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The Learning Company (TLC) was an
educational software Educational software is a term used for any computer software which is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all t ...
company founded in 1980 in
Palo Alto, California Palo Alto (; Spanish for "tall stick") is a charter city in the northwestern corner of Santa Clara County, California, United States, in the San Francisco Bay Area, named after a coastal redwood tree known as El Palo Alto. The city was es ...
and headquartered in
Fremont, California Fremont is a city in Alameda County, California, United States. Located in the East Bay region of the San Francisco Bay Area, Bay Area, Fremont has a population of 230,504 as of 2020, making it the fourth List of cities and towns in the San Fra ...
. The company produced a grade-based line of learning software,
edutainment Educational entertainment (also referred to as edutainment) is media designed to educate through entertainment. The term was used as early as 1954 by Walt Disney. Most often it includes content intended to teach but has incidental entertainmen ...
games, and productivity tools. Its titles included the flagship series ''
Reader Rabbit ''Reader Rabbit'' is an educational game franchise created in 1983 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called '' The ClueFinders'' was released for o ...
'', for preschoolers through second graders, and '' The ClueFinders'', for more advanced students. The company was also known for publishing licensed educational titles featuring characters such as
Arthur Arthur is a common male given name of Brythonic origin. Its popularity derives from it being the name of the legendary hero King Arthur. The etymology is disputed. It may derive from the Celtic ''Artos'' meaning “Bear”. Another theory, more wi ...
,
Scooby-Doo ''Scooby-Doo'' is an American animated media franchise based on an animated television series launched in 1969 and continued through several derivative media. Writers Joe Ruby and Ken Spears created the original series, ''Scooby-Doo, Where Are ...
, Zoboomafoo, and Caillou. In 1995, the company was acquired by
SoftKey SoftKey International (originally SoftKey Software Products, Inc.) was a software company founded by Kevin O'Leary in 1986 in Toronto, Ontario. It was known as The Learning Company from 1995 to 1999 after acquiring The Learning Company and ...
in a
hostile takeover In business, a takeover is the purchase of one company (the ''target'') by another (the ''acquirer'' or ''bidder''). In the UK, the term refers to the acquisition of a public company whose shares are listed on a stock exchange, in contrast to t ...
bid, at which point SoftKey assumed the Learning Company name and brand.


History

The Learning Company was founded in 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
employee who had programmed the popular game ''
Adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme ...
''. They saw the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
as an opportunity to teach young children concepts of math, reading, science, problem-solving, and thinking skills. Part of the original funding for the company came from a
National Science Foundation The National Science Foundation (NSF) is an independent agency of the United States government that supports fundamental research and education in all the non-medical fields of science and engineering. Its medical counterpart is the National ...
grant. TLC produced launch titles for the
PCjr The IBM PCjr (pronounced "PC junior") was a home computer produced and marketed by IBM from March 1984 to May 1985, intended as a lower-cost variant of the IBM PC with hardware capabilities better suited for video games, in order to compete mor ...
, announced in late 1983. From 1980 through 1984, it created a line of 15 widely acclaimed children's educational software products, which were sold through the U.S. retail and school computer software channels. In the first half of 1985, the board hired as CEO Bill Dinsmore. Shortly thereafter, Reece Duca, a founding Partner of the Investment Group of Santa Barbara (IGSB), became a member of the board of directors and purchased shares from several founders and original venture firms. In late 1986, Duca was elected chairman of the board. At that time, IGSB became The Learning Company's largest shareholder. Between 1985 and 1995, TLC's revenues grew at a 36% compounded rate from $2.4M to $53.2M and profitability increased from breakeven in 1985 to a 20% pre-tax margin. The leading families of products were the ''Reader Rabbit'' series for ages 2–8, the ''Treasure Mountain'' Reading-Math-Science series for ages 5–9, the ''Super Solver'' series for ages 7–12, the ''Student Writing & Publishing Center'' for ages 7-adult, and the ''Foreign Language Learning'' series for ages 15-adult. TLC went public on April 28, 1992, in an IPO led by
Morgan Stanley Morgan Stanley is an American multinational investment management and financial services company headquartered at 1585 Broadway in Midtown Manhattan, New York City. With offices in more than 41 countries and more than 75,000 employees, the fir ...
and Robertson, Stephens & Co. From 1992 to 1995, TLC achieved 16 consecutive quarters of revenues and profits growth, never experiencing a down quarter or year. TLC's early struggles, followed by 10 consecutive years of outstanding performance, were the subject of case studies at both Harvard and Stanford universities.


SoftKey acquisition

On December 8, 1995, TLC was acquired by SoftKey for $606M in a hostile takeover bid, and a large percentage of the staff were let go. After the acquisition was complete, SoftKey changed its name to The Learning Company and continued to use its brand.


Software

Note: When The Learning Company purchased
Broderbund Software Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits ''Choplifter'', ''Lode Runner'', ''Karateka'', and '' ...
and
MECC The Minnesota Educational Computing Consortium (later Corporation), most commonly known as MECC, was an organization founded in 1971 best known for developing the edutainment video game series '' The Oregon Trail'' and its spinoffs. The goal of ...
, they gained the rights to the long-running ''Carmen Sandiego'' and ''Trail'' series, respectively. Only those games created during the ownership of The Learning Company are included here.


''Carmen Sandiego'' series

*''
Carmen Sandiego's ThinkQuick Challenge ''Carmen Sandiego's ThinkQuick Challenge'' (sometimes referred to as ''Carmen Sandiego's Think Quick Challenge'') is a "game show-themed" edutainment computer game for kids ages 8–12 (although PC Mac suggests it is suitable for ages 10 and up). ...
'' (1999) *'' Where in the World is Carmen Sandiego? Treasures of Knowledge'' (2001) *''
Carmen Sandiego Adventures in Math ''Carmen Sandiego Adventures in Math'' is a series of five games released in 2011/2012 for the Wii, and is part of the '' Carmen Sandiego'' franchise. The style of the games are reminiscent of comic books. The 5-part series were the first English l ...
'' (2011–2012) *'' Carmen Sandiego Returns'' (2015)


''The ClueFinders'' series

*Grade-based titles **'' The ClueFinders 3rd Grade Adventures'' (1998) **'' The ClueFinders 4th Grade Adventures'' (1998) **'' The ClueFinders 5th Grade Adventures'' (1999) **'' The ClueFinders 6th Grade Adventures'' (1999) *Other titles **'' The ClueFinders Math Adventures'' (1998) **'' The ClueFinders Reading Adventures'' (1999) **'' The ClueFinders Search and Solve Adventures'' (2000) **'' The ClueFinders: The Incredible Toy Store Adventure!'' (2001) **'' The ClueFinders: Mystery Mansion Arcade'' (2002)


''Fisher-Price'' series

Created and published by
Davidson & Associates Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California. The company was founded in 1984 by husband-and-wife Bob and Jan Davidson, the latter of whom led the company as president until January ...
/ Knowledge Adventure and re-released by The Learning Company *''Fisher-Price: Dream Dollhouse'' (1995) *''Fisher-Price: Great Adventures: Castle'' (1995) *''Fisher-Price: Great Adventures: Pirate Ship'' (1996) *''Fisher-Price: Great Adventures: Wild Western Town'' (1997) *''Fisher-Price: Big Action Garage'' (1998) *''Fisher-Price: Big Action Construction'' (1998) *''Fisher-Price: Little People Christmas Activity Center'' (1999) *''Fisher-Price: Time to Play Dollhouse'' (1999) *''Fisher-Price: Time to Play Pet Shop'' (1998) *''Fisher-Price: Outdoor Adventures: Ranger Trail'' (1999) *''Fisher-Price: Rescue Heroes: Hurricane Havoc'' (1999) *''Fisher-Price: Toddler'' (1999) *''Fisher-Price: Preschool'' (1999) *''Fisher-Price: Kindergarten'' (1999)


''Reader Rabbit'' series

*Age-based titles **'' Reader Rabbit Playtime for Baby'' **'' Reader Rabbit Toddler'' *Grade-based titles **''Reader Rabbit Preschool'' **'' Reader Rabbit Preschool: Sparkle Star Rescue'' **'' Reader Rabbit Kindergarten'' **''Reader Rabbit 1st Grade'' **'' Reader Rabbit 2nd Grade'' (later titled ''Reader Rabbit 2nd Grade: Classic'') **''Reader Rabbit 2nd Grade: Mis-cheese-ious Dreamship Adventures'' *Other titles **'' Reader Rabbit 1'' (1983) **''Math Rabbit'' (1986; later titled ''Reader Rabbit Math'') **'' Writer Rabbit'' (1986) **'' Reader Rabbit 2'' (1991) **'' Reader Rabbit 3'' (1993) **''Reader Rabbit's Interactive Reading Journey'' (1994) **''Reader Rabbit Thinking Games''


''StarFlyers'' series

*''Royal Jewel Rescue (2002)'' *''Alien Space Chase (2002)''


''Super Seekers'' games

*'' Treasure Mountain!'' (1990) **Note: This game was originally released as a regular ''Super Solvers'' title. *'' Treasure MathStorm!'' (1992) *'' Treasure Cove!'' (1992) *'' Treasure Galaxy!'' (1994)


''Super Solvers'' series

*'' Midnight Rescue!'' (Later re-released as ''Super Solvers Reading'' and then ''Leap Ahead! 3rd Grade'') (1989) *'' OutNumbered!'' (Later re-released as ''Leap Ahead! 3rd Grade'') (1990) *'' Challenge of the Ancient Empires!'' (''Ancient Empires'') (1990) *'' Spellbound!'' (Later re-released as ''Leap Ahead! Spelling'') (1991) *'' Gizmos & Gadgets!'' (1993) *'' Mission: T.H.I.N.K.'' (1997)


''Trail'' series

*'' Africa Trail'' (1995) *'' The Oregon Trail 3rd Edition'' (1997) *'' Amazon Trail 3rd Edition'' (1998) *'' The Oregon Trail 4th Edition'' (1999) *'' The Oregon Trail 5th Edition'' (2001)


''Zoombinis'' series

*'' Zoombinis Logical Journey'' (1996; remade 2015) *'' Zoombinis Mountain Rescue'' (2001) *'' Zoombinis Island Odyssey'' (2002)


Other games

*''Explore Yellowstone'' (1997) * ''
The Powerpuff Girls ''The Powerpuff Girls'' is an American superhero animated television series created by animator Craig McCracken and produced by Hanna-Barbera (later Cartoon Network Studios) for Cartoon Network and distributed by Warner Bros. Domestic Telev ...
: Mojo Jojo's Clone Zone'' *'' Prince of Persia 3D'' (1999) *''
Soul Fighter ''Soul Fighter'' is a 3D beat 'em up video game developed by Toka and published by TLC Multimedia for the Sega Dreamcast in 1999. Gameplay The gameplay centers around martial art styles of combat and using a small selection of weapons. Plot An ...
'' (1999) *''SpongeBob SquarePants Typing'' (2004) *'' Vlad Tepes Dracula'' (1997) *Real World series **'' Operation Neptune'' (1991) ***Note: This game was eventually added to the ''Super Solvers'' series. **''Time Riders in American History'' **''Math For The Real World'' **''PokéROM'' *Adventure/puzzle games **'' Rocky's Boots'' (1982) **'' Gertrude's Secrets'' (1984) **'' Gertrude's Puzzles'' (1984) **'' Robot Odyssey'' (1984) **'' Think Quick!'' (1987) **''Logic Quest 3D'' (1996) **''Road Adventures USA'' *Achieve! games **''Achieve! Math & Science: Grades 1–3'' **''Achieve! Phonics, Reading & Writing: Grades 1–3'' **''Achieve! Math & Science: Grades 3–6'' **''Achieve! Writing & Language Arts Grades 3–6'' *
PBS Kids PBS Kids is the brand for most of the children's programming aired by the Public Broadcasting Service ( PBS) in the United States. Some public television children's programs are not produced by PBS member stations or transmitted by PBS. Inste ...
tie-in games **'' Caillou's Magic Playhouse'' **''Caillou's Four Seasons of Fun'' **''Caillou's Party Fun and Games'' **'' Zoboomafoo Animal Alphabet'' **''Zoboomafoo Creature Quest'' **''
Arthur Arthur is a common male given name of Brythonic origin. Its popularity derives from it being the name of the legendary hero King Arthur. The etymology is disputed. It may derive from the Celtic ''Artos'' meaning “Bear”. Another theory, more wi ...
:Ready to Race'' **''
Jay Jay the Jet Plane ''Jay Jay the Jet Plane'' is an American live-action/CGI-animated musical children's television series which aired on The Learning Channel, PBS Kids, TBN and Smile. The series aired for a total of 4 seasons and has 62 episodes. The series is c ...
: Jay Jay Earns his Wings'' **''Jay Jay the Jet Plane: Sky Heroes to the Rescue'' **'' Cyberchase: Carnival Chaos'' **''Cyberchase: Castleblanca Quest'' **'' Liberty's Kids'' **''
Arthur's Arthur's was a London gentlemen's club, now dissolved, which was established in 1811 and was disbanded in 1940. Between 1827 and 1940 it was based at 69 St James's Street. It is now best remembered for having built the London clubhouse currently ...
Absolutely Fun Day!'' (2000) *Tools and other programs **''All-Star Typing'' **'' The American Girls Premiere'' **''Read, Write, and Type'' **''MetroGnomes' Music'' **''The Children's Writing & Publishing Center'' **''The Writing Center'' **''Student Writing Center'' *Other early educational programs **''Magic Spells'' **''Bumble Games'' **''Bumble Plot'' **''Moptown Hotel'' **''Moptown Parade'' **''Wordspinner'' **''Juggles' Butterfly'' **''Juggles' Rainbow'' **''Juggles' House'' **''Ultimate Children's Encyclopedia''


References


External links

* (archived)
''The Learning Company''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{DEFAULTSORT:Learning Company Houghton Mifflin Harcourt Companies based in San Francisco Video game companies established in 1980 Video game companies disestablished in 2018 Software companies based in Iowa Defunct educational software companies Defunct video game companies of the United States Video game development companies Video game publishers 1999 mergers and acquisitions 2001 mergers and acquisitions 1980 establishments in California Mattel