Still Life (video game)
   HOME

TheInfoList



OR:

''Still Life'' is a 2005
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based ...
by
Microïds Microids (formerly Microïds) is a French video game developer and publisher based in Paris. Founded in 1985 by Elliot Grassiano, it attained early success with games published through Loriciel in France and other partners (including Activisio ...
. ''Still Life'' is a sequel to ''Post Mortem (video game), Post Mortem''. A sequel, ''Still Life 2'', was released in 2009. The game has since sold 240,000 copies worldwide. A major theme throughout the game is art, especially the technique of still life that the game is named after. The game also uses a storytelling device of switching back and forth between two player characters.


Gameplay


Plot

Federal Bureau of Investigation, FBI Special Agent Victoria McPherson is investigating a series of brutal murders in 2004 Chicago, Illinois, Chicago. While visiting her father for Christmas she discovers an old notebook that belonged to her grandfather, private investigator Gustav McPherson. Victoria is surprised to learn that Gus had been involved with investigating a very similar series of murders in 1920s Prague. The player alternates between these two characters as they work to hunt down what seems to be the same serial killer more than 70 years apart. In both cases the murderer targets sex trade workers: street prostitutes in Prague, and employees of an exclusive Chicago massage parlor and S&M club called the Red Lantern. The killer or killers are disguised in a dark cloak, top hat, and silver mask. Gus eventually identifies the man responsible for the Prague murders, but the killer escapes justice and relocates to America. Near the end of the game Victoria discovers that similar murders occurred in 1931 Chicago and later in 1956 Los Angeles. The identity of the 2004 Chicago killer is never revealed. Victoria encounters him several times, but never sees behind his mask. She does not believe he is the same person as the Prague killer, but rather a younger person who has been influenced by the Prague killer in some way. At the climax of the game, Victoria manages to shoot the Chicago killer, but he plunges into the Chicago river and does not surface. As the game ends, the Chicago police are still searching the river for the killer's body. Victoria plans to travel to Los Angeles to learn more about the 1956 killings. A controversy surrounding the game is its lack of an ending. Originally planned as the second of a trilogy, with ''Post Mortem (game), Post Mortem'' as the first, ''Still Life'' ends without revealing the villain. The story was meant to continue in a third game, but it seemed unlikely that the finalé would ever be made, as part of the development arm of
Microïds Microids (formerly Microïds) is a French video game developer and publisher based in Paris. Founded in 1985 by Elliot Grassiano, it attained early success with games published through Loriciel in France and other partners (including Activisio ...
in Canada was bought out by Ubisoft. However, on December 6, 2007, Microïds announced the development of a sequel, ''Still Life 2'', which was released in 2009. On September 19, 2008 a new ''Still Life'' series website was opened, covering the three games.


Development

''Still Life'' was made with Virtools applications; the same software as ''Post Mortem'' and some other Microïds games. The point and click gameplay is also based on the first two games in the ''Syberia'' franchise.


Reception

According to
Microïds Microids (formerly Microïds) is a French video game developer and publisher based in Paris. Founded in 1985 by Elliot Grassiano, it attained early success with games published through Loriciel in France and other partners (including Activisio ...
, ''Still Life'' and its predecessor, ''Post Mortem (video game), Post Mortem'', were commercial successes. The publisher reported combined global sales for the series above 500,000 units by September 2008. The worldwide sell-through of ''Still Life'' alone surpassed 240,000 units by May 2009. ''Still Life'' received fairly favorable reviews from critics. Its Metacritic scores are 75/100 for PC and 70/100 for Xbox, based on reviews by respectively 27 and 29 critics. Its GameRankings scores are 75.77% for PC and 68.68% for Xbox, based on reviews by respectively 35 and 31 critics. David Clayman of IGN commented: "''Still Life'' is an enjoyable albeit short diversion for fans of classic adventure games. As usual, this type of game controls better on a PC and character movement feels slow and clunky with the Xbox controller." Eurogamer's John Walker (journalist), John Walker: "There's a lot that ''Still Life'' does well, but in the same way adventure games were doing things well ten years ago. There is therefore no excuse for it to not manage other basic, fundamental elements when rehashing these decade-old ideas." Shannon Hall of Just Adventure: "Anyone who loves a mystery and has an investigative mind will get many hours of pleasure from ''Still Life''." Giant Bomb#Ryan Davis, Ryan Davis, writing for GameSpot: "Its slavish dedication to convention will scratch the methodical, cerebral itch all diehard adventure game fans have. As a genre exercise, though, it exerts little energy to draw in new players." ''Still Life'' was a finalist for ''PC Gamer US''s "Best Adventure Game 2005" award, which ultimately went to ''Indigo Prophecy''. In 2011, Adventure Gamers named ''Still Life'' the 20th-best adventure game ever released.


See also

*''Bone: Out from Boneville'' *''Sherlock Holmes: The Case of the Silver Earring'' *''The Moment of Silence''


References


External links


Lifes original official website
- Captured by the Internet Archive, March 29, 2005
''Still Life''
at Microïds * {{Authority control 2005 video games Adventure games Detective video games Classic Mac OS games Microïds games Video game sequels Video games about police officers Video games developed in Canada Video games featuring female protagonists Video games scored by Tom Salta Video games set in the 1920s Video games set in 2004 Video games set in Chicago Video games set in the Czech Republic Neo-noir video games Windows games Xbox games The Adventure Company games Still Life (video game series) Single-player video games