Compression software
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In information theory, data compression, source coding, or bit-rate reduction is the process of encoding
information Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random ...
using fewer
bit The bit is the most basic unit of information in computing and digital communications. The name is a portmanteau of binary digit. The bit represents a logical state with one of two possible values. These values are most commonly represente ...
s than the original representation. Any particular compression is either
lossy In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data size ...
or
lossless Lossless compression is a class of data compression that allows the original data to be perfectly reconstructed from the compressed data with no loss of information. Lossless compression is possible because most real-world data exhibits statistic ...
. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a
data file A data file is a computer file which stores data to be used by a computer application or system, including input and output data. A data file usually does not contain instructions or code to be executed (that is, a computer program). Most of the ...
is often referred to as data compression. In the context of
data transmission Data transmission and data reception or, more broadly, data communication or digital communications is the transfer and reception of data in the form of a digital bitstream or a digitized analog signal transmitted over a point-to-point o ...
, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or
line coding In telecommunication, a line code is a pattern of voltage, current, or photons used to represent digital data transmitted down a communication channel or written to a storage medium. This repertoire of signals is usually called a constrained co ...
, the means for mapping data onto a signal. Compression is useful because it reduces the resources required to store and transmit data.
Computational resource In computational complexity theory, a computational resource is a resource used by some computational models in the solution of computational problems. The simplest computational resources are computation time, the number of steps necessary t ...
s are consumed in the compression and decompression processes. Data compression is subject to a space–time complexity trade-off. For instance, a compression scheme for video may require expensive hardware for the video to be decompressed fast enough to be viewed as it is being decompressed, and the option to decompress the video in full before watching it may be inconvenient or require additional storage. The design of data compression schemes involves trade-offs among various factors, including the degree of compression, the amount of distortion introduced (when using
lossy data compression In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data siz ...
), and the computational resources required to compress and decompress the data.


Lossless

Lossless data compression Lossless compression is a class of data compression that allows the original data to be perfectly reconstructed from the compressed data with no loss of information. Lossless compression is possible because most real-world data exhibits statistic ...
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s usually exploit statistical redundancy to represent data without losing any
information Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random ...
, so that the process is reversible. Lossless compression is possible because most real-world data exhibits statistical redundancy. For example, an image may have areas of color that do not change over several pixels; instead of coding "red pixel, red pixel, ..." the data may be encoded as "279 red pixels". This is a basic example of run-length encoding; there are many schemes to reduce file size by eliminating redundancy. The
Lempel–Ziv LZ77 and LZ78 are the two lossless data compression algorithms published in papers by Abraham Lempel and Jacob Ziv in 1977 and 1978. They are also known as LZ1 and LZ2 respectively. These two algorithms form the basis for many variations includin ...
(LZ) compression methods are among the most popular algorithms for lossless storage. DEFLATE is a variation on LZ optimized for decompression speed and compression ratio, but compression can be slow. In the mid-1980s, following work by Terry Welch, the
Lempel–Ziv–Welch Lempel–Ziv–Welch (LZW) is a universal lossless data compression algorithm created by Abraham Lempel, Jacob Ziv, and Terry Welch. It was published by Welch in 1984 as an improved implementation of the LZ78 algorithm published by Lempe ...
(LZW) algorithm rapidly became the method of choice for most general-purpose compression systems. LZW is used in GIF images, programs such as PKZIP, and hardware devices such as modems. LZ methods use a table-based compression model where table entries are substituted for repeated strings of data. For most LZ methods, this table is generated dynamically from earlier data in the input. The table itself is often Huffman encoded.
Grammar-based codes Grammar-based codes or Grammar-based compression are compression algorithms based on the idea of constructing a context-free grammar (CFG) for the string to be compressed. Examples include universal lossless data compression algorithms. To compr ...
like this can compress highly repetitive input extremely effectively, for instance, a biological data collection of the same or closely related species, a huge versioned document collection, internet archival, etc. The basic task of grammar-based codes is constructing a context-free grammar deriving a single string. Other practical grammar compression algorithms include Sequitur and
Re-Pair Re-Pair (short for Recursive Pairing) is a grammar-based compression algorithm that, given an input text, builds a straight-line program, i.e. a context-free grammar In formal language theory, a context-free grammar (CFG) is a formal grammar ...
. The strongest modern lossless compressors use probabilistic models, such as
prediction by partial matching Prediction by partial matching (PPM) is an adaptive statistical data compression technique based on context modeling and prediction. PPM models use a set of previous symbols in the uncompressed symbol stream to predict the next symbol in the st ...
. The
Burrows–Wheeler transform The Burrows–Wheeler transform (BWT, also called block-sorting compression) rearranges a character string into runs of similar characters. This is useful for compression, since it tends to be easy to compress a string that has runs of repeated c ...
can also be viewed as an indirect form of statistical modelling. In a further refinement of the direct use of
probabilistic model A statistical model is a mathematical model that embodies a set of statistical assumptions concerning the generation of sample data (and similar data from a larger population). A statistical model represents, often in considerably idealized form, ...
ling, statistical estimates can be coupled to an algorithm called
arithmetic coding Arithmetic coding (AC) is a form of entropy encoding used in lossless data compression. Normally, a string of characters is represented using a fixed number of bits per character, as in the ASCII code. When a string is converted to arithmetic ...
. Arithmetic coding is a more modern coding technique that uses the mathematical calculations of a
finite-state machine A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number o ...
to produce a string of encoded bits from a series of input data symbols. It can achieve superior compression compared to other techniques such as the better-known Huffman algorithm. It uses an internal memory state to avoid the need to perform a one-to-one mapping of individual input symbols to distinct representations that use an integer number of bits, and it clears out the internal memory only after encoding the entire string of data symbols. Arithmetic coding applies especially well to adaptive data compression tasks where the statistics vary and are context-dependent, as it can be easily coupled with an adaptive model of the probability distribution of the input data. An early example of the use of arithmetic coding was in an optional (but not widely used) feature of the JPEG image coding standard. It has since been applied in various other designs including H.263, H.264/MPEG-4 AVC and
HEVC High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In compar ...
for video coding. Archive software typically has the ability to adjust the "dictionary size", where a larger size demands more random access memory during compression and decompression, but compresses stronger, especially on repeating patterns in files' content.


Lossy

In the late 1980s, digital images became more common, and standards for lossless image compression emerged. In the early 1990s, lossy compression methods began to be widely used. In these schemes, some loss of information is accepted as dropping nonessential detail can save storage space. There is a corresponding
trade-off A trade-off (or tradeoff) is a situational decision that involves diminishing or losing one quality, quantity, or property of a set or design in return for gains in other aspects. In simple terms, a tradeoff is where one thing increases, and anot ...
between preserving information and reducing size. Lossy data compression schemes are designed by research on how people perceive the data in question. For example, the human eye is more sensitive to subtle variations in luminance than it is to the variations in color. JPEG image compression works in part by rounding off nonessential bits of information. A number of popular compression formats exploit these perceptual differences, including
psychoacoustics Psychoacoustics is the branch of psychophysics involving the scientific study of sound perception and audiology—how humans perceive various sounds. More specifically, it is the branch of science studying the psychological responses associated wi ...
for sound, and psychovisuals for images and video. Most forms of lossy compression are based on
transform coding Transform coding is a type of data compression for "natural" data like audio signals or photographic images. The transformation is typically lossless (perfectly reversible) on its own but is used to enable better (more targeted) quantization, ...
, especially the discrete cosine transform (DCT). It was first proposed in 1972 by Nasir Ahmed, who then developed a working algorithm with T. Natarajan and K. R. Rao in 1973, before introducing it in January 1974. DCT is the most widely used lossy compression method, and is used in multimedia formats for
images An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensiona ...
(such as JPEG and
HEIF High Efficiency Image File Format (HEIF) is a container format for storing individual digital images and image sequences. The standard covers multimedia files that can also include other media streams, such as timed text, audio and video. HEIF ...
),
video Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) syst ...
(such as
MPEG The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and f ...
, AVC and
HEVC High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In compar ...
) and audio (such as
MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
, AAC and
Vorbis Vorbis is a free and open-source software project headed by the Xiph.Org Foundation. The project produces an audio coding format and software reference encoder/decoder (codec) for lossy audio compression. Vorbis is most commonly used in conj ...
). Lossy image compression is used in
digital camera A digital camera is a camera that captures photographs in digital memory. Most cameras produced today are digital, largely replacing those that capture images on photographic film. Digital cameras are now widely incorporated into mobile devices ...
s, to increase storage capacities. Similarly,
DVD The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
s,
Blu-ray The Blu-ray Disc (BD), often known simply as Blu-ray, is a digital optical disc data storage format. It was invented and developed in 2005 and released on June 20, 2006 worldwide. It is designed to supersede the DVD format, and capable of st ...
and streaming video use lossy
video coding format A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algori ...
s. Lossy compression is extensively used in video. In lossy audio compression, methods of psychoacoustics are used to remove non-audible (or less audible) components of the audio signal. Compression of human speech is often performed with even more specialized techniques;
speech coding Speech coding is an application of data compression of digital audio signals containing speech. Speech coding uses speech-specific parameter estimation using audio signal processing techniques to model the speech signal, combined with generic d ...
is distinguished as a separate discipline from general-purpose audio compression. Speech coding is used in
internet telephony Voice over Internet Protocol (VoIP), also called IP telephony, is a method and group of technologies for the delivery of voice communications and multimedia sessions over Internet Protocol (IP) networks, such as the Internet. The terms Internet t ...
, for example, audio compression is used for CD ripping and is decoded by the audio players. Lossy compression can cause
generation loss Generation loss is the loss of quality between subsequent copies or transcodes of data. Anything that reduces the quality of the representation when copying, and would cause further reduction in quality on making a copy of the copy, can be consid ...
.


Theory

The theoretical basis for compression is provided by information theory and, more specifically,
algorithmic information theory Algorithmic information theory (AIT) is a branch of theoretical computer science that concerns itself with the relationship between computation and information of computably generated objects (as opposed to stochastically generated), such as str ...
for lossless compression and rate–distortion theory for lossy compression. These areas of study were essentially created by
Claude Shannon Claude Elwood Shannon (April 30, 1916 – February 24, 2001) was an American mathematician, electrical engineer, and cryptographer known as a "father of information theory". As a 21-year-old master's degree student at the Massachusetts Inst ...
, who published fundamental papers on the topic in the late 1940s and early 1950s. Other topics associated with compression include
coding theory Coding theory is the study of the properties of codes and their respective fitness for specific applications. Codes are used for data compression, cryptography, error detection and correction, data transmission and data storage. Codes are studied ...
and statistical inference.


Machine learning

There is a close connection between
machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
and compression. A system that predicts the
posterior probabilities The posterior probability is a type of conditional probability that results from updating the prior probability with information summarized by the likelihood via an application of Bayes' rule. From an epistemological perspective, the posterior ...
of a sequence given its entire history can be used for optimal data compression (by using
arithmetic coding Arithmetic coding (AC) is a form of entropy encoding used in lossless data compression. Normally, a string of characters is represented using a fixed number of bits per character, as in the ASCII code. When a string is converted to arithmetic ...
on the output distribution). Conversely, an optimal compressor can be used for prediction (by finding the symbol that compresses best, given the previous history). This equivalence has been used as a justification for using data compression as a benchmark for "general intelligence". An alternative view can show compression algorithms implicitly map strings into implicit
feature space vector In machine learning and pattern recognition, a feature is an individual measurable property or characteristic of a phenomenon. Choosing informative, discriminating and independent features is a crucial element of effective algorithms in pattern r ...
s, and compression-based similarity measures compute similarity within these feature spaces. For each compressor C(.) we define an associated vector space ℵ, such that C(.) maps an input string x, corresponding to the vector norm , , ~x, , . An exhaustive examination of the feature spaces underlying all compression algorithms is precluded by space; instead, feature vectors chooses to examine three representative lossless compression methods, LZW, LZ77, and PPM. According to
AIXI AIXI is a theoretical mathematical formalism for artificial general intelligence. It combines Solomonoff induction with sequential decision theory. AIXI was first proposed by Marcus Hutter in 2000 and several results regarding AIXI are proved ...
theory, a connection more directly explained in
Hutter Prize The Hutter Prize is a cash prize funded by Marcus Hutter which rewards data compression improvements on a specific 1 GB English text file, with the goal of encouraging research in artificial intelligence (AI). Launched in 2006, the prize awards ...
, the best possible compression of x is the smallest possible software that generates x. For example, in that model, a zip file's compressed size includes both the zip file and the unzipping software, since you can't unzip it without both, but there may be an even smaller combined form.


Data differencing

Data compression can be viewed as a special case of
data differencing In computer science and information theory, data differencing or differential compression is producing a technical description of the difference between two sets of data – a source and a target. Formally, a data differencing algorithm takes as in ...
. Data differencing consists of producing a ''difference'' given a ''source'' and a ''target,'' with patching reproducing the ''target'' given a ''source'' and a ''difference.'' Since there is no separate source and target in data compression, one can consider data compression as data differencing with empty source data, the compressed file corresponding to a difference from nothing. This is the same as considering absolute
entropy Entropy is a scientific concept, as well as a measurable physical property, that is most commonly associated with a state of disorder, randomness, or uncertainty. The term and the concept are used in diverse fields, from classical thermodynam ...
(corresponding to data compression) as a special case of
relative entropy Relative may refer to: General use *Kinship and family, the principle binding the most basic social units society. If two people are connected by circumstances of birth, they are said to be ''relatives'' Philosophy *Relativism, the concept that ...
(corresponding to data differencing) with no initial data. The term ''differential compression'' is used to emphasize the data differencing connection.


Uses


Image

Entropy coding In information theory, an entropy coding (or entropy encoding) is any lossless data compression method that attempts to approach the lower bound declared by Shannon's source coding theorem, which states that any lossless data compression method ...
originated in the 1940s with the introduction of
Shannon–Fano coding In the field of data compression, Shannon–Fano coding, named after Claude Shannon and Robert Fano, is a name given to two different but related techniques for constructing a prefix code based on a set of symbols and their probabilities (estimat ...
, the basis for
Huffman coding In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression. The process of finding or using such a code proceeds by means of Huffman coding, an algo ...
which was developed in 1950.
Transform coding Transform coding is a type of data compression for "natural" data like audio signals or photographic images. The transformation is typically lossless (perfectly reversible) on its own but is used to enable better (more targeted) quantization, ...
dates back to the late 1960s, with the introduction of fast Fourier transform (FFT) coding in 1968 and the
Hadamard transform The Hadamard transform (also known as the Walsh–Hadamard transform, Hadamard–Rademacher–Walsh transform, Walsh transform, or Walsh–Fourier transform) is an example of a generalized class of Fourier transforms. It performs an orthogonal ...
in 1969. An important image compression technique is the discrete cosine transform (DCT), a technique developed in the early 1970s. DCT is the basis for JPEG, a
lossy compression In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data size ...
format which was introduced by the
Joint Photographic Experts Group The Joint Photographic Experts Group (JPEG) is the joint committee between ISO/IEC JTC 1/SC 29 and ITU-T Study Group 16 that created and maintains the JPEG, JPEG 2000, JPEG XR, JPEG XT, JPEG XS, JPEG XL, and related digital image standards. I ...
(JPEG) in 1992. JPEG greatly reduces the amount of data required to represent an image at the cost of a relatively small reduction in image quality and has become the most widely used
image file format An Image file format is a file format for a digital image. There are many formats that can be used, such as JPEG, PNG, and GIF. Most formats up until 2022 were for storing 2D images, not 3D ones. The data stored in an image file format may be ...
. Its highly efficient DCT-based compression algorithm was largely responsible for the wide proliferation of digital images and digital photos.
Lempel–Ziv–Welch Lempel–Ziv–Welch (LZW) is a universal lossless data compression algorithm created by Abraham Lempel, Jacob Ziv, and Terry Welch. It was published by Welch in 1984 as an improved implementation of the LZ78 algorithm published by Lempe ...
(LZW) is a lossless compression algorithm developed in 1984. It is used in the GIF format, introduced in 1987. DEFLATE, a lossless compression algorithm specified in 1996, is used in the Portable Network Graphics (PNG) format.
Wavelet compression In mathematics, a wavelet series is a representation of a square-integrable (real- or complex-valued) function by a certain orthonormal series generated by a wavelet. This article provides a formal, mathematical definition of an orthonormal wavel ...
, the use of
wavelet A wavelet is a wave-like oscillation with an amplitude that begins at zero, increases or decreases, and then returns to zero one or more times. Wavelets are termed a "brief oscillation". A taxonomy of wavelets has been established, based on the num ...
s in image compression, began after the development of DCT coding. The JPEG 2000 standard was introduced in 2000. In contrast to the DCT algorithm used by the original JPEG format, JPEG 2000 instead uses
discrete wavelet transform In numerical analysis and functional analysis, a discrete wavelet transform (DWT) is any wavelet transform for which the wavelets are discretely sampled. As with other wavelet transforms, a key advantage it has over Fourier transforms is temporal ...
(DWT) algorithms. JPEG 2000 technology, which includes the
Motion JPEG 2000 Motion JPEG 2000 (MJ2 or MJP2) is a file format for motion sequences of JPEG 2000 images and associated audio, based on the MP4 and QuickTime format. Filename extensions for Motion JPEG 2000 video files are .mj2 and .mjp2, as defined in RFC 3 ...
extension, was selected as the
video coding standard A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algori ...
for
digital cinema Digital cinema refers to adoption of digital technology within the film industry to distribute or project motion pictures as opposed to the historical use of reels of motion picture film, such as 35 mm film. Whereas film reels have to be sh ...
in 2004.


Audio

Audio data compression, not to be confused with
dynamic range compression Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is ...
, has the potential to reduce the transmission
bandwidth Bandwidth commonly refers to: * Bandwidth (signal processing) or ''analog bandwidth'', ''frequency bandwidth'', or ''radio bandwidth'', a measure of the width of a frequency range * Bandwidth (computing), the rate of data transfer, bit rate or thr ...
and storage requirements of audio data. Audio compression algorithms are implemented in
software Software is a set of computer programs and associated software documentation, documentation and data (computing), data. This is in contrast to Computer hardware, hardware, from which the system is built and which actually performs the work. ...
as audio
codec A codec is a device or computer program that encodes or decodes a data stream or signal. ''Codec'' is a portmanteau of coder/decoder. In electronic communications, an endec is a device that acts as both an encoder and a decoder on a signal or ...
s. In both lossy and lossless compression, information redundancy is reduced, using methods such as coding, quantization, discrete cosine transform and
linear prediction Linear prediction is a mathematical operation where future values of a discrete-time signal are estimated as a linear function of previous samples. In digital signal processing, linear prediction is often called linear predictive coding (LPC) and ...
to reduce the amount of information used to represent the uncompressed data. Lossy audio compression algorithms provide higher compression and are used in numerous audio applications including
Vorbis Vorbis is a free and open-source software project headed by the Xiph.Org Foundation. The project produces an audio coding format and software reference encoder/decoder (codec) for lossy audio compression. Vorbis is most commonly used in conj ...
and
MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
. These algorithms almost all rely on
psychoacoustics Psychoacoustics is the branch of psychophysics involving the scientific study of sound perception and audiology—how humans perceive various sounds. More specifically, it is the branch of science studying the psychological responses associated wi ...
to eliminate or reduce fidelity of less audible sounds, thereby reducing the space required to store or transmit them. The acceptable trade-off between loss of audio quality and transmission or storage size depends upon the application. For example, one 640 MB
compact disc The compact disc (CD) is a digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then released in Oc ...
(CD) holds approximately one hour of uncompressed high fidelity music, less than 2 hours of music compressed losslessly, or 7 hours of music compressed in the
MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
format at a medium bit rate. A digital sound recorder can typically store around 200 hours of clearly intelligible speech in 640 MB. Lossless audio compression produces a representation of digital data that can be decoded to an exact digital duplicate of the original. Compression ratios are around 50–60% of the original size, which is similar to those for generic lossless data compression. Lossless codecs use
curve fitting Curve fitting is the process of constructing a curve, or mathematical function, that has the best fit to a series of data points, possibly subject to constraints. Curve fitting can involve either interpolation, where an exact fit to the data i ...
or linear prediction as a basis for estimating the signal. Parameters describing the estimation and the difference between the estimation and the actual signal are coded separately. A number of lossless audio compression formats exist. See list of lossless codecs for a listing. Some formats are associated with a distinct system, such as
Direct Stream Transfer Super Audio CD (SACD) is an optical disc format for audio storage introduced in 1999. It was developed jointly by Sony and Philips Electronics and intended to be the successor to the Compact Disc (CD) format. The SACD format allows multiple au ...
, used in
Super Audio CD Super Audio CD (SACD) is an optical disc format for audio storage introduced in 1999. It was developed jointly by Sony and Philips Electronics and intended to be the successor to the Compact Disc (CD) format. The SACD format allows multiple a ...
and
Meridian Lossless Packing Meridian Lossless Packing, also known as Packed PCM (PPCM), is a lossless compression technique for PCM audio data developed by Meridian Audio, Ltd. MLP is the standard lossless compression method for DVD-Audio content (often advertised with t ...
, used in
DVD-Audio DVD-Audio (commonly abbreviated as DVD-A) is a digital format for delivering high-fidelity audio content on a DVD. DVD-Audio uses most of the storage on the disc for high-quality audio and is not intended to be a video delivery format. The st ...
,
Dolby TrueHD Dolby TrueHD is a lossless, multi-channel audio codec developed by Dolby Laboratories for home video, used principally in Blu-ray Disc and compatible hardware. Dolby TrueHD, along with Dolby Digital Plus (E-AC-3) and Dolby AC-4, is one of the i ...
,
Blu-ray The Blu-ray Disc (BD), often known simply as Blu-ray, is a digital optical disc data storage format. It was invented and developed in 2005 and released on June 20, 2006 worldwide. It is designed to supersede the DVD format, and capable of st ...
and
HD DVD HD DVD (short for High Definition Digital Versatile Disc) is an obsolete high-density optical disc format for storing data and playback of high-definition video. Supported principally by Toshiba, HD DVD was envisioned to be the successor to the ...
. Some
audio file format An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, ofte ...
s feature a combination of a lossy format and a lossless correction; this allows stripping the correction to easily obtain a lossy file. Such formats include
MPEG-4 SLS MPEG-4 SLS, or MPEG-4 Scalable to Lossless as per ISO/IEC 14496-3:2005/Amd 3:2006 (Scalable Lossless Coding), is an extension to the MPEG-4 Part 3 (MPEG-4 Audio) standard to allow lossless audio compression scalable to lossy MPEG-4 General Aud ...
(Scalable to Lossless),
WavPack WavPack is a free and open-source lossless audio compression format and application implementing the format. It is unique in the way that it supports hybrid audio compression alongside normal compression which is similar to how FLAC works. It ...
, and
OptimFROG DualStream OptimFROG is a proprietary lossless audio data compression codec developed by Florin Ghido. OptimFROG is optimized for very high compression (small file sizes) at the expense of encoding and decoding speed, and consistently measures among the hi ...
. When audio files are to be processed, either by further compression or for
editing Editing is the process of selecting and preparing written, photographic, visual, audible, or cinematic material used by a person or an entity to convey a message or information. The editing process can involve correction, condensation, o ...
, it is desirable to work from an unchanged original (uncompressed or losslessly compressed). Processing of a lossily compressed file for some purpose usually produces a final result inferior to the creation of the same compressed file from an uncompressed original. In addition to sound editing or mixing, lossless audio compression is often used for archival storage, or as master copies.


Lossy audio compression

Lossy audio compression is used in a wide range of applications. In addition to standalone audio-only applications of file playback in MP3 players or computers, digitally compressed audio streams are used in most video DVDs, digital television, streaming media on the
Internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, pub ...
, satellite and cable radio, and increasingly in terrestrial radio broadcasts. Lossy compression typically achieves far greater compression than lossless compression, by discarding less-critical data based on
psychoacoustic Psychoacoustics is the branch of psychophysics involving the scientific study of sound perception and audiology—how humans perceive various sounds. More specifically, it is the branch of science studying the psychological responses associated wit ...
optimizations. Psychoacoustics recognizes that not all data in an audio stream can be perceived by the human auditory system. Most lossy compression reduces redundancy by first identifying perceptually irrelevant sounds, that is, sounds that are very hard to hear. Typical examples include high frequencies or sounds that occur at the same time as louder sounds. Those irrelevant sounds are coded with decreased accuracy or not at all. Due to the nature of lossy algorithms,
audio quality Sound quality is typically an assessment of the accuracy, fidelity, or Intelligibility (communication), intelligibility of sound, audio output from an electronic device. Quality can be measured objectively, such as when tools are used to gaug ...
suffers a digital generation loss when a file is decompressed and recompressed. This makes lossy compression unsuitable for storing the intermediate results in professional audio engineering applications, such as sound editing and multitrack recording. However, lossy formats such as
MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
are very popular with end-users as the file size is reduced to 5-20% of the original size and a megabyte can store about a minute's worth of music at adequate quality.


= Coding methods

= To determine what information in an audio signal is perceptually irrelevant, most lossy compression algorithms use transforms such as the modified discrete cosine transform (MDCT) to convert
time domain Time domain refers to the analysis of mathematical functions, physical signals or time series of economic or environmental data, with respect to time. In the time domain, the signal or function's value is known for all real numbers, for the c ...
sampled waveforms into a transform domain, typically the
frequency domain In physics, electronics, control systems engineering, and statistics, the frequency domain refers to the analysis of mathematical functions or signals with respect to frequency, rather than time. Put simply, a time-domain graph shows how a s ...
. Once transformed, component frequencies can be prioritized according to how audible they are. Audibility of spectral components is assessed using the
absolute threshold of hearing The absolute threshold of hearing (ATH) is the minimum sound level of a pure tone that an average human ear with normal hearing can hear with no other sound present. The absolute threshold relates to the sound that can just be heard by the organi ...
and the principles of
simultaneous masking In audio signal processing, auditory masking occurs when the perception of one sound is affected by the presence of another sound.Gelfand, S.A. (2004) ''Hearing – An Introduction to Psychological and Physiological Acoustics'' 4th Ed. New York, ...
—the phenomenon wherein a signal is masked by another signal separated by frequency—and, in some cases,
temporal masking In audio signal processing, auditory masking occurs when the perception of one sound is affected by the presence of another sound.Gelfand, S.A. (2004) ''Hearing – An Introduction to Psychological and Physiological Acoustics'' 4th Ed. New York, ...
—where a signal is masked by another signal separated by time. Equal-loudness contours may also be used to weigh the perceptual importance of components. Models of the human ear-brain combination incorporating such effects are often called
psychoacoustic model Psychoacoustics is the branch of psychophysics involving the scientific study of sound perception and audiology—how humans perceive various sounds. More specifically, it is the branch of science studying the psychological responses associated wit ...
s. Other types of lossy compressors, such as the
linear predictive coding Linear predictive coding (LPC) is a method used mostly in audio signal processing and speech processing for representing the spectral envelope of a digital signal of speech in compressed form, using the information of a linear predictive mod ...
(LPC) used with speech, are source-based coders. LPC uses a model of the human vocal tract to analyze speech sounds and infer the parameters used by the model to produce them moment to moment. These changing parameters are transmitted or stored and used to drive another model in the decoder which reproduces the sound. Lossy formats are often used for the distribution of streaming audio or interactive communication (such as in cell phone networks). In such applications, the data must be decompressed as the data flows, rather than after the entire data stream has been transmitted. Not all audio codecs can be used for streaming applications. Latency is introduced by the methods used to encode and decode the data. Some codecs will analyze a longer segment, called a ''frame'', of the data to optimize efficiency, and then code it in a manner that requires a larger segment of data at one time to decode. The inherent latency of the coding algorithm can be critical; for example, when there is a two-way transmission of data, such as with a telephone conversation, significant delays may seriously degrade the perceived quality. In contrast to the speed of compression, which is proportional to the number of operations required by the algorithm, here latency refers to the number of samples that must be analyzed before a block of audio is processed. In the minimum case, latency is zero samples (e.g., if the coder/decoder simply reduces the number of bits used to quantize the signal). Time domain algorithms such as LPC also often have low latencies, hence their popularity in speech coding for telephony. In algorithms such as MP3, however, a large number of samples have to be analyzed to implement a psychoacoustic model in the frequency domain, and latency is on the order of 23 ms.


= Speech encoding

=
Speech encoding Speech coding is an application of data compression of digital audio signals containing speech. Speech coding uses speech-specific parameter estimation using audio signal processing techniques to model the speech signal, combined with generic d ...
is an important category of audio data compression. The perceptual models used to estimate what aspects of speech a human ear can hear are generally somewhat different from those used for music. The range of frequencies needed to convey the sounds of a human voice is normally far narrower than that needed for music, and the sound is normally less complex. As a result, speech can be encoded at high quality using a relatively low bit rate. This is accomplished, in general, by some combination of two approaches: * Only encoding sounds that could be made by a single human voice. * Throwing away more of the data in the signal—keeping just enough to reconstruct an "intelligible" voice rather than the full frequency range of human
hearing Hearing, or auditory perception, is the ability to perceive sounds through an organ, such as an ear, by detecting vibrations as periodic changes in the pressure of a surrounding medium. The academic field concerned with hearing is audit ...
. The earliest algorithms used in speech encoding (and audio data compression in general) were the
A-law algorithm An A-law algorithm is a standard companding algorithm, used in European 8-bit PCM digital communications systems to optimize, i.e. modify, the dynamic range of an analog signal for digitizing. It is one of two versions of the G.711 standar ...
and the
μ-law algorithm The μ-law algorithm (sometimes written mu-law, often approximated as u-law) is a companding algorithm, primarily used in 8-bit PCM digital telecommunication systems in North America and Japan. It is one of two versions of the G.711 stan ...
.


History

Early audio research was conducted at
Bell Labs Nokia Bell Labs, originally named Bell Telephone Laboratories (1925–1984), then AT&T Bell Laboratories (1984–1996) and Bell Labs Innovations (1996–2007), is an American industrial Research and development, research and scientific developm ...
. There, in 1950, C. Chapin Cutler filed the patent on
differential pulse-code modulation Differential pulse-code modulation (DPCM) is a signal encoder that uses the baseline of pulse-code modulation (PCM) but adds some functionalities based on the prediction of the samples of the signal. The input can be an analog signal or a digital ...
(DPCM). In 1973,
Adaptive DPCM Adaptive differential pulse-code modulation (ADPCM) is a variant of differential pulse-code modulation (DPCM) that varies the size of the quantization step, to allow further reduction of the required data bandwidth for a given signal-to-noise ratio ...
(ADPCM) was introduced by P. Cummiskey, Nikil S. Jayant and
James L. Flanagan James Loton Flanagan (August 26, 1925 – August 25, 2015) was an American electrical engineer. He was Rutgers University's vice president for research until 2004. He was also director of Rutgers' Center for Advanced Information Processing and t ...
.
Perceptual coding Psychoacoustics is the branch of psychophysics involving the scientific study of sound perception and audiology—how humans perceive various sounds. More specifically, it is the branch of science studying the psychological responses associated wit ...
was first used for
speech coding Speech coding is an application of data compression of digital audio signals containing speech. Speech coding uses speech-specific parameter estimation using audio signal processing techniques to model the speech signal, combined with generic d ...
compression, with
linear predictive coding Linear predictive coding (LPC) is a method used mostly in audio signal processing and speech processing for representing the spectral envelope of a digital signal of speech in compressed form, using the information of a linear predictive mod ...
(LPC). Initial concepts for LPC date back to the work of
Fumitada Itakura is a Japanese scientist. He did pioneering work in statistical signal processing, and its application to speech analysis, synthesis and coding, including the development of the linear predictive coding (LPC) and line spectral pairs (LSP) method ...
( Nagoya University) and Shuzo Saito (
Nippon Telegraph and Telephone , commonly known as NTT, is a Japanese telecommunications company headquartered in Tokyo, Japan. Ranked 55th in ''Fortune'' Global 500, NTT is the fourth largest telecommunications company in the world in terms of revenue, as well as the third la ...
) in 1966. During the 1970s, Bishnu S. Atal and Manfred R. Schroeder at
Bell Labs Nokia Bell Labs, originally named Bell Telephone Laboratories (1925–1984), then AT&T Bell Laboratories (1984–1996) and Bell Labs Innovations (1996–2007), is an American industrial Research and development, research and scientific developm ...
developed a form of LPC called adaptive predictive coding (APC), a perceptual coding algorithm that exploited the masking properties of the human ear, followed in the early 1980s with the
code-excited linear prediction Code-excited linear prediction (CELP) is a linear predictive speech coding algorithm originally proposed by Manfred R. Schroeder and Bishnu S. Atal in 1985. At the time, it provided significantly better quality than existing low bit-rate algori ...
(CELP) algorithm which achieved a significant compression ratio for its time. Perceptual coding is used by modern audio compression formats such as
MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
and AAC. Discrete cosine transform (DCT), developed by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974, provided the basis for the modified discrete cosine transform (MDCT) used by modern audio compression formats such as MP3, Dolby Digital, and AAC. MDCT was proposed by J. P. Princen, A. W. Johnson and A. B. Bradley in 1987, following earlier work by Princen and Bradley in 1986. The world's first commercial broadcast automation audio compression system was developed by Oscar Bonello, an engineering professor at the
University of Buenos Aires The University of Buenos Aires ( es, Universidad de Buenos Aires, UBA) is a public research university in Buenos Aires, Argentina. Established in 1821, it is the premier institution of higher learning in the country and one of the most prestigi ...
. In 1983, using the psychoacoustic principle of the masking of critical bands first published in 1967, he started developing a practical application based on the recently developed IBM PC computer, and the broadcast automation system was launched in 1987 under the name Audicom. Twenty years later, almost all the radio stations in the world were using similar technology manufactured by a number of companies. A literature compendium for a large variety of audio coding systems was published in the IEEE's ''Journal on Selected Areas in Communications'' (''JSAC''), in February 1988. While there were some papers from before that time, this collection documented an entire variety of finished, working audio coders, nearly all of them using perceptual techniques and some kind of frequency analysis and back-end noiseless coding.


Video

Uncompressed video Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purp ...
requires a very high data rate. Although lossless video compression codecs perform at a compression factor of 5 to 12, a typical
H.264 Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. It is by far the most commonly used format for the recording, compression, and distr ...
lossy compression video has a compression factor between 20 and 200. The two key video compression techniques used in video coding standards are the discrete cosine transform (DCT) and
motion compensation Motion compensation in computing, is an algorithmic technique used to predict a frame in a video, given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video d ...
(MC). Most video coding standards, such as the
H.26x The Video Coding Experts Group or Visual Coding Experts Group (VCEG, also known as Question 6) is a working group of the ITU Telecommunication Standardization Sector (ITU-T) concerned with standards for compression coding of video, images, audio, ...
and
MPEG The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and f ...
formats, typically use motion-compensated DCT video coding (block motion compensation). Most video codecs are used alongside audio compression techniques to store the separate but complementary data streams as one combined package using so-called '' container formats''.


Encoding theory

Video data may be represented as a series of still image frames. Such data usually contains abundant amounts of spatial and temporal redundancy. Video compression algorithms attempt to reduce redundancy and store information more compactly. Most video compression formats and
codecs A codec is a device or computer program that encodes or decodes a data stream or signal. ''Codec'' is a portmanteau of coder/decoder. In electronic communications, an endec is a device that acts as both an encoder and a decoder on a signal or d ...
exploit both spatial and temporal redundancy (e.g. through difference coding with
motion compensation Motion compensation in computing, is an algorithmic technique used to predict a frame in a video, given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video d ...
). Similarities can be encoded by only storing differences between e.g. temporally adjacent frames (inter-frame coding) or spatially adjacent pixels (intra-frame coding).
Inter-frame An inter frame is a frame in a video compression stream which is expressed in terms of one or more neighboring frames. The "inter" part of the term refers to the use of ''Inter frame prediction''. This kind of prediction tries to take advantage fr ...
compression (a temporal
delta encoding Delta encoding is a way of storing or transmitting data in the form of '' differences'' (deltas) between sequential data rather than complete files; more generally this is known as data differencing. Delta encoding is sometimes called delta compre ...
) (re)uses data from one or more earlier or later frames in a sequence to describe the current frame.
Intra-frame coding Intra-frame coding is a data compression technique used within a video frame, enabling smaller file sizes and lower bitrates, with little or no loss in quality. Since neighboring pixels within an image are often very similar, rather than storing ...
, on the other hand, uses only data from within the current frame, effectively being still- image compression. The intra-frame video coding formats used in camcorders and video editing employ simpler compression that uses only intra-frame prediction. This simplifies video editing software, as it prevents a situation in which a compressed frame refers to data that the editor has deleted. Usually, video compression additionally employs
lossy compression In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data size ...
techniques like quantization that reduce aspects of the source data that are (more or less) irrelevant to the human visual perception by exploiting perceptual features of human vision. For example, small differences in color are more difficult to perceive than are changes in brightness. Compression algorithms can average a color across these similar areas in a manner similar to those used in JPEG image compression. As in all lossy compression, there is a
trade-off A trade-off (or tradeoff) is a situational decision that involves diminishing or losing one quality, quantity, or property of a set or design in return for gains in other aspects. In simple terms, a tradeoff is where one thing increases, and anot ...
between
video quality Video quality is a characteristic of a video passed through a video transmission or processing system that describes perceived video degradation (typically, compared to the original video). Video processing systems may introduce some amount of dist ...
and bit rate, cost of processing the compression and decompression, and system requirements. Highly compressed video may present visible or distracting artifacts. Other methods other than the prevalent DCT-based transform formats, such as
fractal compression Fractal compression is a lossy compression method for digital images, based on fractals. The method is best suited for textures and natural images, relying on the fact that parts of an image often resemble other parts of the same image. Fractal a ...
,
matching pursuit Matching pursuit (MP) is a sparse approximation algorithm which finds the "best matching" projections of multidimensional data onto the span of an over-complete (i.e., redundant) dictionary D. The basic idea is to approximately represent a signal ...
and the use of a
discrete wavelet transform In numerical analysis and functional analysis, a discrete wavelet transform (DWT) is any wavelet transform for which the wavelets are discretely sampled. As with other wavelet transforms, a key advantage it has over Fourier transforms is temporal ...
(DWT), have been the subject of some research, but are typically not used in practical products.
Wavelet compression In mathematics, a wavelet series is a representation of a square-integrable (real- or complex-valued) function by a certain orthonormal series generated by a wavelet. This article provides a formal, mathematical definition of an orthonormal wavel ...
is used in still-image coders and video coders without motion compensation. Interest in fractal compression seems to be waning, due to recent theoretical analysis showing a comparative lack of effectiveness of such methods.


= Inter-frame coding

= In inter-frame coding, individual frames of a video sequence are compared from one frame to the next, and the video compression codec records the differences to the reference frame. If the frame contains areas where nothing has moved, the system can simply issue a short command that copies that part of the previous frame into the next one. If sections of the frame move in a simple manner, the compressor can emit a (slightly longer) command that tells the decompressor to shift, rotate, lighten, or darken the copy. This longer command still remains much shorter than data generated by intra-frame compression. Usually, the encoder will also transmit a residue signal which describes the remaining more subtle differences to the reference imagery. Using entropy coding, these residue signals have a more compact representation than the full signal. In areas of video with more motion, the compression must encode more data to keep up with the larger number of pixels that are changing. Commonly during explosions, flames, flocks of animals, and in some panning shots, the high-frequency detail leads to quality decreases or to increases in the
variable bitrate Variable bitrate (VBR) is a term used in telecommunications and computing that relates to the bitrate used in sound or video encoding. As opposed to constant bitrate (CBR), VBR files vary the amount of output data per time segment. VBR allows a ...
.


Hybrid block-based transform formats

Today, nearly all commonly used video compression methods (e.g., those in standards approved by the
ITU-T The ITU Telecommunication Standardization Sector (ITU-T) is one of the three sectors (divisions or units) of the International Telecommunication Union (ITU). It is responsible for coordinating standards for telecommunications and Information Comm ...
or
ISO ISO is the most common abbreviation for the International Organization for Standardization. ISO or Iso may also refer to: Business and finance * Iso (supermarket), a chain of Danish supermarkets incorporated into the SuperBest chain in 2007 * Iso ...
) share the same basic architecture that dates back to
H.261 H.261 is an ITU-T video compression standard, first ratified in November 1988. It is the first member of the H.26x family of video coding standards in the domain of the ITU-T Study Group 16 Video Coding Experts Group (VCEG, then Specialists Gro ...
which was standardized in 1988 by the ITU-T. They mostly rely on the DCT, applied to rectangular blocks of neighboring pixels, and temporal prediction using motion vectors, as well as nowadays also an in-loop filtering step. In the prediction stage, various deduplication and difference-coding techniques are applied that help decorrelate data and describe new data based on already transmitted data. Then rectangular blocks of remaining
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
data are transformed to the frequency domain. In the main lossy processing stage, frequency domain data gets quantized in order to reduce information that is irrelevant to human visual perception. In the last stage statistical redundancy gets largely eliminated by an
entropy coder In information theory, an entropy coding (or entropy encoding) is any lossless data compression method that attempts to approach the lower bound declared by Shannon's source coding theorem, which states that any lossless data compression method ...
which often applies some form of arithmetic coding. In an additional in-loop filtering stage various filters can be applied to the reconstructed image signal. By computing these filters also inside the encoding loop they can help compression because they can be applied to reference material before it gets used in the prediction process and they can be guided using the original signal. The most popular example are
deblocking filter A deblocking filter is a video filter applied to decoded compressed video to improve visual quality and prediction performance by smoothing the sharp edges which can form between macroblocks when block coding techniques are used. The filter aims ...
s that blur out blocking artifacts from quantization discontinuities at transform block boundaries.


History

In 1967, A.H. Robinson and C. Cherry proposed a run-length encoding bandwidth compression scheme for the transmission of analog television signals. Discrete cosine transform (DCT), which is fundamental to modern video compression, was introduced by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974.
H.261 H.261 is an ITU-T video compression standard, first ratified in November 1988. It is the first member of the H.26x family of video coding standards in the domain of the ITU-T Study Group 16 Video Coding Experts Group (VCEG, then Specialists Gro ...
, which debuted in 1988, commercially introduced the prevalent basic architecture of video compression technology. It was the first
video coding format A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algori ...
based on DCT compression. H.261 was developed by a number of companies, including Hitachi,
PictureTel PictureTel Corporation, often shortened to PictureTel Corp., was one of the first commercial videoconferencing product companies. It achieved peak revenues of over $490 million in 1996 and 1997 and was eventually acquired by Polycom in October ...
, NTT, BT and
Toshiba , commonly known as Toshiba and stylized as TOSHIBA, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. Its diversified products and services include power, industrial and social infrastructure systems, ...
. The most popular
video coding standard A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algori ...
s used for codecs have been the
MPEG The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and f ...
standards.
MPEG-1 MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making ...
was developed by the
Motion Picture Experts Group The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and f ...
(MPEG) in 1991, and it was designed to compress VHS-quality video. It was succeeded in 1994 by MPEG-2/ H.262, which was developed by a number of companies, primarily
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professiona ...
,
Thomson Thomson may refer to: Names * Thomson (surname), a list of people with this name and a description of its origin * Thomson baronets, four baronetcies created for persons with the surname Thomson Businesses and organizations * SGS-Thomson Mic ...
and Mitsubishi Electric. MPEG-2 became the standard video format for
DVD The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
and SD digital television. In 1999, it was followed by MPEG-4/ H.263. It was also developed by a number of companies, primarily Mitsubishi Electric, Hitachi and
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
. H.264/MPEG-4 AVC was developed in 2003 by a number of organizations, primarily Panasonic, Godo Kaisha IP Bridge and
LG Electronics LG Electronics Inc. () is a South Korean multinational electronics company headquartered in Yeouido-dong, Seoul, South Korea. LG Electronics is a part of LG Corporation, the fourth largest '' chaebol'' in South Korea, and often considered a ...
. AVC commercially introduced the modern
context-adaptive binary arithmetic coding Context-adaptive binary arithmetic coding (CABAC) is a form of entropy encoding used in the H.264/MPEG-4 AVC and High Efficiency Video Coding (HEVC) standards. It is a lossless compression technique, although the video coding standards in which it i ...
(CABAC) and
context-adaptive variable-length coding Context-adaptive variable-length coding (CAVLC) is a form of entropy coding used in H.264/MPEG-4 AVC video encoding. It is an inherently lossless compression technique, like almost all entropy-coders. In H.264/MPEG-4 AVC, it is used to encode r ...
(CAVLC) algorithms. AVC is the main video encoding standard for Blu-ray Discs, and is widely used by video sharing websites and streaming internet services such as
YouTube YouTube is a global online video sharing and social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the second mo ...
,
Netflix Netflix, Inc. is an American subscription video on-demand over-the-top streaming service and production company based in Los Gatos, California. Founded in 1997 by Reed Hastings and Marc Randolph in Scotts Valley, California, it offers a fi ...
,
Vimeo Vimeo, Inc. () is an American video hosting, sharing, and services platform provider headquartered in New York City. Vimeo focuses on the delivery of high-definition video across a range of devices. Vimeo's business model is through software a ...
, and
iTunes Store The iTunes Store is a digital media store operated by Apple Inc. It opened on April 28, 2003, as a result of Steve Jobs' push to open a digital marketplace for music. As of April 2020, iTunes offered 60 million songs, 2.2 million apps, 25,00 ...
, web software such as
Adobe Flash Player Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) is computer software for viewing multimedia contents, executing rich Internet applications, and streaming audio and video content created on the ...
and
Microsoft Silverlight Microsoft Silverlight is a discontinued application framework designed for writing and running rich web applications, similar to Adobe's runtime, Adobe Flash. A plugin for Silverlight is still available for a very small number of browsers. W ...
, and various
HDTV High-definition television (HD or HDTV) describes a television system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the g ...
broadcasts over terrestrial and satellite television.


Genetics

Genetics compression algorithms are the latest generation of lossless algorithms that compress data (typically sequences of nucleotides) using both conventional compression algorithms and genetic algorithms adapted to the specific datatype. In 2012, a team of scientists from Johns Hopkins University published a genetic compression algorithm that does not use a reference genome for compression. HAPZIPPER was tailored for
HapMap The International HapMap Project was an organization that aimed to develop a haplotype map (HapMap) of the human genome, to describe the common patterns of human genetic variation. HapMap is used to find genetic variants affecting health, disease a ...
data and achieves over 20-fold compression (95% reduction in file size), providing 2- to 4-fold better compression and is less computationally intensive than the leading general-purpose compression utilities. For this, Chanda, Elhaik, and Bader introduced MAF-based encoding (MAFE), which reduces the heterogeneity of the dataset by sorting SNPs by their minor allele frequency, thus homogenizing the dataset. Other algorithms developed in 2009 and 2013 (DNAZip and GenomeZip) have compression ratios of up to 1200-fold—allowing 6 billion basepair diploid human genomes to be stored in 2.5 megabytes (relative to a reference genome or averaged over many genomes). For a benchmark in genetics/genomics data compressors, see


Outlook and currently unused potential

It is estimated that the total amount of data that is stored on the world's storage devices could be further compressed with existing compression algorithms by a remaining average factor of 4.5:1. It is estimated that the combined technological capacity of the world to store information provides 1,300
exabytes The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit ...
of hardware digits in 2007, but when the corresponding content is optimally compressed, this only represents 295 exabytes of
Shannon information In information theory, the information content, self-information, surprisal, or Shannon information is a basic quantity derived from the probability of a particular event occurring from a random variable. It can be thought of as an alternative wa ...
.


See also

*
HTTP compression HTTP compression is a capability that can be built into web servers and web clients to improve transfer speed and bandwidth utilization. HTTP data is compressed before it is sent from the server: compliant browsers will announce what methods a ...
*
Kolmogorov complexity In algorithmic information theory (a subfield of computer science and mathematics), the Kolmogorov complexity of an object, such as a piece of text, is the length of a shortest computer program (in a predetermined programming language) that produ ...
*
Minimum description length Minimum Description Length (MDL) is a model selection principle where the shortest description of the data is the best model. MDL methods learn through a data compression perspective and are sometimes described as mathematical applications of Occa ...
* Modulo-N code * Motion coding *
Range coding Range coding (or range encoding) is an entropy coding method defined by G. Nigel N. Martin in a 1979 paper,, 100000)) using the probability distribution . The encoder breaks down the range , 100000) into three subranges: A: [ ...
* Set redundancy compression * Sub-band coding * Universal code (data compression) * Vector quantization


References


External links

* * * * *
EBU subjective listening tests on low-bitrate audio codecs

Audio Archiving Guide: Music Formats
(Guide for helping a user pick out the right codec) *
hydrogenaudio wiki comparison

Introduction to Data Compression
by Guy E Blelloch from CMU
Explanation of lossless signal compression method used by most codecs
* *

{{Authority control Digital audio Digital television Film and video technology Video compression Videotelephony Utility software types