Symmetric multiprocessing
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Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a
multiprocessor Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. There ar ...
computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all processors equally, reserving none for special purposes. Most multiprocessor systems today use an SMP architecture. In the case of
multi-core processor A multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such ...
s, the SMP architecture applies to the cores, treating them as separate processors. Professor John D. Kubiatowicz considers traditionally SMP systems to contain processors without caches. Culler and Pal-Singh in their 1998 book "Parallel Computer Architecture: A Hardware/Software Approach" mention: "The term SMP is widely used but causes a bit of confusion. ..The more precise description of what is intended by SMP is a shared memory multiprocessor where the cost of accessing a memory location is the same for all processors; that is, it has uniform access costs when the access actually is to memory. If the location is cached, the access will be faster, but cache access times and memory access times are the same on all processors." SMP systems are '' tightly coupled multiprocessor systems'' with a pool of homogeneous processors running independently of each other. Each processor, executing different programs and working on different sets of data, has the capability of sharing common resources (memory, I/O device, interrupt system and so on) that are connected using a system bus or a crossbar.


Design

SMP systems have centralized
shared memory In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between progr ...
called ''main memory'' (MM) operating under a single
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also i ...
with two or more homogeneous processors. Usually each processor has an associated private high-speed memory known as
cache memory In computing, a cache ( ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewher ...
(or cache) to speed up the main memory data access and to reduce the system bus traffic. Processors may be interconnected using buses, crossbar switches or on-chip mesh networks. The bottleneck in the scalability of SMP using buses or crossbar switches is the bandwidth and power consumption of the interconnect among the various processors, the memory, and the disk arrays. Mesh architectures avoid these bottlenecks, and provide nearly linear scalability to much higher processor counts at the sacrifice of programmability:
Serious programming challenges remain with this kind of architecture because it requires two distinct modes of programming; one for the CPUs themselves and one for the interconnect between the CPUs. A single programming language would have to be able to not only partition the workload, but also comprehend the memory locality, which is severe in a mesh-based architecture.
SMP systems allow any processor to work on any task no matter where the data for that task is located in memory, provided that each task in the system is not in execution on two or more processors at the same time. With proper
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also i ...
support, SMP systems can easily move tasks between processors to balance the workload efficiently.


History

The earliest production system with multiple identical processors was the Burroughs
B5000 The Burroughs Large Systems Group produced a family of large 48-bit mainframes using stack machine instruction sets with dense syllables.E.g., 12-bit syllables for B5000, 8-bit syllables for B6500 The first machine in the family was the B5000 in ...
, which was functional around 1961. However at run-time this was asymmetric, with one processor restricted to application programs while the other processor mainly handled the operating system and hardware interrupts. The Burroughs D825 first implemented SMP in 1962. IBM offered dual-processor computer systems based on its System/360 Model 65 and the closely related Model 67 and 67–2. The operating systems that ran on these machines were
OS/360 OS/360, officially known as IBM System/360 Operating System, is a discontinued batch processing operating system developed by IBM for their then-new System/360 mainframe computer, announced in 1964; it was influenced by the earlier IBSYS/IBJOB ...
M65MP and
TSS/360 The IBM Time Sharing System TSS/360 is a discontinued early time-sharing operating system designed exclusively for a special model of the System/360 line of mainframes, the Model 67. Made available on a trial basis to a limited set of custom ...
. Other software developed at universities, notably the
Michigan Terminal System The Michigan Terminal System (MTS) is one of the first time-sharing computer operating systems.. Developed in 1967 at the University of Michigan for use on IBM S/360-67, S/370 and compatible mainframe computers, it was developed and used by a con ...
(MTS), used both CPUs. Both processors could access data channels and initiate I/O. In OS/360 M65MP, peripherals could generally be attached to either processor since the operating system kernel ran on both processors (though with a "big lock" around the I/O handler). The MTS supervisor (UMMPS) has the ability to run on both CPUs of the IBM System/360 model 67–2. Supervisor locks were small and used to protect individual common data structures that might be accessed simultaneously from either CPU. Other mainframes that supported SMP included the UNIVAC 1108 II, released in 1965, which supported up to three CPUs, and the GE-635 and GE-645, although
GECOS General Comprehensive Operating System (GCOS, ; originally GECOS, General Electric Comprehensive Operating Supervisor) is a family of operating systems oriented toward the 36-bit GE/Honeywell mainframe computers. The original version of GCOS wa ...
on multiprocessor GE-635 systems ran in a master-slave asymmetric fashion, unlike
Multics Multics ("Multiplexed Information and Computing Service") is an influential early time-sharing operating system based on the concept of a single-level memory.Dennis M. Ritchie, "The Evolution of the Unix Time-sharing System", Communications of ...
on multiprocessor GE-645 systems, which ran in a symmetric fashion. Starting with its version 7.0 (1972),
Digital Equipment Corporation Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president un ...
's operating system
TOPS-10 TOPS-10 System (''Timesharing / Total Operating System-10'') is a discontinued operating system from Digital Equipment Corporation (DEC) for the PDP-10 (or DECsystem-10) mainframe computer family. Launched in 1967, TOPS-10 evolved from the earlie ...
implemented the SMP feature, the earliest system running SMP was the DECSystem 1077 dual KI10 processor system. Later KL10 system could aggregate up to 8 CPUs in a SMP manner. In contrast, DECs first multi-processor
VAX VAX (an acronym for Virtual Address eXtension) is a series of computers featuring a 32-bit instruction set architecture (ISA) and virtual memory that was developed and sold by Digital Equipment Corporation (DEC) in the late 20th century. The V ...
system, the VAX-11/782, was asymmetric, but later VAX multiprocessor systems were SMP. Early commercial Unix SMP implementations included the
Sequent Computer Systems Sequent Computer Systems was a computer company that designed and manufactured multiprocessing computer systems. They were among the pioneers in high-performance symmetric multiprocessing (SMP) open systems, innovating in both hardware (e.g., ca ...
Balance 8000 (released in 1984) and Balance 21000 (released in 1986). Both models were based on 10 MHz
National Semiconductor National Semiconductor was an American semiconductor manufacturer which specialized in analog devices and subsystems, formerly with headquarters in Santa Clara, California. The company produced power management integrated circuits, display dr ...
NS32032 processors, each with a small write-through cache connected to a common memory to form a
shared memory In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between progr ...
system. Another early commercial Unix SMP implementation was the NUMA based Honeywell Information Systems Italy XPS-100 designed by Dan Gielan of VAST Corporation in 1985. Its design supported up to 14 processors, but due to electrical limitations, the largest marketed version was a dual processor system. The operating system was derived and ported by VAST Corporation from AT&T 3B20 Unix SysVr3 code used internally within AT&T. Earlier non-commercial multiprocessing UNIX ports existed, including a port named MUNIX created at the Naval Postgraduate School by 1975.


Uses

Time-sharing In computing, time-sharing is the sharing of a computing resource among many users at the same time by means of multiprogramming and multi-tasking.DEC Timesharing (1965), by Peter Clark, The DEC Professional, Volume 1, Number 1 Its emergence ...
and server systems can often use SMP without changes to applications, as they may have multiple processes running in parallel, and a system with more than one process running can run different processes on different processors. On
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
s, SMP is less useful for applications that have not been modified. If the system rarely runs more than one process at a time, SMP is useful only for applications that have been modified for multithreaded (multitasked) processing. Custom-programmed
software Software is a set of computer programs and associated software documentation, documentation and data (computing), data. This is in contrast to Computer hardware, hardware, from which the system is built and which actually performs the work. ...
can be written or modified to use multiple threads, so that it can make use of multiple processors. Multithreaded programs can also be used in time-sharing and server systems that support multithreading, allowing them to make more use of multiple processors.


Advantages/disadvantages

In current SMP systems, all of the processors are tightly coupled inside the same box with a bus or switch; on earlier SMP systems, a single CPU took an entire cabinet. Some of the components that are shared are global memory, disks, and I/O devices. Only one copy of an OS runs on all the processors, and the OS must be designed to take advantage of this architecture. Some of the basic advantages involves cost-effective ways to increase throughput. To solve different problems and tasks, SMP applies multiple processors to that one problem, known as
parallel programming Parallel computing is a type of computing, computation in which many calculations or Process (computing), processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. ...
. However, there are a few limits on the scalability of SMP due to cache coherence and shared objects.


Programming

Uniprocessor and SMP systems require different programming methods to achieve maximum performance. Programs running on SMP systems may experience an increase in performance even when they have been written for uniprocessor systems. This is because hardware interrupts usually suspends program execution while the
kernel Kernel may refer to: Computing * Kernel (operating system), the central component of most operating systems * Kernel (image processing), a matrix used for image convolution * Compute kernel, in GPGPU programming * Kernel method, in machine learn ...
that handles them can execute on an idle processor instead. The effect in most applications (e.g. games) is not so much a performance increase as the appearance that the program is running much more smoothly. Some applications, particularly building software and some
distributed computing A distributed system is a system whose components are located on different networked computers, which communicate and coordinate their actions by passing messages to one another from any system. Distributed computing is a field of computer sci ...
projects, run faster by a factor of (nearly) the number of additional processors. (Compilers by themselves are single threaded, but, when building a software project with multiple compilation units, if each compilation unit is handled independently, this creates an embarrassingly parallel situation across the entire multi-compilation-unit project, allowing near linear scaling of compilation time. Distributed computing projects are inherently parallel by design.) Systems programmers must build support for SMP into the
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also i ...
, otherwise, the additional processors remain idle and the system functions as a uniprocessor system. SMP systems can also lead to more complexity regarding instruction sets. A homogeneous processor system typically requires extra registers for "special instructions" such as SIMD (MMX, SSE, etc.), while a heterogeneous system can implement different types of hardware for different instructions/uses.


Performance

When more than one program executes at the same time, an SMP system has considerably better performance than a uni-processor, because different programs can run on different CPUs simultaneously. Conversely,
asymmetric multiprocessing An asymmetric multiprocessing (AMP or ASMP) system is a multiprocessor computer system where not all of the multiple interconnected central processing units (CPUs) are treated equally. For example, a system might allow (either at the hardware or ope ...
(AMP) usually allows only one processor to run a program or task at a time. For example, AMP can be used in assigning specific tasks to CPU based to priority and importance of task completion. AMP was created well before SMP in terms of handling multiple CPUs, which explains the lack of performance based on the example provided. In cases where an SMP environment processes many jobs, administrators often experience a loss of hardware efficiency. Software programs have been developed to schedule jobs and other functions of the computer so that the processor utilization reaches its maximum potential. Good software packages can achieve this maximum potential by scheduling each CPU separately, as well as being able to integrate multiple SMP machines and clusters. Access to RAM is serialized; this and
cache coherency In computer architecture, cache coherence is the uniformity of shared resource data that ends up stored in multiple local caches. When clients in a system maintain caches of a common memory resource, problems may arise with incoherent data, whi ...
issues causes performance to lag slightly behind the number of additional processors in the system.


Alternatives

SMP uses a single shared system bus that represents one of the earliest styles of multiprocessor machine architectures, typically used for building smaller computers with up to 8 processors. Larger computer systems might use newer architectures such as
NUMA Nuclear mitotic apparatus protein 1 is a protein that in humans is encoded by the ''NUMA1'' gene. Interactions Nuclear mitotic apparatus protein 1 has been shown to interact with PIM1, Band 4.1, GPSM2 G-protein-signaling modulator 2, also call ...
(Non-Uniform Memory Access), which dedicates different memory banks to different processors. In a NUMA architecture, processors may access local memory quickly and remote memory more slowly. This can dramatically improve memory throughput as long as the data are localized to specific processes (and thus processors). On the downside, NUMA makes the cost of moving data from one processor to another, as in workload balancing, more expensive. The benefits of NUMA are limited to particular workloads, notably on servers where the data are often associated strongly with certain tasks or users. Finally, there is computer clustered multiprocessing (such as Beowulf), in which not all memory is available to all processors. Clustering techniques are used fairly extensively to build very large supercomputers.


Variable SMP

Variable Symmetric Multiprocessing (vSMP) is a specific mobile use case technology initiated by NVIDIA. This technology includes an extra fifth core in a quad-core device, called the Companion core, built specifically for executing tasks at a lower frequency during mobile active standby mode, video playback, and music playback. Project Kal-El (
Tegra 3 Tegra is a system on a chip (SoC) series developed by Nvidia for mobile devices such as smartphones, personal digital assistants, and mobile Internet devices. The Tegra integrates an ARM architecture central processing unit (CPU), graphics proc ...
), patented by NVIDIA, was the first SoC (System on Chip) to implement this new vSMP technology. This technology not only reduces mobile power consumption during active standby state, but also maximizes quad core performance during active usage for intensive mobile applications. Overall this technology addresses the need for increase in battery life performance during active and standby usage by reducing the power consumption in mobile processors. Unlike current SMP architectures, the vSMP Companion core is OS transparent meaning that the operating system and the running applications are totally unaware of this extra core but are still able to take advantage of it. Some of the advantages of the vSMP architecture includes cache coherency, OS efficiency, and power optimization. The advantages for this architecture are explained below: *Cache coherency: There are no consequences for synchronizing caches between cores running at different frequencies since vSMP does not allow the companion core and the main cores to run simultaneously. *OS efficiency: It is inefficient when multiple CPU cores are run at different asynchronous frequencies because this could lead to possible scheduling issues. With vSMP, the active CPU cores will run at similar frequencies to optimize OS scheduling. *Power optimization: In asynchronous clocking based architecture, each core is on a different power plane to handle voltage adjustments for different operating frequencies. The result of this could impact performance. vSMP technology is able to dynamically enable and disable certain cores for active and standby usage, reducing overall power consumption. These advantages lead the vSMP architecture to considerably benefit over other architectures using asynchronous clocking technologies.


See also

*
Asymmetric multiprocessing An asymmetric multiprocessing (AMP or ASMP) system is a multiprocessor computer system where not all of the multiple interconnected central processing units (CPUs) are treated equally. For example, a system might allow (either at the hardware or ope ...
* Binary Modular Dataflow Machine *
Cellular multiprocessing Cellular multiprocessing is a multiprocessing computing architecture designed initially for Intel central processing units from Unisys, a worldwide information technology consulting company. It consists of the partitioning of processors into se ...
*
Locale (computer hardware) In computer architecture a locale is an abstraction of the concept of a localized set of hardware resources which are close enough to enjoy uniform memory access. For instance, on a computer cluster each node may be considered a locale given that ...
*
Massively parallel Massively parallel is the term for using a large number of computer processors (or separate computers) to simultaneously perform a set of coordinated computations in parallel. GPUs are massively parallel architecture with tens of thousands of t ...
*
Partitioned global address space In computer science, partitioned global address space (PGAS) is a parallel programming model paradigm. PGAS is typified by communication operations involving a global memory address space abstraction that is logically partitioned, where a portio ...
* Simultaneous multithreading – where functional elements of a CPU core are allocated across multiple threads of execution *
Software lockout In multiprocessor computer systems, software lockout is the issue of performance degradation due to the idle wait times spent by the CPUs in kernel-level critical sections. Software lockout is the major cause of scalability degradation in a multip ...
*
Xeon Phi Xeon Phi was a series of x86 manycore processors designed and made by Intel. It was intended for use in supercomputers, servers, and high-end workstations. Its architecture allowed use of standard programming languages and application program ...


References


External links


History of Multi-Processing

Linux and Multiprocessing


{{Parallel computing Classes of computers Flynn's taxonomy Parallel computing