is my top secret room. Keep it between us, okay?" The room was intended as a crash prevention measure; the game would send players to this room if it could not determine where Link was going when he goes to another area, and has been found through five different methods. There was no wide awareness of the room until the 2000s, more than a decade after the release of ''A Link to the Past'' with the increased popularity of the Internet and Super NES emulators. The
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
re-release, '' The Legend of Zelda: A Link to the Past and Four Swords'', removed the ability to access the room, though it could still be found in the game's code. The
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
re-releases on the Wii,
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
, and
New Nintendo 3DS The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October 1 ...
, as well as the version present on Nintendo Switch Online, contain the room, being emulations of the original game.


Reception


Sales

The game was a commercial success upon release. In Japan, it topped the ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' sales charts during NovemberDecember 1991 and January 1992, becoming the best-selling 1991 release. In the United States, it became the third best-selling game of 1992 (below ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
'' and '' Street Fighter II'') with one million units sold. It had an exceptionally long stay on ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
''s top games list (ranking number 2 in ''Nintendo Power''s last issue in December 2012): when the Super NES list was retired, ''A Link to the Past'' had more than five consecutive years in the number one spot. It was later re-released as a
Player's Choice ''Nintendo Selects'' (formerly ''Player's Choice'') was a marketing label used by Nintendo to promote video games on current Nintendo game consoles that have sold well. ''Nintendo Selects'' titles were sold at a lower price point (usually $19.99 ...
title in North America, indicating that it had sold a minimum of one million copies there. Worldwide, it was one of the best-selling Super NES games, with 4.61 million units sold . The later
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
version in the United States alone sold 1.4 million copies and earned $41 million by August 2006. During the period between January 2000 and August 2006, it was the 8th highest-selling game launched for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
, Nintendo DS, or PlayStation Portable in that country. The Game Boy Advance version sold 1.89 million units worldwide by 2004, bringing total sales to units .


Critical response

''A Link to the Past'' was critically acclaimed upon release for its graphics and gameplay, and has since been recognized by critics as one of the greatest video games of all time. It was the first game to receive a near-perfect score of 39 out of 40 from ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' magazine. It was awarded Best Sequel of 1992 by ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''. ''
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'' selected it as Best Game of the Year, tied with '' Street Fighter II''. ''A Link to the Past'' was reviewed in '' Dragon'' magazine by
Sandy Petersen Carl Sanford Joslyn "Sandy" Petersen (born September 16, 1955) is an American game designer. He worked at Chaosium, contributing to the development of ''RuneQuest'' and later creating the acclaimed and influential horror role-playing game ''Call ...
in 1993, giving it 5 out of 5 stars. In 1995,
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 A ...
listed the game 2nd on its "Top 100 SNES Games". In 1996, GamesMaster rated the game 80th on their "Top 100 Games of All Time". In 2005, ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' editors placed it 11th in its "Top 100 Games", while readers voted it to 5th place, before ''IGN'' later ranked it the second best game of all time in 2015 and 2019. In 2006, ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular cu ...
'' chose it as the best game of all-time and it was inducted into ''
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''s list of the greatest games of all time. It has also been listed as the best game of all time by '' Next Generation'' and ''
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'' magazines, and as the second best game of all time by '' G4'' and ''
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''. Members of GameFAQs ranked it the 4th best, and readers of Japanese magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' ranked it 31st in a 2006 poll. It also placed 3rd in ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''s list, 23rd in ''
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''s, and 3rd in a best 200 Nintendo games list by ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
''. In July 2007, readers of the magazine ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' voted it sixth in a poll of the 100 best games of all time. ''
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'' placed it 2nd on their list of top 20 Super Nintendo games. '' GamesRadar'' named ''A Link to the Past'' the third best Super NES game of all time, losing only to ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
'' (2nd) and ''
Super Metroid is an action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1994. It is the third installment in the ''Metroid'' series, following the events of the Game Boy ...
'' (1st). It placed eighth (the second-highest ''Zelda'' game on the list) in ''
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''s "100 greatest Nintendo games of all time" list. In 2009, ''Game Informer'' put ''A Link to the Past'' 12th on their list of "The Top 200 Games of All Time", saying that it "remains a blast today". This is 11 places ahead of the rank it had back in 2001. In 2018,
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
listed the game 2nd on its "The Best Super Nintendo Games of All Time". They felt the game is "definitely Nintendo's best first-party title for the SNES". ''A Link to the Past and Four Swords'' for the Game Boy Advance received positive reviews. ''IGN'' praised it for being a faithful conversion of the original, but noted that the audio did not sound as crisp on the Game Boy Advance, and found the frequent sound effects tiresome. The game holds the top spot of
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
's all-time high scores for Game Boy Advance games with a score of 95. In 2007, ''IGN'' named ''A Link to the Past and Four Swords'' the third best Game Boy Advance game of all time. '' GamePro''s Star Dingo called it a "masterpiece", as well as an "important part of the Grand Renaissance of the Second Dimension". He also praised the overworld for its secrets and "quirky random characters", adding that playing it required patience and exploring. Star Dingo praised the port of ''A Link to the Past''s ability to retain its visuals. He specifically praises its "clean sprites", calling its overworld a "colorful, happy place", sarcastically calling it kiddy. He also questioned how the series' cartoon style was abnormal for the series. Star Dingo called the sound effects "indelible", though he noted that they were "a little dated".
UGO Networks UGO Entertainment, Inc. was a website that provided coverage of online media in entertainment, targeting males aged 18–34. The company was based in New York, New York, United States. History The company started in 1997 as Unified Gamers Onlin ...
compared ''Four Swords'' to ''The Legend of Zelda: Oracle of Ages'' and ''Oracle of Seasons'', calling it "similarly gimmicky". They commented that the best ''Four Swords'' brought was its sequel, '' The Legend of Zelda: The Minish Cap''. CNET praised both the original ''A Link to the Past'' release as well as the ''Four Swords'' multiplayer mode, calling the former a "great handheld port of one of the greatest games ever released for Nintendo's 16-bit system", while describing the latter as "an exciting, replayable multiplayer experience".


Legacy


Chris Houlihan Room

'' The Escapist'',
G4TV G4 (also known as G4TV) was an American pay television and digital network owned by Comcast Spectacor that primarily focused on video games. The network was originally owned by G4 Media, a joint venture between the NBCUniversal Cable division ...
, GameSpy, '' Good Game'', ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'', and ''PALGN'' referenced the Chris Houlihan room in articles which discuss video game easter eggs and secrets. '' GamesRadar'' included it in its lists of the greatest video game Easter eggs and the thirteen "video game secrets that were almost never found". ''GamesRadar''s Jason Fanelli called it "one of the ''Zelda'' franchise's biggest mysteries". ''GamesRadars Justin Towell included it in his list of the top seven secret rooms in video games at number two. He felt that the contest prize was exciting, and called it "one of the coolest and most exclusive secrets in the ''Zelda'' universe". ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
'' featured it in its list of "25 things you didn't know about ''The Legend of Zelda''".


Comics

A comic book adaptation of ''A Link to the Past'' illustrated by
Shotaro Ishinomori was a Japanese manga artist who became an influential figure in manga, anime, and , creating several immensely popular long-running series such as '' Cyborg 009,'' the ''Super Sentai'' series (later adapted into the ''Power Rangers'' series), ...
was published in ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' that was serialized for 12 issues from January to December 1992. The comic was then re-released as a trade paperback in 1993. The comic is a loose adaptation of the original game's story, featuring several plot changes and new characters. Two other manga were released in Japan: a manga by Ataru Cagiva from 1995 to 1996 that was serialized in Enix Corporation's ''
Monthly GFantasy is a manga imprint owned by Square Enix Holdings. It originated as a manga imprint for Enix before the company re-branded as Square Enix. It publishes manga in several anthologies aimed at different reader demographic groups in the Japanese mark ...
'' and later collected into three volumes and a one-volume manga by the duo Akira Himekawa released in 2005 corresponding with the release of Game Boy Advance version. Both follow the game's plot more closely, and the latter introduced a new character called "Ghanti", a thief with a single devil's horn and a star under her eye.


Related games

A French version of this game was released in Canada, making it the only French-only release in North America for the Super NES. This version had the same case as the English release in North America, but the whole game was translated into French. The next ''Zelda'' game, ''Link's Awakening'' was released in 1993 for the Nintendo
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
. It retained many of ''A Link to the Past''s gameplay mechanics, including the top-down perspective, as well as an overworld which resembled that of ''A Link to the Past''. After traveling to train abroad, Link is shipwrecked and awakens on an island called Koholint. Beginning on March 2, 1997, a simple unaltered re-release of the original Japanese version of ''A Link to the Past'' was broadcast via Satellaview. The game was rebroadcast more often than any other ''Zelda'' game on the Satellaview, and was the only ''Zelda'' title broadcast by St.GIGA after ties with Nintendo were broken in April 1999. Unlike other two Satellaview ''Zelda'' games, ''Kamigami no Triforce'' lacked SoundLink support. On December 2, 2006, in Japan and January 22, 2007, in America, the Super NES version of ''A Link to the Past'' was added to the
Wii Shop Channel The Wii Shop Channel is a former digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and game ...
's Virtual Console. Players could download it for 800
Wii Points The Wii Shop Channel is a former digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and game ...
, or US$8. Apart from official sequels and re-releases made or licensed by Nintendo, ''A Link to the Past'' has proven to be very popular within the game-modding community, inspiring the development of numerous
fangame A fangame is a video game that is created by fans. They are usually based on one, or in some cases several, video game entries or franchises. Many fangames attempt to clone or remake the original game's design, gameplay, and characters, but ...
s, such as the unofficial 2007 sequel ''The Legend of Zelda: Parallel Worlds''.


''Inishie no Sekiban''

In 1997, a follow-up, , was released in Japan. Designed exclusively for the Super Famicom's
Satellaview The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through sate ...
peripheral, ''BS Zelda'' made use of a voice broadcast system,
SoundLink The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through sate ...
, to provide voice-acting for several characters. The game takes place six years after the events in ''A Link to the Past'' and is set in Hyrule's Light World. It lacks a Link character, and instead the player character is known as the Hero of Light. The available player-characters are actually the male and female
BS-X The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through satel ...
avatars that also featured in '' BS Zelda no Densetsu''. The game was divided into four weekly episodes. These episodes were played live, and a voice-acted soundtrack simultaneously ran on the satellite network, sometimes containing suggestions, clues, and plot development for the game currently being broadcast. Each week, the player could only access certain portions of the
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
. Areas shrouded in clouds were unreachable. Two dungeons were accessible per week, however the episode ended only when time expired and not when the player had completed all the objectives for that week. The game could only be played during the set hours because the SoundLink content was central to gameplay (and not stored on the base unit or flash-RAM cartridge in any way), and the timer was based on a real-time clock set by the satellite itself.


''A Link to the Past'' and ''Four Swords''

''A Link to the Past'' was re-released for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
in 2002 in North America and 2003 in other territories as part of ''The Legend of Zelda: A Link to the Past'' and ''Four Swords'', a collaborative development effort between Nintendo and Capcom. The port of ''A Link to the Past'' contains minor changes from the original, including the addition of voice clips and other sound effects taken from '' Ocarina of Time'' and ''
Majora's Mask ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was th ...
''. ''Four Swords'' is a multiplayer adventure that interacts with the single-player adventure. Accomplishments can be transferred between the two; for example, if the player learns a new sword technique, it is made available in both modes. By completing ''Four Swords'', a new dungeon called the Palace of the Four Sword is unlocked in ''A Link to the Past''. In ''Four Swords'', dungeons are randomly generated and are affected by the number of players. If only two players are active, the game ensures that all puzzles generated do not require a third or fourth player to solve. The plot of ''Four Swords'' revolves around the wind mage
Vaati is a high-fantasy video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments have been outsourced to Capcom, Vanpool and ...
, who escapes from the Four Sword he is sealed in and captures Princess Zelda to marry her. Link uses the Four Sword to create three copies of himself and rescues Zelda, trapping Vaati in the sword once again. At the time of its release, the story of ''Four Swords'' was considered the earliest point in the series' timeline.


''A Link Between Worlds''

In 2011, Shigeru Miyamoto expressed desire to have ''A Link to the Past'' remade for the Nintendo 3DS, stating how attractive the two layers would look. Planning for this successor actually began after the completion of ''Spirit Tracks'' in 2009, though full development did not begin until 2012. In April 2013, Nintendo announced in its Nintendo Direct presentation that a new game based on the same world as ''A Link to the Past'' was in development for Nintendo 3DS, featuring new 3D visuals, completely new dungeons, new gameplay mechanics, and an original story. On November 22, Nintendo released ''The Legend of Zelda: A Link Between Worlds'', which takes place in the same world, but features a new storyline, new puzzles and original dungeons. Height and depth play a large role by taking advantage of the 3D feature of the 3DS, while maintaining the traditional top-down perspective.


In other media

''A Link to the Past'' has been prominently represented in other ''Zelda''-related media since its original release, chiefly the '' Super Smash Bros.'' series. Several music tracks from the game appear in the game on ''Zelda''-themed stages. Finally, Princess Zelda's design in ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
'' is partially based on her incarnation from ''A Link to the Past'' and ''A Link Between Worlds'', replacing her previous incarnations from ''Ocarina of Time'' and ''Twilight Princess''.


Speedrunning

''A Link to the Past'' is a popular game for
speedrunning Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and can exploit gli ...
. It had the fourth highest number of players of all games listed on Speedrun.com in 2019, though it has since fallen to a lower position. It is commonly run at the
Games Done Quick Games Done Quick (GDQ) is a semiannual video game speedrun charity marathon held in the United States, originally organized by the Speed Demos Archive and SpeedRunsLive communities. Since 2015, it has been handled by Games Done Quick, LLC. H ...
charity marathon, where it is often considered one of the highlights of the event. Many speedrunners also play using ''A Link to the Past: Randomizer'', a mod that randomizes the locations of most of the items, in an attempt to evoke the uncertainty and excitement of playing the game for the first time.


Notes


References


External links

* * {{DEFAULTSORT:Legend of Zelda: A Link to the Past, The 1991 video games New Nintendo 3DS games Nintendo Entertainment Analysis and Development games Nintendo Research & Development 2 games Link to the Past, A Open-world video games Satellaview games Single-player video games Super Nintendo Entertainment System games Top-down video games Video games developed in Japan Video games directed by Takashi Tezuka Video games scored by Koji Kondo Video games about parallel universes Video games produced by Shigeru Miyamoto Virtual Console games for Nintendo 3DS Virtual Console games for Wii Virtual Console games for Wii U Nintendo Switch Online SNES games