Sound and music computing
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Sound and music computing (SMC) is a research field that studies the whole
sound In physics, sound is a vibration that propagates as an acoustic wave, through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by the ...
and
music Music is generally defined as the art of arranging sound to create some combination of form, harmony, melody, rhythm or otherwise expressive content. Exact definitions of music vary considerably around the world, though it is an aspect ...
communication chain from a
multidisciplinary Interdisciplinarity or interdisciplinary studies involves the combination of multiple academic disciplines into one activity (e.g., a research project). It draws knowledge from several other fields like sociology, anthropology, psychology, ec ...
point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.


History

The Sound and Music Computing research field can be traced back to the 1950s, when a few experimental composers, together with some engineers and scientists, independently and in different parts of the world, began exploring the use of the new digital technologies for music applications. Since then the SMC research field has had a fruitful history and different terms have been used to identify it.
Computer Music Computer music is the application of computing technology in music composition, to help human composers create new music or to have computers independently create music, such as with algorithmic composition programs. It includes the theory and ap ...
and
Music Technology Music technology is the study or the use of any device, mechanism, machine or tool by a musician or composer to make or perform music; to compose, notate, playback or record songs or pieces; or to analyze or edit music. History The earlies ...
might be the terms that have been used the most, "Sound and Music Computing" being a more recent term. In 1974, the research community established the International Computer Music Association and the
International Computer Music Conference The International Computer Music Conference (ICMC) is a yearly international conference for computer music researchers and composers. It is the annual conference of the International Computer Music Association (ICMA). History In 1986, the Inst ...
. In 1977 the
Computer Music Journal ''Computer Music Journal'' is a peer-reviewed academic journal that covers a wide range of topics related to digital audio signal processing and electroacoustic music. It is published on-line and in hard copy by MIT Press. The journal is accompa ...
was founded. The
Center for Computer Research in Music and Acoustics (CCRMA) Stanford University has many centers and institutes dedicated to the study of various specific topics. These centers and institutes may be within a department, within a school but across departments, an independent laboratory, institute or center ...
at
Stanford University Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is consider ...
was created in the early 1970s and the Institute for Research and Coordination Acoustic/Music (IRCAM) in
Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. S ...
in the late 1970s. The Sound and Music Computing term was first proposed in the mid 1990s and it was included in the
ACM Computing Classification System The ACM Computing Classification System (CCS) is a subject classification system for computing devised by the Association for Computing Machinery (ACM). The system is comparable to the Mathematics Subject Classification (MSC) in scope, aims, and s ...
. Using this name, in 2004 the Sound and Music Computing Conference was started and also in 2004 a roadmapping initiative was funded by the
European Commission The European Commission (EC) is the executive of the European Union (EU). It operates as a cabinet government, with 27 members of the Commission (informally known as "Commissioners") headed by a President. It includes an administrative body o ...
that resulted in the SMC Roadmap and in the Sound and Music Computing Summer School. With increasing research specialization within the SMC field, a number of focused conferences have been created. Particularly relevant are the
International Conference on Digital Audio Effects The annual International Conference on Digital Audio Effects or DAFx Conference is a meeting of enthusiasts working in research areas on audio signal processing, acoustics, and music Music is generally defined as the art of arranging so ...
, established in 1998, the International Conference on Music Information Retrieval (ISMIR), established in 2000, and the International Conference on New Interfaces for Musical Expression (NIME), established in 2001.


Subfields

The current SMC research field can be grouped into a number of subfields that focus on specific aspects of the sound and music communication chain. * ''Processing of sound and music signals'': This subfield focuses on
audio signal processing Audio signal processing is a subfield of signal processing that is concerned with the electronic manipulation of audio signals. Audio signals are electronic representations of sound waves—longitudinal waves which travel through air, consisting ...
techniques for the analysis, transformation and resynthesis of sound and music signals. * ''Understanding and modeling sound and music'': This subfield focuses on understanding and modeling sound and music using computational approaches. Here we can include
Computational musicology Computational musicology is an interdisciplinary research area between musicology and computer science. Computational musicology includes any disciplines that use computers in order to study music. It includes sub-disciplines such as mathematical m ...
,
Music information retrieval Music information retrieval (MIR) is the interdisciplinary science of retrieving information from music. MIR is a small but growing field of research with many real-world applications. Those involved in MIR may have a background in academic musicol ...
, and the more computational approaches of
Music cognition Music psychology, or the psychology of music, may be regarded as a branch of both psychology and musicology. It aims to explain and understand musical behaviour and experience, including the processes through which music is perceived, created, res ...
. * ''Interfaces for sound and music'': This subfield focuses on the design and implementation of computer interfaces for sound and music. This is basically related to
Human Computer Interaction Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, ...
. * ''Assisted sound and music creation'': This subfield focuses on the development of computer tools for assisting
Sound design Sound design is the art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including ...
and
Music composition Musical composition can refer to an original piece or work of music, either vocal or instrumental, the structure of a musical piece or to the process of creating or writing a new piece of music. People who create new compositions are called c ...
. Here we can include traditional fields like
Algorithmic composition Algorithmic composition is the technique of using algorithms to create music. Algorithms (or, at the very least, formal sets of rules) have been used to compose music for centuries; the procedures used to plot voice-leading in Western counterpoin ...
.


Areas of application

SMC research is a field driven by applications. Examples of applications are: * ''Digital music instruments'': This application focuses on musical sound generation and processing devices. It encompasses simulation of traditional instruments, transformation of sound in recording studios or at live performances and musical interfaces for augmented or collaborative instruments. * ''Music production'': This application domain focuses on technologies and tools for music composition. Applications range from music modeling and generation to tools for music post–production and audio editing. * ''Music information retrieval'': This application domain focuses on retrieval technologies for music (both audio and symbolic data). Applications range from music audio–identification and broadcast monitoring to higher–level semantic descriptions and all associated tools for search and retrieval. * ''Digital music libraries'': This application places particular emphasis on preservation, conservation and archiving and the integration of musical audio content and meta–data descriptions, with a focus on flexible access. Applications range from large distributed libraries to mobile access platforms. * ''Interactive multimedia systems'': These are for use in everyday appliances and in artistic and entertainment applications. They aim to facilitate music–related human–machine interaction involving various modalities of action and perception (e.g. auditory, visual, olfactory, tactile, haptic, and all kinds of body movements) which can be captured through the use of audio/visual, kinematic and bioparametric (skin conduction, temperature) devices. * ''Auditory interfaces'': These include all applications where non–verbal sound is employed in the communication channel between the user and the computing device. Auditory displays are used in applications and objects that require monitoring of some type of information.
Sonification Sonification is the use of non-speech audio to convey information or perceptualize data. Auditory perception has advantages in temporal, spatial, amplitude, and frequency resolution that open possibilities as an alternative or complement to visual ...
is used as a method for data display in a wide range of application domains where auditory inspection, analysis and summarisation can be more efficient than traditional visual display.
Sonic interaction design Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. Sonic interaction design is at the intersection of interacti ...
emphasizes the role of sound in interactive contexts. * ''Augmented action and perception'': This refers to tools that increase the normal action and perception capabilities of humans. The system adds virtual information to a user's sensory perception by merging real images, sounds, and haptic sensation with virtual ones. This has the effect of augmenting the user's sense of presence, and of making possible a symbiosis between her view of the world and the computer interface. Possible applications are in the medical domain, manufacturing and repair, entertainment, annotation and visualization, and robot tele-operation.


See also

*
List of music software This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services. For streaming services such as iHeartRadio, Pandora, Prime Music, and Spotify, ...


External links


Research centers


Centre for Interdisciplinary Research in Music Media and Technology (CIRMMT) Montreal, Canada

Institute de Recherche et Coordination Acoustique/Musique (IRCAM) Paris, France

GRAME - National Center for Music Creation, Lyon, France

Sound & Music Computing, Aalborg University Copenhagen, Denmark

Audio Analysis Lab, Aalborg University, Denmark

Music Technology Group, Universitat Pompeu Fabra, Barcelona, Spain

Centre for Digital Music (C4DM), Queen Mary, University of London, London, UK

Center for Computer Research in Music and Acoustics (CCRMA) Stanford University, USA

The Music Computing Lab, The Open University, Milton Keynes, UK

Centro di Sonologia Computazionale (CSC), University of Padova, Padova, IT

Laboratorio di Informatica Musicale (LIM), Università degli Studi di Milano, Milano, IT

Institute for Electronic Music and Acoustics (IEM), University for Music and Dramatic Arts Graz, Austria

Center For New Music and Audio Technologies (CNMAT), UC Berkeley, USA

Sound and Music Computing, CSC School of Computer Science and Communication, KTH Royal Institute of Technology, Stockholm, Sweden

Music Informatics Research Group, School of Informatics, City University London, London, UK

Interdisciplinary Centre for Computer Music Research, Faculty of Arts, University of Plymouth, Plymouth, UK

Sound & Music Computing Lab, School of Computing, National University of Singapore, Singapore

Mexican Center for Music and Sonic Arts, Morelia, Mexico


Associations


International Society for Music Information Retrieval (ISMIR)

International Computer Music Association (ICMA)


Journals


Computer Music Journal

Journal of New Music Research

Organized Sound


Conferences


Sound and Music Computing Conference (SMC)

International Conference on Music Information Retrieval (ISMIR)

International Conference on New Interfaces for Musical Expression (NIME)

International Conference on Digital Audio Effects (DAFX)

International Computer Music Conference (ICMC)


Open software tools


List of software tools related to SMC


Undergraduate Programmes


Computing, Audio and Music Technology BSc (Hons), University of Plymouth, UK


MSc Programmes


MSc in Sound & Music Computing, Queen Mary, University of London, UK

MSc in Sound & Music computing, Universitat Pompeu Fabra, Barcelona, Spain

MSc in Sound & Music Computing, Aalborg University, Denmark


References

{{Electronic music Information science Music technology