Software design description
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A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various design concerns, and communicating that information to the design’s stakeholders. An SDD usually accompanies an architecture diagram with pointers to detailed feature specifications of smaller pieces of the design. Practically, the description is required to coordinate a large team under a single vision, needs to be a stable reference, and outline all parts of the software and how they will work.


Composition

The SDD usually contains the following information: #The ''Data-driven design'' describes structures that reside within the software. Attributes and relationships between
data object In computer science, an object can be a variable, a data structure, a function, or a method. As regions of memory, they contain value and are referenced by identifiers. In the object-oriented programming paradigm, ''object'' can be a combinatio ...
s dictate the choice of
data structures In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, a ...
. #The '' architecture design'' uses information flowing characteristics, and maps them into the program structure. The transformation mapping method is applied to exhibit distinct boundaries between incoming and outgoing data. The data flow diagrams allocate control input, processing and output along three separate modules. #The ''
interface design User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and t ...
'' describes internal and external program interfaces, as well as the design of the
human interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine fr ...
. Internal and external interface designs are based on the information obtained from the analysis model. #The '' procedural design'' describes structured programming concepts using graphical, tabular and textual notations. These design mediums enable the designer to represent procedural detail, that facilitates translation to code. This blueprint for implementation forms the basis for all subsequent software engineering work.


IEEE 1016

IEEE 1016-2009, titled ''IEEE Standard for Information Technology—Systems Design—Software Design Descriptions'', is an
IEEE The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operat ...
standard that specifies "the required information content and organization" for an SDD. IEEE 1016 does not specify the medium of an SDD; it is "applicable to automated databases and design description languages but can be used for paper documents and other means of descriptions." The 2009 edition was a major revision to IEEE 1016-1998, elevating it from recommended practice to full standard. This revision was modeled after IEEE Std 1471-2000, ''Recommended Practice for Architectural Description of Software-intensive Systems'', extending the concepts of view, viewpoint, stakeholder, and concern from architecture description to support documentation of high-level and detailed design and construction of software. EEE 1016, ''Introduction'' Following the IEEE 1016 conceptual model, an SDD is organized into one or more design views. Each design view follows the conventions of its design viewpoint. IEEE 1016 defines the following design viewpoints for use: *Context viewpoint *Composition viewpoint *Logical viewpoint *Dependency viewpoint *Information viewpoint *Patterns use viewpoint *Interface viewpoint *Structure viewpoint *Interaction viewpoint *State dynamics viewpoint *Algorithm viewpoint *Resource viewpoint In addition, users of the standard are not limited to these viewpoints but may define their own.


IEEE Status

IEEE 1016-2009 is currently listed as 'Inactive - Reserved'.


See also

* Game design document * High-level design * Low-level design


References


External links


IEEE 1016 website
{{IEEE standards Software design Software documentation IEEE standards