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''Star Trek'' is a
text-based In computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an ear ...
strategy video game Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defi ...
based on the ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vari ...
'' television series and originally released in 1971. In the game, the player commands the USS ''Enterprise'' on a mission to hunt down and destroy an invading fleet of
Klingon The Klingons ( ; Klingon: ''tlhIngan'' ) are a fictional species in the science fiction franchise ''Star Trek''. Developed by screenwriter Gene L. Coon in 1967 for the original ''Star Trek'' (''TOS'') series, Klingons were swarthy humanoids c ...
warships. The player travels through the 64 quadrants of the galaxy to attack enemy ships with phasers and photon torpedoes in
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
battles and refuel at
starbase The concepts of space stations and space habitats feature in science fiction. The difference between the two is that habitats are larger and more complex structures intended as permanent homes for substantial populations (though generation ship ...
s. The goal is to eliminate all enemies within a random time limit. Mike Mayfield wrote the game in the
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
programming language for the SDS Sigma 7
mainframe computer A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise ...
with the goal of creating a game like ''
Spacewar! ''Spacewar!'' is a Space combat game, space combat video game developed in 1962 by Steve Russell (computer scientist), Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Robert Alan Saunders, Bob Saunders, Steve Piner, and others. ...
'' (1962) that could be played with a
teleprinter A teleprinter (teletypewriter, teletype or TTY) is an electromechanical device that can be used to send and receive typed messages through various communications channels, in both point-to-point and point-to-multipoint configurations. Init ...
instead of a graphical display. He then rewrote it for the HP 2000C
minicomputer A minicomputer, or colloquially mini, is a class of smaller general purpose computers that developed in the mid-1960s and sold at a much lower price than mainframe and mid-size computers from IBM and its direct competitors. In a 1970 survey, ' ...
in 1972, and it was included in
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's public domain software catalog the following year. It was picked up from there by David H. Ahl, who
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
it with Mary Cole to
BASIC-PLUS BASIC-PLUS is an extended dialect of the BASIC programming language that was developed by Digital Equipment Corporation (DEC) for use on its RSTS/E time-sharing operating system for the PDP-11 series of 16-bit minicomputers in the early 1970s thr ...
and published the
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the ...
in the
Digital Equipment Corporation Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president un ...
''Edu'' newsletter. It was republished with other computer games in his best-selling '' 101 BASIC Computer Games'' book. Bob Leedom then expanded the game in 1974 into ''Super Star Trek''. Ahl left DEC and started ''
Creative Computing ''Creative Computing'' was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format t ...
'' magazine in 1974. He began porting the games from ''101'' to
Microsoft BASIC Microsoft BASIC is the foundation software product of the Microsoft company and evolved into a line of BASIC interpreters and compiler(s) adapted for many different microcomputers. It first appeared in 1975 as Altair BASIC, which was the first ...
, with the exception of ''Star Trek'', where he ported Leedom's version rather than Mayfield's original. The result was released in 1978 under the new name ''BASIC Computer Games''. This hit the market just as the first
microcomputer A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (PC ...
s able to run the game were coming to market. ''BASIC Computer Games'' went on to become the first million-selling computer book, and versions of the game were available for almost all
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or te ...
s of the era. Additionally, dozens of variants and expansions were made for a variety of other systems, based either on Leedom's or the original Mayfield versions.


Gameplay

''Star Trek'' is a
text-based In computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an ear ...
strategy video game Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defi ...
based on the ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vari ...
'' television series in which the player, controlling the USS ''Enterprise'' starship, flies through the galaxy and hunts down
Klingon The Klingons ( ; Klingon: ''tlhIngan'' ) are a fictional species in the science fiction franchise ''Star Trek''. Developed by screenwriter Gene L. Coon in 1967 for the original ''Star Trek'' (''TOS'') series, Klingons were swarthy humanoids c ...
warships within a time limit. The game starts with a short text description of the mission before allowing the player to enter commands. Each game starts with a different number of Klingons, friendly
starbase The concepts of space stations and space habitats feature in science fiction. The difference between the two is that habitats are larger and more complex structures intended as permanent homes for substantial populations (though generation ship ...
s, and stars spread throughout the galaxy. The galaxy is depicted as an 8-by-8 grid of "quadrants". Each quadrant is further divided into an 8-by-8 grid of "sectors". The number of stars, Klingons, and starbases in any one quadrant is set at the start of the game, but their exact position changes each time the player enters that quadrant. The player can view a text-based map of the current quadrant by issuing the short-range scan command. Stars, Klingon ships, starbases, and the ''Enterprise'' itself are shown as text-based figures in a square grid; the ''Enterprise'', for example, is represented with -E-. The player can also use the long-range scan to print out a map of the quadrants lying directly around the ''Enterprise'', with a list of the number of stars, Klingons, and starbases in each quadrant. The player moves between and within quadrants with the
warp drive A warp drive or a drive enabling space warp is a fictional superluminal spacecraft propulsion system in many science fiction works, most notably ''Star Trek'', and a subject of ongoing physics research. The general concept of "warp drive" was ...
. Klingon ships can be attacked with either phasers or photon torpedoes. Phasers do not have to be aimed, but their power and therefore damage amount falls off with distance, and the player must select how much power to put into each shot. Torpedoes do not suffer this drop in power and will destroy a Klingon ship with a single hit, but have to be aimed using
polar coordinates In mathematics, the polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction. The reference point (analogous to th ...
. Later versions of the game expanded on this combat system by adding features such as Klingon ships moving after each shot if not destroyed, enemy attacks damaging systems such as scanners or shields, stars absorbing torpedoes that hit them, and a calculator to help in determining the proper angle to fire the torpedoes. Combat is turn-based, and Klingon ships will fire back at the player in their turn. Movement, combat, and shields all drain the energy supply of the ''Enterprise'', which can be restored by flying to a starbase. In some versions of the game, there are additional options for emergency situations, such as calling for help from a starbase, using the experimental Death Ray, loading raw dilithium crystals into the warp drive, or abandoning ship. Movement commands take up time depending on how far the player is moving. The game ends when the ''Enterprise'' is destroyed, all Klingons are destroyed, or the time limit runs out. A score in the form of a ranking is presented at the end of the game based on energy usage, damage taken and inflicted, and any remaining time.


Development


''Star Trek''

In 1971, Mike Mayfield, then in his final year of high school, frequented a computer lab at the
University of California, Irvine The University of California, Irvine (UCI or UC Irvine) is a public land-grant research university in Irvine, California. One of the ten campuses of the University of California system, UCI offers 87 undergraduate degrees and 129 graduate and p ...
while teaching himself how to program. The lab operated both a SDS Sigma 7 and a
DEC PDP-10 Digital Equipment Corporation (DEC)'s PDP-10, later marketed as the DECsystem-10, is a mainframe computer family manufactured beginning in 1966 and discontinued in 1983. 1970s models and beyond were marketed under the DECsystem-10 name, especi ...
mainframe computer A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise ...
. The PDP-10 hosted a copy of ''
Spacewar! ''Spacewar!'' is a Space combat game, space combat video game developed in 1962 by Steve Russell (computer scientist), Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Robert Alan Saunders, Bob Saunders, Steve Piner, and others. ...
'', a multiplayer space combat video game developed in 1962 in the
early history of video games The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video gam ...
. Mayfield had gained illicit access to the Sigma 7 at the lab and wanted to create his own version of the game for the system. ''Spacewar!'' required a
vector graphics Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display ...
display, however, and the Sigma 7 only had access to a non-graphical
Teletype Model 33 The Teletype Model 33 is an electromechanical teleprinter designed for light-duty office use. It is less rugged and cost less than earlier Teletype machines. The Teletype Corporation introduced the Model 33 as a commercial product in 1963 af ...
ASR
teleprinter A teleprinter (teletypewriter, teletype or TTY) is an electromechanical device that can be used to send and receive typed messages through various communications channels, in both point-to-point and point-to-multipoint configurations. Init ...
. Mayfield decided to create a game in the vein of ''Spacewar!'' that could be played on a teleprinter and brainstormed several ideas with his friends. As none of the group had much experience with computers, most of the ideas were unfeasible, but one concept he liked and thought was possible was a game based on ''Star Trek'', then in syndication on television. The concept included the game printing a map of the galaxy and a map of the local star system, and phaser weapons whose attack power declined over distance. Mayfield began to program the game, creating a
punched tape Five- and eight-hole punched paper tape Paper tape reader on the Harwell computer with a small piece of five-hole tape connected in a circle – creating a physical program loop Punched tape or perforated paper tape is a form of data storage ...
of the game at the end of each programming session and loading it back into the computer the next day. He worked on the game through the rest of the school year and into the summer after graduating. Later that summer, Mayfield purchased an
HP-35 The HP-35 was Hewlett-Packard's first pocket calculator and the world's first ''scientific'' pocket calculator: a calculator with trigonometric and exponential functions. It was introduced in 1972. History In about 1970 HP co-founder Bill Hewl ...
calculator and often visited the local
Hewlett-Packard The Hewlett-Packard Company, commonly shortened to Hewlett-Packard ( ) or HP, was an American multinational information technology company headquartered in Palo Alto, California. HP developed and provided a wide variety of hardware components ...
sales office. The staff there offered to let him use the HP 2000C
minicomputer A minicomputer, or colloquially mini, is a class of smaller general purpose computers that developed in the mid-1960s and sold at a much lower price than mainframe and mid-size computers from IBM and its direct competitors. In a 1970 survey, ' ...
at the office if he would create a version of his ''Star Trek'' game for it; as the version of the
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
programming language on the computer was different from the Sigma 7, he elected to abandon the Sigma 7 version and rewrite the program from scratch. He completed it on October 20, 1972, and the game was added to the HP public domain Contributed Program library of software as ''STTR1'' in February 1973, with Mayfield attributing the game to Centerline Engineering, a company he was considering starting. It was also published in the
People's Computer Company People's Computer Company (PCC) was an organization, a newsletter (the ''People's Computer Company Newsletter'') and, later, a quasiperiodical called the ''Dragonsmoke''. PCC was founded and produced by Dennis Allison, Bob Albrecht and George Fir ...
newsletter, and republished in their collection book, ''What to Do After You Hit Return'' (1975). David H. Ahl was an employee in the education department of
Digital Equipment Corporation Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president un ...
(DEC). He had begun the ''Edu'' newsletter where user-submitted games became a major draw. He and fellow employee Mary Cole
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
''STTR1'' to DEC's
BASIC-PLUS BASIC-PLUS is an extended dialect of the BASIC programming language that was developed by Digital Equipment Corporation (DEC) for use on its RSTS/E time-sharing operating system for the PDP-11 series of 16-bit minicomputers in the early 1970s thr ...
in the summer of 1973, with some additions, and he published this version in the newsletter. Ahl attributed the game to "Mike Mayfield of Centerline Engineering and/or Custom Data". In late 1973, Ahl collected many of the game submissions in the book '' 101 BASIC Computer Games'', containing descriptions and the
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the ...
for many early mainframe games. ''101 BASIC Computer Games'' was a landmark title in computer games programming, and was a best-selling title with more than 10,000 copies sold — more copies than there were computers in existence at the time. As such, the BASIC ports of mainframe computer games included in the book were often more long-lived than their original versions or other mainframe computer games. He included ''Star Trek'' in the book as ''SPACWR'', i.e. ''Space War''.


''Super Star Trek''

In early 1974, Bob Leedom saw Ahl's version of the game in ''101 BASIC Computer Games'' while working with a Data General Nova 800 minicomputer at
Westinghouse Electric Corporation The Westinghouse Electric Corporation was an American manufacturing company founded in 1886 by George Westinghouse. It was originally named "Westinghouse Electric & Manufacturing Company" and was renamed "Westinghouse Electric Corporation" in ...
and, having never seen a ''Star Trek'' game before, started porting it to the system. After he got the game running, he began to expand it with suggestions from his friends. He changed the user interface, replacing the original game's numeric codes with three-letter commands and adding status reports from show characters and names for the galaxy quadrants, and overhauled the gameplay, adding moving Klingon ships, navigation and fire control options, and an expanded library computer. Once it was completed, he wrote a letter to the People's Computer Company newsletter describing the game. Ahl, who by then had left DEC to start ''
Creative Computing ''Creative Computing'' was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format t ...
'' magazine, saw Leedom's description in the newsletter and contacted him to publish the game in his magazine. Ahl ported it to
Microsoft BASIC Microsoft BASIC is the foundation software product of the Microsoft company and evolved into a line of BASIC interpreters and compiler(s) adapted for many different microcomputers. It first appeared in 1975 as Altair BASIC, which was the first ...
and published the source code of the game as ''Super Star Trek'' to distinguish it from the original ''Star Trek'' game, calling it "by far the best" version. He later included it under that name in the 1976 anthology ''The Best of Creative Computing'' as well as the 1978 edition of ''101 BASIC Computer Games'', retitled ''BASIC Computer Games''. He added a note that he had permission from the rights holders to use the show's name in the title alongside a longer note written by Leedom explaining why the galaxy had 64 quadrants even though the term suggested there should only be four. ''BASIC Computer Games'' was the first million-selling computer book, giving Leedom's version a much wider audience than Mayfield and Ahl's original versions.


Reception and legacy

''Star Trek'', especially the ''Super Star Trek'' version, was immensely popular for the era. By 1975 it had spread to mainframes across the United States, and Ahl stated in 1978 in ''BASIC Computer Games'' that it was difficult to find a computer installation that did not contain a version of ''Star Trek''. By 1980, ''Star Trek'' was described by Mark Herro in '' The Dragon'' magazine as "one of the most popular (if not the most popular) computer games around", with "literally scores of different versions of this game floating around". At least one published work of fiction that year mentioned the game, the short story "Another Game of Spacewar", published in an anthology by ''Creative Computing''. A 2013 overview of the game and its myriad versions in ''
The Register ''The Register'' is a British technology news website co-founded in 1994 by Mike Magee, John Lettice and Ross Alderson. The online newspaper's masthead sublogo is "''Biting the hand that feeds IT''." Their primary focus is information tec ...
'' by Tony Smith concluded that "like most games of the period it was fun to play once or twice, but it lacked staying power." Regardless, for the players of the time period when it was released, it was "a shiny new gateway to 'strange new worlds'". The widespread popularity of the game, especially ''Super Star Trek'', along with the availability of the source code, led to numerous ports of both versions of the game for mainframe and
microcomputer A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (PC ...
s. Alternate versions of the game were also produced, based on ''Star Trek'', ''Super Star Trek'', or both. David Matuszek and Paul Reynolds wrote an expanded Fortran version of the original game as ''UT Super Star Trek'';
Eric Allman Eric Paul Allman (born September 2, 1955) is an American computer programmer who developed sendmail and its precursor delivermail in the late 1970s and early 1980s at UC Berkeley. In 1998, Allman and Greg Olson co-founded the company Sendmail, I ...
ported this version to the
C programming language ''The C Programming Language'' (sometimes termed ''K&R'', after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the language, as well a ...
to become ''BSD Trek'', which is still included in the
Debian Debian (), also known as Debian GNU/Linux, is a Linux distribution composed of free and open-source software, developed by the community-supported Debian Project, which was established by Ian Murdock on August 16, 1993. The first version of De ...
classic
Unix Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, ...
games package. ''
BYTE The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable uni ...
'' published a BASIC version by David Price in March 1977 that used the original command system based on numbers. In 1983 ''BYTE'' columnist
Jerry Pournelle Jerry Eugene Pournelle (; August 7, 1933 – September 8, 2017) was an American scientist in the area of operations research and human factors research, a science fiction writer, essayist, journalist, and one of the first bloggers. In the 1960s ...
claimed to have written "the world's most complex ''Star Trek'' game" in
CBASIC CBASIC is a compiled version of the BASIC programming language written for the CP/M operating system by Gordon Eubanks in 1976–1977. It is an enhanced version of BASIC-E. History BASIC-E was Eubank's master's thesis project. It was develop ...
. A
shareware Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer ...
version for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few o ...
, ''EGATrek'', was released in the late 1980s that replaced the original text-based screens with basic graphics that implemented a multi-paned display. In 2017, ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ...
'' ranked ''EGATrek'' among the best ''Star Trek'' games. Multiple commercial versions of the game were released in addition to the free ports. Apple Inc. released a version for the Apple II+ called ''Apple Trek'' in 1979, and Atari, Inc. released a version for the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
as ''
Stellar Track ''Stellar Track'' is an Atari VCS (later the Atari 2600) game developed by Rob Zdybel of Atari, Inc. and published by Sears under the "Tele-Games" brand in 1980. It is one of three such games that were released only through Sears. ''Stellar Track' ...
'' in 1980. The TRS-80 had at least three separate commercially available Star Trek games, including ''
Trek-80 ''Trek-80'' is a text-based video game written by Steve Dompier in 1976 and sold by Processor Technology for their Sol-20 computer and suitable S-100 bus machines. ''Trek-80'' combines features of the seminal ''Star Trek'' game by Mike Mayfiel ...
'' by
Processor Technology Processor Technology Corporation was a personal computer company founded in April 1975 by Gary Ingram and Bob Marsh in Berkeley, California. Their first product was a 4K byte RAM board that was compatible with the MITS Altair 8800 computer but mo ...
(later retitled ''Invasion Force'') which added more interactivity and a number of new options incorporated from the unrelated '' Trek73'', a second ''
Trek-80 ''Trek-80'' is a text-based video game written by Steve Dompier in 1976 and sold by Processor Technology for their Sol-20 computer and suitable S-100 bus machines. ''Trek-80'' combines features of the seminal ''Star Trek'' game by Mike Mayfiel ...
'' by
Judges Guild Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials, but became best known during the late 1970s and early 1980s as one of the leadin ...
, and ''Startrek 3.5'' from
Adventure International Adventure International was an American video game publishing company that existed from 1979 until 1986. It was started by Scott and Alexis Adams. Their games were notable for being the first implementation of the adventure genre to run on a m ...
.
Acornsoft Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and u ...
released a version titled ''Galaxy'' for their computer systems, and
Tandy Computers Tandy Corporation was an American family-owned leather goods company based in Fort Worth, Texas, United States. Tandy Leather was founded in 1919 as a leather supply store. By the end of the 1950s, under the tutelage of then-CEO Charles Tandy, ...
released ''Space Trek'' for theirs. Yet another version was written in
BASICA The IBM Personal Computer Basic, commonly shortened to IBM BASIC, is a programming language first released by IBM with the IBM Personal Computer, Model 5150 (IBM PC) in 1981. IBM released four different versions of the Microsoft BASIC interpre ...
for the
IBM Personal Computer The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a tea ...
in 1982, '' Video Trek 88''; written by
Windmill Software Windmill Software is a Canadian software company. Windmill Software today publishes property management software and management information system software, but the company is more notable for its past role as a developer, marketer, publisher, ...
, it used numbers for most commands, like the earlier ''BYTE'' version. Apex Software released ''TI-Trek'' for the
TI-99/4A The TI-99/4 and TI-99/4A are home computers released by Texas Instruments in 1979 and 1981, respectively. Based on the Texas Instruments TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. ...
in 1983, which incorporates speech if the speech synthesizer is present. 1984's '' Star Fleet I: The War Begins'' by Interstel was a variant released commercially for several computer systems. This game was successful enough to spawn a
series Series may refer to: People with the name * Caroline Series (born 1951), English mathematician, daughter of George Series * George Series (1920–1995), English physicist Arts, entertainment, and media Music * Series, the ordered sets used in ...
. Numerous hobby projects have continued to port the original game versions and enhanced variants to other languages and systems through to today. Additionally, some commercial games have been inspired by ''Star Trek'', such as ''
Star Raiders ''Star Raiders'' is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in March 1980. The game is considered the platform's kil ...
'' (1979), which was initially designed as a real time, 3D version of the game. As late as 1994, the collective ''Star Trek'' variants were still popular enough that ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly throug ...
'' claimed that the otherwise unrelated ''Stellar Explorer''s gameplay was directly based on it, and that "anyone who remembers the old ''Trek'' games ..will know exactly what this game is all about".


See also

* List of ''Star Trek'' games


References


Sources

* * * * *


External links


HP 2000C BASIC source code
for Mike Mayfield's ''STTR1'' version
Playable version
of ''Super Star Trek''
Playable version
of ''Super Star Trek'' with audio effects *Ports of ''Super Star Trek'' i


JavaScriptPascal
an
Clojure
of the ''Star Trek 3.5'' TRS-80 port {{Authority control 1971 video games Games based on Star Trek Mainframe games Public-domain software with source code Science fiction video games Starship simulators based on Star Trek Video games based on Star Trek: The Original Series Video games developed in the United States Video games with textual graphics BASIC software Single-player video games